Usual scramble options
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if you wanted to submerge your sub in 97, feel free to add it back in
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 94 Sea Zone to 98 Sea Zone
3 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Eastern Poland to Romania
1 fighter moved from Southern Italy to Romania
Combat - Italians
Battle in Romania
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Romania, round 2 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Romania
1 fighter owned by the Italians retreated
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Bulgaria
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians roll dice for 3 infantry in Bulgaria, round 2 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Romania to Germany
Place Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,5,4,1,3,5
Italians collect 8 PUs (4 lost to blockades); end with 8 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -0,50
Russians regular : 0,33
@giallo Ill fight one more round
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
3 fighters moved from Kweichow to Szechwan
Combat - ANZAC
Battle in Shantung
Battle in Szechwan
ANZAC attack with 3 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 3 fighters in Szechwan, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
ANZAC win, taking Shantung from Japanese with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - ANZAC
3 fighters moved from Szechwan to Hunan
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 17 Sea Zone to 33 Sea Zone
1 transport moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to France
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
French collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -0,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 6 PUs;
Combat Move - Germans
2 mech_infantrys moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
20 artilleries, 2 fighters, 84 infantry, 12 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Belarus
2 infantry moved from Slovakia Hungary to Romania
3 bombers, 2 fighters and 2 tactical_bombers moved from Germany to Belarus
1 artillery and 2 mech_infantrys moved from Vyborg to Finland
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
3 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Baltic States
1 artillery and 1 mech_infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 3 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 mech_infantry in Baltic States, round 4 : 1/1 hits, 0,17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 infantry in Romania, round 3 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 infantry in Romania, round 4 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Romania
Germans roll dice for 2 infantry in Romania, round 5 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry in Romania, round 6 : 1/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Romania, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Germany
Germans attack with 3 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 infantry in Western Germany, round 2 : 0/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Germany
Germans roll dice for 2 infantry in Western Germany, round 3 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry in Western Germany, round 4 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Western Germany, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Germany
Germans roll dice for 1 infantry in Western Germany, round 5 : 1/1 hits, 0,17 expected hits
British roll dice for 1 infantry in Western Germany, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 1 artillery and 2 mech_infantrys in Finland, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 20 artilleries, 3 bombers, 4 fighters, 84 infantry, 12 mech_infantrys and 5 tactical_bombers
British defend with 3 fighters, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 fighter; Russians defend with 2 aaGuns, 1 armour, 24 artilleries, 1 bomber, 85 infantry and 8 mech_infantrys
Russians roll AA dice in Belarus : 1/6 hits, 1,00 expected hits
1 tactical_bomber owned by the Germans lost in Belarus
Germans roll dice for 20 artilleries, 3 bombers, 4 fighters, 84 infantry, 12 mech_infantrys and 4 tactical_bombers in Belarus, round 2 : 38/127 hits, 32,67 expected hits
Combat Hit Differential Summary :
Russians regular : -0,50
Germans regular : 4,83
Russians AA : 0,00
British regular : 0,67
@giallo 38 hits
@giallo said in 2020 Playoff Giallo(x) vs Oysteilo(+12) BM:
@giallo 38 hits
go with max defense (software selection)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 6 PUs;
Combat Move - Germans
2 mech_infantrys moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
20 artilleries, 2 fighters, 84 infantry, 12 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Belarus
2 infantry moved from Slovakia Hungary to Romania
3 bombers, 2 fighters and 2 tactical_bombers moved from Germany to Belarus
1 artillery and 2 mech_infantrys moved from Vyborg to Finland
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
3 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Baltic States
1 artillery and 1 mech_infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 3 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 mech_infantry in Baltic States, round 4 : 1/1 hits, 0,17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 infantry in Romania, round 3 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 infantry in Romania, round 4 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Romania
Germans roll dice for 2 infantry in Romania, round 5 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry in Romania, round 6 : 1/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Romania, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Germany
Germans attack with 3 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 infantry in Western Germany, round 2 : 0/3 hits, 0,50 expected hits
British roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Germany
Germans roll dice for 2 infantry in Western Germany, round 3 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 infantry in Western Germany, round 4 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Western Germany, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Germany
Germans roll dice for 1 infantry in Western Germany, round 5 : 1/1 hits, 0,17 expected hits
British roll dice for 1 infantry in Western Germany, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 1 artillery and 2 mech_infantrys in Finland, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 20 artilleries, 3 bombers, 4 fighters, 84 infantry, 12 mech_infantrys and 5 tactical_bombers
British defend with 3 fighters, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 fighter; Russians defend with 2 aaGuns, 1 armour, 24 artilleries, 1 bomber, 85 infantry and 8 mech_infantrys
Russians roll AA dice in Belarus : 1/6 hits, 1,00 expected hits
1 tactical_bomber owned by the Germans lost in Belarus
Germans roll dice for 20 artilleries, 3 bombers, 4 fighters, 84 infantry, 12 mech_infantrys and 4 tactical_bombers in Belarus, round 2 : 38/127 hits, 32,67 expected hits
Russians roll dice for 2 aaGuns, 1 armour, 24 artilleries, 1 bomber, 4 fighters, 85 infantry, 9 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 43/125 hits, 43,17 expected hits
35 infantry owned by the Russians, 1 bomber owned by the Russians, 43 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 20 artilleries, 3 bombers, 4 fighters, 41 infantry, 12 mech_infantrys and 4 tactical_bombers in Belarus, round 3 : 28/84 hits, 25,50 expected hits
Russians roll dice for 1 armour, 24 artilleries, 4 fighters, 50 infantry, 9 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 24/89 hits, 31,33 expected hits
28 infantry owned by the Russians and 24 infantry owned by the Germans lost in Belarus
Germans roll dice for 20 artilleries, 3 bombers, 4 fighters, 17 infantry, 12 mech_infantrys and 4 tactical_bombers in Belarus, round 4 : 27/60 hits, 21,50 expected hits
Russians roll dice for 1 armour, 24 artilleries, 4 fighters, 22 infantry, 9 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 18/61 hits, 22,00 expected hits
5 mech_infantrys owned by the Russians, 22 infantry owned by the Russians, 17 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 20 artilleries, 3 bombers, 4 fighters, 11 mech_infantrys and 4 tactical_bombers in Belarus, round 5 : 18/42 hits, 17,00 expected hits
Russians roll dice for 1 armour, 24 artilleries, 4 fighters, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 13/34 hits, 13,00 expected hits
3 mech_infantrys owned by the Russians, 1 mech_infantry owned by the British, 14 artilleries owned by the Russians, 2 artilleries owned by the Germans and 11 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 18 artilleries, 3 bombers, 4 fighters and 4 tactical_bombers in Belarus, round 6 : 11/29 hits, 12,67 expected hits
Russians roll dice for 1 armour, 10 artilleries, 4 fighters and 1 tactical_bomber in Belarus, round 6 : 8/16 hits, 7,00 expected hits
1 armour owned by the Russians, 10 artilleries owned by the Russians and 8 artilleries owned by the Germans lost in Belarus
Germans roll dice for 10 artilleries, 3 bombers, 4 fighters and 4 tactical_bombers in Belarus, round 7 : 11/21 hits, 10,00 expected hits
Russians roll dice for 4 fighters and 1 tactical_bomber in Belarus, round 7 : 4/5 hits, 3,17 expected hits
1 tactical_bomber owned by the British, 4 artilleries owned by the Germans, 1 fighter owned by the Americans and 3 fighters owned by the British lost in Belarus
Germans win, taking Belarus from Russians with 6 artilleries, 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 99
Casualties for Germans: 14 artilleries, 84 infantry, 12 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 1 armour, 24 artilleries, 1 bomber, 85 infantry and 8 mech_infantrys
Casualties for British: 3 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 1 fighter
Non Combat Move - Germans
9 armour and 54 mech_infantrys moved from Vyborg to Belarus
1 aaGun and 12 artilleries moved from Vyborg to Novgorod
1 fighter moved from Belarus to Germany
1 fighter and 2 tactical_bombers moved from Belarus to Germany
2 fighters and 2 tactical_bombers moved from Belarus to Eastern Poland
3 bombers moved from Belarus to Germany
2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,5,2,6,1,3
Germans collect 31 PUs (2 lost to blockades); end with 37 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : -10,17
Germans regular : 13,17
Russians AA : 0,00
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
16 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
Combat - Russians
Battle in Finland
Russians attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Finland, round 2 : 0/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Finland, round 3 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
Russians roll dice for 1 armour and 2 fighters in Finland, round 4 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Finland, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Finland to Russia
1 aaGun, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Bryansk to Russia
2 infantry moved from Smolensk to Russia
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 artillery moved from Bessarabia to Ukraine
2 artilleries and 2 infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk
2 aaGuns moved from Buryatia to Amur
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 infantry moved from Sikang to Kazakhstan
1 infantry moved from Kansu to Novosibirsk
6 infantry moved from Timguska to Novosibirsk
Place Units - Russians
10 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Hopei
1 bomber moved from Kiangsu to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Chahar
Japanese take Chahar from Chinese
1 bomber moved from Japan to Anhwe
1 infantry moved from Kiangsu to Anhwe
3 artilleries and 2 infantry moved from Kiangsu to Shantung
2 fighters and 3 tactical_bombers moved from Kiangsu to Shantung
3 fighters and 3 tactical_bombers moved from Buyant-Uhaa to Anhwe
Combat - Japanese
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/3 hits, 1,33 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shantung
Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Shantung, round 2 : 5/10 hits, 4,50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Shantung
Japanese win, taking Shantung from Chinese with 3 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 3 submarines and 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans and 3 submarines owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Anhwe, round 2 : 5/8 hits, 4,33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
10 mech_infantrys moved from Kiangsu to Jehol
19 artilleries moved from Suiyuyan to Chahar
9 artilleries and 10 infantry moved from Jehol to Manchuria
1 bomber moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Kiangsi to Jehol
3 fighters and 3 tactical_bombers moved from Anhwe to Jehol
2 fighters and 3 tactical_bombers moved from Shantung to Jehol
1 tactical_bomber moved from 19 Sea Zone to Jehol
1 bomber moved from Hopei to Jehol
Place Units - Japanese
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,6,3,2,5,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,5,5,3,2,4,6,6,1,3,1,2,3,3
Japanese collect 12 PUs (19 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Japanese regular : 3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 bomber, 4 fighters, 6 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
9 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
4 artilleries and 2 mech_infantrys moved from Norway to 112 Sea Zone
2 armour moved from Norway to 112 Sea Zone
8 infantry moved from Norway to 112 Sea Zone
2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Turkey to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Cyprus
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
6 bombers moved from Egypt to 98 Sea Zone
Combat - Americans
Battle in Denmark
Battle in Cyprus
Battle in Western Germany
Americans attack with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Western Germany, round 2 : 3/16 hits, 4,67 expected hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans win, taking Denmark from Germans, taking Cyprus from Italians, taking Western Germany from Germans with 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 6 bombers and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 6 bombers and 1 destroyer in 98 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 6 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
6 bombers moved from 98 Sea Zone to Norway
4 bombers moved from Gibraltar to Norway
2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Southern France to France
5 artilleries and 9 infantry moved from Normandy Bordeaux to France
2 aaGuns moved from Gibraltar to Spain
1 infantry moved from Gibraltar to Spain
2 armour moved from Portugal to Normandy Bordeaux
1 infantry moved from Portugal to Spain
4 submarines moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Iraq to Turkey
1 armour moved from Turkey to Albania
11 fighters moved from Albania to Turkey
3 fighters moved from Albania to Turkey
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from Western United States to 10 Sea Zone
6 infantry moved from Western United States to 10 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from Norway to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Central United States to Western United States
2 submarines moved from 6 Sea Zone to 19 Sea Zone
Place Units - Americans
3 fighters placed in Norway
1 artillery and 2 infantry placed in Sweden
1 armour and 2 mech_infantrys placed in Saudi Arabia
1 armour placed in Western United States
1 transport placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
1 artillery and 2 infantry placed in Holland Belgium
1 artillery and 2 infantry placed in Spain
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Italians regular : -0,17
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Burma to Kiangsi
1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Szechwan
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win, taking Suiyuyan from Japanese, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
2 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Tsinghai
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 bomber, 4 fighters, 6 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
9 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
4 artilleries and 2 mech_infantrys moved from Norway to 112 Sea Zone
2 armour moved from Norway to 112 Sea Zone
8 infantry moved from Norway to 112 Sea Zone
2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Turkey to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Cyprus
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
6 bombers moved from Egypt to 98 Sea Zone
Combat - Americans
Battle in Denmark
Battle in Cyprus
Battle in Western Germany
Americans attack with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Western Germany, round 2 : 3/16 hits, 4,67 expected hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans win, taking Denmark from Germans, taking Cyprus from Italians, taking Western Germany from Germans with 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 6 bombers and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 6 bombers and 1 destroyer in 98 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 6 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
6 bombers moved from 98 Sea Zone to Norway
4 bombers moved from Gibraltar to Norway
2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Southern France to France
5 artilleries and 9 infantry moved from Normandy Bordeaux to France
2 aaGuns moved from Gibraltar to Spain
1 infantry moved from Gibraltar to Spain
2 armour moved from Portugal to Normandy Bordeaux
1 infantry moved from Portugal to Spain
4 submarines moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Iraq to Turkey
1 armour moved from Turkey to Albania
11 fighters moved from Albania to Turkey
3 fighters moved from Albania to Turkey
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from Western United States to 10 Sea Zone
6 infantry moved from Western United States to 10 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from Norway to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Central United States to Western United States
2 submarines moved from 6 Sea Zone to 19 Sea Zone
Place Units - Americans
3 fighters placed in Norway
1 artillery and 2 infantry placed in Sweden
1 armour and 2 mech_infantrys placed in Saudi Arabia
1 armour placed in Western United States
1 transport placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
1 artillery and 2 infantry placed in Holland Belgium
1 artillery and 2 infantry placed in Spain
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 125 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Burma to Kiangsi
1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Szechwan
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win, taking Suiyuyan from Japanese, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
2 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Tsinghai
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Hunan to Anhwe
1 tactical_bomber moved from Hunan to Anhwe
1 armour and 1 mech_infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 armour and 1 mech_infantry moved from Yugoslavia to Romania
1 bomber moved from Egypt to Romania
1 mech_infantry moved from Albania to Yugoslavia
4 mech_infantrys moved from Albania to Bulgaria
1 armour moved from Albania to Bulgaria
2 artilleries and 3 infantry moved from Greece to Bulgaria
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Libya to Tunisia
1 armour and 4 mech_infantrys moved from Tobruk to Tunisia
1 mech_infantry moved from Norway to Karelia
Russians take Karelia from Germans
1 mech_infantry moved from Norway to Vyborg
Russians take Vyborg from Germans
Combat - British
Battle in Crete
Battle in Malta
Battle in Romania
British attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Romania, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Romania, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Romania, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Romania
British win, taking Crete from Italians, taking Malta from Italians, taking Romania from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Bulgaria
British attack with 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
Italians defend with 3 infantry
British roll dice for 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in Bulgaria, round 2 : 0/10 hits, 2,67 expected hits
Italians roll dice for 3 infantry in Bulgaria, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Bulgaria
British roll dice for 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Bulgaria, round 3 : 2/9 hits, 2,50 expected hits
Italians roll dice for 3 infantry in Bulgaria, round 3 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Bulgaria
British roll dice for 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Bulgaria, round 4 : 3/8 hits, 2,33 expected hits
Italians roll dice for 1 infantry in Bulgaria, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Bulgaria
British win, taking Bulgaria from Italians with 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry
Battle in Tunisia
British attack with 1 armour, 1 infantry and 4 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Tunisia, round 2 : 2/6 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
British win, taking Tunisia from Italians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anhwe
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
2 aaGuns, 6 infantry and 2 mech_infantrys moved from Yunnan to Hunan
3 mech_infantrys moved from Hunan to Kiangsi
1 armour moved from Hunan to Kiangsi
1 mech_infantry moved from Hunan to Kiangsi
3 mech_infantrys moved from Burma to Hunan
5 mech_infantrys moved from India to Yunnan
1 bomber moved from Romania to Turkey
6 infantry moved from France to Western Germany
5 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from Norway to 112 Sea Zone
8 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 aaGuns and 10 infantry moved from 112 Sea Zone to Western Germany
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to Norway
1 fighter moved from Norway to 112 Sea Zone
2 artilleries and 6 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 fighters placed in Persia
1 armour and 2 mech_infantrys placed in Turkey
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
4 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 4 armour
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : 0,00
Japanese regular : -0,33
Italians regular : 0,17
Germans regular : 0,33
British regular : -3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
6 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Germany to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 fighters and 6 infantry
British defend with 1 mech_infantry
Italians roll dice for 2 fighters and 6 infantry in Yugoslavia, round 2 : 0/8 hits, 2,00 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 fighters and 6 infantry in Yugoslavia, round 3 : 4/8 hits, 2,00 expected hits
British roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 2 fighters and 6 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Yugoslavia to Germany
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4,5,5,6,5
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 bomber moved from Egypt to Southern Italy
Combat - ANZAC
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Formosa
Non Combat Move - ANZAC
1 bomber moved from Southern Italy to France
1 bomber moved from Egypt to France
1 bomber moved from Brazil to France
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 32 Sea Zone to 17 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Caroline Islands to Iwo Jima
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 artilleries and 1 infantry placed in Queensland
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Purchase Units - French
French repair damage of 6x factory_minor; Remaining resources: 9 PUs;
French buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - French
French converts factory_major into different units
1 infantry moved from France to Northern Italy
French take Northern Italy from Italians
Combat - French
Non Combat Move - French
3 infantry moved from France to Western Germany
Place Units - French
3 infantry placed in France
Turn Complete - French
French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Germany
2 mech_infantrys moved from Eastern Poland to Germany
1 mech_infantry moved from Belarus to Romania
2 fighters and 2 tactical_bombers moved from Eastern Poland to Romania
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
13 artilleries and 2 mech_infantrys moved from Novgorod to Belarus
1 bomber moved from Germany to 96 Sea Zone
1 bomber moved from Germany to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from Germany to Romania
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Belarus to Western Ukraine
8 armour, 6 artilleries and 54 mech_infantrys moved from Belarus to Bryansk
1 bomber moved from Germany to Western Ukraine
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 99 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Romania
Germans attack with 4 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 1 armour
Germans roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Romania, round 2 : 5/9 hits, 4,83 expected hits
British roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Romania
Germans win, taking Romania from British with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Bryansk
Germans attack with 9 armour, 6 artilleries and 54 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 6 artilleries and 54 mech_infantrys in Bryansk, round 2 : 14/69 hits, 16,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 6 artilleries and 54 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Germany
4 fighters and 4 tactical_bombers moved from Romania to Germany
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Novgorod to Belarus
1 bomber moved from 99 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
Place Units - Germans
2 fighters and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 24 PUs; end with 25 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : -2,17
British regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19
Purchase Units - Russians
Russians buy 4 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Finland to Novgorod
Russians take Novgorod from Germans
2 mech_infantrys moved from Ukraine to Romania
1 armour moved from Greece to Romania
2 infantry moved from Novosibirsk to Kansu
1 fighter and 1 tactical_bomber moved from Russia to Kansu
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
Combat - Russians
Battle in Romania
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Romania, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kansu
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
2 artilleries and 2 infantry moved from Samara to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
4 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Ukraine to Volgograd
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Tambov
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Samara
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 aaGuns and 15 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Kansu to Samara
1 armour and 2 mech_infantrys moved from Volgograd to Russia
Place Units - Russians
1 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : -0,33
Russians regular : -0,33
@oysteilo I give up, well played. good luck in the play offs!
Thank you for an interesting game