good luck
FMRommel (CP) vs Entek (Ent) 1914
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Would have liked to see you jumping up and down in your chair and shouting obscenities over the battle for Baluch. Too bad for me that the last neutral didn’t take your last invader with him. Makes up for the Austrian struggle to take Belgrade. Be curious to see what the U.S. plans to do with the builds at the SFr factory. There are no G’s in Mex to attack. Some good territories there to take, but spending on that would reduce the effort for Europe. Should the Commies be afraid?
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Last eve, play tested G turn offline to move all the crowded icons and units around on the western front and rolled two 6’s for tech. Now just rolled for real and again 0-4, cumulative 0-14, same as in my game with Dawg.
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TripleA Move Summary: Germany round 4
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Germany Germany spend 0 on tech rolls Combat Move - Germany 1 infantry moved from Transvaal to Southern Rhodesia Germany take Southern Rhodesia from Britain 1 heavy_gun and 2 infantry moved from German East Africa to Rwanda Germany take Rwanda from Britain 1 cavalry and 2 infantry moved from Dar es Salaam to German East Africa 1 infantry moved from Shanghai 1 to Shanghai 2 1 battlecruiser, 1 battleship, 2 cruisers, 1 destroyer and 6 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 16 North Sea 2 submarines moved from Sea Zone 27 Mid Atlantic to Sea Zone 54 Alboran Sea 1 submarine moved from Sea Zone 73 Arabian Sea to Sea Zone 80 Indian Ocean
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TripleA Turn Summary: Germany round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Germany Germany spend 0 on tech rolls Germany roll 5,4,2,1 and gets 0 hits Combat Move - Germany 1 infantry moved from Transvaal to Southern Rhodesia Germany take Southern Rhodesia from Britain 1 heavy_gun and 2 infantry moved from German East Africa to Rwanda Germany take Rwanda from Britain 1 cavalry and 2 infantry moved from Dar es Salaam to German East Africa 1 infantry moved from Shanghai 1 to Shanghai 2 1 battlecruiser, 1 battleship, 2 cruisers, 1 destroyer and 6 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 16 North Sea 2 submarines moved from Sea Zone 27 Mid Atlantic to Sea Zone 54 Alboran Sea 1 submarine moved from Sea Zone 73 Arabian Sea to Sea Zone 80 Indian Ocean Purchase Units - Germany Germany buy 1 battlecruiser, 1 cavalry, 1 destroyer, 1 field_gun, 4 heavy_guns, 11 infantry, 3 stormtruppens, 3 submarines and 1 transport; Remaining resources: 0 PUs; 4 techTokens; Combat - Germany Battle in Sea Zone 16 North Sea Germany attack with 1 battlecruiser, 1 battleship, 2 cruisers, 1 destroyer and 6 submarines Britain defend with 1 battlecruiser, 2 battleships, 3 cruisers, 1 destroyer and 2 submarines Germany roll dice for 6 submarines in Sea Zone 16 North Sea, round 2 : 0/6 hits, 2.00 expected hits Germany roll dice for 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer in Sea Zone 16 North Sea, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 2 battleships owned by the Britain Britain roll dice for 2 submarines in Sea Zone 16 North Sea, round 2 : 2/2 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germany Britain roll dice for 1 battlecruiser, 2 battleships, 3 cruisers and 1 destroyer in Sea Zone 16 North Sea, round 2 : 3/7 hits, 3.83 expected hits 4 submarines owned by the Germany lost in Sea Zone 16 North Sea 2 submarines owned by the Germany, 1 battleship owned by the Germany, 1 destroyer owned by the Germany, 1 battlecruiser owned by the Germany and 2 cruisers owned by the Germany retreated to Sea Zone 13 Skagerrak Britain win with 1 battlecruiser, 2 battleships, 3 cruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is -28 Casualties for Germany: 4 submarines Non Combat Move - Germany 2 infantry moved from Warsaw to Eastern Poland 2 infantry moved from Galicia to Eastern Poland 1 cavalry and 1 infantry moved from Eastern Poland to East Prussia 1 cruiser and 1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 89 Indian Ocean 4 heavy_guns and 1 infantry moved from Alsace to Champagne 7 infantry moved from Wurttemburg to Alsace 2 fighters moved from Belgium to Westphalia 1 fighter moved from Pomerania to Mecklenburg 2 field_guns moved from Rhine to Westphalia 3 field_guns moved from Rhine to Belgium 1 infantry moved from Rhine to Champagne 5 infantry moved from Nassau to Rhine 3 infantry moved from Bavaria to Wurttemburg 2 stormtruppens moved from Berlin to Mecklenburg 4 stormtruppens moved from Berlin to Saxony Place Units - Germany 1 cavalry, 1 heavy_gun and 1 infantry placed in Dar es Salaam 3 heavy_guns placed in Belgium 6 infantry placed in Wurttemburg 1 field_gun and 3 stormtruppens placed in Berlin 4 infantry placed in Bavaria 1 battlecruiser, 1 destroyer, 3 submarines and 1 transport placed in Sea Zone 12 Baltic Sea Turn Complete - Germany Germany collect 124 PUs; end with 124 PUs 3 units repaired.
Combat Hit Differential Summary :
Germany regular : -2.67 Britain regular : 0.83
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Naval battles are risky, if the dice go against the attacker, retreating doesn’t help like it does for land retreats. I had 2/3 chance of win or draw, but all depended on first round. With your BB’s absorbing hits and subs defending at 1, I would lose more attack than you would lose defense. Now UK can counterattack and sink my fleet. The whole coastline is at risk, so I had to hold back troops from going to France. This is a game changer. Not getting tech for 4 turns hurt a lot.
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TripleA Turn Summary: France round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - France France roll 4,4 and gets 0 hits Combat Move - France 1 battleship and 1 cruiser moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 56 Gulf of Lyon 2 colonials, 1 field_gun and 1 infantry moved from Marseilles to Piedmont 1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont 1 colonial moved from Kamerun to Gabon 2 cavalrys moved from Nigeria to Gabon 2 infantry moved from Dahome to Nigeria 1 colonial moved from Chad to Middle Congo 1 cruiser and 2 transports moved from Sea Zone 84 Andaman Sea to Sea Zone 82 Bay of Bengal 1 colonial moved from Bangladesh to Sea Zone 82 Bay of Bengal 1 colonial, 1 cruiser and 2 transports moved from Sea Zone 82 Bay of Bengal to Sea Zone 81 Bay of Bengal 1 colonial moved from Sea Zone 81 Bay of Bengal to Madras Purchase Units - France France buy 4 colonials, 3 field_guns, 3 heavy_guns, 6 infantry and 5 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - France Non Combat Move - France 1 field_gun and 1 infantry moved from Burgundy to Paris 1 field_gun and 2 infantry moved from Brittany to Burgundy Place Units - France 2 colonials and 2 trenchs placed in Tobruk 2 colonials placed in Algiers 1 trench placed in Franche-Comte 1 trench placed in Burgundy 1 trench placed in Picardy 1 field_gun, 3 heavy_guns and 4 infantry placed in Paris 1 field_gun and 2 infantry placed in Brittany 1 field_gun placed in Marseilles Turn Complete - France France collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Turn Complete - Serbia
Combat Hit Differential Summary :
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TripleA Move Summary: Austria round 4
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Austria Austria spend 0 on tech rolls Combat Move - Austria 2 cavalrys, 7 heavy_guns and 4 infantry moved from Milan to Switzerland 2 cavalrys moved from Venice to Switzerland 1 infantry moved from Montenegro to Sea Zone 62 Adriatic Sea 1 field_gun moved from Croatia to Sea Zone 62 Adriatic Sea 1 field_gun and 1 infantry moved from Sea Zone 62 Adriatic Sea to Apulia Austria take Apulia from Italy 2 cavalrys moved from Munich to Switzerland 1 gas moved from Tyrol to Switzerland 1 gas moved from Trieste to Switzerland
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TripleA Turn Summary: Austria round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Austria Austria spend 0 on tech rolls Austria roll 2,3 and gets 0 hits Combat Move - Austria 2 cavalrys, 7 heavy_guns and 4 infantry moved from Milan to Switzerland 2 cavalrys moved from Venice to Switzerland 1 infantry moved from Montenegro to Sea Zone 62 Adriatic Sea 1 field_gun moved from Croatia to Sea Zone 62 Adriatic Sea 1 field_gun and 1 infantry moved from Sea Zone 62 Adriatic Sea to Apulia Austria take Apulia from Italy 2 cavalrys moved from Munich to Switzerland 1 gas moved from Tyrol to Switzerland 1 gas moved from Trieste to Switzerland Purchase Units - Austria Austria buy 1 field_gun, 10 gass, 10 infantry and 5 trenchs; Remaining resources: 2 PUs; 2 techTokens; Combat - Austria Battle in Switzerland Austria attack with 6 cavalrys, 2 gass, 7 heavy_guns and 4 infantry Neutral defend with 2 infantry and 4 trenchs Austria roll dice for 2 gass in Switzerland, round 2 : 0/2 hits, 1.67 expected hits 2 gass owned by the Austria lost in Switzerland Austria roll dice for 6 cavalrys, 7 heavy_guns and 4 infantry in Switzerland, round 2 : 6/17 hits, 5.17 expected hits Units damaged: 2 trenchs owned by the Neutral Neutral roll dice for 2 infantry and 4 trenchs in Switzerland, round 2 : 2/2 hits, 0.67 expected hits 2 cavalrys owned by the Austria and 2 trenchs owned by the Neutral lost in Switzerland Austria roll dice for 4 cavalrys, 7 heavy_guns and 4 infantry in Switzerland, round 3 : 3/15 hits, 4.83 expected hits Neutral roll dice for 2 infantry and 2 trenchs in Switzerland, round 3 : 2/2 hits, 0.67 expected hits 2 cavalrys owned by the Austria, 1 infantry owned by the Neutral and 2 trenchs owned by the Neutral lost in Switzerland Austria roll dice for 2 cavalrys, 7 heavy_guns and 4 infantry in Switzerland, round 4 : 3/13 hits, 4.33 expected hits Neutral roll dice for 1 infantry in Switzerland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Switzerland Austria loses 0 PUs for violating Switzerlands neutrality. Austria win, taking Switzerland from Neutral with 2 cavalrys, 7 heavy_guns and 4 infantry remaining. Battle score for attacker is -6 Casualties for Austria: 4 cavalrys and 2 gass Casualties for Neutral: 2 infantry and 4 trenchs Non Combat Move - Austria 1 field_gun moved from Carpathia to Galicia 2 field_guns moved from Belgrade to Transylvania 1 heavy_gun moved from Albania to Serbia 1 cavalry moved from Albania to Belgrade 2 infantry moved from Albania to Montenegro 1 field_gun and 3 infantry moved from Croatia to Trieste 4 gass moved from Trieste to Munich 7 gass moved from Hungary to Munich 1 battlecruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean Place Units - Austria 4 infantry and 3 trenchs placed in Venice 6 infantry placed in Trieste 7 gass placed in Hungary 2 trenchs placed in Galicia 1 field_gun and 3 gass placed in Vienna Turn Complete - Austria Austria collect 96 PUs; end with 98 PUs
Combat Hit Differential Summary :
Austria regular : -4.00 Neutral regular : 2.33
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:angry: Attacked Swiss with 17 troops and 2 gas. The dice are so perverse. With mustard tech I should have killed both defenders and just walked in. Not even 1 hit, I rolled boxcars. I can’t roll a six to save my life for tech, but I rolled 2 of the the only number that would miss, 2.8% chance. And the neutrals rolled 4-for 5. Bat calc predicted less than 1 loss.
Cutting into my expectation to have overwhelming force in an exposed new front. More gas is coming, but it will take 2 turns. -
@fmerwinrommel I had meant to move the french med navy with the italian and french transports to protect them from the nasty german subs. Do you mind if I edit that?
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Make the edit, I was surprised where the French fleet went.
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TripleA Turn Summary: Arabia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Combat Move - Arabia Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 battleship and 1 cruiser moved from Sea Zone 56 Gulf of Lyon to Sea Zone 57 Ligurian Sea Purchase Units - Arabia Arabia buy 4 Bedouins; Remaining resources: 1 PUs; Non Combat Move - Arabia Place Units - Arabia 4 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
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@fmerwinrommel THank you!
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TripleA Move Summary: Turkey round 4
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Turkey Turkey spend 0 on tech rolls Combat Move - Turkey 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia 1 cavalry moved from Arabia to Yemen Turkey take Yemen from Arabia 1 cavalry moved from Yemen to Arabia 3 battlecruisers, 1 battleship and 1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 61 Ionian Sea 3 field_guns moved from Greece to Sea Zone 68 Aegean Sea 1 field_gun moved from Constantinople to Sea Zone 68 Aegean Sea 3 infantry moved from Constantinople to Sea Zone 68 Aegean Sea 1 infantry moved from Greece to Sea Zone 68 Aegean Sea 4 field_guns, 4 infantry, 3 submarines and 4 transports moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean 4 field_guns and 4 infantry moved from Sea Zone 60 Central Mediterranean to Tobruk 1 cavalry moved from Tehran to Georgia 3 cavalrys moved from Baghdad to Georgia 1 infantry moved from Lurs to Georgia
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TripleA Turn Summary: Turkey round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Turkey Turkey spend 0 on tech rolls Turkey roll 5,1,5,3 and gets 0 hits Combat Move - Turkey 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia 1 cavalry moved from Arabia to Yemen Turkey take Yemen from Arabia 1 cavalry moved from Yemen to Arabia 3 battlecruisers, 1 battleship and 1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 61 Ionian Sea 3 field_guns moved from Greece to Sea Zone 68 Aegean Sea 1 field_gun moved from Constantinople to Sea Zone 68 Aegean Sea 3 infantry moved from Constantinople to Sea Zone 68 Aegean Sea 1 infantry moved from Greece to Sea Zone 68 Aegean Sea 4 field_guns, 4 infantry, 3 submarines and 4 transports moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean 4 field_guns and 4 infantry moved from Sea Zone 60 Central Mediterranean to Tobruk 1 cavalry moved from Tehran to Georgia 3 cavalrys moved from Baghdad to Georgia 1 infantry moved from Lurs to Georgia Purchase Units - Turkey Turkey buy 4 field_guns, 8 gass and 7 infantry; Remaining resources: 14 PUs; 4 techTokens; Combat - Turkey Battle in Sea Zone 61 Ionian Sea Turkey attack with 3 battlecruisers, 1 battleship and 1 cruiser Italy defend with 1 battlecruiser, 1 cruiser and 1 destroyer Turkey roll dice for 3 battlecruisers, 1 battleship and 1 cruiser in Sea Zone 61 Ionian Sea, round 2 : 3/5 hits, 3.17 expected hits Italy roll dice for 1 battlecruiser, 1 cruiser and 1 destroyer in Sea Zone 61 Ionian Sea, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Turkey 1 cruiser owned by the Italy, 1 battlecruiser owned by the Italy, 1 cruiser owned by the Turkey and 1 destroyer owned by the Italy lost in Sea Zone 61 Ionian Sea Turkey win with 3 battlecruisers and 1 battleship remaining. Battle score for attacker is 25 Casualties for Turkey: 1 cruiser Casualties for Italy: 1 battlecruiser, 1 cruiser and 1 destroyer Battle in Tobruk Turkey attack with 4 field_guns and 4 infantry France defend with 1 Factory, 4 colonials and 2 trenchs Turkey roll dice for 4 field_guns and 4 infantry in Tobruk, round 2 : 5/8 hits, 2.67 expected hits France roll dice for 4 colonials and 2 trenchs in Tobruk, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Turkey, 2 trenchs owned by the France and 1 colonial owned by the France lost in Tobruk Turkey roll dice for 4 field_guns and 3 infantry in Tobruk, round 3 : 2/7 hits, 2.33 expected hits France roll dice for 3 colonials in Tobruk, round 3 : 0/3 hits, 1.00 expected hits 2 colonials owned by the France lost in Tobruk Turkey roll dice for 4 field_guns and 3 infantry in Tobruk, round 4 : 2/7 hits, 2.33 expected hits France roll dice for 1 colonial in Tobruk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 colonial owned by the France lost in Tobruk Turkey win, taking Tobruk from France with 4 field_guns and 2 infantry remaining. Battle score for attacker is 12 Casualties for Turkey: 2 infantry Casualties for France: 4 colonials and 2 trenchs Non Combat Move - Turkey 1 heavy_gun moved from Dardanelles to Smyrna 3 field_guns moved from Tehran to Lurs 1 fighter moved from Mesopotamia to Baghdad 2 field_guns and 1 heavy_gun moved from Mesopotamia to Arabia 1 cavalry moved from Basra to Arabia 2 field_guns and 2 infantry moved from Basra to Mesopotamia 3 cavalrys moved from Damascus to Arabia 1 field_gun moved from Jordan to Arabia 1 infantry moved from Palestine to Jordan Place Units - Turkey 8 gass placed in Constantinople 3 field_guns placed in Baghdad 1 field_gun and 4 infantry placed in Greece 3 infantry placed in Damascus Turn Complete - Turkey Turkey collect 73 PUs; end with 87 PUs 1 unit repaired.
Combat Hit Differential Summary :
Italy regular : 0.50 France regular : -0.67 Turkey regular : 1.50
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TripleA Turn Summary: Britain round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 1,2,4 and gets 0 hits Combat Move - Britain 1 battlecruiser, 2 battleships, 3 cruisers, 1 destroyer and 2 submarines moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak 1 cruiser and 1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 80 Indian Ocean 1 infantry moved from Madras to Sea Zone 73 Arabian Sea 1 field_gun moved from Baluchistan to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 2 colonials moved from Sydney-Canberra to Sea Zone 115 Tasman Sea 2 colonials and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 121 Coral Sea 1 colonial moved from Guadalcanal to Solomon Islands 2 colonials moved from Sea Zone 121 Coral Sea to Solomon Islands 1 field_gun and 1 infantry moved from Bismarck Islands to Sea Zone 122 Bismarck Sea 2 battlecruisers, 4 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea 1 field_gun and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua 1 colonial moved from Sydney-Canberra to New South Wales Purchase Units - Britain Britain buy 4 colonials, 1 destroyer, 6 field_guns, 7 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 3 techTokens; Combat - Britain Battle in Sea Zone 80 Indian Ocean Britain attack with 1 cruiser and 1 destroyer Germany defend with 1 submarine Britain roll dice for 1 cruiser and 1 destroyer in Sea Zone 80 Indian Ocean, round 2 : 0/2 hits, 0.83 expected hits Germany roll dice for 1 submarine in Sea Zone 80 Indian Ocean, round 2 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cruiser and 1 destroyer in Sea Zone 80 Indian Ocean, round 3 : 0/2 hits, 0.83 expected hits Germany roll dice for 1 submarine in Sea Zone 80 Indian Ocean, round 3 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 cruiser and 1 destroyer in Sea Zone 80 Indian Ocean, round 4 : 1/2 hits, 0.83 expected hits Germany roll dice for 1 submarine in Sea Zone 80 Indian Ocean, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germany lost in Sea Zone 80 Indian Ocean Britain win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7 Casualties for Germany: 1 submarine Battle in Sea Zone 13 Skagerrak Britain attack with 1 battlecruiser, 2 battleships, 3 cruisers, 1 destroyer and 2 submarines Germany defend with 1 battlecruiser, 1 battleship, 2 cruisers, 1 destroyer and 2 submarines Britain roll dice for 2 submarines in Sea Zone 13 Skagerrak, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Germany Britain roll dice for 1 battlecruiser, 2 battleships, 3 cruisers and 1 destroyer in Sea Zone 13 Skagerrak, round 2 : 3/7 hits, 3.83 expected hits Germany roll dice for 2 submarines in Sea Zone 13 Skagerrak, round 2 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 battlecruiser, 1 battleship, 2 cruisers and 1 destroyer in Sea Zone 13 Skagerrak, round 2 : 4/5 hits, 2.67 expected hits Units damaged: 2 battleships owned by the Britain 2 submarines owned by the Britain, 2 submarines owned by the Germany and 1 destroyer owned by the Germany lost in Sea Zone 13 Skagerrak Britain roll dice for 1 battlecruiser, 2 battleships, 3 cruisers and 1 destroyer in Sea Zone 13 Skagerrak, round 3 : 4/7 hits, 3.83 expected hits Germany roll dice for 1 battlecruiser, 1 battleship and 2 cruisers in Sea Zone 13 Skagerrak, round 3 : 1/4 hits, 2.33 expected hits 1 battleship owned by the Germany, 2 cruisers owned by the Germany, 1 battlecruiser owned by the Germany and 1 destroyer owned by the Britain lost in Sea Zone 13 Skagerrak Britain win with 1 battlecruiser, 2 battleships and 3 cruisers remaining. Battle score for attacker is 58 Casualties for Britain: 1 destroyer and 2 submarines Casualties for Germany: 1 battlecruiser, 1 battleship, 2 cruisers, 1 destroyer and 2 submarines Battle in Solomon Islands Britain attack with 3 colonials Germany defend with 1 infantry Britain roll dice for 3 colonials in Solomon Islands, round 2 : 0/3 hits, 1.00 expected hits Germany roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 3 colonials in Solomon Islands, round 3 : 3/3 hits, 1.00 expected hits Germany roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Solomon Islands Britain win, taking Solomon Islands from Germany with 3 colonials remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - Britain 2 cruisers and 1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 33 Mid Atlantic 4 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic 4 colonials and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 field_gun and 1 infantry moved from Normandy to Picardy 4 colonials moved from Sea Zone 25 Mid Atlantic to Normandy 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic 3 colonials moved from Quebec to Nova Scotia 2 colonials moved from Ottawa-Montreal to Quebec 2 colonials moved from Ontario to Quebec 1 colonial moved from Gabon to Congo Place Units - Britain 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Cape Town 1 submarine placed in Sea Zone 70 Eastern Mediterranean 1 field_gun placed in Cairo-Suez 1 destroyer placed in Sea Zone 16 North Sea 2 field_guns and 3 infantry placed in London 1 infantry placed in England 1 transport placed in Sea Zone 22 Mid Atlantic 1 colonial placed in Nova Scotia 2 colonials placed in Sydney-Canberra 1 colonial placed in Ottawa-Montreal Turn Complete - Britain Britain collect 86 PUs; end with 88 PUs 2 units repaired.
Combat Hit Differential Summary :
Germany regular : -1.50 Britain regular : -0.83
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TripleA Turn Summary: Russia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover workingWomen Combat Move - Russia 1 cavalry moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 cavalry moved from Azerbaijan to Caucasus 3 conscripts moved from Vladivostok to Primorsky Purchase Units - Russia Russia buy 1 Factory, 4 conscripts, 5 field_guns, 5 infantry and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Non Combat Move - Russia 1 field_gun and 2 infantry moved from Latvia to Belarus 1 infantry moved from Pskov to Latvia 1 conscript moved from Moscow to Ryazan 3 infantry moved from St. Petersburg to Pskov 6 conscripts moved from St. Petersburg to Pskov 2 conscripts moved from Omsk to Novosibirsk 3 conscripts moved from Evenkia to Krasnoyarsk 4 conscripts moved from Norilsk to Evenkia 1 conscript moved from Koryak to Chukotka 1 field_gun moved from Khabarovsk to Primorsky 1 field_gun and 2 infantry moved from Kiev to Odessa 1 field_gun and 2 infantry moved from Minsk to Belarus Place Units - Russia 1 Factory placed in Volgograd 1 trench placed in Odessa 1 trench placed in Belarus 1 trench placed in Lithuania 1 field_gun and 2 infantry placed in Kiev 1 field_gun and 2 infantry placed in Minsk 1 trench placed in Novosibirsk 3 field_guns and 3 trenchs placed in Irkutsk 2 conscripts placed in St. Petersburg 1 conscript and 1 infantry placed in Omsk 1 conscript placed in Vladivostok Activate Technology - Russia Russia activating workingWomen Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russia rolls : 1.00
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@fmerwinrommel Seems like the Russians can’t help but make discoveries…
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Interesting how one battle can influence things. UK’s bad dice in the prior turn really freed up Turk. UK poor dice defending Basra, meant UK was unlikely to retake it, so went for Baluch and poor offense now meant UK had limited units in Mideast. UK didn’t build any ground troops in S.Afr or India last turn. Turk also rolling well except for tech.