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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Caroline Islands to French Indo China
1 carrier and 1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Iceland to 112 Sea Zone
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in 112 Sea Zone
British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 destroyer and 3 fighters
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the British lost in 112 Sea Zone
Americans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in 112 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 carrier, 1 cruiser and 1 destroyer
Casualties for Germans: 1 destroyer and 3 fighters
Casualties for British: 1 fighter
Non Combat Move - Americans
1 fighter could not land in 112 Sea Zone and was removed
1 fighter moved from Iceland to United Kingdom
1 transport moved from 125 Sea Zone to 123 Sea Zone
1 bomber moved from French Indo China to Yunnan
1 carrier moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from Wake Island to 62 Sea Zone
1 fighter moved from Wake Island to 62 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 armour and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 2.17
Japanese AA : -0.17
Germans regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Caroline Islands to French Indo China
1 carrier and 1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Iceland to 112 Sea Zone
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in 112 Sea Zone
British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 destroyer and 3 fighters
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the British lost in 112 Sea Zone
Americans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in 112 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 carrier, 1 cruiser and 1 destroyer
Casualties for Germans: 1 destroyer and 3 fighters
Casualties for British: 1 fighter
Non Combat Move - Americans
1 fighter could not land in 112 Sea Zone and was removed
1 fighter moved from Iceland to United Kingdom
1 transport moved from 125 Sea Zone to 123 Sea Zone
1 bomber moved from French Indo China to Yunnan
1 carrier moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from Wake Island to 62 Sea Zone
1 fighter moved from Wake Island to 62 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 armour and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry moved from Yunnan to French Indo China
2 artilleries and 7 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in French Indo China
British attack with 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor and 5 infantry
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
British roll dice for 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in French Indo China, round 2 : 1/13 hits, 3.17 expected hits
Japanese roll dice for 1 aaGun, 2 armour, 1 artillery and 5 infantry in French Indo China, round 2 : 3/8 hits, 3.00 expected hits
1 aaGun owned by the Japanese and 3 infantry owned by the British lost in French Indo China
1 fighter owned by the British retreated
1 mech_infantry owned by the British, 2 artilleries owned by the British and 6 infantry owned by the British retreated to Yunnan
Japanese win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is -4
Casualties for British: 3 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 aaGun moved from Burma to Shan State
5 mech_infantrys moved from Northwest Persia to Kazakhstan
2 armour moved from Northwest Persia to Kazakhstan
1 infantry moved from Caucasus to Volgograd
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Persia to Yunnan
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
Place Units - British
1 aaGun, 1 armour and 1 fighter placed in Egypt
British undo move 1.
1 aaGun, 1 armour and 1 infantry placed in Egypt
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 2.17
Japanese regular : 0.33
Japanese AA : -0.33
Germans regular : 1.00
British regular : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Caroline Islands to French Indo China
1 carrier and 1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Iceland to 112 Sea Zone
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in 112 Sea Zone
British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 destroyer and 3 fighters
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the British lost in 112 Sea Zone
Americans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in 112 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 carrier, 1 cruiser and 1 destroyer
Casualties for Germans: 1 destroyer and 3 fighters
Casualties for British: 1 fighter
Non Combat Move - Americans
1 fighter could not land in 112 Sea Zone and was removed
1 fighter moved from Iceland to United Kingdom
1 transport moved from 125 Sea Zone to 123 Sea Zone
1 bomber moved from French Indo China to Yunnan
1 carrier moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from Wake Island to 62 Sea Zone
1 fighter moved from Wake Island to 62 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 armour and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry moved from Yunnan to French Indo China
2 artilleries and 7 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in French Indo China
British attack with 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor and 5 infantry
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
British roll dice for 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in French Indo China, round 2 : 1/13 hits, 3.17 expected hits
Japanese roll dice for 1 aaGun, 2 armour, 1 artillery and 5 infantry in French Indo China, round 2 : 3/8 hits, 3.00 expected hits
1 aaGun owned by the Japanese and 3 infantry owned by the British lost in French Indo China
1 fighter owned by the British retreated
1 mech_infantry owned by the British, 2 artilleries owned by the British and 6 infantry owned by the British retreated to Yunnan
Japanese win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is -4
Casualties for British: 3 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 aaGun moved from Burma to Shan State
5 mech_infantrys moved from Northwest Persia to Kazakhstan
2 armour moved from Northwest Persia to Kazakhstan
1 infantry moved from Caucasus to Volgograd
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Persia to Yunnan
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
Place Units - British
1 aaGun, 1 armour and 1 fighter placed in Egypt
British undo move 1.
1 aaGun, 1 armour and 1 infantry placed in Egypt
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 2.17
Japanese regular : 0.33
Japanese AA : -0.33
Germans regular : 1.00
British regular : -2.17
@bolasgod I’ll keep my AA Gun in Indo China and trade it for an Inf instead.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 0/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 3 : 0/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery and 1 bomber in Rostov, round 4 : 2/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
3 infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 armour moved from Northern Italy to Romania
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Morocco to Algeria
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -1,67
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 aaGun
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 aaGun
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 aaGun
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@aequitas-et-veritas my apologies
@bolasgod for what?
All good☺
@aequitas-et-veritas taking your AA instead on an inf!
@bolasgod ooops haha
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Russia
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Ukraine to Volgograd
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Normandy Bordeaux
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/3 hits, 0,83 expected hits
British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour and 1 tactical_bomber in Caucasus, round 3 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
1 tactical_bomber owned by the Germans retreated
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Caucasus to Ukraine
1 fighter moved from Volgograd to Ukraine
3 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour and 1 artillery moved from Novgorod to Karelia
1 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
5 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 82 Sea Zone
1 bomber moved from Russia to Novgorod
2 armour moved from Novgorod to Eastern Poland
Place Units - Germans
3 armour placed in Ukraine
3 infantry placed in Novgorod
1 fighter and 3 infantry placed in Western Germany
3 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : 0,17
British regular : 1,00
Russians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
11 infantry moved from Amur to Korea
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Korea
Russians attack with 11 infantry
Japanese defend with 1 aaGun and 4 infantry
Russians roll dice for 11 infantry in Korea, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 4 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea
Russians roll dice for 9 infantry in Korea, round 3 : 2/9 hits, 1.50 expected hits
Japanese roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 8 infantry in Korea, round 4 : 0/8 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Korea, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 8 infantry in Korea, round 5 : 3/8 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Korea, round 5 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 6 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 5 infantry
Casualties for Japanese: 1 aaGun and 4 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Korea
1 aaGun moved from Amur to Korea
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Vologda to Smolensk
10 infantry moved from Russia to Bryansk
3 infantry moved from Vologda to Russia
2 fighters moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Italians regular : -0.33
Germans regular : -0.67
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 52 PUs; 1 SuicideAttackTokens;
Japanese buy 1 armour, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 1 artillery and 4 infantry moved from French Indo China to Shan State
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in Shan State
Japanese attack with 2 armour, 2 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
British roll AA dice in Shan State : 1/3 hits, 0,50 expected hits
1 fighter owned by the Japanese lost in Shan State
Japanese roll dice for 2 armour, 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber in Shan State, round 2 : 6/14 hits, 5,17 expected hits
UK_Pacific roll dice for 1 aaGun, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Shan State, round 2 : 2/11 hits, 3,83 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the British and 5 infantry owned by the British lost in Shan State
Japanese roll dice for 2 armour, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 3 : 4/12 hits, 4,83 expected hits
UK_Pacific roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Shan State, round 3 : 4/6 hits, 2,17 expected hits
4 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 2 armour, 2 artilleries, 3 fighters and 1 tactical_bomber in Shan State, round 4 : 2/8 hits, 3,83 expected hits
UK_Pacific roll dice for 1 armour and 1 artillery in Shan State, round 4 : 0/2 hits, 0,83 expected hits
1 artillery owned by the British and 1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 armour, 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for British: 1 aaGun, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Shan State to French Indo China
3 carriers moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
2 destroyers and 1 transport placed in 19 Sea Zone
1 armour, 1 fighter and 1 infantry placed in French Indo China
1 fighter placed in Japan
Japanese undo move 3.
Japanese undo move 1.
1 destroyer, 1 fighter and 1 transport placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -1,83
British AA : 0,50
UK_Pacific regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in Sumatra
Non Combat Move - Americans
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Place Units - Americans
1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Burma
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in Sumatra
Non Combat Move - Americans
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Place Units - Americans
1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Burma
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 artillery moved from Caucasus to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 armour moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Kazakhstan to Tsinghai
1 armour moved from Kazakhstan to Sikang
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Turkmenistan to Tsinghai
1 mech_infantry moved from Northwest Persia to Volgograd
1 tactical_bomber moved from Northwest Persia to Volgograd
1 fighter moved from Northwest Persia to Volgograd
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry moved from Yunnan to French Indo China
Combat - British
Battle in French Indo China
British attack with 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 armour, 1 factory_minor, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese roll AA dice in French Indo China : 0/2 hits, 0.33 expected hits
British roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry in French Indo China, round 2 : 2/13 hits, 3.67 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/7 hits, 4.00 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the British lost in French Indo China
British roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in French Indo China, round 3 : 3/9 hits, 3.00 expected hits
Japanese roll dice for 1 armour, 4 fighters and 1 tactical_bomber in French Indo China, round 3 : 5/6 hits, 3.67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 4 infantry owned by the British lost in French Indo China
British roll dice for 2 artilleries, 1 bomber and 1 fighter in French Indo China, round 4 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 3 fighters in French Indo China, round 4 : 1/3 hits, 2.00 expected hits
3 fighters owned by the Japanese and 1 artillery owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 33
Casualties for British: 1 artillery, 8 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun, 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Battle in Novosibirsk
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
British attack with 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 3 mech_infantrys in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 mech_infantrys in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
British win, taking Tsinghai from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
British attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Alexandria
British attack with 4 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 mech_infantry
British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 4/7 hits, 3.50 expected hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Sikang
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Sikang
British roll dice for 1 armour in Sikang, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Bryansk
1 fighter moved from Northwest Persia to Egypt
4 fighters and 2 tactical_bombers moved from Alexandria to Egypt
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from India to Burma
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Yunnan
Place Units - British
3 infantry placed in Egypt
3 fighters placed in Persia
British undo move 2.
British undo move 1.
1 fighter and 2 infantry placed in Egypt
2 fighters and 1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,1
British collect 38 PUs (1 lost to blockades); end with 38 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Italians regular : -0.33
Japanese regular : -1.67
Japanese AA : -0.33
Germans regular : 1.00
British regular : 0.50