@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Odonis (Axis) v 666 (Allies +20) BM3L 21
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 23 Sea Zone to 26 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 2 carriers placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 1 tactical_bomber Midway : 1 airfield 26 Sea Zone : 1 submarine 10 Sea Zone : 3 carriers 54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 marine 101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 44 / 58 Russians : 34 / 39 Japanese : 35 / 35 Americans : 52 / 52 Chinese : 5 / 13 British : 28 / 35 UK_Pacific : 17 / 17 Italians : 12 / 12 ANZAC : 10 / 11 French : 1 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 12 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang 5 infantry moved from Shensi to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.67Territory Summary for Chinese :
Suiyuyan : 1 infantry Sikang : 1 fighter and 9 infantryProduction/PUs Summary :
Germans : 44 / 58 Russians : 34 / 39 Japanese : 34 / 35 Americans : 52 / 52 Chinese : 6 / 7 British : 28 / 35 UK_Pacific : 17 / 17 Italians : 12 / 12 ANZAC : 10 / 11 French : 1 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 12 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0 -
@Odonis sorry, battery died by the pool, we have the dice from the UK turn, haved to do ncm, will send file soon, back in my room with power!
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@Odonis just to to re-run the UK turn and if the dice are different I will edit, using the first run. sorry ab out this, was about to hit send when the laptop stopped
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 23 Sea Zone to 26 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 2 carriers placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang 5 infantry moved from Shensi to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 8 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone 1 bomber and 3 fighters moved from Gibraltar to 96 Sea Zone 1 mech_infantry moved from Ethiopia to Kenya 1 armour moved from Egypt to Kenya 1 tactical_bomber moved from Tanganyika Territory to Kenya 1 marine moved from Ethiopia to 76 Sea Zone 1 marine and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Battle in 96 Sea Zone British attack with 1 bomber, 4 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win, taking French Madagascar from Neutral_Axis with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Kenya British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Kenya to Egypt 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 2 fighters moved from 96 Sea Zone to 98 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 3 infantry moved from Burma to India 3 infantry moved from Shan State to Burma 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 fighters moved from United Kingdom to Gibraltar Place Units - British 1 airfield and 1 factory_minor placed in Egypt Turn Complete - British British collect 34 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : -0.67 Japanese regular : 0.67 British regular : 0.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Suiyuyan : 1 infantry Sikang : 1 fighter and 9 infantry Burma : 3 infantry India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 2 mech_infantrys Malaya : 1 harbour Kwangtung : 1 harbour and 2 infantry Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 1 tactical_bomber Midway : 1 airfield 26 Sea Zone : 1 submarine 10 Sea Zone : 3 carriers 54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 marine Belgian Congo : 1 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Kenya : 1 armour and 1 mech_infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry Tanganyika Territory : 1 infantry French Madagascar : 1 flag, 1 marine Ethiopia : 1 flag 86 Sea Zone : 1 transport Eastern Persia : 1 flag 72 Sea Zone : 1 transport 101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports 79 Sea Zone : 1 battleship Brazil : 1 flag, 4 infantry Persia : 1 flag, 3 infantry 98 Sea Zone : 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 1 transport 91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 44 / 58 Russians : 34 / 39 Japanese : 34 / 35 Americans : 52 / 52 Chinese : 6 / 7 British : 34 / 45 UK_Pacific : 17 / 17 Italians : 11 / 12 ANZAC : 10 / 11 French : 1 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 11 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 23 Sea Zone to 26 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 2 carriers placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang 5 infantry moved from Shensi to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 8 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone 1 bomber and 3 fighters moved from Gibraltar to 96 Sea Zone 1 mech_infantry moved from Ethiopia to Kenya 1 armour moved from Egypt to Kenya 1 tactical_bomber moved from Tanganyika Territory to Kenya 1 marine moved from Ethiopia to 76 Sea Zone 1 marine and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Battle in 96 Sea Zone British attack with 1 bomber, 4 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win, taking French Madagascar from Neutral_Axis with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Kenya British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Kenya to Egypt 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 2 fighters moved from 96 Sea Zone to 98 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 3 infantry moved from Burma to India 3 infantry moved from Shan State to Burma 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 fighters moved from United Kingdom to Gibraltar Place Units - British 1 airfield and 1 factory_minor placed in Egypt Turn Complete - British British collect 34 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 79 Sea Zone: 1 battleship EDIT: Adding units owned by British to 76 Sea Zone: 1 battleship EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : -0.67 Japanese regular : 0.67 British regular : 0.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Suiyuyan : 1 infantry Sikang : 1 fighter and 9 infantry Burma : 3 infantry India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 2 mech_infantrys Malaya : 1 harbour Kwangtung : 1 harbour and 2 infantry Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 1 tactical_bomber Midway : 1 airfield 26 Sea Zone : 1 submarine 10 Sea Zone : 3 carriers 54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 marine Belgian Congo : 1 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Kenya : 1 armour and 1 mech_infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry Tanganyika Territory : 1 infantry French Madagascar : 1 flag, 1 marine Ethiopia : 1 flag 76 Sea Zone : 1 battleship 86 Sea Zone : 1 transport Eastern Persia : 1 flag 72 Sea Zone : 1 transport 101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports Brazil : 1 flag, 4 infantry Persia : 1 flag, 3 infantry 98 Sea Zone : 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 1 transport 91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 44 / 58 Russians : 34 / 39 Japanese : 34 / 35 Americans : 52 / 52 Chinese : 6 / 7 British : 34 / 45 UK_Pacific : 17 / 17 Italians : 11 / 12 ANZAC : 10 / 11 French : 1 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 11 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
@Odonis the dice were the same, not a lot of battles…
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@666 said in Odonis (Axis) v 666 (Allies +20) BM3L 21:
@Odonis the dice were the same, not a lot of battles…
No worries, happens to me all the time :)
I trust you anyway, don’t worry -
@odonis said in Odonis (Axis) v 666 (Allies +20) BM3L 21:
@666 said in Odonis (Axis) v 666 (Allies +20) BM3L 21:
@Odonis the dice were the same, not a lot of battles…
No worries, happens to me all the time :)
I trust you anyway, don’t worryfyi…your turn
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Romania to Bessarabia 1 bomber moved from Southern Italy to Bessarabia Combat - Italians Battle in Cyprus Battle in Bessarabia Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Bessarabia, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Bessarabia Italians roll dice for 1 bomber in Bessarabia, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Germany 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 armour moved from Greece to Romania 1 artillery moved from Greece to Bulgaria 1 battleship, 2 cruisers and 1 submarine moved from 99 Sea Zone to 95 Sea Zone Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,5,5,2,1,5,4,5,6 Italians collect 12 PUs (1 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians regular : -0.83 Russians regular : 0.33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Shan State to India 1 infantry moved from Shan State to Burma 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 46 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Burma : 1 infantry India : 1 fighter Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 4 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag, 1 infantry 26 Sea Zone : 1 cruiser 54 Sea Zone : 1 destroyer, 1 submarine and 1 transport 62 Sea Zone : 1 destroyer Gibraltar : 1 fighter Egypt : 2 infantry United Kingdom : 2 infantry 80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 58 Russians : 34 / 39 Japanese : 34 / 35 Americans : 52 / 52 Chinese : 6 / 7 British : 34 / 45 UK_Pacific : 17 / 17 Italians : 13 / 12 ANZAC : 10 / 10 French : 1 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Germans To War With Americans Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 3 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Baltic States to Belarus 1 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Baltic States to Novgorod 1 bomber, 4 fighters and 4 tactical_bombers moved from Western Germany to 98 Sea Zone 1 fighter moved from Romania to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Novgorod 1 artillery moved from Eastern Poland to Belarus 1 bomber moved from Germany to 98 Sea Zone 1 bomber moved from Western Germany to 98 Sea Zone Combat - GermansCombat Hit Differential Summary :
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@666
File had to be manually savedtriplea_37115_3ger (1).tsvg -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Bryansk to Bessarabia 1 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bessarabia to Ukraine 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Western Ukraine to Bryansk 10 infantry moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Ukraine 10 infantry moved from Russia to Bryansk 3 infantry moved from Vologda to Russia 1 infantry moved from Vologda to Archangel 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 110 Sea Zone to 91 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.67Territory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry Timguska : 6 infantry Bryansk : 2 aaGuns, 2 armour, 2 artilleries, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber Archangel : 1 infantry Bessarabia : 2 infantry Russia : 1 airfield, 1 factory_major and 13 infantry Ukraine : 1 aaGun, 1 factory_minor, 1 fighter and 13 infantry Western Ukraine : 1 infantry Volgograd : 1 factory_minor 113 Sea Zone : 1 submarine 115 Sea Zone : 1 cruiser 91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 61 Russians : 31 / 38 Japanese : 34 / 35 Americans : 52 / 52 Chinese : 6 / 7 British : 34 / 45 UK_Pacific : 17 / 17 Italians : 13 / 12 ANZAC : 10 / 10 French : 1 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 9 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Chahar to Suiyuyan 1 bomber moved from French Indo China to Suiyuyan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 battleship moved from 33 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 artillery moved from Yunnan to Burma 1 bomber moved from French Indo China to Burma 1 tactical_bomber moved from Kwangsi to Burma 1 armour and 1 artillery moved from Kwangsi to Kwangtung 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung Combat - Japanese Battle in Java Battle in Borneo Battle in Malaya Battle in Philippines Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Kwangtung, round 2 : 4/6 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for British: 2 infantry Battle in Suiyuyan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers in Burma, round 2 : 3/8 hits, 4.50 expected hits UK_Pacific roll dice for 4 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers in Burma, round 3 : 4/7 hits, 3.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 bomber moved from Burma to Yunnan 2 fighters and 3 tactical_bombers moved from Burma to Yunnan 2 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 4 infantry moved from Manchuria to Jehol 2 infantry moved from Manchuria to Korea 1 aaGun moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 cruiser and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from Suiyuyan to Anhwe Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 0.33 UK_Pacific regular : -0.33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 marine moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Morocco 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 marine Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to Queensland 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 3 carriers moved from 10 Sea Zone to 30 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Western United States to Hawaiian Islands 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Morocco to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 marine placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 0.67 Neutral_Axis regular : -0.33Territory Summary for Americans :
Queensland : 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour Midway : 1 airfield 30 Sea Zone : 3 carriers 10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport 54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 transports Central United States : 1 factory_major and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Gibraltar : 1 bomber and 2 fighters Morocco : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 marine 91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 47 / 61 Russians : 31 / 38 Japanese : 55 / 58 Americans : 51 / 76 Chinese : 3 / 7 British : 34 / 45 UK_Pacific : 5 / 17 Italians : 13 / 12 ANZAC : 10 / 10 French : 1 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 8 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 marine moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Morocco 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 marine Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to Queensland 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 3 carriers moved from 10 Sea Zone to 30 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Western United States to Hawaiian Islands 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Morocco to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 marine placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 0.67 Neutral_Axis regular : -0.33Territory Summary for Americans :
Queensland : 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour Midway : 1 airfield 30 Sea Zone : 3 carriers 10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport 54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 transports Central United States : 1 factory_major and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Gibraltar : 1 bomber and 2 fighters Morocco : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 marine 91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 47 / 61 Russians : 31 / 38 Japanese : 55 / 58 Americans : 51 / 76 Chinese : 3 / 7 British : 34 / 45 UK_Pacific : 5 / 17 Italians : 13 / 12 ANZAC : 10 / 10 French : 1 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 8 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Sikang to Szechwan 4 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Shensi, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 0.33Territory Summary for Chinese :
Shensi : 4 infantry Tsinghai : 1 fighter and 2 infantry Szechwan : 1 infantry Sikang : 3 infantryProduction/PUs Summary :
Germans : 47 / 61 Russians : 31 / 38 Japanese : 53 / 58 Americans : 51 / 76 Chinese : 5 / 6 British : 34 / 45 UK_Pacific : 5 / 17 Italians : 13 / 12 ANZAC : 10 / 10 French : 1 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 8 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0





