@666 No.
2020 Playoff Giallo(x) vs Oysteilo(+12) BM
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 5 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 3 infantry moved from Baltic States to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Belarus 1 artillery and 1 infantry moved from Novgorod to Belarus 2 infantry moved from Eastern Poland to Belarus 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Bryansk 1 fighter moved from Novgorod to Russia 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 2 infantry moved from Caucasus to Rostov 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 1 artillery and 1 infantry moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 1 artillery and 1 infantry moved from Western Ukraine to Bryansk Place Units - Russians 2 mech_infantrys placed in Volgograd 3 artilleries placed in Novgorod 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 124 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/8 hits, 3,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3,50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 6/8 hits, 3,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 fighter moved from Formosa to Kwangsi 1 fighter moved from Korea to Japan 1 fighter moved from Okinawa to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -2,33 Japanese regular : 1,67
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Western United States to Eastern United States 2 aaGuns moved from Eastern United States to Central United States 1 armour moved from Central United States to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Eastern United States 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from 30 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 marine placed in Eastern United States 2 carriers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Western United States to Eastern United States 2 aaGuns moved from Eastern United States to Central United States 1 armour moved from Central United States to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Eastern United States 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from 30 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 marine placed in Eastern United States 2 carriers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 bomber EDIT: Adding units owned by Americans to Western United States: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 3/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Western United States to Eastern United States 2 aaGuns moved from Eastern United States to Central United States 1 armour moved from Central United States to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Eastern United States 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from 30 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 marine placed in Eastern United States 2 carriers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 bomber EDIT: Adding units owned by Americans to Western United States: 1 bomber EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 3/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone Combat - British British creates battle in territory 110 Sea Zone Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 bomber moved from 106 Sea Zone to Quebec 1 infantry moved from Ontario to Quebec 1 artillery moved from Ontario to Quebec 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from Scotland to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 armour and 2 infantry moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from India to Tanganyika Territory 1 tactical_bomber moved from India to West India 3 aaGuns, 1 artillery and 6 infantry moved from India to Burma 1 tactical_bomber moved from West India to Burma 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun moved from Scotland to United Kingdom 1 fighter moved from Scotland to United Kingdom 1 cruiser moved from 80 Sea Zone to 76 Sea Zone 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 3 infantry moved from Malaya to Shan State Place Units - British 1 airfield placed in Gibraltar 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 19 PUs Some Units in India change ownership: 5 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 bomber EDIT: Adding units owned by Americans to Eastern United States: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,00 Italians regular : 0,67 Japanese regular : -0,33 Germans regular : -0,17 British regular : 1,50
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 armour and 2 infantry moved from Albania to Greece 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from Northern Italy to Greece 1 cruiser moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from Southern Italy to Greece 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in Cyprus Battle in Greece Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2,50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Greece, round 3 : 3/5 hits, 2,33 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Cyprus from British, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Syria Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1,17 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 armour moved from Northern Italy to Romania 2 fighters moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 armour moved from Tobruk to Alexandria 1 artillery moved from Libya to Tobruk Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
French regular : -0,33 Italians regular : -0,00 Neutral_Allies regular : 0,00
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to Sumatra 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 aaGuns moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 76 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 bomber, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Scotland 1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 109 Sea Zone
Combat Hit Differential Summary :
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@giallo Scramble or intercept?
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@giallo said in 2020 Playoff Giallo(x) vs Oysteilo(+12) BM:
@giallo Scramble or intercept?
no scramble, no intercept
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 bomber, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Scotland 1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 109 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 3,5 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom causes 13 damage total. Damaged units is as follows: factory_major = 8, airfield = 5 Battle in Scotland Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to 109 Sea Zone 5 armour and 2 mech_infantrys moved from France to Germany 2 aaGuns moved from Western Germany to Holland Belgium 1 armour moved from Normandy Bordeaux to Holland Belgium 2 artilleries and 5 infantry moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Poland 1 armour moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux Place Units - Germans 2 infantry and 1 marine placed in Normandy Bordeaux 1 transport placed in 114 Sea Zone 9 artilleries placed in Germany Germans undo move 2. 1 artillery placed in Germany 1 bomber placed in Western Germany 1 transport placed in 113 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 2 aaGuns and 1 armour EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns and 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0,50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 122 Sea Zone 1 aaGun, 3 artilleries and 7 infantry moved from Novgorod to Belarus 2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus 2 artilleries and 3 infantry moved from Russia to Bryansk 2 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan 2 fighters moved from Russia to Szechwan 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 1 armour and 2 mech_infantrys placed in Novgorod 1 infantry placed in Ukraine 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 3 infantry moved from Hunan to Yunnan 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 5 fighters, 3 infantry and 5 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 5 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/13 hits, 6,33 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 1,67 expected hits 5 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Chinese: 5 infantry Non Combat Move - Japanese 1 armour and 1 infantry moved from Korea to Manchuria 6 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Anhwe to Manchuria 1 aaGun moved from Jehol to Anhwe 2 artilleries and 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsi to Hunan 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Manchuria 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria 2 fighters moved from Kwangsi to Manchuria 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Kiangsi to Hunan 1 fighter moved from Yunnan to Kiangsi 4 fighters and 4 tactical_bombers moved from Yunnan to Anhwe 1 tactical_bomber moved from Yunnan to Kwangsi 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 1 factory_minor placed in Manchuria Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67 Japanese regular : -0,33
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@giallo one second
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 3 infantry moved from Hunan to Yunnan 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 5 fighters, 3 infantry and 5 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 5 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/13 hits, 6,33 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 1,67 expected hits 5 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 5 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Chinese: 5 infantry Non Combat Move - Japanese 1 armour and 1 infantry moved from Korea to Manchuria 6 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Anhwe to Manchuria 1 aaGun moved from Jehol to Anhwe 2 artilleries and 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsi to Hunan 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Manchuria 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria 2 fighters moved from Kwangsi to Manchuria 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Kiangsi to Hunan 1 fighter moved from Yunnan to Kiangsi 4 fighters and 4 tactical_bombers moved from Yunnan to Anhwe 1 tactical_bomber moved from Yunnan to Kwangsi 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 1 factory_minor placed in Manchuria Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Japanese to Hunan: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,67 Japanese regular : -0,33
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@giallo good to go
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 2 mech_infantrys moved from Central United States to Western United States 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Eastern United States to Central United States Place Units - Americans 1 artillery placed in Central United States 1 fighter placed in Eastern United States 2 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1,50 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 2 mech_infantrys moved from Central United States to Western United States 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Eastern United States to Central United States Place Units - Americans 1 artillery placed in Central United States 1 fighter placed in Eastern United States 2 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British repair damage of 7x factory_major; Remaining resources: 29 PUs; British buy 1 artillery and 8 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 1 infantry moved from Persia to Iraq 2 infantry moved from Persia to 80 Sea Zone 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 artilleries and 4 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan 1 cruiser moved from 92 Sea Zone to 94 Sea Zone 3 infantry moved from Gibraltar to 92 Sea Zone 3 infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 104 Sea Zone 2 fighters moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to Algeria 1 fighter moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from United Kingdom to Scotland 1 bomber moved from Quebec to Scotland Combat - British Battle in Algeria British attack with 1 fighter and 3 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 fighter and 3 infantry in Algeria, round 2 : 1/4 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Algeria British win, taking Algeria from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Iraq British attack with 1 armour, 3 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Anglo Egyptian Sudan British attack with 2 artilleries, 1 fighter and 4 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 artilleries, 1 fighter and 4 infantry in Anglo Egyptian Sudan, round 2 : 4/7 hits, 2,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Scotland British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Germans defend with 1 airfield and 2 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Scotland, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in 94 Sea Zone British attack with 1 cruiser and 2 fighters Italians defend with 1 destroyer British roll dice for 1 cruiser and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 94 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -4 Casualties for British: 1 cruiser Casualties for Italians: 1 destroyer Battle in 104 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Germans: 1 destroyer Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom 1 bomber and 1 fighter moved from Scotland to United Kingdom 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 2 fighters moved from 94 Sea Zone to Gibraltar 1 fighter moved from Algeria to Gibraltar 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Shan State to Burma 5 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter moved from Anglo Egyptian Sudan to Belgian Congo 1 fighter moved from Belgian Congo to Tanganyika Territory 1 destroyer moved from 76 Sea Zone to 80 Sea Zone Place Units - British 1 artillery and 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,6,5,6,4,6,6,5,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 British collect 27 PUs (5 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 1,50 Italians regular : 0,67 Japanese regular : 0,67 Germans regular : 1,00 Neutral_Axis regular : -0,33 British regular : 1,17