Odonis (Axis) v 666 (Allies +20) BM3L 21

  • '20 '19 '18 '15 '13

    GL & HF!

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Romania to Yugoslavia
            1 armour and 1 infantry moved from Slovakia Hungary to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to France
            3 armour moved from Greater Southern Germany to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 fighter moved from Holland Belgium to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    @odonis @666

    Scrambles?


  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Romania to Yugoslavia
            1 armour and 1 infantry moved from Slovakia Hungary to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to France
            3 armour moved from Greater Southern Germany to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 fighter moved from Holland Belgium to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 2 fighters, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British lost in 111 Sea Zone
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the British lost in 111 Sea Zone
                    Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 battleship, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Yugoslavia
                Germans attack with 1 armour, 2 artilleries, 1 fighter and 8 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 : 2/12 hits, 3.33 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 3 : 3/10 hits, 3.00 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in France
                Germans attack with 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/17 hits, 5.67 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 3 infantry owned by the Germans and 6 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/14 hits, 5.17 expected hits
                    French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 1/5 hits, 2.33 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 6/13 hits, 5.00 expected hits
                    French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 38
                Casualties for Germans: 5 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from 111 Sea Zone to Western Germany
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            2 infantry moved from Denmark to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from France to Western Germany
            1 fighter moved from Yugoslavia to Southern Italy
            1 armour moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 infantry moved from Romania to Slovakia Hungary
            1 infantry moved from Slovakia Hungary to Poland
            3 aaGuns, 2 artilleries and 11 infantry moved from Germany to Poland
            1 artillery moved from Germany to Western Germany
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Western Germany to France
    
        Place Units - Germans
            1 carrier and 2 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Neutral_Allies regular : -0.67
    Germans regular : -0.67
    British regular : 0.83
    French AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Archangel to Belarus
            3 infantry moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Bessarabia to Eastern Poland
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Bryansk
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            1 fighter moved from Novgorod to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
            3 infantry moved from Ukraine to Bryansk
            2 infantry moved from Caucasus to Rostov
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            Russians undo move 2.
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Yakut S.S.R. : 6 infantry
    Buryatia : 2 aaGuns and 12 infantry
    Belarus : 1 aaGun, 1 artillery and 12 infantry
    Baltic States : 1 infantry
    Bryansk : 2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
    Rostov : 2 infantry
    Eastern Poland : 1 infantry
    Bessarabia : 1 infantry
    Russia : 1 airfield, 1 factory_major and 9 infantry
    Ukraine : 1 factory_minor and 3 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
    112 Sea Zone : 1 submarine
    113 Sea Zone : 1 submarine
    114 Sea Zone : 1 cruiser
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 37 / 38
    Japanese : 26 / 26
    Americans : 52 / 52
    Chinese : 12 / 12
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 13 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            3 infantry moved from Kwangsi to Yunnan
            3 infantry moved from Kiangsi to Hunan
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            1 fighter moved from Formosa to Hunan
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/8 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3.00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            4 infantry moved from Korea to Manchuria
            1 fighter moved from Korea to Kiangsu
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 artillery moved from Kiangsi to Kwangsi
            1 artillery moved from Kwangsi to French Indo China
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            1 mech_infantry moved from Manchuria to Anhwe
            3 infantry moved from Manchuria to Jehol
            1 artillery and 1 infantry moved from Jehol to Chahar
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : -2.17
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 23 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 marine placed in Eastern United States
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
    Guam : 1 airfield and 1 fighter
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
    Midway : 1 airfield
    23 Sea Zone : 1 submarine
    26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
    10 Sea Zone : 1 carrier
    54 Sea Zone : 1 destroyer
    Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 marine
    101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 37 / 38
    Japanese : 32 / 32
    Americans : 52 / 52
    Chinese : 8 / 12
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 11 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Japanese regular : 0.33
    

    Territory Summary for Chinese :

    Shensi : 1 fighter and 7 infantry
    Yunnan : 4 infantry
    Hunan : 1 infantry
    Szechwan : 2 infantry
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 37 / 38
    Japanese : 30 / 32
    Americans : 52 / 52
    Chinese : 10 / 13
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 11 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 23 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 marine placed in Eastern United States
            1 carrier placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Scotland to 111 Sea Zone
            1 bomber moved from United Kingdom to 111 Sea Zone
            1 fighter moved from United Kingdom to 111 Sea Zone
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 marine moved from India to 39 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 76 Sea Zone to Ethiopia
            2 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
    
        Combat - British
            Battle in Ethiopia
                British attack with 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 2 : 2/6 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Ethiopia, round 3 : 0/4 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery, 1 marine and 1 mech_infantry in Ethiopia, round 4 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 artillery owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 marine and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 96 Sea Zone
                British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 111 Sea Zone
                British attack with 1 bomber and 2 fighters
                Germans defend with 1 battleship and 1 submarine
                1 submarine owned by the Germans submerged
                    British roll dice for 1 bomber and 2 fighters in 111 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans lost in 111 Sea Zone
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
                Casualties for Germans: 1 battleship
    
        Non Combat Move - British
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 111 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 battleship moved from 37 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            3 infantry moved from Malaya to Shan State
            1 fighter moved from Burma to India
            1 aaGun moved from India to Burma
            1 infantry moved from India to Burma
            1 fighter moved from 111 Sea Zone to United Kingdom
            1 bomber moved from 111 Sea Zone to Gibraltar
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 tactical_bomber moved from India to Tanganyika Territory
    
        Place Units - British
            1 fighter and 1 infantry placed in United Kingdom
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Italians regular : 2.00
    Japanese regular : 0.33
    Germans regular : -0.67
    British regular : -0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 fighter and 7 infantry
    Yunnan : 4 infantry
    Hunan : 1 infantry
    Szechwan : 2 infantry
    Shan State : 3 infantry
    Burma : 1 aaGun and 3 infantry
    India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
    Malaya : 1 harbour
    Kwangtung : 1 harbour and 2 infantry
    Philippines : 1 airfield, 1 harbour and 2 infantry
    Guam : 1 airfield and 1 fighter
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
    Midway : 1 airfield
    23 Sea Zone : 1 submarine
    26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
    10 Sea Zone : 1 carrier
    54 Sea Zone : 1 destroyer
    Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 marine
    Iceland : 1 airfield
    Quebec : 1 artillery, 1 factory_minor and 1 infantry
    Alexandria : 1 infantry
    Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 3 fighters, 1 harbour and 2 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 2 artilleries, 1 harbour and 4 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
    Rhodesia : 2 infantry
    Tanganyika Territory : 1 tactical_bomber
    Ethiopia : 1 flag, 1 marine and 1 mech_infantry
    96 Sea Zone : 1 submarine
    76 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
    106 Sea Zone : 1 transport
    92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    Eastern Persia : 1 flag, 1 infantry
    101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
    79 Sea Zone : 1 battleship
    91 Sea Zone : 1 destroyer and 1 transport
    110 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 37 / 38
    Japanese : 30 / 32
    Americans : 52 / 52
    Chinese : 10 / 13
    British : 29 / 35
    UK_Pacific : 17 / 17
    Italians : 9 / 10
    ANZAC : 10 / 10
    French : 11 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to Greece
            1 armour and 2 infantry moved from Albania to Greece
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from Northern Italy to Greece
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 cruiser moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Crete
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Greece, round 2 : 2/7 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Greece, round 3 : 2/6 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Crete from Neutral_Allies, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 96 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 96 Sea Zone
                Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 2/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 fighter moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 armour moved from Northern Italy to Romania
            1 artillery moved from Northern Italy to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 artillery moved from Libya to Tobruk
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.50
    Neutral_Allies regular : -0.67
    British regular : -0.83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone
            2 fighters moved from New Zealand to Queensland
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Malaya to Shan State
            1 fighter moved from Queensland to Shan State
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Shan State : 1 fighter and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    New Guinea : 2 infantry
    46 Sea Zone : 1 transport
    26 Sea Zone : 1 cruiser
    62 Sea Zone : 1 submarine
    61 Sea Zone : 1 destroyer
    Egypt : 2 infantry
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 37 / 38
    Japanese : 30 / 32
    Americans : 52 / 52
    Chinese : 10 / 13
    British : 28 / 35
    UK_Pacific : 17 / 17
    Italians : 12 / 12
    ANZAC : 10 / 11
    French : 11 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone
            2 fighters moved from New Zealand to Queensland
            2 aaGuns and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Malaya to Shan State
            1 fighter moved from Queensland to Shan State
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Shan State : 1 fighter and 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    New Guinea : 2 infantry
    46 Sea Zone : 1 transport
    26 Sea Zone : 1 cruiser
    62 Sea Zone : 1 submarine
    61 Sea Zone : 1 destroyer
    Egypt : 2 infantry
    United Kingdom : 1 fighter and 2 infantry
    79 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 41 / 70
    Russians : 37 / 38
    Japanese : 30 / 32
    Americans : 52 / 52
    Chinese : 10 / 13
    British : 28 / 35
    UK_Pacific : 17 / 17
    Italians : 12 / 12
    ANZAC : 10 / 11
    French : 1 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 12 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @Odonis Fyi…traveling tomorrow, on vacation for the next week, might be able to get a move in, might not…

  • '20 '19 '18 '15 '13

    @666 said in Odonis (Axis) v 666 (Allies +20) BM3L 21:

    @Odonis Fyi…traveling tomorrow, on vacation for the next week, might be able to get a move in, might not…

    No worries - enjoy!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 infantry moved from Norway to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
            3 infantry moved from Finland to 127 Sea Zone
            1 artillery and 5 infantry moved from 127 Sea Zone to Novgorod
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
            1 bomber moved from Western Germany to Eastern Poland
            1 armour, 1 artillery and 14 infantry moved from Poland to Baltic States
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Poland to Baltic States
            1 artillery moved from Poland to Eastern Poland
            1 fighter moved from Southern Italy to Bessarabia
            1 armour moved from Bulgaria to Bessarabia
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
                Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                    Russians roll AA dice in Novgorod : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/9 hits, 3.17 expected hits
                    Russians roll dice for 1 aaGun and 5 infantry in Novgorod, round 2 : 1/5 hits, 1.67 expected hits
                    3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/8 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 5 infantry
            Battle in Bessarabia
                Germans attack with 1 armour and 1 fighter
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 fighter in Bessarabia, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
                Germans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Baltic States
                Germans attack with 1 armour, 1 artillery and 15 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 15 infantry in Baltic States, round 2 : 2/17 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Eastern Poland to Western Germany
            1 fighter moved from Bessarabia to Romania
            4 infantry moved from Bulgaria to Romania
            2 artilleries and 6 infantry moved from Yugoslavia to Romania
            1 armour moved from Yugoslavia to Poland
            3 aaGuns moved from Poland to Baltic States
            3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
            5 armour moved from France to Germany
            2 artilleries moved from France to Western Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            1 artillery moved from Normandy Bordeaux to France
            3 mech_infantrys moved from France to Western Germany
            1 mech_infantry moved from France to Germany
            1 fighter and 1 tactical_bomber moved from Novgorod to 127 Sea Zone
            1 bomber moved from Novgorod to Germany
            2 infantry moved from Finland to Karelia
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 bomber and 1 fighter placed in Western Germany
            3 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : -2.33
    British regular : 0.67
    Russians AA : -0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    @odonis @666
    Assumed no scramble in 112. If you want, we can re-roll that portion


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
            1 artillery and 4 infantry moved from Belarus to Novgorod
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/8 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Novgorod, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/7 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 4 infantry
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Russians
            2 fighters moved from Novgorod to Bryansk
            1 tactical_bomber moved from Novgorod to Bryansk
            1 aaGun and 7 infantry moved from Belarus to Bryansk
            3 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            5 infantry moved from Russia to Bryansk
            2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Rostov to Bryansk
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : -0.50
    

    Territory Summary for Russians :

    Yenisey : 6 infantry
    Yakut S.S.R. : 2 aaGuns and 12 infantry
    Belarus : 1 infantry
    Bryansk : 3 aaGuns, 2 armour, 2 artilleries, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
    Bessarabia : 1 infantry
    Russia : 1 airfield, 1 factory_major and 10 infantry
    Ukraine : 1 factory_minor and 2 infantry
    Vologda : 4 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    113 Sea Zone : 1 submarine
    115 Sea Zone : 1 cruiser
    110 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 44 / 58
    Russians : 34 / 39
    Japanese : 30 / 32
    Americans : 52 / 52
    Chinese : 10 / 13
    British : 28 / 35
    UK_Pacific : 17 / 17
    Italians : 12 / 12
    ANZAC : 10 / 11
    French : 1 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 12 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
            2 fighters moved from Kwangsi to Hunan
            1 bomber moved from Kwangsi to Hunan
            1 bomber moved from Kwangsi to Hunan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery moved from Kwangsi to Hunan
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 2 bombers and 2 fighters
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 2 fighters in Hunan, round 2 : 3/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 3 fighters and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in Szechwan, round 2 : 4/6 hits, 3.50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/11 hits, 5.83 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -11
                Casualties for Japanese: 2 fighters and 1 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Hunan to Kwangsi
            2 fighters moved from Yunnan to Kwangsi
            2 tactical_bombers moved from Yunnan to Kwangsi
            1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
            2 fighters moved from Kwangsi to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
            1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
            2 bombers moved from Hunan to French Indo China
            2 artilleries and 5 infantry moved from Anhwe to Kweichow
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Anhwe to Kweichow
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 armour moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Korea to Manchuria
            2 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 harbour placed in Hainan
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : 2.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
            2 fighters moved from Kwangsi to Hunan
            1 bomber moved from Kwangsi to Hunan
            1 bomber moved from Kwangsi to Hunan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery moved from Kwangsi to Hunan
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 2 bombers and 2 fighters
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 2 fighters in Hunan, round 2 : 3/5 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 3 fighters and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in Szechwan, round 2 : 4/6 hits, 3.50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/11 hits, 5.83 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -11
                Casualties for Japanese: 2 fighters and 1 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Hunan to Kwangsi
            2 fighters moved from Yunnan to Kwangsi
            2 tactical_bombers moved from Yunnan to Kwangsi
            1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
            2 fighters moved from Kwangsi to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
            1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
            2 bombers moved from Hunan to French Indo China
            2 artilleries and 5 infantry moved from Anhwe to Kweichow
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Anhwe to Kweichow
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 armour moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Korea to Manchuria
            2 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 harbour placed in Hainan
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : 2.00
    

    Savegame

Suggested Topics

  • 16
  • 249
  • 87
  • 93
  • 185
  • 217
  • 201
  • 163
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.8k

Users

40.4k

Topics

1.8m

Posts