Also, if you can let me know how to handle the land battle if I only get 1 hit, do prefer to lose the bomber first or infantry, or shall I check with you?
It’s 1 bomber, 1 tac, and 1 fighter vs 1 UK bomber and 1 French inf
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 6 Sea Zone to 19 Sea Zone
10 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/10 hits, 2,83 expected hits
Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 19 Sea Zone
Americans attack with 10 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 10 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 9/11 hits, 5,67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
10 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 marine moved from Alaska to 1 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 1 Sea Zone to 6 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 1 Sea Zone to Alaska
1 bomber moved from Midway to Hawaiian Islands
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 108 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
1 infantry placed in Alaska
2 carriers placed in 1 Sea Zone
4 fighters placed in Western United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
9 artilleries and 13 infantry moved from Kwangsi to Kiangsi
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Kiangsi
Chinese attack with 9 artilleries and 13 infantry
Japanese defend with 2 infantry
Chinese roll dice for 9 artilleries and 13 infantry in Kiangsi, round 2 : 7/22 hits, 6,67 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Szechwan from Japanese, taking Kiangsi from Japanese with 9 artilleries and 13 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Kwangsi to Hunan
1 mech_infantry moved from Burma to Hunan
2 mech_infantrys moved from Burma to Kweichow
1 fighter moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Kweichow
1 artillery and 12 infantry moved from Burma to Shan State
2 mech_infantrys moved from India to Shan State
1 artillery, 2 fighters and 3 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
6 fighters moved from Russia to Northwest Persia
1 armour moved from Morocco to Tunisia
Combat - British
Battle in Kweichow
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kweichow
British roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Hunan, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Northwest Persia
British attack with 2 artilleries, 8 fighters and 4 infantry
Germans defend with 2 armour and 9 mech_infantrys
British roll dice for 2 artilleries, 8 fighters and 4 infantry in Northwest Persia, round 2 : 8/14 hits, 5,67 expected hits
Germans roll dice for 2 armour and 9 mech_infantrys in Northwest Persia, round 2 : 6/11 hits, 4,00 expected hits
8 mech_infantrys owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 4 infantry owned by the British lost in Northwest Persia
British roll dice for 1 artillery and 7 fighters in Northwest Persia, round 3 : 3/8 hits, 3,83 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 3 : 0/3 hits, 1,33 expected hits
2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery and 7 fighters remaining. Battle score for attacker is 22
Casualties for British: 1 artillery, 1 fighter and 4 infantry
Casualties for Germans: 2 armour and 9 mech_infantrys
Battle in Shan State
British attack with 1 artillery, 12 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 12 infantry and 2 mech_infantrys in Shan State, round 2 : 1/15 hits, 2,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Shan State, round 3 : 5/14 hits, 2,67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Tunisia
British attack with 1 armour
Italians defend with 1 marine
British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 marine in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the British lost in Tunisia
Italians win with 1 marine remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Non Combat Move - British
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns and 9 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kweichow to Kiangsi
1 fighter moved from Hunan to Kiangsi
1 mech_infantry moved from Egypt to Iraq
5 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
7 fighters moved from Northwest Persia to Persia
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from French Indo China to Yunnan
Place Units - British
1 destroyer placed in 110 Sea Zone
2 infantry placed in United Kingdom
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
1 artillery placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to Siberia: 1 infantry
EDIT: Changing ownership of Siberia from Japanese to Russians
EDIT: Removing units owned by British from Soviet Far East: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 2,67
Japanese regular : 2,00
Italians regular : 1,00
Germans regular : 0,67
British regular : 0,83
@majikforce I forgot to do the walk in of Siberia with an UK inf, I edited at the end of the turn, please let me know if you are not okay with it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from Tunisia to 94 Sea Zone
1 battleship and 1 marine moved from 94 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 96 Sea Zone to Malta
1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia
1 submarine moved from 93 Sea Zone to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
Combat - Italians
Air Battle in Normandy Bordeaux
Italians attacks with 3 units heading to Normandy Bordeaux
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in Malta
Italians attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 mech_infantry
Italians roll dice for 1 battleship in Malta, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Malta
Italians win, taking Malta from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Northwest Persia
Italians attack with 1 artillery and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 99 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from French with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Cleaning up after air battles
Non Combat Move - Italians
2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern France to France
2 aaGuns and 6 infantry moved from Northern Italy to France
1 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Holland Belgium to France
1 bomber moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to France
1 armour moved from Kansu to Timguska
2 fighters moved from Normandy Bordeaux to France
2 fighters moved from France to Western Germany
Place Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : 1.00
Americans AA : -0.17
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Iraq to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from India to Kiangsi
1 fighter moved from 6 Sea Zone to Kiangsi
1 aaGun, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 51 Sea Zone
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 8 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
2 infantry moved from Volgograd to Kazakhstan
2 tactical_bombers moved from Caucasus to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 fighter moved from Denmark to 113 Sea Zone
3 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Denmark to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
3 bombers moved from Southern France to 115 Sea Zone
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 cruiser, 2 destroyers, 5 fighters and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 cruiser, 2 destroyers, 5 fighters and 1 transport in 113 Sea Zone, round 2 : 6/8 hits, 3.67 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser, 2 destroyers, 5 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 115 Sea Zone
Germans attack with 3 bombers and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Kazakhstan
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Kazakhstan to Volgograd
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
2 mech_infantrys moved from Vologda to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Karelia to Finland
3 bombers moved from 115 Sea Zone to Novgorod
1 artillery moved from Denmark to Western Germany
5 mech_infantrys moved from Denmark to Germany
5 infantry moved from Western Germany to Denmark
2 fighters moved from 113 Sea Zone to Denmark
3 fighters moved from 113 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 113 Sea Zone
10 mech_infantrys moved from Bryansk to Caucasus
1 artillery and 1 infantry moved from Southern France to France
Place Units - Germans
1 transport placed in 113 Sea Zone
1 bomber placed in Western Germany
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
5 infantry placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : 4.00
@Sovietishcat Can you just call out when you are loading transports with combined allied forces? It gets a little confusing to track sometimes. Thanks.
@majikforce I sure will, 3 UK inf and 1 AA are on 2 USA tts, sz 6 all the USA fighters are on USA carriers and one on the anzac carrier.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Urals to Vologda
Russians take Vologda from Germans
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
2 fighters moved from India to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 infantry moved from French Madagascar to 72 Sea Zone
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea
2 infantry moved from Java to 42 Sea Zone
1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Marshall Islands to 22 Sea Zone
1 artillery moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 artillery moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 bomber moved from Kiangsu to Hunan
1 artillery moved from Sakha to Siberia
1 mech_infantry moved from Manchuria to Siberia
2 fighters and 2 tactical_bombers moved from Manchuria to Siberia
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
Combat - Japanese
Battle in New Zealand
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking New Zealand from ANZAC with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hunan
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery
Japanese roll dice for 1 bomber and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Siberia
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Siberia, round 2 : 5/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Siberia to Manchuria
2 armour moved from Kiangsu to Hopei
1 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Kweichow to Manchuria
1 bomber moved from Hunan to Manchuria
1 bomber moved from 22 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 63 Sea Zone
3 tactical_bombers moved from Kiangsu to Manchuria
3 fighters moved from Kiangsu to Japan
Place Units - Japanese
1 destroyer placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Manchuria
2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,4,2,2,2,6,3,3,1,5,5,3,5,5,4,6,5,2,6,1,3,1,1,1,4,6,6,2,3,2,2,3,4,4
Japanese collect 51 PUs (11 lost to blockades); end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : 2.33
ANZAC regular : -0.50
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Americans take 17 Sea Zone from Japanese
3 fighters moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from 6 Sea Zone to 22 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from 6 Sea Zone to Siberia
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 22 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 22 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Siberia
Americans attack with 3 fighters and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 3 fighters and 1 infantry in Siberia, round 2 : 3/4 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 19 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 23 Sea Zone to 21 Sea Zone
4 fighters moved from 22 Sea Zone to 6 Sea Zone
3 fighters moved from Siberia to 6 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Alaska to 1 Sea Zone
1 aaGun, 1 armour, 1 artillery, 2 carriers, 3 infantry and 3 transports moved from 1 Sea Zone to 6 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 aaGun moved from Alaska to 2 Sea Zone
1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 aaGun moved from 3 Sea Zone to Soviet Far East
4 fighters moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun moved from Morocco to Algeria
1 destroyer moved from 108 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 6 infantry, 1 marine, 2 mech_infantrys and 6 transports moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys moved from 92 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to Gibraltar
Place Units - Americans
2 carriers and 1 destroyer placed in 1 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Hunan
1 artillery and 2 infantry moved from Kiangsi to Hunan
8 artilleries and 13 infantry moved from Kiangsi to Kiangsu
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Kiangsu
Chinese attack with 8 artilleries and 13 infantry
Japanese defend with 1 factory_minor and 1 infantry
Chinese roll dice for 8 artilleries and 13 infantry in Kiangsu, round 2 : 4/21 hits, 6,17 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 8 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 12 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from Kiangsi to Anhwe
2 fighters moved from Kiangsi to Anhwe
Combat - British
Battle in Northwest Persia
British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/5 hits, 1,50 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Northwest Persia
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Northwest Persia, round 3 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Anhwe
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters and 2 infantry in Anhwe, round 3 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Anhwe to Kiangsi
1 infantry moved from Burma to Yunnan
1 artillery, 8 infantry and 2 mech_infantrys moved from Shan State to Yunnan
3 mech_infantrys moved from India to Yunnan
1 aaGun and 4 infantry moved from India to West India
1 fighter moved from Northwest Persia to West India
6 fighters moved from Persia to Russia
1 artillery and 6 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Normandy Bordeaux to Gibraltar
3 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
2 aaGuns, 2 fighters and 7 infantry moved from Kiangsi to Kiangsu
1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
3 infantry placed in Egypt
9 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 37 PUs (4 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -2,83
Americans regular : 1,50
Italians regular : 2,00
Japanese regular : -2,00
British regular : -0,33
@majikforce sz 92 4 UK inf in 2 USA tts, in sz 6, all USA fighters on USA carriers + 1 tac bomber on Anzac AC.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from France to Holland Belgium
2 infantry moved from France to Southern France
2 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Southern France
5 infantry moved from France to Normandy Bordeaux
2 fighters moved from 97 Sea Zone to Southern France
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 5 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor and 1 harbour
Italians roll dice for 5 infantry in Normandy Bordeaux, round 2 : 4/5 hits, 0.83 expected hits
Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 5 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 3 armour, 1 artillery and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 3 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 armour moved from Timguska to Kazakhstan
2 aaGuns moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Holland Belgium to Southern Italy
2 fighters moved from Southern France to 97 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 artillery, 1 infantry and 1 marine moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 97 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer and 3 submarines placed in 97 Sea Zone
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Italians collect 26 PUs (3 lost to blockades); end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 aaGun
EDIT: Adding units owned by Italians to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 1.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Persia to Eastern Persia
2 fighters moved from Kiangsi to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 51 Sea Zone to 85 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Volgograd to Samara
2 infantry moved from Volgograd to Tambov
1 fighter and 2 tactical_bombers moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
2 infantry moved from Bryansk to Smolensk
2 mech_infantrys moved from Novgorod to Vologda
1 tactical_bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Tambov
2 bombers moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Vologda
Combat - Germans
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Samara, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Tambov to Bryansk
1 fighter and 2 tactical_bombers moved from Samara to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
6 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Finland to Karelia
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 cruiser, 2 destroyers and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to Southern Italy
2 fighters moved from Denmark to Southern Italy
5 infantry moved from Western Germany to France
1 aaGun and 8 infantry moved from Denmark to Western Germany
1 artillery moved from France to Western Germany
2 mech_infantrys moved from Caucasus to Iraq
6 mech_infantrys moved from Caucasus to Persia
1 bomber moved from Smolensk to Western Germany
1 bomber moved from Smolensk to Western Germany
1 bomber moved from Vologda to Bryansk
Place Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 bombers and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : -3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 fighters, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 carrier, 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 47 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to 21 Sea Zone
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
2 mech_infantrys moved from Manchuria to Siberia
1 fighter and 1 tactical_bomber moved from Manchuria to Siberia
1 bomber moved from Japan to Siberia
1 mech_infantry moved from Shensi to Szechwan
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from Novosibirsk to Tsinghai
1 artillery moved from Urals to Novosibirsk
1 armour moved from Hopei to Szechwan
1 bomber, 2 fighters and 1 tactical_bomber moved from Manchuria to Anhwe
1 infantry moved from Shantung to Anhwe
1 armour moved from Hopei to Jehol
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Manchuria to Chahar
2 fighters moved from Japan to 20 Sea Zone
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Britain
Battle in Solomon Islands
Battle in 20 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Siberia
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Siberia, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to Manchuria
1 tactical_bomber moved from 21 Sea Zone to 47 Sea Zone
2 battleships, 1 carrier and 1 cruiser moved from 35 Sea Zone to 47 Sea Zone
4 fighters and 2 tactical_bombers moved from 20 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Siberia to Manchuria
1 bomber moved from Siberia to Japan
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Manchuria
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 submarine placed in 19 Sea Zone
2 mech_infantrys placed in Manchuria
3 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,3,4,5,3,4,1,5,4,1,3,3,6,4,4,6,4,4,6,3,2,5,4,2,6,3,6,1,1,2,2,2,4,2,3,3,3,1,5,2,1,3,6
Japanese collect 42 PUs (14 lost to blockades); end with 42 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
EDIT: Adding units owned by Japanese to 47 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.33
Japanese regular : 1.83
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 4 infantry and 2 transports
EDIT: Removing units owned by Americans from 92 Sea Zone: 6 transports
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 transports
EDIT: Adding units owned by British to 92 Sea Zone: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 92 Sea Zone: 4 transports
EDIT: Adding units owned by British to 92 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 infantry moved from Soviet Far East to Siberia
7 fighters moved from 6 Sea Zone to Siberia
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Malta
Battle in Jehol
Americans attack with 7 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Americans roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 3/10 hits, 4,50 expected hits
Japanese roll dice for 1 armour in Jehol, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
Americans win, taking Malta from Italians, taking Jehol from Japanese with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Battle in Siberia
Americans attack with 7 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 7 fighters and 1 infantry in Siberia, round 2 : 7/8 hits, 3,67 expected hits
Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 7 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
7 fighters moved from Siberia to 6 Sea Zone
7 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 1 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 marine and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 marine and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Algeria to Morocco
1 aaGun moved from Algeria to Morocco
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
Place Units - Americans
2 fighters and 2 tactical_bombers placed in Western United States
2 carriers and 1 destroyer placed in 1 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Hunan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hunan
8 artilleries and 15 infantry moved from Kiangsu to Shantung
Place Units - Chinese
4 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Algeria to Libya
British take Libya from Italians
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Crete
1 artillery and 10 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Hopei
2 fighters moved from Kiangsu to Hopei
Combat - British
Battle in Crete
Battle in Cyprus
Battle in Szechwan
British attack with 1 artillery and 10 infantry
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 artillery and 10 infantry in Szechwan, round 2 : 1/11 hits, 2,17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 2/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Szechwan
British roll dice for 1 artillery and 8 infantry in Szechwan, round 3 : 0/9 hits, 1,83 expected hits
Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British lost in Szechwan
British roll dice for 1 artillery and 7 infantry in Szechwan, round 4 : 3/8 hits, 1,67 expected hits
Japanese roll dice for 1 armour in Szechwan, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Szechwan
British win, taking Crete from Italians, taking Cyprus from Italians, taking Szechwan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Hopei
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 1 mech_infantry in Hopei, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Hopei to Shantung
2 aaGuns and 7 infantry moved from Kiangsu to Shantung
1 aaGun, 1 artillery and 16 infantry moved from Egypt to Trans-Jordan
1 fighter moved from West India to Trans-Jordan
1 artillery, 2 infantry and 1 mech_infantry moved from India to West India
1 infantry moved from Malaya to Shan State
4 mech_infantrys moved from Yunnan to Hunan
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 aaGun moved from Algeria to Morocco
1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Egypt
10 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour, 4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 2 infantry
EDIT: Removing units owned by Americans from 99 Sea Zone: 2 transports
EDIT: Adding units owned by British to Cyprus: 1 infantry
EDIT: Adding units owned by British to Crete: 1 infantry
EDIT: Adding units owned by Americans to 99 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 1,83
Japanese regular : 0,67
British regular : -1,83
@majikforce So the edits at the beginning of USA turns, it’s because Triplea loaded 4 UK inf in 3 different tts, so I corrected to be 4 UK inf in 2 USA tts mentioned in the last round and the edit at the end, it’s because Triplea did not allow me to drop my UK inf in Cyprus and Crete. Please let me know if any problems.
SZ 6 : 15 USA fighers and 3 tac.Bombers on 9 USA ACS + 1 fighter on 1 anzac AC.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer; Americans defend with 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British, 1 transport owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in Malta
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 2 transports
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 99 Sea Zone
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in 95 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 95 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Holland Belgium to France
2 infantry moved from Southern France to France
5 infantry moved from Normandy Bordeaux to France
2 fighters moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 artillery and 1 mech_infantry moved from Northwest Persia to Iraq
3 armour moved from Northwest Persia to Iraq
1 armour moved from Kazakhstan to Northwest Persia
1 aaGun moved from Rostov to Caucasus
Place Units - Italians
1 factory_minor placed in Caucasus
2 submarines and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : 3.00
British regular : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 6 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to 1 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode