@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 making a habit of hanging my capitals
That is helpful for me!
Nothing at all built in London UK1!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 destroyer, 1 fighter, 1 harbour, 5 infantry and 4 submarines; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour, 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Holland Belgium
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - Americans
5 submarines moved from 10 Sea Zone to 26 Sea Zone
5 carriers, 3 destroyers, 8 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Egypt to Normandy Bordeaux
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 9 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
3 fighters moved from Holland Belgium to 112 Sea Zone
3 bombers moved from Eastern United States to Norway
9 submarines moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Place Units - Americans
1 airfield and 1 harbour placed in Norway
1 fighter and 2 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
1 destroyer and 4 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 67 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 17 PUs;
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 bomber moved from Egypt to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Yunnan to Shensi
2 mech_infantrys moved from Yunnan to Shensi
Combat - British
Battle in Southern France
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 0/3 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Southern France
British roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 2/2 hits, 1,00 expected hits
Italians roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the British and 2 infantry owned by the Italians lost in Southern France
British win with 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in French Indo China
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
British roll dice for 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 mech_infantrys in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Shensi to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 artillery and 3 infantry moved from Burma to Yunnan
5 artilleries moved from India to Burma
1 aaGun moved from Yunnan to Burma
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 armour moved from Alexandria to Egypt
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Alexandria
1 bomber moved from Southern France to Normandy Bordeaux
3 mech_infantrys moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery, 6 infantry, 3 mech_infantrys and 6 transports moved from 110 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from 112 Sea Zone to Norway
6 infantry moved from 112 Sea Zone to Norway
2 aaGuns moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 8 infantry moved from Norway to Finland
1 fighter moved from United Kingdom to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
Place Units - British
2 fighters placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 34 PUs (3 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 1,33
Italians regular : 0,67
Japanese regular : -0,50
Germans regular : -0,33
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 marines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from 97 Sea Zone to Southern Italy
2 artilleries and 4 infantry moved from Greece to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
2 infantry moved from 97 Sea Zone to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
3 marines placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Guam
Battle in Marshall Islands
Battle in Paulau Island
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
2 bombers moved from New South Wales to Brazil
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Norway
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
1 bomber moved from Eastern Poland to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 infantry moved from Western Germany to Holland Belgium
2 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
10 armour moved from Novgorod to Vyborg
10 mech_infantrys moved from Novgorod to Vyborg
7 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Novgorod to 127 Sea Zone
1 mech_infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 fighters moved from Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Karelia
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Karelia, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 4 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 5/9 hits, 4,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 battleship in Archangel, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Vyborg
Germans attack with 10 armour, 1 bomber and 11 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 10 armour, 1 bomber and 11 mech_infantrys in Vyborg, round 2 : 7/22 hits, 7,50 expected hits
Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 10 armour, 1 bomber and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
20 artilleries moved from Poland to Baltic States
1 bomber moved from Western Ukraine to Germany
1 tactical_bomber moved from Western Ukraine to Germany
1 bomber moved from Karelia to Eastern Poland
1 bomber moved from Vyborg to Germany
2 fighters moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Western Germany
4 tactical_bombers moved from Holland Belgium to Western Germany
2 infantry moved from Denmark to Western Germany
3 aaGuns moved from Eastern Poland to Baltic States
8 mech_infantrys moved from Germany to Baltic States
3 infantry moved from Western Germany to Germany
Place Units - Germans
8 mech_infantrys placed in Germany
4 infantry placed in Western Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Russians regular : -0,33
Germans regular : -0,17
@oysteilo Im out for the next couple of weeks!
@giallo said in 2020 Playoff Giallo(x) vs Oysteilo(+12) BM:
@oysteilo Im out for the next couple of weeks!
Okay. Enjoy your break!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
2 infantry moved from Olgiy to Kansu
1 fighter moved from Russia to Kansu
2 armour and 1 mech_infantry moved from Vologda to Tsinghai
1 tactical_bomber moved from Russia to Tsinghai
1 mech_infantry moved from Volgograd to Sikang
1 bomber moved from Russia to Sikang
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 armour, 3 infantry and 2 mech_infantrys moved from Russia to Smolensk
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Kansu
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Russians attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 armour, 3 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Smolensk, round 2 : 2/6 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Sikang
Russians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
3 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Sikang to Russia
1 aaGun moved from Buryatia to Ulaanbaatar
4 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 aaGun moved from Vologda to Smolensk
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Tsinghai to Volgograd
1 fighter moved from Kansu to Kazakhstan
2 armour and 2 mech_infantrys moved from Finland to Norway
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in Ukraine
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : 2,33
Germans regular : 0,00
Russians regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 bomber moved from Kwangsi to India
1 bomber moved from Manchuria to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 32 Sea Zone
1 destroyer and 1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Shantung to Hopei
2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in 34 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2,50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 4 : 2/2 hits, 0,83 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in French Indo China
Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in French Indo China, round 2 : 4/9 hits, 4,83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 2/5 hits, 2,50 expected hits
Chinese roll dice for 2 mech_infantrys in Shensi, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
13 artilleries moved from Kiangsi to Kwangsi
1 armour moved from Kiangsi to Kwangtung
1 bomber moved from 21 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Anhwe to Suiyuyan
2 fighters and 2 tactical_bombers moved from Shensi to Suiyuyan
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 battleships, 5 carriers, 1 cruiser and 5 destroyers moved from 6 Sea Zone to 36 Sea Zone
4 submarines moved from 20 Sea Zone to 36 Sea Zone
4 fighters and 4 tactical_bombers moved from French Indo China to 36 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 bomber moved from India to Kwangsi
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
3 artilleries placed in Manchuria
3 infantry placed in Shantung
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,33
Americans regular : -0,33
Japanese regular : -0,33
UK_Pacific AA : -0,17
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 2 fighters, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
10 submarines moved from 112 Sea Zone to 127 Sea Zone
3 bombers moved from Norway to 127 Sea Zone
1 bomber moved from Normandy Bordeaux to 127 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 26 Sea Zone to 32 Sea Zone
1 bomber moved from Western United States to 32 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 fighter moved from 33 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 32 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 armour and 1 artillery moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 45 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 artillery moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in 22 Sea Zone
Americans attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking Philippines from Japanese, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Marianas
Battle in 23 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win, taking Marianas from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 127 Sea Zone
Americans attack with 4 bombers and 10 submarines
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
Americans roll dice for 10 submarines in 127 Sea Zone, round 2 : 5/10 hits, 3,33 expected hits
1 battleship owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 127 Sea Zone
Americans roll dice for 4 bombers in 127 Sea Zone, round 2 : 2/4 hits, 2,67 expected hits
2 transports owned by the Germans lost in 127 Sea Zone
Americans win with 4 bombers and 10 submarines remaining. Battle score for attacker is 62
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 2 transports
Non Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 9 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
4 fighters moved from 23 Sea Zone to 35 Sea Zone
2 fighters moved from 32 Sea Zone to 35 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 33 Sea Zone to 21 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 32 Sea Zone to Caroline Islands
1 destroyer and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
4 bombers moved from 127 Sea Zone to Norway
3 bombers moved from Norway to Normandy Bordeaux
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Norway
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Sikang from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
4 artilleries and 10 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 18 PUs;
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
1 infantry moved from Finland to Karelia
1 bomber moved from Normandy Bordeaux to Karelia
Combat - British
Battle in Karelia
British attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Karelia, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Karelia
British win, taking Karelia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in French Indo China
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 aaGun moved from Yunnan to Szechwan
1 aaGun, 3 artilleries, 24 infantry and 3 mech_infantrys moved from Yunnan to Burma
5 infantry moved from India to Burma
1 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 80 Sea Zone
3 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 aaGun and 6 infantry moved from Finland to Norway
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 6 transports moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Karelia to Norway
Place Units - British
1 airfield, 1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 2,33
Japanese regular : -0,67
Germans regular : -0,33
British regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 2 fighters, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
10 submarines moved from 112 Sea Zone to 127 Sea Zone
3 bombers moved from Norway to 127 Sea Zone
1 bomber moved from Normandy Bordeaux to 127 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 26 Sea Zone to 32 Sea Zone
1 bomber moved from Western United States to 32 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 fighter moved from 33 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 32 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 armour and 1 artillery moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 45 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 artillery moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in 22 Sea Zone
Americans attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking Philippines from Japanese, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Marianas
Battle in 23 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win, taking Marianas from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 127 Sea Zone
Americans attack with 4 bombers and 10 submarines
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
Americans roll dice for 10 submarines in 127 Sea Zone, round 2 : 5/10 hits, 3,33 expected hits
1 battleship owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 127 Sea Zone
Americans roll dice for 4 bombers in 127 Sea Zone, round 2 : 2/4 hits, 2,67 expected hits
2 transports owned by the Germans lost in 127 Sea Zone
Americans win with 4 bombers and 10 submarines remaining. Battle score for attacker is 62
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 2 transports
Non Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 9 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
4 fighters moved from 23 Sea Zone to 35 Sea Zone
2 fighters moved from 32 Sea Zone to 35 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 33 Sea Zone to 21 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 32 Sea Zone to Caroline Islands
1 destroyer and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
4 bombers moved from 127 Sea Zone to Norway
3 bombers moved from Norway to Normandy Bordeaux
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Norway
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Sikang from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
4 artilleries and 10 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 18 PUs;
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
1 infantry moved from Finland to Karelia
1 bomber moved from Normandy Bordeaux to Karelia
Combat - British
Battle in Karelia
British attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Karelia, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Karelia
British win, taking Karelia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in French Indo China
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 aaGun moved from Yunnan to Szechwan
1 aaGun, 3 artilleries, 24 infantry and 3 mech_infantrys moved from Yunnan to Burma
5 infantry moved from India to Burma
1 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 80 Sea Zone
3 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 aaGun and 6 infantry moved from Finland to Norway
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 6 transports moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Karelia to Norway
Place Units - British
1 airfield, 1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 2,33
Japanese regular : -0,67
Germans regular : -0,33
British regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Northern Italy to Southern France
4 fighters moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Tunisia
Battle in Southern France
Italians attack with 4 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2,33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Tunisia from British, taking Southern France from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
4 fighters moved from Southern France to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 aaGun, 2 artilleries, 2 infantry and 3 marines moved from Southern Italy to Northern Italy
Place Units - Italians
2 armour and 1 mech_infantry placed in Northern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 bomber moved from Caroline Islands to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from Caroline Islands to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 bomber and 5 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber and 5 fighters in 34 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 4 destroyers and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 34 Sea Zone to Philippines
1 bomber moved from 34 Sea Zone to Philippines
2 fighters moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Yunnan to India
1 fighter moved from Yunnan to Szechwan
2 bombers moved from Brazil to Gibraltar
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Western Germany to Belarus
1 infantry moved from Eastern Poland to Belarus
2 armour moved from Vyborg to Karelia
2 mech_infantrys moved from Novgorod to Karelia
1 bomber moved from Germany to Western Ukraine
1 bomber moved from Germany to Archangel
1 mech_infantry moved from Novgorod to Archangel
13 mech_infantrys moved from Novgorod to Finland
8 armour and 10 mech_infantrys moved from Vyborg to Finland
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Germany to Belarus
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Karelia, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Karelia
Germans win, taking Karelia from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 8 armour and 23 mech_infantrys
British defend with 1 infantry
Germans roll dice for 8 armour and 23 mech_infantrys in Finland, round 2 : 8/31 hits, 7,83 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Finland
Germans win, taking Finland from Russians with 8 armour and 22 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 5 : 0/2 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 bomber owned by the Germans retreated
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
18 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Western Ukraine to Germany
1 bomber moved from Bessarabia to Germany
5 artilleries moved from Baltic States to Eastern Poland
1 aaGun and 15 artilleries moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Eastern Poland
5 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Germany
2 fighters moved from Western Germany to Germany
Place Units - Germans
10 mech_infantrys placed in Germany
1 aaGun and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : -2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 bomber and 2 fighters moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Belarus, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber and 2 fighters moved from Belarus to Russia
1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Vologda
4 artilleries and 5 infantry moved from Russia to Bryansk
1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Kazakhstan to Russia
1 tactical_bomber moved from Volgograd to Russia
1 armour moved from Tsinghai to Szechwan
1 infantry moved from Kazakhstan to Novosibirsk
1 armour moved from Tsinghai to Urals
2 infantry moved from Volgograd to Kazakhstan
Place Units - Russians
1 infantry placed in Ukraine
2 infantry placed in Volgograd
1 armour, 8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Buryatia: 1 aaGun and 8 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 aaGun and 8 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
23 artilleries, 2 infantry and 7 mech_infantrys moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 bomber moved from Kwangtung to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 armour moved from Kwangtung to Yunnan
6 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Siberia to Amur
7 artilleries and 10 infantry moved from Manchuria to Amur
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone
1 bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
2 fighters moved from Kwangsi to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
1 destroyer moved from 5 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/6 hits, 3,17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 23 artilleries, 2 infantry and 14 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 23 artilleries, 2 infantry and 14 mech_infantrys in Yunnan, round 2 : 7/40 hits, 13,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 23 artilleries, 2 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
1 bomber moved from Kweichow to Anhwe
1 bomber moved from 22 Sea Zone to Japan
Place Units - Japanese
2 carriers and 1 destroyer placed in 19 Sea Zone
2 mech_infantrys placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to Chahar: 2 fighters and 2 tactical_bombers
EDIT: Removing units owned by Japanese from Anhwe: 1 bomber
EDIT: Adding units owned by Japanese to Japan: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Midway: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : -5,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 3 bombers, 2 destroyers, 6 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
8 fighters moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Gibraltar to 94 Sea Zone
10 submarines moved from 127 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Norway to 125 Sea Zone
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Midway
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Midway, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Americans attack with 8 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 8 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kwangtung
Battle in 125 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 10 submarines
Germans defend with 1 submarine
Americans roll dice for 10 submarines in 125 Sea Zone, round 2 : 2/10 hits, 3,33 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Kwangtung from Japanese, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 10 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 125 Sea Zone to Gibraltar
3 bombers moved from Normandy Bordeaux to Gibraltar
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 9 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
4 infantry moved from 112 Sea Zone to Norway
3 fighters moved from Gibraltar to Norway
1 fighter moved from 94 Sea Zone to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Normandy Bordeaux
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
8 fighters and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 submarine moved from 32 Sea Zone to 33 Sea Zone
1 destroyer and 4 submarines moved from 30 Sea Zone to 33 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 transport moved from 71 Sea Zone to 76 Sea Zone
Place Units - Americans
1 aaGun and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
1 transport placed in 101 Sea Zone
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 bombers placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Japanese regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
4 artilleries and 7 infantry moved from Szechwan to Shensi
1 artillery and 1 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 5 artilleries and 9 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 5 artilleries and 9 infantry in Shensi, round 2 : 3/14 hits, 4,00 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Szechwan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -2,50
Japanese regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 3 bombers, 2 destroyers, 6 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 35 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
8 fighters moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Gibraltar to 94 Sea Zone
10 submarines moved from 127 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Norway to 125 Sea Zone
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Midway
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Midway, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Americans attack with 8 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 8 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kwangtung
Battle in 125 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 10 submarines
Germans defend with 1 submarine
Americans roll dice for 10 submarines in 125 Sea Zone, round 2 : 2/10 hits, 3,33 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Kwangtung from Japanese, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 10 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 125 Sea Zone to Gibraltar
3 bombers moved from Normandy Bordeaux to Gibraltar
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 9 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
4 infantry moved from 112 Sea Zone to Norway
3 fighters moved from Gibraltar to Norway
1 fighter moved from 94 Sea Zone to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Normandy Bordeaux
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
8 fighters and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 submarine moved from 32 Sea Zone to 33 Sea Zone
1 destroyer and 4 submarines moved from 30 Sea Zone to 33 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 transport moved from 71 Sea Zone to 76 Sea Zone
Place Units - Americans
1 aaGun and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
1 transport placed in 101 Sea Zone
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 bombers placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
4 artilleries and 7 infantry moved from Szechwan to Shensi
1 artillery and 1 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 5 artilleries and 9 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 5 artilleries and 9 infantry in Shensi, round 2 : 3/14 hits, 4,00 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Szechwan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Non Combat Move - British
4 mech_infantrys moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 7 infantry, 1 mech_infantry, 1 submarine and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 artillery, 7 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Szechwan to Shensi
7 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 infantry moved from Burma to Shan State
Place Units - British
3 mech_infantrys placed in Persia
2 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -2,50
Americans regular : -1,00
Japanese regular : -0,33