TripleA Manual Gamesave Post: UK_Pacific round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 3 destroyers, 4 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 infantry moved from 19 Sea Zone to Manchuria
        1 infantry moved from Siberia to Amur
              Russians take Amur from Japanese
        2 carriers, 1 destroyer and 1 fighter moved from 1 Sea Zone to 6 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
        1 artillery and 1 infantry moved from 6 Sea Zone to Korea
        1 destroyer moved from 91 Sea Zone to 96 Sea Zone
        1 destroyer moved from 6 Sea Zone to 22 Sea Zone
        1 destroyer moved from 6 Sea Zone to 23 Sea Zone
        1 destroyer moved from 6 Sea Zone to 21 Sea Zone
    Combat - Americans
        Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
        Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 5,1
            Units damaged: 1 battleship owned by the Americans
        Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,6
        Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,6
        Battle in Manchuria
        Battle in 96 Sea Zone
            Americans attack with 1 destroyer
            Italians defend with 1 transport
                1 transport owned by the Italians lost in 96 Sea Zone
            Americans win, taking Manchuria from Japanese with 1 destroyer remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
        Battle in 6 Sea Zone
            Americans attack with 1 battleship, 11 carriers, 2 cruisers, 1 destroyer, 17 fighters, 2 submarines, 4 tactical_bombers and 4 transports; ANZAC loiter and taunt
            Japanese defend with 3 fighters and 1 submarine
                Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 1 destroyer, 17 fighters, 4 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 13/25 hits, 13,17 expected hits
                Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
                3 fighters owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
            Americans win with 1 battleship, 11 carriers, 1 destroyer, 16 fighters, 1 submarine, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is -4
            Casualties for Americans: 2 cruisers, 1 fighter and 1 submarine
            Casualties for Japanese: 3 fighters and 1 submarine
        Battle in Korea
        Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
    Non Combat Move - Americans
        1 tactical_bomber moved from Western United States to Hawaiian Islands
        1 fighter moved from Western United States to 6 Sea Zone
        1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Trans-Jordan to Egypt
        1 fighter moved from 91 Sea Zone to Gibraltar
        1 aaGun moved from Soviet Far East to Siberia
        1 infantry moved from Tunisia to Algeria
    Place Units - Americans
        3 destroyers placed in 1 Sea Zone
        4 fighters and 2 tactical_bombers placed in Western United States
    Turn Complete - Americans
        Americans collect 59 PUs; end with 59 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        8 artilleries and 20 infantry moved from Shantung to Jehol
        1 artillery and 2 infantry moved from Kweichow to Anhwe
        1 fighter moved from Hunan to Anhwe
    Combat - Chinese
        Battle in Jehol
            Chinese attack with 8 artilleries and 20 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 8 artilleries and 20 infantry in Jehol, round 2 : 12/28 hits, 7,33 expected hits
                Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
            Chinese win, taking Jehol from Japanese with 8 artilleries and 19 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 2 infantry
        Battle in Anhwe
            Chinese attack with 1 artillery, 1 fighter and 2 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1,33 expected hits
                Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Anhwe to Kweichow
        1 fighter moved from Kweichow to Yunnan
    Place Units - Chinese
        3 artilleries placed in Jehol
        Turning on Edit Mode
        EDIT: Adding units owned by Chinese to Hunan: 1 fighter
        EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
        EDIT: Turning off Edit Mode
    Turn Complete - Chinese
        Chinese collect 17 PUs; end with 17 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
    Purchase Units - British
        British buy 1 artillery, 1 carrier, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 airfield, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 artillery and 3 infantry moved from Szechwan to Shensi
        1 mech_infantry moved from Hopei to Chahar
        2 fighters moved from Shantung to Chahar
        1 mech_infantry moved from Hunan to Chahar
    Combat - British
        Battle in Chahar
            British attack with 2 fighters and 2 mech_infantrys
            Japanese defend with 1 mech_infantry
                British roll dice for 2 fighters and 2 mech_infantrys in Chahar, round 2 : 2/4 hits, 1,33 expected hits
                Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Chahar
            British win, taking Chahar from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 mech_infantry
            Casualties for Japanese: 1 mech_infantry
        Battle in Shensi
            British attack with 1 artillery and 3 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Shensi
            British win, taking Shensi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        3 infantry moved from Szechwan to Kweichow
        3 mech_infantrys moved from Hunan to Jehol
        2 fighters moved from Chahar to Jehol
        2 aaGuns and 7 infantry moved from Shantung to Jehol
        1 mech_infantry moved from West India to India
        4 infantry moved from India to West India
        6 fighters moved from Russia to West India
        1 aaGun, 1 artillery, 1 fighter and 19 infantry moved from Trans-Jordan to Egypt
        1 destroyer moved from 91 Sea Zone to 95 Sea Zone
        1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
        1 aaGun moved from Morocco to 91 Sea Zone
        1 aaGun moved from 91 Sea Zone to Gibraltar
        1 mech_infantry moved from Libya to Alexandria
        1 artillery moved from Soviet Far East to Siberia
    Place Units - British
        1 carrier placed in 106 Sea Zone
        1 submarine placed in 71 Sea Zone
        1 infantry placed in Union of South Africa
        1 artillery and 2 infantry placed in Egypt
        1 infantry placed in United Kingdom
        Turning on Edit Mode
        EDIT: Removing units owned by British from Egypt: 1 infantry
        EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
        British collect 31 PUs (1 lost to blockades); end with 31 PUs
    Place Units - UK_Pacific
        1 airfield placed in West India
        1 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
            Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
        UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
        Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
        Some Units in India change ownership: 1 infantry and 1 mech_infantry
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 5,33
Americans regular : -0,83
Japanese regular : 2,17
British regular : 0,67
Savegame