@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Szechwan to Yunnan
        1 infantry moved from Szechwan to Yunnan
        1 infantry moved from Szechwan to Yunnan
        3 infantry moved from Suiyuyan to Chahar
        1 infantry moved from Suiyuyan to Chahar
        2 infantry moved from Szechwan to Shensi
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Shensi
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Shensi
            1 infantry owned by the Chinese retreated to Szechwan
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
        Battle in Yunnan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
        Battle in Chahar
            Chinese attack with 4 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0,67 expected hits
                Japanese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0,67 expected hits
                2 infantry owned by the Chinese lost in Chahar
            2 infantry owned by the Chinese retreated to Suiyuyan
            Japanese win with 2 infantry remaining. Battle score for attacker is -6
            Casualties for Chinese: 2 infantry
    Non Combat Move - Chinese
        6 infantry moved from Szechwan to Sikang
        1 infantry moved from Szechwan to Sikang
        1 fighter moved from Yunnan to Suiyuyan
    Place Units - Chinese
        4 infantry placed in Suiyuyan
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 7 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 carrier, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    Politics - Americans
        Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Americans
        1 submarine moved from 26 Sea Zone to 16 Sea Zone
        4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
    Combat - Americans
        Battle in 16 Sea Zone
            Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 infantry moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 armour moved from 86 Sea Zone to Brazil
        1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
        1 bomber moved from Gibraltar to United Kingdom
        1 fighter moved from Eastern United States to 110 Sea Zone
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 fighter moved from Western United States to 26 Sea Zone
        4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
        2 fighters moved from Western United States to Hawaiian Islands
        3 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 artillery moved from 26 Sea Zone to Hawaiian Islands
        1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    Place Units - Americans
        2 transports placed in 101 Sea Zone
        1 carrier and 1 submarine placed in 10 Sea Zone
        3 fighters and 1 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Szechwan to Yunnan
        1 infantry moved from Szechwan to Yunnan
        1 infantry moved from Szechwan to Yunnan
        3 infantry moved from Suiyuyan to Chahar
        1 infantry moved from Suiyuyan to Chahar
        2 infantry moved from Szechwan to Shensi
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Shensi
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Shensi
            1 infantry owned by the Chinese retreated to Szechwan
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
        Battle in Yunnan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
        Battle in Chahar
            Chinese attack with 4 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0,67 expected hits
                Japanese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0,67 expected hits
                2 infantry owned by the Chinese lost in Chahar
            2 infantry owned by the Chinese retreated to Suiyuyan
            Japanese win with 2 infantry remaining. Battle score for attacker is -6
            Casualties for Chinese: 2 infantry
    Non Combat Move - Chinese
        6 infantry moved from Szechwan to Sikang
        1 infantry moved from Szechwan to Sikang
        1 fighter moved from Yunnan to Suiyuyan
    Place Units - Chinese
        4 infantry placed in Suiyuyan
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 7 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    Purchase Units - British
        British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - British
        Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - British
        1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
        1 infantry moved from United Kingdom to 109 Sea Zone
        1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 submarine moved from 109 Sea Zone to 110 Sea Zone
        1 cruiser and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
        1 fighter moved from Malta to Gibraltar
        1 armour moved from Tunisia to Libya
              British take Libya from Italians
        2 fighters and 1 tactical_bomber moved from Malta to Caucasus
        1 mech_infantry moved from Norway to Vyborg
              Russians take Vyborg from Germans
        1 transport moved from 80 Sea Zone to 79 Sea Zone
        2 infantry moved from West India to 79 Sea Zone
        2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
        2 infantry moved from 80 Sea Zone to Iraq
        1 fighter moved from Persia to Iraq
        2 infantry moved from Tanganyika Territory to Kenya
              British take Kenya from Italians
        1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
        1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
        1 infantry moved from Rhodesia to Belgian Congo
    Combat - British
        Battle in Normandy Bordeaux
        Battle in Iraq
            British attack with 1 fighter and 2 infantry
            Neutral_Axis defend with 1 infantry
                British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1,17 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
            British win, taking Normandy Bordeaux from Germans, taking Iraq from Neutral_Axis with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Neutral_Axis: 1 infantry
        Battle in Anglo Egyptian Sudan
            British attack with 1 fighter and 1 mech_infantry
            Italians defend with 1 infantry
                British roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
            British win with 1 fighter remaining. Battle score for attacker is -1
            Casualties for British: 1 mech_infantry
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
        1 fighter moved from Iraq to Persia
        2 infantry moved from West India to Eastern Persia
              British take Eastern Persia from Neutral_Allies
        2 mech_infantrys moved from India to Eastern Persia
        5 infantry moved from Burma to India
    Place Units - British
        1 fighter placed in United Kingdom
        1 artillery and 2 infantry placed in Persia
        1 transport placed in 71 Sea Zone
    Turn Complete - British
        British collect 34 PUs; end with 35 PUs
    Place Units - UK_Pacific
        1 infantry and 2 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 1,00
Italians regular : 0,67
Japanese regular : 0,67
Neutral_Axis regular : 0,67
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Axis To War With Russians
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    Combat Move - Italians
        1 armour moved from Trans-Jordan to Syria
              Italians take Syria from French
        1 mech_infantry moved from Trans-Jordan to Iraq
        1 armour moved from Syria to Trans-Jordan
        1 infantry moved from Southern France to Normandy Bordeaux
        1 bomber moved from Egypt to Normandy Bordeaux
        1 fighter moved from Egypt to Iraq
    Combat - Italians
        Italians creates battle in territory Romania
        Battle in Normandy Bordeaux
            Italians attack with 1 bomber and 1 infantry
            British defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits
                British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Normandy Bordeaux
            1 bomber owned by the Italians retreated
            British win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Italians: 1 infantry
        Battle in Iraq
            Italians attack with 1 fighter and 1 mech_infantry
            British defend with 1 infantry
                Italians roll dice for 1 fighter and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 fighter and 1 mech_infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 fighter and 1 mech_infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Italians lost in Iraq
            1 fighter owned by the Italians retreated
            British win with 1 infantry remaining. Battle score for attacker is -4
            Casualties for Italians: 1 mech_infantry
        Battle in Romania
            Italians attack with 1 armour and 1 infantry
            Russians defend with 1 artillery
                Italians roll dice for 1 armour and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 armour and 1 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 armour and 1 infantry in Romania, round 4 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Russians lost in Romania
            Italians win, taking Romania from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Russians: 1 artillery
    Non Combat Move - Italians
        1 fighter moved from Iraq to Egypt
        1 bomber moved from Normandy Bordeaux to France
        1 aaGun moved from Northern Italy to Southern Italy
        1 aaGun moved from Northern Italy to Southern France
        1 aaGun moved from Northern Italy to France
        1 infantry moved from Northern Italy to Southern France
        1 infantry moved from Northern Italy to France
        1 artillery moved from Northern Italy to Southern Italy
        1 artillery moved from Northern Italy to Southern Italy
        1 infantry moved from Northern Italy to Southern Italy
        1 infantry moved from Northern Italy to Southern Italy
        1 artillery moved from Egypt to Trans-Jordan
        1 infantry moved from Egypt to Trans-Jordan
        1 infantry moved from Egypt to Alexandria
        1 submarine moved from 96 Sea Zone to 81 Sea Zone
    Place Units - Italians
        1 fighter placed in Southern Italy
        1 factory_minor placed in Egypt
        1 destroyer placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 19 PUs; end with 19 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -3.83
Russians regular : -1.00
British regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 fighter moved from New South Wales to 62 Sea Zone
        1 fighter moved from Queensland to 62 Sea Zone
        1 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 carrier placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 fighter moved from New South Wales to 62 Sea Zone
        1 fighter moved from Queensland to 62 Sea Zone
        1 infantry moved from New South Wales to Queensland
    Place Units - ANZAC
        1 carrier placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    Politics - French
        Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - French
    Non Combat Move - French
        3 infantry moved from Tunisia to Libya
        1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    Combat Move - Germans
        3 mech_infantrys moved from Baltic States to Novgorod
        5 armour moved from Baltic States to Novgorod
        4 infantry moved from Poland to Eastern Poland
        6 artilleries moved from Poland to Eastern Poland
        1 armour moved from Western Ukraine to Bessarabia
              Germans take Bessarabia from Russians
        1 armour moved from Bessarabia to Ukraine
        3 armour, 5 artilleries and 16 infantry moved from Western Ukraine to Ukraine
        1 artillery moved from France to Normandy Bordeaux
        1 artillery moved from France to Normandy Bordeaux
        3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
    Combat - Germans
        Battle in Novgorod
            Germans attack with 5 armour and 3 mech_infantrys
            Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 5 armour and 3 mech_infantrys in Novgorod, round 2 : 4/8 hits, 3.00 expected hits
                Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Novgorod
            Germans win, taking Novgorod from Russians with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Normandy Bordeaux
            Germans attack with 2 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers
            British defend with 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 2 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/9 hits, 5.00 expected hits
                British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
            Casualties for Germans: 1 artillery
            Casualties for British: 1 infantry
        Battle in Ukraine
            Germans attack with 4 armour, 5 artilleries and 16 infantry
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 4 armour, 5 artilleries and 16 infantry in Ukraine, round 2 : 10/25 hits, 7.17 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
            Germans win, taking Ukraine from Russians with 4 armour, 5 artilleries and 15 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Eastern Poland
            Germans attack with 6 artilleries and 4 infantry
            Russians defend with 1 infantry
                Germans roll dice for 6 artilleries and 4 infantry in Eastern Poland, round 2 : 4/10 hits, 3.33 expected hits
                Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Eastern Poland
            Germans win, taking Eastern Poland from Russians with 6 artilleries and 4 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 aaGun moved from Western Ukraine to Ukraine
        1 aaGun moved from Western Ukraine to Ukraine
        1 aaGun moved from Baltic States to Novgorod
        1 mech_infantry moved from Germany to Baltic States
        3 mech_infantrys moved from Germany to Eastern Poland
        1 mech_infantry moved from Poland to Western Ukraine
        1 mech_infantry moved from Poland to Novgorod
        1 mech_infantry moved from Poland to Novgorod
        1 armour moved from Poland to Eastern Poland
        3 mech_infantrys moved from Poland to Eastern Poland
        3 bombers moved from Normandy Bordeaux to Western Germany
        1 fighter moved from Normandy Bordeaux to Western Germany
        1 fighter moved from Normandy Bordeaux to Western Germany
        2 tactical_bombers moved from Normandy Bordeaux to Western Germany
        1 tactical_bomber moved from 112 Sea Zone to Western Germany
        1 fighter moved from Western Germany to 112 Sea Zone
        1 cruiser, 1 destroyer and 1 transport moved from 126 Sea Zone to 112 Sea Zone
        1 fighter and 1 tactical_bomber moved from Egypt to Western Germany
        2 infantry moved from Bulgaria to Romania
    Place Units - Germans
        3 submarines placed in 112 Sea Zone
        4 mech_infantrys placed in Germany
        2 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 44 PUs; end with 44 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 5.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 3 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Politics - Russians
        Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Russians
        1 infantry moved from Belarus to Baltic States
        1 fighter moved from Bryansk to Baltic States
        1 infantry moved from Bryansk to Western Ukraine
        1 artillery moved from Bryansk to Western Ukraine
        2 infantry moved from Buryatia to Amur
        1 infantry moved from Ulaanbaatar to Amur
        1 infantry moved from Buyant-Uhaa to Amur
        1 infantry moved from Buyant-Uhaa to Manchuria
              Chinese take Manchuria from Japanese
        2 infantry moved from Olgiy to Kansu
        1 infantry moved from Bryansk to Western Ukraine
    Combat - Russians
        Battle in Amur
            Russians attack with 4 infantry
            Japanese defend with 2 infantry
                Russians roll dice for 4 infantry in Amur, round 2 : 3/4 hits, 0,67 expected hits
                Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese lost in Amur
            Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
        Battle in Baltic States
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 mech_infantry
                Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Baltic States
            Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
        Battle in Western Ukraine
            Russians attack with 1 artillery and 2 infantry
            Germans defend with 1 mech_infantry
                Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits
                Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
            Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
        Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    Non Combat Move - Russians
        1 infantry moved from Dzavhan to Central Mongolia
        6 infantry moved from Timguska to Urals
        1 armour moved from Archangel to Russia
        2 aaGuns moved from Archangel to Vologda
        1 infantry moved from Smolensk to Archangel
        1 infantry moved from Smolensk to Belarus
        1 mech_infantry moved from Smolensk to Bryansk
        2 infantry moved from Smolensk to Bryansk
        1 tactical_bomber moved from Vologda to Bryansk
        1 fighter moved from Vologda to Bryansk
        1 artillery, 8 infantry and 1 mech_infantry moved from Russia to Bryansk
        1 mech_infantry moved from Rostov to Bryansk
        1 mech_infantry moved from Caucasus to Bryansk
        1 armour moved from Caucasus to Bryansk
        1 infantry moved from Volgograd to Rostov
        1 fighter moved from Baltic States to Bryansk
        2 infantry moved from Karelia to Finland
        1 mech_infantry moved from Finland to Norway
        1 mech_infantry moved from Norway to Finland
        1 infantry moved from Yenisey to Timguska
        1 infantry moved from Yenisey to Timguska
        1 aaGun moved from Yenisey to Timguska
        2 infantry moved from Yenisey to Timguska
        1 aaGun and 6 infantry moved from Yenisey to Dzavhan
    Place Units - Russians
        3 infantry placed in Volgograd
        3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry placed in Russia
    Turn Complete - Russians
        Russians collect 34 PUs; end with 34 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
Germans regular : 0,00
Russians regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
    Purchase Units - Japanese
        Japanese buy 4 armour, 2 destroyers, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Shensi to Tsinghai
              Japanese take Tsinghai from Chinese
        1 infantry moved from Kweichow to Szechwan
        1 mech_infantry moved from Siam to Burma
              Japanese take Burma from UK_Pacific
        1 infantry moved from Siam to 37 Sea Zone
        1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
        1 artillery moved from Kwangsi to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
        1 artillery moved from 19 Sea Zone to Manchuria
        1 infantry moved from 19 Sea Zone to Manchuria
        1 bomber moved from Kwangsi to Manchuria
        2 infantry moved from Kwangsi to Yunnan
        2 artilleries moved from Kwangsi to Yunnan
        1 fighter moved from Kwangsi to Szechwan
        1 tactical_bomber moved from Kwangsi to Szechwan
        2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    Combat - Japanese
        Battle in 16 Sea Zone
            Japanese attack with 1 destroyer
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 16 Sea Zone
            Japanese win with 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in Manchuria
            Japanese attack with 1 artillery, 1 bomber and 1 infantry
            Russians defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 : 2/3 hits, 1.33 expected hits
                Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Manchuria
            Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Szechwan
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.33 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Yunnan
            Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 3 infantry
                Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3.83 expected hits
                Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 3 infantry
    Non Combat Move - Japanese
        1 submarine moved from 37 Sea Zone to 39 Sea Zone
        1 infantry moved from Sumatra to 41 Sea Zone
        1 armour moved from Sumatra to 41 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
        1 armour moved from 37 Sea Zone to Shan State
        1 infantry moved from 37 Sea Zone to Shan State
        1 artillery moved from Celebes to 44 Sea Zone
        1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
        1 infantry moved from Borneo to 43 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
        1 artillery moved from 37 Sea Zone to Shan State
        1 infantry moved from 37 Sea Zone to Shan State
        1 transport moved from 35 Sea Zone to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry moved from 6 Sea Zone to Korea
        1 infantry moved from 6 Sea Zone to Korea
        1 bomber moved from Manchuria to Jehol
        1 infantry moved from Chahar to Jehol
        1 infantry moved from Chahar to Jehol
        1 aaGun, 1 artillery and 4 infantry moved from Kweichow to Hopei
        1 tactical_bomber moved from Szechwan to Hopei
        1 fighter moved from Szechwan to Hopei
        2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
        1 transport moved from 43 Sea Zone to 35 Sea Zone
        1 infantry moved from Philippines to 35 Sea Zone
        1 artillery moved from Philippines to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
        1 artillery moved from 36 Sea Zone to French Indo China
        1 infantry moved from 36 Sea Zone to French Indo China
        1 destroyer moved from 41 Sea Zone to 38 Sea Zone
        1 destroyer moved from 35 Sea Zone to 37 Sea Zone
        1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        1 destroyer moved from 35 Sea Zone to 37 Sea Zone
        1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        1 cruiser moved from 35 Sea Zone to 37 Sea Zone
        1 fighter moved from 35 Sea Zone to Shan State
        1 tactical_bomber moved from 35 Sea Zone to Shan State
        1 submarine moved from 45 Sea Zone to 35 Sea Zone
    Place Units - Japanese
        3 armour placed in Malaya
        1 armour, 1 fighter and 1 mech_infantry placed in French Indo China
        Japanese undo move 2.
        Japanese undo move 1.
        1 fighter placed in Japan
        2 destroyers placed in 6 Sea Zone
        2 armour and 1 fighter placed in Malaya
        2 armour and 1 mech_infantry placed in French Indo China
    Turn Complete - Japanese
        Japanese collect 62 PUs; end with 63 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.67
Japanese regular : 2.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 mech_infantry moved from Morocco to Tunisia
        1 infantry moved from Morocco to Algeria
        1 transport moved from 91 Sea Zone to 90 Sea Zone
        1 transport moved from 90 Sea Zone to 101 Sea Zone
        3 mech_infantrys moved from Central United States to 101 Sea Zone
        2 infantry moved from Eastern United States to 101 Sea Zone
        2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 armour moved from Brazil to 86 Sea Zone
        1 infantry moved from Brazil to 86 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
        3 infantry moved from Brazil to British Guiana
        1 fighter moved from Eastern United States to Gibraltar
        2 fighters moved from Eastern United States to Gibraltar
        1 carrier moved from 110 Sea Zone to 91 Sea Zone
        2 fighters moved from 110 Sea Zone to 91 Sea Zone
        1 cruiser moved from 110 Sea Zone to 91 Sea Zone
        2 artilleries moved from Hawaiian Islands to 26 Sea Zone
        2 infantry moved from Hawaiian Islands to 26 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
        2 artilleries moved from 33 Sea Zone to Caroline Islands
        2 infantry moved from 33 Sea Zone to Caroline Islands
        2 cruisers moved from 26 Sea Zone to 33 Sea Zone
        1 battleship moved from 26 Sea Zone to 33 Sea Zone
        3 carriers moved from 26 Sea Zone to 33 Sea Zone
        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
        1 destroyer moved from 26 Sea Zone to 16 Sea Zone
        2 fighters moved from Hawaiian Islands to 16 Sea Zone
        5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
        1 carrier moved from 10 Sea Zone to 26 Sea Zone
        1 submarine moved from 10 Sea Zone to 26 Sea Zone
    Combat - Americans
        Battle in Caroline Islands
            Americans attack with 2 artilleries and 2 infantry
            Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
            Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
            Casualties for Japanese: 1 aaGun and 2 infantry
        Battle in 16 Sea Zone
            Americans attack with 1 destroyer and 2 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        2 fighters moved from 16 Sea Zone to 26 Sea Zone
        2 mech_infantrys moved from 91 Sea Zone to Morocco
        1 armour moved from 91 Sea Zone to Morocco
        3 infantry moved from 91 Sea Zone to Morocco
    Place Units - Americans
        1 carrier placed in 101 Sea Zone
        1 destroyer placed in 10 Sea Zone
        1 destroyer, 1 fighter and 2 transports placed in 101 Sea Zone
        2 artilleries and 3 infantry placed in Central United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Japanese regular : -1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Sikang to Szechwan
        1 fighter moved from Suiyuyan to Szechwan
        6 infantry moved from Sikang to Tsinghai
        6 infantry moved from Suiyuyan to Kansu
    Combat - Chinese
        Battle in Tsinghai
            Chinese attack with 6 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 6 infantry in Tsinghai, round 2 : 2/6 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
            Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Szechwan
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            1 fighter owned by the Chinese retreated
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Kansu
    Place Units - Chinese
        4 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67
Japanese regular : -0,67
@feltmarskal Scramble to sz 81
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
    Combat Move - British
        2 infantry moved from Union of South Africa to 71 Sea Zone
        2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
        1 destroyer moved from 80 Sea Zone to 81 Sea Zone
        1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
        2 infantry moved from Persia to 80 Sea Zone
        2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
        4 infantry moved from 81 Sea Zone to Egypt
        1 infantry moved from Kenya to Anglo Egyptian Sudan
              British take Anglo Egyptian Sudan from Italians
        1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        1 infantry moved from Kenya to Anglo Egyptian Sudan
        1 fighter moved from Belgian Congo to Egypt
        1 armour moved from Libya to Alexandria
              British take Tobruk from Italians
    Combat - British
Combat Hit Differential Summary :
Scramble to sz 81
@feltmarskal no scramble, does my sub stop naval bombardmant?
I am in cottage, i´m trying to get it to work on a new pc
@feltmarskal no problem
I´m ready now figured it out
@feltmarskal ok im choosing not to scramble in egypt, wont my sub stop naval bombardmant?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
    Place Units - UK_Pacific
        2 infantry placed in India
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 mech_infantry moved from Morocco to Tunisia
        1 infantry moved from Morocco to Algeria
        1 transport moved from 91 Sea Zone to 90 Sea Zone
        1 transport moved from 90 Sea Zone to 101 Sea Zone
        3 mech_infantrys moved from Central United States to 101 Sea Zone
        2 infantry moved from Eastern United States to 101 Sea Zone
        2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 armour moved from Brazil to 86 Sea Zone
        1 infantry moved from Brazil to 86 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
        3 infantry moved from Brazil to British Guiana
        1 fighter moved from Eastern United States to Gibraltar
        2 fighters moved from Eastern United States to Gibraltar
        1 carrier moved from 110 Sea Zone to 91 Sea Zone
        2 fighters moved from 110 Sea Zone to 91 Sea Zone
        1 cruiser moved from 110 Sea Zone to 91 Sea Zone
        2 artilleries moved from Hawaiian Islands to 26 Sea Zone
        2 infantry moved from Hawaiian Islands to 26 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
        2 artilleries moved from 33 Sea Zone to Caroline Islands
        2 infantry moved from 33 Sea Zone to Caroline Islands
        2 cruisers moved from 26 Sea Zone to 33 Sea Zone
        1 battleship moved from 26 Sea Zone to 33 Sea Zone
        3 carriers moved from 26 Sea Zone to 33 Sea Zone
        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
        1 destroyer moved from 26 Sea Zone to 16 Sea Zone
        2 fighters moved from Hawaiian Islands to 16 Sea Zone
        5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
        1 carrier moved from 10 Sea Zone to 26 Sea Zone
        1 submarine moved from 10 Sea Zone to 26 Sea Zone
    Combat - Americans
        Battle in Caroline Islands
            Americans attack with 2 artilleries and 2 infantry
            Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
            Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
            Casualties for Japanese: 1 aaGun and 2 infantry
        Battle in 16 Sea Zone
            Americans attack with 1 destroyer and 2 fighters
            Japanese defend with 1 destroyer
                Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        2 fighters moved from 16 Sea Zone to 26 Sea Zone
        2 mech_infantrys moved from 91 Sea Zone to Morocco
        1 armour moved from 91 Sea Zone to Morocco
        3 infantry moved from 91 Sea Zone to Morocco
    Place Units - Americans
        1 carrier placed in 101 Sea Zone
        1 destroyer placed in 10 Sea Zone
        1 destroyer, 1 fighter and 2 transports placed in 101 Sea Zone
        2 artilleries and 3 infantry placed in Central United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Sikang to Szechwan
        1 fighter moved from Suiyuyan to Szechwan
        6 infantry moved from Sikang to Tsinghai
        6 infantry moved from Suiyuyan to Kansu
    Combat - Chinese
        Battle in Tsinghai
            Chinese attack with 6 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 6 infantry in Tsinghai, round 2 : 2/6 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
            Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Szechwan
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            1 fighter owned by the Chinese retreated
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Kansu
    Place Units - Chinese
        4 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 5 PUs
    Purchase Units - British
        British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 infantry moved from Union of South Africa to 71 Sea Zone
        2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
        1 destroyer moved from 80 Sea Zone to 81 Sea Zone
        1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
        2 infantry moved from Persia to 80 Sea Zone
        2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
        4 infantry moved from 81 Sea Zone to Egypt
        1 infantry moved from Kenya to Anglo Egyptian Sudan
              British take Anglo Egyptian Sudan from Italians
        1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        1 infantry moved from Kenya to Anglo Egyptian Sudan
        1 fighter moved from Belgian Congo to Egypt
        1 armour moved from Libya to Alexandria
              British take Tobruk from Italians
    Combat - British
        Battle in Egypt
            British attack with 1 fighter and 4 infantry
            Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
                British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                British roll dice for 1 fighter and 4 infantry in Egypt, round 2 : 1/5 hits, 1.17 expected hits
                Italians roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 2 : 1/3 hits, 1.50 expected hits
                1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
            British win, taking Egypt from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 17
            Casualties for British: 1 infantry
            Casualties for Italians: 1 armour, 1 artillery and 1 fighter
        Battle in Alexandria
            British attack with 1 armour
            Italians defend with 1 infantry
                British roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0.50 expected hits
                Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 armour in Alexandria, round 3 : 0/1 hits, 0.50 expected hits
                Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                1 armour owned by the British lost in Alexandria
            Italians win with 1 infantry remaining. Battle score for attacker is -6
            Casualties for British: 1 armour
    Non Combat Move - British
        1 fighter moved from Egypt to Iraq
        2 mech_infantrys moved from Eastern Persia to India
        2 infantry moved from Eastern Persia to West India
        1 artillery moved from Persia to Iraq
        1 fighter moved from Persia to India
        1 tactical_bomber moved from Caucasus to India
        1 fighter moved from Caucasus to Iraq
        1 fighter moved from Caucasus to Iraq
        1 fighter moved from Gibraltar to Malta
        1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
        1 fighter moved from United Kingdom to Gibraltar
        1 transport moved from 110 Sea Zone to 92 Sea Zone
    Place Units - British
        3 infantry placed in Persia
        2 fighters and 2 infantry placed in United Kingdom
    Turn Complete - British
        British collect 35 PUs; end with 35 PUs
    Place Units - UK_Pacific
        2 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
        UK_Pacific collect 5 PUs; end with 5 PUs
        Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : 1.00
Italians regular : -0.17
Japanese regular : -1.67
British regular : -0.33