japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
The Mouse vs Captain Squareyez
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 6 armour and 1 bomber; Remaining resources: 5 PUs; 0 techTokens; Combat Move - Japanese 3 armour moved from India to Persia 1 bomber moved from India to Russia 1 bomber moved from Yakut S.S.R. to Russia 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from Yakut S.S.R. to Evenki National Okrug 2 fighters moved from India to Persia Combat - Japanese Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 2,6 and causes: 8 damage to unit: factory Bombing raid in Russia causes 8 damage total. Battle in Evenki National Okrug Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Japanese roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Japanese roll dice for 1 fighter in Evenki National Okrug, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0.33 expected hits 1 fighter owned by the Japanese retreated Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Persia Japanese attack with 3 armour and 2 fighters Russians defend with 1 infantry Japanese roll dice for 3 armour and 2 fighters in Persia, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia Japanese win, taking Persia from British with 2 armour and 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Evenki National Okrug to Yakut S.S.R. 1 artillery moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to Soviet Far East 2 transports moved from 63 Sea Zone to 62 Sea Zone 1 fighter moved from Persia to Anglo-Egypt Sudan 2 bombers moved from Russia to India 1 transport moved from 61 Sea Zone to 49 Sea Zone 1 fighter moved from Persia to India Place Units - Japanese 3 armour placed in India 3 armour placed in Manchuria 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -2.50 Russians regular : 1.00 British regular : 0.67 Russians AA : -0.33
Production/PUs Summary :
Germans : 27 / 27 Russians : 26 / 26 Japanese : 46 / 51 British : 22 / 28 Italians : 18 / 18 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - British British buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 7 transports moved from 5 Sea Zone to 6 Sea Zone 3 armour and 5 infantry moved from United Kingdom to 6 Sea Zone 3 armour, 5 infantry and 7 transports moved from 6 Sea Zone to 5 Sea Zone 3 armour, 3 fighters and 5 infantry moved from 5 Sea Zone to Poland 2 bombers moved from Caucasus to Italy Combat - British Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits Bombing raid in Italy rolls: 5,1 and causes: 6 damage to unit: factory Bombing raid in Italy causes 6 damage total. Battle in Poland British attack with 3 armour, 3 fighters and 5 infantry Germans defend with 1 armour and 5 infantry British roll dice for 1 cruiser in Poland, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 armour, 3 fighters and 5 infantry in Poland, round 2 : 4/11 hits, 3.83 expected hits Germans roll dice for 1 armour and 5 infantry in Poland, round 2 : 1/6 hits, 2.17 expected hits 4 infantry owned by the Germans and 1 infantry owned by the British lost in Poland British roll dice for 3 armour, 3 fighters and 4 infantry in Poland, round 3 : 6/10 hits, 3.67 expected hits Germans roll dice for 1 armour and 1 infantry in Poland, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Poland British win, taking Poland from Germans with 3 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 14 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 5 infantry Non Combat Move - British 3 fighters moved from Poland to 5 Sea Zone 2 bombers moved from Italy to Caucasus Place Units - British 2 armour and 6 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 British regular : 2.00 Italians AA : -0.33
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry Caucasus : 2 bombers Finland : 1 flag Norway : 1 flag Poland : 1 flag, 3 armour and 3 infantry United Kingdom : 1 aaGun, 2 armour, 1 factory and 6 infantry Western Canada : 1 infantry 5 Sea Zone : 2 carriers, 1 cruiser, 3 fighters and 7 transports 13 Sea Zone : 2 battleships
Production/PUs Summary :
Germans : 24 / 27 Russians : 26 / 26 Japanese : 46 / 51 British : 25 / 25 Italians : 18 / 18 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - Italians Italians repair damage of 6x factory; Remaining resources: 12 PUs; 0 techTokens; Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Belgian Congo to French Equatorial Africa Italians take French Equatorial Africa from British 1 artillery and 4 infantry moved from Balkans to Czechoslovakia Hungary 4 infantry moved from Italy to Balkans Combat - Italians Non Combat Move - Italians 1 artillery moved from Germany to Balkans 1 infantry moved from Italy to Balkans Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 24 / 27 Russians : 26 / 26 Japanese : 46 / 51 British : 24 / 25 Italians : 19 / 19 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 1 cruiser, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 armour and 2 infantry moved from Brazil to 18 Sea Zone 2 armour, 2 infantry and 2 transports moved from 18 Sea Zone to 13 Sea Zone 2 armour and 2 infantry moved from 13 Sea Zone to Morocco Algeria Combat - Americans Battle in Morocco Algeria Americans attack with 2 armour and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 armour and 2 infantry in Morocco Algeria, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 armour and 1 infantry moved from Brazil to 18 Sea Zone 1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to French West Africa 1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to French West Africa 1 fighter moved from Western United States to Panama 1 armour moved from Western United States to Eastern United States 1 artillery moved from Central United States to Western Canada Place Units - Americans 1 cruiser placed in 56 Sea Zone 1 transport placed in 10 Sea Zone 2 armour and 1 infantry placed in Brazil 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -0.33
Territory Summary for Americans and Chinese :
Alaska : 1 artillery and 3 infantry Brazil : 2 armour, 1 factory and 1 infantry Eastern United States : 1 aaGun, 1 armour, 1 factory and 2 infantry French West Africa : 2 armour and 2 infantry Hawaiian Islands : 1 infantry Iwo Jima : 1 flag Midway : 1 infantry Morocco Algeria : 1 flag, 2 armour and 2 infantry Panama : 1 fighter Western Canada : 1 artillery and 2 infantry Western United States : 1 aaGun, 2 armour, 1 artillery, 1 factory and 6 infantry 10 Sea Zone : 1 transport 13 Sea Zone : 2 transports 17 Sea Zone : 2 transports 56 Sea Zone : 1 battleship and 2 cruisers
Production/PUs Summary :
Germans : 23 / 27 Russians : 26 / 26 Japanese : 46 / 51 British : 24 / 25 Italians : 19 / 19 Chinese : 1 / 0 Americans : 39 / 39
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery and 8 infantry moved from Germany to Poland 4 fighters moved from Germany to Poland 1 infantry moved from Germany to Poland Combat - Germans Battle in Poland Germans attack with 1 artillery, 4 fighters and 9 infantry British defend with 3 armour and 3 infantry Germans roll dice for 1 artillery, 4 fighters and 9 infantry in Poland, round 2 : 3/14 hits, 4.00 expected hits British roll dice for 3 armour and 3 infantry in Poland, round 2 : 3/6 hits, 2.50 expected hits 3 infantry owned by the Germans and 3 infantry owned by the British lost in Poland Germans roll dice for 1 artillery, 4 fighters and 6 infantry in Poland, round 3 : 4/11 hits, 3.50 expected hits British roll dice for 3 armour in Poland, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Germans and 3 armour owned by the British lost in Poland Germans win, taking Poland from British with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 4 infantry Casualties for British: 3 armour and 3 infantry Non Combat Move - Germans 4 fighters moved from Poland to Germany 3 infantry moved from Northwestern Europe to Germany 2 infantry moved from Germany to Poland Place Units - Germans 9 infantry placed in Germany Turn Complete - Germans Germans collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 British regular : 0.00
Production/PUs Summary :
Germans : 26 / 26 Russians : 26 / 26 Japanese : 46 / 51 British : 21 / 25 Italians : 19 / 19 Chinese : 1 / 0 Americans : 39 / 39
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 4x factory; Remaining resources: 22 PUs; 0 techTokens; Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Chinghai to Sikang Chinese take Sikang from Japanese 1 armour moved from Chinghai to Persia 1 infantry moved from Ukraine to Bulgaria Romania 1 artillery moved from East Poland to Bulgaria Romania 1 fighter moved from Caucasus to Bulgaria Romania 2 infantry moved from Caucasus to Persia 1 armour moved from Caucasus to Persia 1 fighter moved from Russia to Persia 1 fighter moved from Caucasus to Persia Combat - Russians Battle in Bulgaria Romania Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria Romania, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Bulgaria Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania Russians roll dice for 1 artillery and 1 fighter in Bulgaria Romania, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 fighter in Bulgaria Romania, round 4 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 2 infantry Battle in Persia Russians attack with 2 armour, 2 fighters and 2 infantry Japanese defend with 2 armour Russians roll dice for 2 armour, 2 fighters and 2 infantry in Persia, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia Russians roll dice for 2 armour, 2 fighters and 1 infantry in Persia, round 3 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia Russians win, taking Persia from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Japanese: 2 armour Non Combat Move - Russians 1 fighter moved from Bulgaria Romania to Caucasus 1 infantry moved from Russia to Novosibirsk 1 armour moved from Russia to Evenki National Okrug 1 fighter moved from Persia to Evenki National Okrug 1 fighter moved from Persia to Caucasus Place Units - Russians 1 infantry placed in Karelia S.S.R. 1 armour and 2 infantry placed in Caucasus 1 infantry placed in Russia 1 armour placed in Karelia S.S.R. Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 Germans regular : -0.33 Russians regular : -2.33
Territory Summary for Russians :
Baltic States : 1 infantry Caucasus : 1 aaGun, 3 armour, 1 factory, 2 fighters and 2 infantry East Poland : 1 armour Evenki National Okrug : 1 armour, 1 fighter and 1 infantry Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory and 2 infantry Novosibirsk : 1 infantry Persia : 2 armour Bulgaria Romania : 1 flag, 1 artillery Russia : 1 aaGun, 1 factory and 1 infantry Sikang : 1 infantry
Production/PUs Summary :
Germans : 24 / 26 Russians : 28 / 28 Japanese : 44 / 51 British : 22 / 25 Italians : 19 / 19 Chinese : 2 / 0 Americans : 39 / 39
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 3 armour moved from India to Persia 1 fighter moved from India to Persia 1 fighter moved from Anglo-Egypt Sudan to Persia 2 bombers moved from India to Russia Combat - Japanese Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 3,6 and causes: 8 damage to unit: factory Bombing raid in Russia causes 8 damage total. Battle in Persia Japanese attack with 3 armour and 2 fighters Russians defend with 2 armour Japanese roll dice for 3 armour and 2 fighters in Persia, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia Japanese win, taking Persia from British with 2 armour and 2 fighters remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Casualties for Russians: 2 armour Non Combat Move - Japanese 2 fighters moved from Persia to India 2 bombers moved from Russia to India 1 fighter moved from Japan to Yunnan 1 armour moved from Manchuria to Hupeh 2 armour moved from Manchuria to Ningxia 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 bomber moved from Japan to India 1 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to Soviet Far East 1 transport moved from 63 Sea Zone to 62 Sea Zone 2 infantry moved from East Indies to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Persia 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 4 battleships and 1 destroyer moved from 62 Sea Zone to 57 Sea Zone Place Units - Japanese 3 armour placed in India 3 armour placed in Manchuria 1 bomber and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 British regular : 0.00 Russians AA : -0.33
Production/PUs Summary :
Germans : 24 / 26 Russians : 28 / 28 Japanese : 45 / 45 British : 21 / 25 Italians : 19 / 19 Chinese : 2 / 0 Americans : 39 / 39
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - British British buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 carriers, 1 cruiser, 3 fighters and 7 transports moved from 5 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour and 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour and 1 infantry moved from 7 Sea Zone to France 1 fighter moved from 7 Sea Zone to Northwestern Europe 4 infantry moved from United Kingdom to 7 Sea Zone 2 fighters and 4 infantry moved from 7 Sea Zone to France 2 bombers moved from Caucasus to Italy Combat - British Strategic bombing raid in Italy Italians roll AA dice in Italy : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Italy causes 3 damage total. Battle in Northwestern Europe British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 fighter and 1 infantry in Northwestern Europe, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in France British attack with 1 armour, 2 fighters and 5 infantry Germans defend with 1 infantry; Italians defend with 4 infantry British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 2 fighters and 5 infantry in France, round 2 : 4/8 hits, 2.33 expected hits Germans roll dice for 5 infantry in France, round 2 : 3/5 hits, 1.67 expected hits 1 infantry owned by the Germans, 4 infantry owned by the Italians and 3 infantry owned by the British lost in France British win, taking France from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 3 infantry Casualties for Germans: 1 infantry Casualties for Italians: 4 infantry Non Combat Move - British 1 bomber moved from Italy to Caucasus 2 fighters moved from France to 7 Sea Zone 1 fighter moved from Northwestern Europe to 7 Sea Zone Place Units - British 2 armour and 5 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : 1.83 Italians AA : 0.67
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry Caucasus : 1 bomber France : 1 flag, 1 armour and 2 infantry Finland : 1 flag Northwestern Europe : 1 flag, 1 armour and 1 infantry Norway : 1 flag United Kingdom : 1 aaGun, 2 armour, 1 factory and 5 infantry Western Canada : 1 infantry 7 Sea Zone : 2 carriers, 1 cruiser, 3 fighters and 7 transports 13 Sea Zone : 2 battleships
Production/PUs Summary :
Germans : 16 / 26 Russians : 28 / 28 Japanese : 45 / 45 British : 29 / 29 Italians : 19 / 19 Chinese : 2 / 0 Americans : 39 / 39
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Italians Italians repair damage of 3x factory; Remaining resources: 16 PUs; 0 techTokens; Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 5 infantry moved from Italy to France 1 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Czechoslovakia Hungary to Bulgaria Romania 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania Combat - Italians Battle in France Italians attack with 5 infantry British defend with 1 armour and 2 infantry Italians roll dice for 5 infantry in France, round 2 : 1/5 hits, 0.83 expected hits British roll dice for 1 armour and 2 infantry in France, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in France Italians roll dice for 3 infantry in France, round 3 : 1/3 hits, 0.50 expected hits British roll dice for 1 armour and 1 infantry in France, round 3 : 2/2 hits, 0.83 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in France Italians roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in France British win with 1 armour remaining. Battle score for attacker is -9 Casualties for Italians: 5 infantry Casualties for British: 2 infantry Battle in Bulgaria Romania Italians attack with 1 artillery and 3 infantry Russians defend with 1 artillery Italians roll dice for 1 artillery and 3 infantry in Bulgaria Romania, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 artillery in Bulgaria Romania, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania Italians win, taking Bulgaria Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Italians 1 artillery moved from Balkans to Italy 3 infantry moved from Czechoslovakia Hungary to Poland Place Units - Italians 1 artillery and 4 infantry placed in Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.67 British regular : 2.50
Production/PUs Summary :
Germans : 18 / 26 Russians : 26 / 28 Japanese : 45 / 45 British : 29 / 29 Italians : 19 / 19 Chinese : 2 / 0 Americans : 39 / 39
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 armour and 1 infantry moved from French West Africa to French Equatorial Africa Combat - Americans Battle in French Equatorial Africa Americans attack with 1 armour and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in French Equatorial Africa Americans roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in French Equatorial Africa Italians win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Americans 1 armour and 1 infantry moved from French West Africa to 17 Sea Zone 1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from 13 Sea Zone to France 2 armour and 2 infantry moved from Morocco Algeria to 13 Sea Zone 2 armour and 2 infantry moved from 13 Sea Zone to France 1 transport moved from 17 Sea Zone to 18 Sea Zone 1 armour and 1 infantry moved from Brazil to 18 Sea Zone 1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from Panama to 7 Sea Zone 1 armour moved from Western United States to Eastern United States Place Units - Americans 1 battleship, 1 cruiser and 1 submarine placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Italians regular : 1.33
Territory Summary for Americans and Chinese :
Alaska : 1 artillery and 3 infantry Brazil : 1 armour and 1 factory Chinghai : 1 infantry Eastern United States : 1 aaGun, 1 armour, 1 factory and 1 infantry France : 3 armour and 3 infantry Hawaiian Islands : 1 infantry Iwo Jima : 1 flag Midway : 1 infantry Morocco Algeria : 1 flag, 2 armour and 2 infantry Western Canada : 1 artillery and 2 infantry Western United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry 7 Sea Zone : 1 fighter 12 Sea Zone : 2 transports 13 Sea Zone : 3 transports 56 Sea Zone : 2 battleships, 3 cruisers and 1 submarine
Production/PUs Summary :
Germans : 18 / 26 Russians : 26 / 28 Japanese : 45 / 45 British : 29 / 29 Italians : 19 / 19 Chinese : 2 / 0 Americans : 39 / 40
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 3 fighters moved from Germany to France 10 infantry moved from Germany to France 4 infantry moved from Germany to Northwestern Europe 1 fighter moved from Germany to Northwestern Europe 1 artillery and 2 infantry moved from Poland to East Poland Combat - Germans Battle in France Germans attack with 3 fighters and 10 infantry British defend with 1 armour; Americans defend with 3 armour and 3 infantry Germans roll dice for 3 fighters and 10 infantry in France, round 2 : 4/13 hits, 3.17 expected hits British roll dice for 4 armour and 3 infantry in France, round 2 : 4/7 hits, 3.00 expected hits 4 infantry owned by the Germans, 1 armour owned by the Americans and 3 infantry owned by the Americans lost in France Germans roll dice for 3 fighters and 6 infantry in France, round 3 : 0/9 hits, 2.50 expected hits British roll dice for 3 armour in France, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Germans lost in France Germans roll dice for 3 fighters and 5 infantry in France, round 4 : 3/8 hits, 2.33 expected hits British roll dice for 3 armour in France, round 4 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Germans, 2 armour owned by the Americans and 1 armour owned by the British lost in France Germans win, taking France from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 7 infantry Casualties for Americans: 3 armour and 3 infantry Casualties for British: 1 armour Battle in East Poland Germans attack with 1 artillery and 2 infantry Russians defend with 1 armour Germans roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in East Poland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Northwestern Europe Germans attack with 1 fighter and 4 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 fighter and 4 infantry in Northwestern Europe, round 2 : 3/5 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Germans 3 fighters moved from France to Germany 1 fighter moved from Northwestern Europe to Germany 3 infantry moved from Poland to Germany 1 infantry moved from Poland to Germany Place Units - Germans 1 armour and 7 infantry placed in Germany Turn Complete - Germans Germans collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 1.00 British regular : 1.17
Production/PUs Summary :
Germans : 27 / 27 Russians : 25 / 28 Japanese : 45 / 45 British : 21 / 29 Italians : 19 / 19 Chinese : 2 / 0 Americans : 39 / 40
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Russians Russians repair damage of 8x factory; Remaining resources: 20 PUs; 0 techTokens; Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 armour and 2 infantry moved from Caucasus to Persia 1 fighter moved from Evenki National Okrug to Persia 1 infantry moved from Baltic States to East Poland 1 armour moved from Caucasus to East Poland 1 fighter moved from Caucasus to East Poland 1 armour moved from Karelia S.S.R. to East Poland 1 fighter moved from Caucasus to Persia Combat - Russians Battle in East Poland Russians attack with 2 armour, 1 fighter and 1 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 armour, 1 fighter and 1 infantry in East Poland, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in East Poland Russians roll dice for 1 armour and 1 fighter in East Poland, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in East Poland, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in East Poland Russians roll dice for 1 fighter in East Poland, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in East Poland, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in East Poland Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 armour and 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Persia Russians attack with 2 armour, 2 fighters and 2 infantry Japanese defend with 2 armour and 2 infantry Russians roll dice for 2 armour, 2 fighters and 2 infantry in Persia, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 2 armour and 2 infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia Russians roll dice for 2 armour, 2 fighters and 1 infantry in Persia, round 3 : 1/5 hits, 2.17 expected hits Japanese roll dice for 2 armour in Persia, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia Russians roll dice for 2 armour and 2 fighters in Persia, round 4 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia Russians win, taking Persia from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour and 2 infantry Casualties for Japanese: 2 armour and 2 infantry Non Combat Move - Russians 2 fighters moved from Persia to Caucasus 1 armour moved from Evenki National Okrug to Russia 1 fighter moved from East Poland to Russia 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Russia to Eastern Ukraine Place Units - Russians 1 armour and 2 infantry placed in Caucasus 1 infantry placed in Karelia S.S.R. 1 infantry placed in Caucasus 1 infantry placed in Russia Russians undo move 4. 1 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 Germans regular : 1.00 Russians regular : -1.67
Territory Summary for Russians :
Baltic States : 1 infantry Belorussia : 1 infantry Caucasus : 1 aaGun, 1 armour, 1 factory, 2 fighters and 3 infantry Evenki National Okrug : 1 infantry Karelia S.S.R. : 1 aaGun, 1 factory and 2 infantry Eastern Ukraine : 1 infantry Novosibirsk : 1 infantry Persia : 1 armour Russia : 1 aaGun, 1 armour, 1 factory and 1 fighter Sikang : 1 infantry
Production/PUs Summary :
Germans : 27 / 27 Russians : 25 / 25 Japanese : 44 / 45 British : 22 / 29 Italians : 19 / 19 Chinese : 2 / 0 Americans : 39 / 40
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 6 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 3 armour moved from India to Persia 2 infantry moved from India to Persia 2 fighters moved from India to Persia 3 bombers moved from India to Caucasus 1 armour moved from Hupeh to Sikang 1 fighter moved from Yunnan to Sikang 2 armour moved from Ningxia to Chinghai 1 artillery and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone 4 battleships and 1 destroyer moved from 57 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Iwo Jima Japanese take Iwo Jima from Americans Combat - Japanese Strategic bombing raid in Caucasus Russians roll AA dice in Caucasus : 0/3 hits, 0.50 expected hits Bombing raid in Caucasus rolls: 6,3,4 and causes: 8 damage to unit: factory Bombing raid in Caucasus causes 8 damage total. Battle in Sikang Japanese attack with 1 armour and 1 fighter Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 fighter in Sikang, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenki National Okrug Japanese attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Persia Japanese attack with 3 armour, 2 fighters and 2 infantry Russians defend with 1 armour Japanese roll dice for 3 armour, 2 fighters and 2 infantry in Persia, round 2 : 3/7 hits, 2.83 expected hits British roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Persia Japanese win, taking Persia from British with 3 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Chinghai Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Chinghai, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour in Chinghai, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 armour moved from Manchuria to Ningxia 1 fighter moved from Sikang to Ningxia 2 fighters moved from Persia to India 3 bombers moved from Caucasus to India 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 destroyer moved from 63 Sea Zone to 59 Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 fighter moved from Evenki National Okrug to Yakut S.S.R. 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 3 armour placed in Manchuria 3 armour placed in India 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.17 Russians regular : 0.67 British regular : 0.50 Russians AA : -0.50
Production/PUs Summary :
Germans : 27 / 27 Russians : 24 / 25 Japanese : 48 / 48 British : 21 / 29 Italians : 19 / 19 Chinese : 0 / 0 Americans : 39 / 40
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - British British buy 2 armour and 6 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 2 armour and 5 infantry moved from United Kingdom to 7 Sea Zone 2 armour, 3 fighters and 5 infantry moved from 7 Sea Zone to France Combat - British Battle in France British attack with 2 armour, 3 fighters and 5 infantry Germans defend with 3 infantry British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 armour, 3 fighters and 5 infantry in France, round 2 : 3/10 hits, 3.33 expected hits Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in France British win, taking France from Germans with 2 armour, 3 fighters and 5 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - British 3 fighters moved from France to 7 Sea Zone Place Units - British 2 armour and 6 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 British regular : 0.17
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry Caucasus : 1 bomber France : 1 flag, 2 armour and 5 infantry Finland : 1 flag Norway : 1 flag United Kingdom : 1 aaGun, 2 armour, 1 factory and 6 infantry Western Canada : 1 infantry 7 Sea Zone : 2 carriers, 1 cruiser, 3 fighters and 7 transports 13 Sea Zone : 2 battleships
Production/PUs Summary :
Germans : 21 / 27 Russians : 24 / 25 Japanese : 48 / 48 British : 27 / 28 Italians : 19 / 19 Chinese : 0 / 0 Americans : 39 / 40
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Bulgaria Romania to Ukraine Italians take Ukraine from Russians 2 artilleries and 4 infantry moved from Italy to France Combat - Italians Battle in France Italians attack with 2 artilleries and 4 infantry British defend with 2 armour and 5 infantry Italians roll dice for 2 artilleries and 4 infantry in France, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 2 armour and 5 infantry in France, round 2 : 0/7 hits, 2.67 expected hits 2 infantry owned by the British lost in France Italians roll dice for 2 artilleries and 4 infantry in France, round 3 : 1/6 hits, 1.67 expected hits British roll dice for 2 armour and 3 infantry in France, round 3 : 3/5 hits, 2.00 expected hits 1 infantry owned by the British and 3 infantry owned by the Italians lost in France 2 artilleries owned by the Italians and 1 infantry owned by the Italians retreated to Italy British win with 2 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Italians: 3 infantry Non Combat Move - Italians 1 infantry moved from Balkans to Italy 1 infantry moved from Poland to East Poland 1 artillery moved from Bulgaria Romania to Czechoslovakia Hungary Place Units - Italians 1 artillery and 5 infantry placed in Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : -1.67
Production/PUs Summary :
Germans : 21 / 27 Russians : 22 / 25 Japanese : 48 / 48 British : 27 / 28 Italians : 21 / 21 Chinese : 0 / 0 Americans : 39 / 40
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 5 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 armour moved from Morocco Algeria to Egypt Americans take Libya from Italians British take Egypt from Italians Combat - Americans Non Combat Move - Americans 1 transport moved from 13 Sea Zone to 18 Sea Zone 2 transports moved from 12 Sea Zone to 10 Sea Zone 1 transport moved from 13 Sea Zone to 18 Sea Zone Place Units - Americans 2 armour and 1 infantry placed in Brazil Americans undo move 1. 2 armour and 1 infantry placed in Brazil 2 transports placed in 10 Sea Zone 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Territory Summary for Americans and Chinese :
Alaska : 1 artillery and 3 infantry Brazil : 3 armour, 1 factory and 1 infantry Eastern United States : 1 aaGun, 1 armour, 1 factory and 5 infantry Egypt : 1 armour Hawaiian Islands : 1 infantry Libya : 1 flag Midway : 1 infantry Morocco Algeria : 1 flag, 1 armour and 2 infantry Western Canada : 1 artillery and 2 infantry Western United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry 7 Sea Zone : 1 fighter 10 Sea Zone : 4 transports 13 Sea Zone : 1 transport 18 Sea Zone : 2 transports 56 Sea Zone : 2 battleships, 3 cruisers and 1 submarine
Production/PUs Summary :
Germans : 21 / 27 Russians : 22 / 25 Japanese : 48 / 48 British : 29 / 28 Italians : 18 / 21 Chinese : 0 / 0 Americans : 40 / 41
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 7 infantry moved from Germany to France 1 infantry moved from Poland to Baltic States 1 fighter moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 3 fighters moved from Germany to France Combat - Germans Battle in France Germans attack with 3 fighters and 7 infantry British defend with 2 armour and 2 infantry Germans roll dice for 3 fighters and 7 infantry in France, round 2 : 3/10 hits, 2.67 expected hits British roll dice for 2 armour and 2 infantry in France, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in France Germans roll dice for 3 fighters and 6 infantry in France, round 3 : 1/9 hits, 2.50 expected hits British roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in France Germans win, taking France from British with 3 fighters and 6 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for British: 2 armour and 2 infantry Battle in Baltic States Germans attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Baltic States to Germany 3 fighters moved from France to Germany 1 infantry moved from Northwestern Europe to Germany Place Units - Germans 9 infantry placed in Germany Turn Complete - Germans Germans collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.33 British regular : -1.17
Production/PUs Summary :
Germans : 28 / 28 Russians : 21 / 25 Japanese : 48 / 48 British : 23 / 28 Italians : 18 / 21 Chinese : 0 / 0 Americans : 40 / 41
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Russians Russians repair damage of 8x factory; Remaining resources: 17 PUs; 0 techTokens; Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Belorussia to Baltic States 1 fighter moved from Russia to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 fighter and 3 infantry Germans defend with 1 armour and 1 infantry Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 1 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Kazakh S.S.R. 2 fighters moved from Caucasus to Morocco Algeria 1 fighter moved from Baltic States to Norway 1 armour moved from Russia to Baltic States 1 armour moved from Caucasus to Eastern Ukraine Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 3 infantry placed in Caucasus Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 6 armour, 1 cruiser and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Persia to Egypt 1 bomber moved from India to Egypt 1 fighter moved from India to Egypt 1 armour moved from Persia to Egypt 1 armour and 1 infantry moved from Persia to Caucasus 3 armour moved from India to Caucasus 1 fighter moved from India to Caucasus 1 bomber moved from India to Caucasus 2 armour moved from Chinghai to Kazakh S.S.R. 3 armour moved from Ningxia to Novosibirsk 1 fighter moved from Ningxia to Kazakh S.S.R. 1 artillery and 1 infantry moved from Evenki National Okrug to Urals Japanese take Urals from Russians 1 bomber moved from India to Caucasus 1 armour moved from Sikang to Kazakh S.S.R. Combat - Japanese Battle in Egypt Japanese attack with 2 armour, 1 bomber and 1 fighter Americans defend with 1 armour Japanese roll dice for 2 armour, 1 bomber and 1 fighter in Egypt, round 2 : 0/4 hits, 2.17 expected hits British roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 armour, 1 bomber and 1 fighter in Egypt, round 3 : 3/4 hits, 2.17 expected hits British roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 armour owned by the Americans lost in Egypt Japanese win, taking Egypt from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for Americans: 1 armour Battle in Novosibirsk Japanese attack with 3 armour Russians defend with 1 infantry Japanese roll dice for 3 armour in Novosibirsk, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 3 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 3 armour and 1 fighter Russians defend with 1 infantry Japanese roll dice for 3 armour and 1 fighter in Kazakh S.S.R., round 2 : 0/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kazakh S.S.R. Japanese roll dice for 2 armour and 1 fighter in Kazakh S.S.R., round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -7 Casualties for Japanese: 2 armour Casualties for Russians: 1 infantry Battle in Caucasus Japanese attack with 4 armour, 2 bombers, 1 fighter and 1 infantry British defend with 1 bomber; Russians defend with 1 aaGun, 1 factory and 4 infantry Russians roll AA dice in Caucasus : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Caucasus Japanese roll dice for 4 armour, 2 bombers and 1 infantry in Caucasus, round 2 : 2/7 hits, 3.50 expected hits Russians roll dice for 1 bomber and 4 infantry in Caucasus, round 2 : 1/5 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 bomber owned by the British lost in Caucasus Japanese roll dice for 4 armour and 2 bombers in Caucasus, round 3 : 3/6 hits, 3.33 expected hits Russians roll dice for 3 infantry in Caucasus, round 3 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 armour owned by the Japanese lost in Caucasus Japanese win, taking Caucasus from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour, 1 fighter and 1 infantry Casualties for British: 1 bomber Casualties for Russians: 4 infantry Non Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 3 armour moved from Manchuria to Ningxia 1 fighter moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to India 2 bombers moved from Caucasus to India 1 fighter moved from Kazakh S.S.R. to India 1 fighter moved from Yakut S.S.R. to Persia 2 bombers moved from Japan to Iwo Jima Place Units - Japanese 3 armour placed in India 1 armour and 2 infantry placed in Manchuria Japanese undo move 2. 3 armour placed in Manchuria 2 infantry placed in Japan 1 cruiser placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Japanese regular : -5.17 Russians regular : 0.50 Russians AA : 0.50 British regular : 0.00
Production/PUs Summary :
Germans : 27 / 28 Russians : 13 / 22 Japanese : 59 / 59 British : 21 / 28 Italians : 18 / 21 Chinese : 0 / 0 Americans : 40 / 41
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TripleA Turn Summary: British round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - British British buy 3 armour and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 2 armour and 6 infantry moved from United Kingdom to 7 Sea Zone 2 armour, 3 fighters and 6 infantry moved from 7 Sea Zone to France Combat - British Battle in France British attack with 2 armour, 3 fighters and 6 infantry Germans defend with 6 infantry British roll dice for 1 cruiser in France, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 armour, 3 fighters and 6 infantry in France, round 2 : 6/11 hits, 3.50 expected hits Germans roll dice for 6 infantry in France, round 2 : 2/6 hits, 2.00 expected hits 6 infantry owned by the Germans and 2 infantry owned by the British lost in France British win, taking France from Germans with 2 armour, 3 fighters and 4 infantry remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Germans: 6 infantry Non Combat Move - British 3 fighters moved from France to 7 Sea Zone Place Units - British 3 armour and 4 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 British regular : 2.00