@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 making a habit of hanging my capitals
That is helpful for me!
Nothing at all built in London UK1!
Do I have one mech too little in Norway? Looks like I removed two and added one. Can you add it?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from British
1 infantry moved from Tunisia to Libya
Italians take Libya from British
4 fighters moved from Southern Italy to Normandy Bordeaux
1 fighter moved from 97 Sea Zone to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
2 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 armour, 5 fighters, 2 infantry and 1 mech_infantry
French defend with 2 infantry; Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Americans roll AA dice in Normandy Bordeaux : 1/3 hits, 0,50 expected hits
1 fighter owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 2 armour, 4 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/9 hits, 3,50 expected hits
Americans roll dice for 1 aaGun, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 2,00 expected hits
1 aaGun owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 2 armour, 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 4/8 hits, 3,33 expected hits
Americans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 3/4 hits, 1,67 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 fighter owned by the Americans, 2 infantry owned by the French, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 armour and 4 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 aaGun, 1 fighter and 2 infantry
Casualties for French: 2 infantry
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
2 artilleries and 3 transports moved from 97 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
3 marines moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern France to Normandy Bordeaux
4 fighters moved from Normandy Bordeaux to 93 Sea Zone
Place Units - Italians
1 carrier and 1 submarine placed in 93 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 2 artilleries, 2 infantry and 3 marines
EDIT: Adding units owned by Italians to Southern Italy: 2 artilleries, 2 infantry and 3 marines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,33
Italians regular : -0,83
Americans AA : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from Philippines to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 bomber, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 bomber and 5 fighters in 21 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 bombers moved from Gibraltar to Egypt
1 armour and 1 artillery moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 4 destroyers and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from 21 Sea Zone to Midway
5 fighters moved from 21 Sea Zone to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Wake Island
2 fighters moved from Szechwan to Burma
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by Americans to Norway: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
15 artilleries moved from Novgorod to Vyborg
26 mech_infantrys moved from Baltic States to Novgorod
10 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Germany to Bessarabia
1 bomber moved from Novgorod to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Bessarabia
1 mech_infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Novgorod to Archangel
1 bomber moved from Western Ukraine to Germany
2 bombers moved from Bessarabia to Germany
2 armour and 2 mech_infantrys moved from Karelia to Finland
2 infantry moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Western Germany
2 aaGuns moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
3 tactical_bombers moved from Western Germany to Germany
3 infantry moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Eastern Poland to Baltic States
Place Units - Germans
10 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Adding units owned by Germans to Germany: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : 1,33
@giallo forgot to edit the mech, see you already did now
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 armour moved from Urals to Archangel
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novosibirsk to Kansu
1 bomber moved from Russia to Kansu
1 fighter and 1 tactical_bomber moved from Russia to Kansu
2 fighters moved from Russia to Bessarabia
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Archangel
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 1 mech_infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 aaGun and 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun and 1 mech_infantry
Non Combat Move - Russians
1 armour moved from Russia to Belarus
3 aaGuns, 1 armour, 25 artilleries, 77 infantry and 5 mech_infantrys moved from Bryansk to Belarus
2 fighters moved from Bessarabia to Ukraine
8 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
2 fighters moved from Ukraine to Bryansk
2 aaGuns and 19 infantry moved from Buryatia to Yakut S.S.R.
1 bomber moved from Kansu to Russia
2 infantry moved from Kazakhstan to Samara
1 fighter and 1 tactical_bomber moved from Kansu to Samara
1 armour moved from Szechwan to Kazakhstan
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 31 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
Germans regular : -0,67
Russians regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 14 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from Japan to Siberia
2 mech_infantrys moved from Manchuria to Siberia
1 infantry moved from Amur to Siberia
2 mech_infantrys moved from Yunnan to Kwangtung
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Kwangtung
1 bomber moved from Japan to 25 Sea Zone
1 bomber moved from Japan to French Indo China
1 infantry moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Chahar to Kweichow
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
23 artilleries moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Hunan
1 fighter moved from 19 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2,67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Kwangtung, round 2 : 6/8 hits, 3,83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 23 artilleries
Chinese defend with 1 infantry
Japanese roll dice for 23 artilleries in Szechwan, round 2 : 12/23 hits, 7,67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 23 artilleries remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 fighter, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Siberia, round 2 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Indo China
Japanese attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Siberia to Manchuria
2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
1 armour and 2 mech_infantrys moved from Yunnan to Szechwan
2 mech_infantrys moved from Yunnan to Hunan
2 mech_infantrys moved from Hunan to Anhwe
1 bomber moved from French Indo China to Hunan
1 aaGun and 7 mech_infantrys moved from Yunnan to Hunan
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines, 3 tactical_bombers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Hunan to Kwangsi
1 fighter moved from 20 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Kwangtung to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
2 fighters moved from Kwangtung to 36 Sea Zone
2 artilleries and 2 infantry moved from Amur to Manchuria
1 artillery and 1 infantry moved from Amur to Manchuria
1 bomber moved from 25 Sea Zone to Japan
Place Units - Japanese
2 infantry placed in Manchuria
3 infantry placed in Shantung
9 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 7,00
UK_Pacific regular : 0,00
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 3 destroyers, 4 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 bombers moved from Gibraltar to 92 Sea Zone
4 fighters moved from Egypt to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 4 bombers, 1 destroyer and 4 fighters
Italians defend with 1 destroyer
Americans roll dice for 4 bombers, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 3/9 hits, 5,00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans win with 4 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
4 bombers and 3 fighters moved from 92 Sea Zone to Gibraltar
3 transports moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
10 submarines moved from 125 Sea Zone to 110 Sea Zone
10 submarines moved from 110 Sea Zone to 104 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 12 submarines and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 12 submarines and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Caroline Islands to Philippines
2 fighters moved from Hawaiian Islands to Caroline Islands
1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
3 fighters moved from Norway to 112 Sea Zone
Place Units - Americans
1 armour and 2 infantry placed in Norway
3 destroyers placed in 101 Sea Zone
1 carrier and 2 transports placed in 10 Sea Zone
2 artilleries, 2 infantry and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : -2,00
Italians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 artilleries and 10 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 5 artilleries and 10 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 5 artilleries and 10 infantry in Hopei, round 2 : 5/15 hits, 4,17 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 5 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0,83
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 3 destroyers, 4 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 bombers moved from Gibraltar to 92 Sea Zone
4 fighters moved from Egypt to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 4 bombers, 1 destroyer and 4 fighters
Italians defend with 1 destroyer
Americans roll dice for 4 bombers, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 3/9 hits, 5,00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans win with 4 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
4 bombers and 3 fighters moved from 92 Sea Zone to Gibraltar
3 transports moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
10 submarines moved from 125 Sea Zone to 110 Sea Zone
10 submarines moved from 110 Sea Zone to 104 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 12 submarines and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 12 submarines and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Caroline Islands to Philippines
2 fighters moved from Hawaiian Islands to Caroline Islands
1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
3 fighters moved from Norway to 112 Sea Zone
Place Units - Americans
1 armour and 2 infantry placed in Norway
3 destroyers placed in 101 Sea Zone
1 carrier and 2 transports placed in 10 Sea Zone
2 artilleries, 2 infantry and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 artilleries and 10 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 5 artilleries and 10 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 5 artilleries and 10 infantry in Hopei, round 2 : 5/15 hits, 4,17 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 5 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 fighter moved from Burma to French Indo China
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
5 fighters and 1 tactical_bomber moved from Egypt to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
Combat - British
Battle in Yunnan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 94 Sea Zone
British attack with 7 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 7 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 3/8 hits, 4,17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
7 fighters and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 112 Sea Zone to 91 Sea Zone
5 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 6 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Norway to Gibraltar
2 infantry moved from Egypt to Alexandria
1 aaGun moved from Shensi to Hopei
1 tactical_bomber moved from Yunnan to Hopei
1 fighter moved from French Indo China to Burma
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Persia
British undo move 2.
2 artilleries and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,2,4,2,1,2,3,3,6,5,4,4,4,6,5,1,5,5,5,6,5,4,1,3,2,1,2,4,5,4,4,6,1,6,4,2,1,4,4,4,4
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by British to Burma: 6 infantry
EDIT: Removing units owned by British from India: 6 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,83
Americans regular : -2,00
Japanese regular : 0,33
Italians regular : 0,33
British regular : -2,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 submarine moved from 93 Sea Zone to 92 Sea Zone
4 fighters moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Syria
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Combat Hit Differential Summary :
@oysteilo Scramble?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 submarine moved from 93 Sea Zone to 92 Sea Zone
4 fighters moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Syria
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Syria
Battle in 92 Sea Zone
Italians attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 4 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win, taking Syria from British with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 92 Sea Zone to Southern Italy
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun, 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 submarine and 3 transports moved from 93 Sea Zone to 97 Sea Zone
1 aaGun and 2 artilleries moved from 97 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 aaGun moved from Normandy Bordeaux to France
1 armour moved from Normandy Bordeaux to Western Germany
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Italians collect 18 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 21 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from Caroline Islands to 34 Sea Zone
1 bomber moved from Midway to Iwo Jima
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 bombers moved from Egypt to 99 Sea Zone
Combat - ANZAC
Battle in 99 Sea Zone
ANZAC attack with 2 bombers
Italians defend with 1 cruiser
ANZAC roll dice for 2 bombers in 99 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Italians lost in 99 Sea Zone
ANZAC win with 2 bombers remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Iwo Jima
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
ANZAC win, taking Iwo Jima from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
ANZAC attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
ANZAC win with 5 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 armour and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 cruiser, 4 destroyers and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 34 Sea Zone to Philippines
2 fighters moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Iwo Jima to Marianas
1 bomber moved from Wake Island to Brazil
2 fighters moved from Burma to Hopei
1 fighter moved from India to Hopei
2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 bombers moved from 99 Sea Zone to Egypt
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33
Italians regular : -0,50
ANZAC regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
3 bombers moved from Germany to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Bessarabia, round 2 : 2/4 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
15 artilleries moved from Vyborg to Finland
10 mech_infantrys moved from Baltic States to Vyborg
25 mech_infantrys moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Germany
1 aaGun moved from Novgorod to Vyborg
1 aaGun moved from Baltic States to Poland
20 artilleries and 35 infantry moved from Eastern Poland to Poland
3 bombers moved from Bessarabia to Germany
23 infantry moved from Germany to Poland
17 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
Place Units - Germans
10 infantry placed in Germany
7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 fighters moved from Bryansk to Bessarabia
1 bomber moved from Russia to Bessarabia
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Eastern Poland
1 armour, 25 artilleries, 78 infantry and 5 mech_infantrys moved from Belarus to Eastern Poland
1 armour moved from Kazakhstan to Kansu
1 fighter and 1 tactical_bomber moved from Samara to Kansu
19 infantry moved from Yakut S.S.R. to Buryatia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Bessarabia, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Buryatia
Russians attack with 19 infantry
Japanese defend with 1 infantry
Russians roll dice for 19 infantry in Buryatia, round 2 : 4/19 hits, 3,17 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Russians win, taking Buryatia from Japanese with 18 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kansu, round 2 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kansu, round 3 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 2 armour, 25 artilleries, 78 infantry and 5 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 25 artilleries, 78 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 22/110 hits, 27,33 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 25 artilleries, 78 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Belarus to Eastern Poland
8 infantry moved from Bryansk to Belarus
2 fighters moved from Bessarabia to Belarus
1 fighter and 1 tactical_bomber moved from Kansu to Vologda
2 infantry moved from Rostov to Volgograd
2 infantry moved from Samara to Volgograd
10 infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Archangel to Vologda
2 aaGuns moved from Yakut S.S.R. to Buryatia
1 bomber moved from Bessarabia to Russia
Place Units - Russians
3 artilleries placed in Volgograd
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
Germans regular : -0,67
Russians regular : -5,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 6 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to 17 Sea Zone
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from Hunan to French Indo China
1 armour and 1 mech_infantry moved from Szechwan to Kansu
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 mech_infantry moved from Hunan to French Indo China
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in French Indo China, round 2 : 1/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 infantry moved from Sakha to Siberia
1 mech_infantry moved from Siberia to Manchuria
4 artilleries and 5 infantry moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
21 artilleries moved from Szechwan to Kweichow
1 artillery moved from Szechwan to Kweichow
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kwangsi to Kwangtung
4 mech_infantrys moved from Hunan to Kwangtung
1 aaGun moved from Hunan to Kweichow
1 bomber moved from French Indo China to Manchuria
1 bomber moved from 17 Sea Zone to Japan
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 1 destroyer, 8 fighters, 4 submarines, 6 tactical_bombers and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Anhwe to Shantung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
3 artilleries placed in Shantung
3 artilleries placed in Manchuria
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : 1,00
UK_Pacific regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 fighters, 1 harbour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
10 submarines moved from 104 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
7 bombers moved from Gibraltar to 92 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 12 submarines and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 destroyer and 3 submarines moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 7 bombers, 1 destroyer and 10 submarines
Italians defend with 1 submarine
Americans roll dice for 10 submarines in 92 Sea Zone, round 2 : 4/10 hits, 3,33 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 7 bombers, 1 destroyer and 10 submarines remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 15 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 15 submarines in 21 Sea Zone, round 2 : 5/15 hits, 5,00 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 15 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from 21 Sea Zone to Guam
2 fighters moved from Caroline Islands to Guam
3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Western United States to 10 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 infantry, 2 tactical_bombers and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
5 transports moved from 91 Sea Zone to 101 Sea Zone
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns moved from Gibraltar to 91 Sea Zone
2 aaGuns and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 aaGuns moved from 112 Sea Zone to Norway
5 fighters moved from 112 Sea Zone to Norway
1 fighter moved from Norway to 112 Sea Zone
4 fighters moved from Gibraltar to Norway
7 bombers moved from 92 Sea Zone to Egypt
1 bomber moved from 21 Sea Zone to Caroline Islands
Place Units - Americans
1 harbour placed in Guam
3 fighters placed in Norway
1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 armour, 3 artilleries and 6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 fighters, 1 harbour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
10 submarines moved from 104 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
7 bombers moved from Gibraltar to 92 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 12 submarines and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 destroyer and 3 submarines moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 7 bombers, 1 destroyer and 10 submarines
Italians defend with 1 submarine
Americans roll dice for 10 submarines in 92 Sea Zone, round 2 : 4/10 hits, 3,33 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 7 bombers, 1 destroyer and 10 submarines remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 15 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 15 submarines in 21 Sea Zone, round 2 : 5/15 hits, 5,00 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 15 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from 21 Sea Zone to Guam
2 fighters moved from Caroline Islands to Guam
3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Western United States to 10 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 infantry, 2 tactical_bombers and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
5 transports moved from 91 Sea Zone to 101 Sea Zone
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns moved from Gibraltar to 91 Sea Zone
2 aaGuns and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 aaGuns moved from 112 Sea Zone to Norway
5 fighters moved from 112 Sea Zone to Norway
1 fighter moved from Norway to 112 Sea Zone
4 fighters moved from Gibraltar to Norway
7 bombers moved from 92 Sea Zone to Egypt
1 bomber moved from 21 Sea Zone to Caroline Islands
Place Units - Americans
1 harbour placed in Guam
3 fighters placed in Norway
1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 armour, 3 artilleries and 6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 artilleries and 11 infantry moved from Hopei to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 5 artilleries and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 artilleries and 11 infantry in Suiyuyan, round 2 : 4/16 hits, 4,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 5 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iraq: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Americans to Egypt: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys moved from Northwest Persia to Syria
2 infantry moved from Alexandria to Tobruk
1 bomber moved from Gibraltar to Tobruk
8 artilleries, 1 fighter, 39 infantry and 1 mech_infantry moved from Burma to Yunnan
1 armour and 4 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from Hopei to Yunnan
Combat - British
Battle in Tobruk
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Tobruk, round 2 : 2/3 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
British win, taking Tobruk from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 armour, 8 artilleries, 1 fighter, 39 infantry, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 armour, 8 artilleries, 1 fighter, 39 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 12/55 hits, 13,00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 8 artilleries, 1 fighter, 39 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Syria
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 marine
British roll dice for 1 armour and 2 mech_infantrys in Syria, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 marine in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Non Combat Move - British
1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Northwest Persia to Iraq
1 bomber moved from Tobruk to Egypt
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 carrier, 2 fighters and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
5 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 7 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
5 fighters moved from Gibraltar to Norway
1 tactical_bomber moved from Gibraltar to Norway
1 mech_infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
9 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 0,67
Italians regular : 0,33
Japanese regular : 0,00
British regular : 0,17