BM Sovietishcat +20 vs Majikforce

  • '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 fighter moved from India to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 fighter moved from 54 Sea Zone to Java
            1 infantry moved from South Australia to New South Wales
            1 mech_infantry moved from New South Wales to South Australia
            1 carrier and 1 cruiser moved from 54 Sea Zone to 63 Sea Zone
            1 carrier moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 13 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Novgorod to Belarus
            3 fighters and 6 tactical_bombers moved from Western Ukraine to Belarus
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 3 fighters, 2 infantry and 6 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 6 tactical_bombers in Belarus, round 2 : 8/11 hits, 5.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 3 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 9 armour, 11 artilleries, 26 infantry and 11 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
            3 fighters and 6 tactical_bombers moved from Belarus to Bryansk
            1 infantry moved from Ukraine to Rostov
            1 bomber moved from Southern Italy to Western Germany
            2 artilleries and 2 infantry moved from Western Germany to France
            9 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 2.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 fighters moved from Yunnan to Kwangsi
            1 tactical_bomber moved from India to Kwangsi
            2 armour and 2 mech_infantrys moved from Eastern Persia to India
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Volgograd to Caucasus
            3 infantry moved from Samara to Russia
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 fighters moved from Yunnan to Kwangsi
            1 tactical_bomber moved from India to Kwangsi
            2 armour and 2 mech_infantrys moved from Eastern Persia to India
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Volgograd to Caucasus
            3 infantry moved from Samara to Russia
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Shensi: 2 infantry
            EDIT: Adding units owned by Russians to Kweichow: 1 infantry
            EDIT: Adding units owned by Russians to Kansu: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @majikforce Please use second file posted.


  • @sovietishcat Hope to take my turn this weekend.

  • '22 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Hopei to Kiangsi
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Hunan to Kweichow
            2 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to Kiangsi
            1 bomber moved from Hunan to Kiangsi
            1 bomber moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
            1 fighter moved from Hunan to Kweichow
            1 fighter moved from Hunan to Yunnan
            2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 battleships and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 1 aaGun, 1 fighter and 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 3/3 hits, 1.83 expected hits
                    ANZAC roll dice for 1 aaGun, 1 fighter and 1 infantry in Java, round 2 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 18
                Casualties for ANZAC: 1 aaGun, 1 fighter and 1 infantry
            Battle in Kweichow
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Kiangsi
                Japanese attack with 1 bomber, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
                British defend with 3 mech_infantrys
                    Japanese roll dice for 1 bomber, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 5/9 hits, 4.00 expected hits
                    Chinese roll dice for 3 mech_infantrys in Kiangsi, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese and 3 mech_infantrys owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 3 mech_infantrys
            Battle in Yunnan
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            3 infantry moved from Manchuria to Jehol
            1 artillery moved from Soviet Far East to Siberia
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 carrier and 1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kweichow to Hunan
            1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
            1 bomber, 3 fighters and 2 tactical_bombers moved from Kiangsi to Hunan
            1 tactical_bomber moved from 6 Sea Zone to Hunan
            3 fighters moved from 6 Sea Zone to Japan
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Hunan to 36 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 19 Sea Zone
            1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
            1 armour and 2 mech_infantrys placed in Kiangsu
            2 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -0.83
    Japanese regular : -1.50
    ANZAC regular : 0.00
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            3 submarines moved from 16 Sea Zone to 6 Sea Zone
            2 submarines moved from 1 Sea Zone to 6 Sea Zone
            3 fighters moved from 16 Sea Zone to 6 Sea Zone
            2 fighters moved from Western United States to 6 Sea Zone
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 submarine moved from 81 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from 96 Sea Zone to Malta
            1 bomber moved from Midway to 6 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
    

    Savegame

  • '19

    @majikforce Scramble sz 6?


  • @sovietishcat No thanks.

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            3 submarines moved from 16 Sea Zone to 6 Sea Zone
            2 submarines moved from 1 Sea Zone to 6 Sea Zone
            3 fighters moved from 16 Sea Zone to 6 Sea Zone
            2 fighters moved from Western United States to 6 Sea Zone
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 submarine moved from 81 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from 96 Sea Zone to Malta
            1 bomber moved from Midway to 6 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
    
        Combat - Americans
            Battle in Malta
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 7 fighters, 5 submarines, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Malta from Italians, taking 6 Sea Zone from Japanese with 1 bomber, 7 fighters, 5 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0,50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
                Americans win, taking Algeria from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in Korea
    
        Non Combat Move - Americans
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
            1 carrier moved from 1 Sea Zone to 6 Sea Zone
            3 aaGuns moved from British Columbia to Alaska
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 88 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 fighter moved from Algeria to Gibraltar
            1 carrier, 2 destroyers and 3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from 6 Sea Zone to Midway
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 1 Sea Zone
            1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            3 fighters placed in Western United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            9 artilleries and 8 infantry moved from Kwangsi to Kiangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 9 artilleries and 8 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 9 artilleries and 8 infantry in Kiangsi, round 2 : 7/17 hits, 5,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 9 artilleries and 8 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Burma to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to Syria
            1 fighter moved from Egypt to Syria
            1 artillery moved from Trans-Jordan to Syria
            1 infantry moved from Trans-Jordan to Syria
            2 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 infantry moved from French West Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Syria
                British attack with 1 artillery, 1 fighter and 2 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Syria, round 2 : 0/4 hits, 1,33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Syria
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 3 : 2/3 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking Syria from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            4 fighters moved from Persia to Russia
            2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi
            2 aaGuns, 1 artillery and 9 infantry moved from Kwangsi to Kiangsi
            1 mech_infantry moved from Burma to Kwangsi
            1 aaGun and 8 infantry moved from Burma to India
            2 mech_infantrys moved from Persia to Northwest Persia
            1 mech_infantry moved from Iraq to Northwest Persia
            1 fighter moved from Syria to Persia
            1 aaGun moved from Trans-Jordan to Egypt
            1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 83 Sea Zone to 91 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Egypt to Alexandria
            3 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone
            1 artillery moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
    
        Place Units - British
            3 fighters placed in Persia
            1 infantry placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,1,5,1,3
            UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 artillery and 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : 0,83
    Japanese regular : -1,00
    Neutral_Axis regular : 1,00
    British regular : 0,50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Southern Italy to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            1 armour moved from Bryansk to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 armour moved from Archangel to Vologda
                  Italians take Vologda from Russians
            1 armour moved from Vologda to Urals
                  Italians take Urals from Russians
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Caucasus
                Italians attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 aaGun and 2 artilleries moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Rostov
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            3 infantry moved from Northern Italy to France
            1 bomber moved from Caucasus to Bulgaria
            1 fighter moved from 96 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy
            3 infantry placed in Northern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            2 carriers and 1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from South Australia to New South Wales
            2 fighters and 1 infantry moved from Kwangsi to Kiangsi
            1 infantry moved from British Somaliland to Ethiopia
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            9 mech_infantrys moved from Eastern Poland to Bryansk
            7 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Vyborg to Novgorod
            5 infantry moved from Finland to Norway
            1 artillery moved from France to Western Germany
            3 mech_infantrys moved from Ukraine to Caucasus
            3 fighters moved from Bryansk to Caucasus
            1 armour and 3 mech_infantrys moved from Bryansk to Caucasus
            1 armour and 3 mech_infantrys moved from Bryansk to Caucasus
            1 infantry moved from France to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 bomber placed in Western Germany
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Italians
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Italians
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 infantry moved from 72 Sea Zone to French Madagascar
    
        Combat - Russians
            Battle in French Madagascar
    
        Non Combat Move - Russians
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Yenisey to Evenkiyskiy
            1 infantry moved from Yenisey to Timguska
            1 infantry moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsi
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            2 artilleries moved from Hunan to Kwangsi
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 bomber moved from Hunan to Yunnan
            1 bomber moved from Hunan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
            2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
            2 fighters moved from Hunan to Kwangsi
            2 tactical_bombers moved from 36 Sea Zone to Kwangsi
            2 artilleries and 2 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            2 battleships and 1 carrier moved from 42 Sea Zone to 36 Sea Zone
            2 infantry moved from Manchuria to Korea
            4 fighters and 1 tactical_bomber moved from Japan to Korea
            1 artillery moved from Siberia to Sakha
    
        Combat - Japanese
            Battle in French Indo China
            Battle in Malaya
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking French Indo China from UK_Pacific, taking Malaya from UK_Pacific, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/11 hits, 6.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Korea
                Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/7 hits, 3.00 expected hits
                    Americans roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Kwangsi
                Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 5/7 hits, 3.67 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Hunan to Manchuria
            4 fighters and 1 tactical_bomber moved from Korea to Manchuria
            2 infantry moved from Jehol to Manchuria
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Kiangsu
            1 aaGun moved from Hunan to Yunnan
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Kweichow to Hunan
            1 armour and 5 mech_infantrys moved from Hunan to Kiangsu
            1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
            1 bomber moved from Kiangsu to Japan
            1 bomber, 4 fighters and 4 tactical_bombers moved from Yunnan to Kiangsu
            2 fighters moved from 42 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            2 infantry and 1 mech_infantry placed in Manchuria
            4 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,4,2,1,2,6,6,3,6,6,3,3,6,1,4,1,4,4,1,1,2,2,6,3,2,6,2,1,2,6,4
            Japanese collect 50 PUs (11 lost to blockades); end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.33
    Japanese regular : -1.33
    ANZAC regular : -0.17
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            4 fighters moved from 6 Sea Zone to Iwo Jima
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Iwo Jima
                Americans attack with 4 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 4 fighters and 2 infantry in Iwo Jima, round 2 : 2/6 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Holland Belgium from Germans, taking Iwo Jima from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 19 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
            4 fighters moved from Iwo Jima to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            1 carrier and 1 destroyer moved from 1 Sea Zone to 6 Sea Zone
            2 fighters moved from Western United States to 6 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 marine moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 cruiser and 1 destroyer placed in 1 Sea Zone
            1 marine placed in Alaska
            3 transports placed in 10 Sea Zone
            1 armour, 1 artillery and 4 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            9 artilleries and 11 infantry moved from Kiangsi to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 9 artilleries and 11 infantry
                Japanese defend with 2 artilleries
                    Chinese roll dice for 9 artilleries and 11 infantry in Kwangsi, round 2 : 5/20 hits, 6,33 expected hits
                    Japanese roll dice for 2 artilleries in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 9 artilleries and 10 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Burma
    
        Place Units - Chinese
            3 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to French Indo China
            2 fighters and 1 tactical_bomber moved from Kiangsi to French Indo China
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
    
        Combat - British
            Battle in Soviet Far East
            Battle in Normandy Bordeaux
            Battle in French Indo China
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in French Indo China
                British win, taking Soviet Far East from Japanese, taking Normandy Bordeaux from Germans, taking French Indo China from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 tactical_bomber
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from French Indo China to Kwangsi
            2 aaGuns, 1 artillery and 9 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Burma to Shan State
            2 fighters moved from Persia to Russia
            3 infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Syria to Iraq
            1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 battleship, 1 carrier and 2 cruisers moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 artillery, 14 infantry and 3 mech_infantrys moved from India to Burma
    
        Place Units - British
            1 destroyer and 1 transport placed in 110 Sea Zone
            1 artillery and 2 infantry placed in Persia
            2 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,5,3,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,4,2,2,6,3,2
            UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 5 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 infantry
            EDIT: Removing units owned by British from 110 Sea Zone: 2 transports
            EDIT: Adding units owned by British to 110 Sea Zone: 2 infantry
            EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Americans regular : -1,83
    Japanese regular : 1,00
    British regular : 0,17
    

    Savegame

  • '19

    @majikforce Sorry for the late edit in sz 110, triplea did not allow me to load the 4 UK inf in the 2 extra USA tts.

  • '22 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Urals to Kansu
                  Italians take Novosibirsk from Russians
                  Italians take Kansu from Chinese
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship and 1 marine moved from 97 Sea Zone to 94 Sea Zone
            1 artillery moved from Libya to Tunisia
            1 marine moved from 94 Sea Zone to Tunisia
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            1 bomber moved from Bulgaria to Normandy Bordeaux
            1 fighter moved from Southern Italy to Holland Belgium
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 artillery and 1 marine
                Americans defend with 1 infantry
                    Italians roll dice for 1 battleship in Tunisia, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 marine remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            3 infantry moved from Northern Italy to Western Germany
            1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
            1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
            2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Normandy Bordeaux to Western Germany
            2 armour moved from Bryansk to Caucasus
            1 armour and 2 artilleries moved from Rostov to Caucasus
            2 aaGuns moved from Rostov to Bryansk
    
        Place Units - Italians
            1 infantry placed in Southern France
            1 destroyer, 2 submarines and 1 transport placed in 97 Sea Zone
            Italians undo move 2.
            1 destroyer and 1 transport placed in 97 Sea Zone
            2 submarines placed in 93 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
            Italians collect 28 PUs (3 lost to blockades); end with 28 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : 0.50
    British regular : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 armour and 1 mech_infantry moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 destroyer moved from 55 Sea Zone to 62 Sea Zone
            2 carriers, 1 cruiser and 1 fighter moved from 26 Sea Zone to 6 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Kiangsi to 6 Sea Zone
            1 fighter moved from Kiangsi to India
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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