japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
The Mouse vs Captain Squareyez
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1941 v3 Anniversary
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@CaptainSquareyez
would you believe, user dangermouse650 doesn’t exist…? -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 submarines moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Northwestern Europe to 6 Sea Zone 1 armour moved from France to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 1 artillery moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 armour moved from Libya to Egypt 1 bomber moved from Germany to Egypt 1 artillery and 1 infantry moved from Germany to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States 1 artillery and 1 infantry moved from Poland to East Poland 1 armour moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 armour moved from Poland to East Poland 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Czechoslovakia Hungary to Ukraine 1 fighter moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 fighter moved from Poland to Ukraine 2 armour moved from Bulgaria Romania to East Poland 1 armour moved from Czechoslovakia Hungary to Ukraine Combat - Germans Battle in Baltic States Germans attack with 1 armour, 1 artillery, 1 fighter and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in 2 Sea Zone Germans attack with 1 fighter and 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 fighter in 2 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 2 Sea Zone Germans roll dice for 1 fighter in 2 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in 6 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 2 armour, 1 artillery, 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Egypt Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 4/6 hits, 2.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 4/5 hits, 2.17 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Egypt 1 bomber owned by the Germans retreated 1 armour owned by the Germans retreated to Libya British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour, 1 artillery and 2 infantry Casualties for British: 1 armour, 1 artillery and 2 infantry Battle in East Poland Germans attack with 3 armour, 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 armour, 1 artillery and 2 infantry in East Poland, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Ukraine to Poland 1 fighter moved from Baltic States to Poland 1 fighter moved from 6 Sea Zone to Poland 1 bomber moved from Egypt to Libya 1 fighter moved from 2 Sea Zone to Norway 1 infantry moved from Norway to Finland 1 infantry moved from Germany to France 1 infantry moved from Germany to Northwestern Europe Place Units - Germans 1 artillery, 1 bomber and 5 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.17 British regular : 0.83
Production/PUs Summary :
Germans : 35 / 35 Russians : 26 / 30 Japanese : 17 / 17 British : 43 / 43 Italians : 10 / 10 Chinese : 7 / 0 Americans : 40 / 40
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from Russia to Baltic States 1 artillery moved from Karelia S.S.R. to Baltic States 1 infantry moved from Belorussia to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 armour, 1 artillery and 3 infantry Germans defend with 1 armour, 1 artillery and 1 infantry Russians roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 artillery in Baltic States, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Baltic States, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Non Combat Move - Russians 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Novosibirsk to Russia 1 artillery moved from Russia to Belorussia 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Belorussia 2 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Belorussia 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Stanovoj Chrebet to Soviet Far East 1 submarine moved from 4 Sea Zone to 6 Sea Zone Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 1 armour and 3 infantry placed in Caucasus 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Russians regular : -1.00
Territory Summary for Russians :
Baltic States : 1 armour and 1 artillery Belorussia : 1 artillery and 3 infantry Buryatia S.S.R. : 4 infantry Caucasus : 1 aaGun, 1 armour, 1 factory and 9 infantry Evenki National Okrug : 1 infantry Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory and 5 infantry Eastern Ukraine : 3 infantry Russia : 1 aaGun, 1 armour, 1 factory and 3 infantry Soviet Far East : 3 infantry Urals : 1 infantry 6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 34 / 35 Russians : 27 / 27 Japanese : 17 / 17 British : 43 / 43 Italians : 10 / 10 Chinese : 7 / 0 Americans : 40 / 40
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Caroline Islands to 51 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 fighter moved from Formosa to 50 Sea Zone 1 battleship moved from 61 Sea Zone to 50 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 2 fighters moved from 61 Sea Zone to Philippine Islands 1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Japan to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Kiangsu to Suiyuan 1 fighter moved from Manchuria to Suiyuan 1 fighter moved from 57 Sea Zone to 56 Sea Zone 3 fighters moved from 57 Sea Zone to 53 Sea Zone Combat - Japanese Battle in 53 Sea Zone Japanese attack with 3 fighters Americans defend with 1 battleship Japanese roll dice for 3 fighters in 53 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 53 Sea Zone Americans win with 1 battleship remaining. Battle score for attacker is -30 Casualties for Japanese: 3 fighters Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 fighter and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 50 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 50 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 56 Sea Zone Japanese attack with 1 fighter Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 fighter in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 fighter and 3 infantry Russians defend with 4 infantry Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia S.S.R., round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 4 infantry in Buryatia S.S.R., round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia S.S.R., round 4 : 2/4 hits, 1.33 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 4 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia S.S.R., round 5 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Russians: 4 infantry Battle in Philippine Islands Japanese attack with 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 carriers moved from 57 Sea Zone to 60 Sea Zone 1 fighter moved from 56 Sea Zone to 60 Sea Zone 2 fighters moved from Philippine Islands to 61 Sea Zone 1 fighter moved from 50 Sea Zone to 60 Sea Zone 1 fighter moved from Buryatia S.S.R. to Manchuria 1 fighter moved from Suiyuan to Manchuria Place Units - Japanese 1 transport placed in 62 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs 2 units repaired.
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.33 Japanese regular : -1.33 Russians regular : -2.00 British regular : -0.33
Production/PUs Summary :
Germans : 34 / 35 Russians : 26 / 27 Japanese : 30 / 30 British : 34 / 43 Italians : 10 / 10 Chinese : 6 / 0 Americans : 38 / 40
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 1 armour, 1 battleship, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to 5 Sea Zone 1 destroyer moved from 9 Sea Zone to 2 Sea Zone 1 destroyer moved from 12 Sea Zone to 6 Sea Zone 1 fighter moved from United Kingdom to 6 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 cruiser moved from 12 Sea Zone to 2 Sea Zone 1 fighter moved from Egypt to 15 Sea Zone Combat - British Battle in 15 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 15 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 2 Sea Zone British attack with 1 cruiser and 1 destroyer Germans defend with 1 submarine British roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 6 Sea Zone British attack with 1 destroyer and 1 fighter; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 5 Sea Zone British attack with 1 bomber and 1 fighter Germans defend with 1 cruiser and 1 transport British roll dice for 1 bomber and 1 fighter in 5 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - British 1 bomber and 1 fighter moved from 5 Sea Zone to United Kingdom 1 fighter moved from 6 Sea Zone to United Kingdom 1 armour moved from Eastern Canada to 9 Sea Zone 2 infantry moved from Trans-Jordan to Egypt 1 fighter moved from 15 Sea Zone to Egypt 1 destroyer and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 armour and 1 transport moved from 9 Sea Zone to 2 Sea Zone 1 armour moved from 2 Sea Zone to United Kingdom Place Units - British 1 battleship placed in 2 Sea Zone 1 armour, 1 bomber and 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.17 British regular : 2.17
Production/PUs Summary :
Germans : 34 / 35 Russians : 26 / 27 Japanese : 30 / 30 British : 34 / 34 Italians : 10 / 10 Chinese : 6 / 0 Americans : 38 / 40
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Egypt 1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from Libya to Egypt 1 fighter moved from Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 fighter and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 3/5 hits, 1.50 expected hits British roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 1/3 hits, 1.33 expected hits 1 fighter owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 13 Casualties for Italians: 1 infantry Casualties for British: 1 fighter and 2 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Libya 2 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Balkans to Bulgaria Romania 1 armour moved from Italy to Bulgaria Romania Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 British regular : -0.33
Production/PUs Summary :
Germans : 34 / 35 Russians : 26 / 27 Japanese : 30 / 30 British : 32 / 34 Italians : 12 / 12 Chinese : 6 / 0 Americans : 38 / 40
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Non Combat Move - Americans 1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 56 Sea Zone 1 battleship moved from 53 Sea Zone to 56 Sea Zone 1 fighter moved from Hawaiian Islands to 56 Sea Zone 1 infantry moved from Central United States to Western Canada 1 infantry moved from Western United States to Western Canada 1 infantry moved from Eastern United States to Central United States 1 destroyer and 1 transport moved from 10 Sea Zone to 20 Sea Zone 1 fighter moved from Eastern United States to Western United States Non Combat Move - Chinese 1 infantry moved from Hupeh to Ningxia Place Units - Americans 1 battleship and 1 transport placed in 56 Sea Zone 2 armour and 1 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Hupeh 1 infantry placed in Sikang 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs
Production/PUs Summary :
Germans : 34 / 35 Russians : 26 / 27 Japanese : 30 / 30 British : 32 / 34 Italians : 12 / 12 Chinese : 6 / 0 Americans : 38 / 38
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour, 1 artillery and 1 infantry moved from East Poland to Belorussia 3 fighters moved from Poland to Belorussia 1 armour moved from Libya to Trans-Jordan Germans take Trans-Jordan from British 1 bomber moved from Libya to 6 Sea Zone 1 bomber moved from Germany to 6 Sea Zone 1 fighter moved from Norway to 6 Sea Zone Combat - Germans Battle in Belorussia Germans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Belorussia, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belorussia 3 fighters owned by the Germans retreated 1 armour owned by the Germans retreated to East Poland Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in 6 Sea Zone Germans attack with 2 bombers and 1 fighter British defend with 1 destroyer; Russians defend with 1 submarine 1 submarine owned by the Russians submerged Germans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Russians roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 6 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Non Combat Move - Germans 2 bombers moved from 6 Sea Zone to Germany 3 fighters moved from Belorussia to Poland 2 armour moved from Ukraine to East Poland 1 artillery moved from Germany to Poland 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 3 infantry moved from Germany to Poland Place Units - Germans 1 artillery, 1 fighter and 7 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -0.50
Production/PUs Summary :
Germans : 35 / 35 Russians : 26 / 27 Japanese : 30 / 30 British : 31 / 34 Italians : 12 / 12 Chinese : 6 / 0 Americans : 38 / 38
Dice Statistics:
Total 1 was rolled 32 times 2 was rolled 23 times 3 was rolled 29 times 4 was rolled 30 times 5 was rolled 26 times 6 was rolled 26 times Average roll : 3.440 Median : 3.000 Variance : 0.323 Standard Deviation : 0.569 Total rolls : 166 Germans Combat 1 was rolled 6 times 2 was rolled 10 times 3 was rolled 12 times 4 was rolled 9 times 5 was rolled 8 times 6 was rolled 9 times Average roll : 3.556 Median : 3.000 Variance : 0.377 Standard Deviation : 0.614 Total rolls : 54 British Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 2.947 Median : 3.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Italians Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 2 times Average roll : 2.714 Median : 2.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Americans Combat 1 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.125 Median : 3.500 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 8 Chinese Combat 2 was rolled 1 times 4 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 8 times 2 was rolled 3 times 3 was rolled 9 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.361 Median : 3.000 Variance : 0.686 Standard Deviation : 0.828 Total rolls : 36 Japanese Combat 1 was rolled 8 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 9 times Average roll : 3.800 Median : 4.000 Variance : 0.803 Standard Deviation : 0.896 Total rolls : 40
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@captainsquareyez Check the dice results for the battle in belorussia, with dice like that germany doesn’t need enemies :angry: definately trying low luck next game see if we notice a difference.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 fighters and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians Combat - Russians Non Combat Move - Russians 3 infantry moved from Russia to Belorussia 3 infantry moved from Caucasus to Eastern Ukraine 1 armour moved from Russia to Eastern Ukraine 1 infantry moved from Urals to Russia 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Caucasus to Eastern Ukraine 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 submarine moved from 6 Sea Zone to 12 Sea Zone Place Units - Russians 1 fighter and 1 infantry placed in Caucasus 1 fighter and 1 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 26 PUs; end with 27 PUs
Production/PUs Summary :
Germans : 35 / 35 Russians : 26 / 27 Japanese : 30 / 30 British : 31 / 34 Italians : 12 / 12 Chinese : 6 / 0 Americans : 38 / 38
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Fukien 1 infantry moved from Kwangtung to Fukien 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone 1 artillery and 1 infantry moved from 52 Sea Zone to Wake Island 1 carrier moved from 60 Sea Zone to 52 Sea Zone 2 fighters moved from 60 Sea Zone to Wake Island 1 cruiser moved from 61 Sea Zone to 52 Sea Zone 1 battleship moved from 50 Sea Zone to 52 Sea Zone 1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 armour moved from Stanovoj Chrebet to Soviet Far East 1 infantry moved from Buryatia S.S.R. to Soviet Far East 2 infantry moved from Kiangsu to Hupeh 1 fighter moved from Manchuria to Hupeh 2 infantry moved from French Indo-China Thailand to Yunnan 2 fighters moved from 61 Sea Zone to Yunnan Combat - Japanese Battle in Fukien Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Fukien, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Soviet Far East Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Japanese roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Soviet Far East, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Soviet Far East Russians win with no units remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour and 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters in Yunnan, round 3 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Wake Island Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Hupeh Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to 61 Sea Zone 1 carrier moved from 60 Sea Zone to 62 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 transport moved from 50 Sea Zone to 62 Sea Zone 1 transport moved from 49 Sea Zone to 61 Sea Zone 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 destroyer moved from 38 Sea Zone to 36 Sea Zone 2 fighters moved from Wake Island to 52 Sea Zone 1 fighter moved from Hupeh to French Indo-China Thailand 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria Place Units - Japanese 2 artilleries and 4 infantry placed in Japan 1 fighter placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 0.17 Russians regular : 1.00
Production/PUs Summary :
Germans : 35 / 35 Russians : 25 / 27 Japanese : 33 / 33 British : 31 / 34 Italians : 12 / 12 Chinese : 4 / 0 Americans : 38 / 38
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I think Yunnan is cursed. Seems we both keep losing all our units in there, who ever is playing the axis:grinning:
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - British British buy 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - British 2 infantry moved from Rhodesia to 33 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Persia Place Units - British 1 infantry placed in United Kingdom 1 carrier and 1 transport placed in 2 Sea Zone 1 fighter placed in 2 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs
Production/PUs Summary :
Germans : 35 / 35 Russians : 25 / 27 Japanese : 33 / 33 British : 31 / 31 Italians : 12 / 12 Chinese : 4 / 0 Americans : 38 / 38
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Egypt to Anglo-Egypt Sudan Italians take Anglo-Egypt Sudan from British Combat - Italians Non Combat Move - Italians 1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine 2 armour moved from Bulgaria Romania to Ukraine 2 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Italy to France 1 fighter moved from Libya to Italy 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Place Units - Italians 1 destroyer placed in 14 Sea Zone 1 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 35 Russians : 25 / 27 Japanese : 33 / 33 British : 30 / 31 Italians : 13 / 14 Chinese : 4 / 0 Americans : 38 / 38
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Non Combat Move - Americans 2 infantry moved from Western Canada to Alaska 1 bomber moved from Western United States to Alaska 1 armour moved from Western United States to Alaska 1 fighter moved from Western United States to Alaska 1 infantry moved from Central United States to Western United States 1 destroyer and 1 transport moved from 20 Sea Zone to 56 Sea Zone Place Units - Americans 1 carrier and 2 fighters placed in 56 Sea Zone 1 artillery placed in Western United States Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs
Production/PUs Summary :
Germans : 35 / 35 Russians : 25 / 27 Japanese : 33 / 33 British : 30 / 31 Italians : 13 / 14 Chinese : 4 / 0 Americans : 38 / 38
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery and 2 infantry moved from Ukraine to Caucasus 5 armour moved from East Poland to Caucasus 3 fighters moved from Poland to Caucasus 2 bombers moved from Germany to Caucasus 1 artillery and 1 infantry moved from Poland to Baltic States 1 fighter moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States Combat - Germans Battle in Baltic States Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 armour and 1 artillery Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 artillery in Baltic States, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 artillery Battle in Caucasus Germans attack with 5 armour, 1 artillery, 2 bombers, 3 fighters and 2 infantry Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 6 infantry Russians roll AA dice in Caucasus : 0/5 hits, 0.83 expected hits Germans roll dice for 5 armour, 1 artillery, 2 bombers, 3 fighters and 2 infantry in Caucasus, round 2 : 7/13 hits, 6.17 expected hits Russians roll dice for 1 armour, 1 fighter and 6 infantry in Caucasus, round 2 : 5/8 hits, 3.17 expected hits 6 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Caucasus Germans roll dice for 3 armour, 2 bombers and 3 fighters in Caucasus, round 3 : 2/8 hits, 4.33 expected hits Russians roll dice for 1 fighter in Caucasus, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 13 Casualties for Germans: 2 armour, 1 artillery and 2 infantry Casualties for Russians: 1 armour, 1 fighter and 6 infantry Non Combat Move - Germans 1 infantry moved from Poland to East Poland 1 artillery moved from Germany to Poland 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 5 infantry moved from Germany to Poland 1 fighter moved from Caucasus to Ukraine 2 fighters moved from Caucasus to Ukraine 2 bombers moved from Caucasus to Ukraine 1 fighter moved from Baltic States to Northwestern Europe Place Units - Germans 1 artillery, 1 fighter and 7 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Russians regular : 0.83 Germans regular : -2.00 Russians AA : -0.83
Production/PUs Summary :
Germans : 40 / 40 Russians : 20 / 27 Japanese : 33 / 33 British : 30 / 31 Italians : 13 / 14 Chinese : 4 / 0 Americans : 38 / 38
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour and 7 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 armour and 6 infantry moved from Eastern Ukraine to Caucasus 2 infantry moved from Karelia S.S.R. to Baltic States 1 fighter moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Caucasus Russians attack with 1 armour and 6 infantry Germans defend with 1 aaGun, 3 armour and 1 factory Russians roll dice for 1 armour and 6 infantry in Caucasus, round 2 : 2/7 hits, 1.50 expected hits Germans roll dice for 3 armour in Caucasus, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Russians roll dice for 1 armour and 4 infantry in Caucasus, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour Non Combat Move - Russians 1 infantry moved from Russia to Caucasus 1 infantry moved from Urals to Russia 1 armour moved from Karelia S.S.R. to Eastern Ukraine 5 infantry moved from Belorussia to Eastern Ukraine 3 infantry moved from Karelia S.S.R. to Belorussia 1 fighter moved from Baltic States to Eastern Ukraine Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.33
Territory Summary for Russians :
Baltic States : 2 infantry Belorussia : 1 artillery and 4 infantry Caucasus : 1 aaGun, 1 armour, 1 factory and 5 infantry Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory and 1 infantry Eastern Ukraine : 1 armour, 1 fighter and 5 infantry Russia : 1 aaGun, 1 factory and 7 infantry Yakut S.S.R. : 2 infantry 12 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 35 / 40 Russians : 25 / 26 Japanese : 33 / 33 British : 30 / 31 Italians : 13 / 14 Chinese : 4 / 0 Americans : 38 / 38
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Fukien to Yunnan 2 infantry moved from Hupeh to Sikang 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 fighter moved from Manchuria to Sikang 1 fighter moved from French Indo-China Thailand to Yunnan Combat - Japanese Battle in Sikang Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 4 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery moved from Kwangtung to French Indo-China Thailand 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Sikang to Hupeh 1 infantry moved from Suiyuan to Hupeh 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 2 artilleries and 2 infantry moved from Japan to 62 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone 1 carrier moved from 61 Sea Zone to 36 Sea Zone 1 fighter moved from 61 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 transports moved from 61 Sea Zone to 62 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 52 Sea Zone to 60 Sea Zone Place Units - Japanese 2 armour, 1 artillery and 3 infantry placed in Japan 1 fighter placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -2.83
Production/PUs Summary :
Germans : 35 / 40 Russians : 24 / 26 Japanese : 36 / 36 British : 30 / 31 Italians : 13 / 14 Chinese : 2 / 0 Americans : 38 / 38
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British buy 2 armour, 2 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 2 armour and 2 infantry moved from United Kingdom to 2 Sea Zone 2 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone 2 armour and 2 infantry moved from 3 Sea Zone to Norway 1 fighter moved from 3 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 2 bombers moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 2,2 and causes: 4 damage to unit: factory Bombing raid in Germany causes 4 damage total. Battle in Norway British attack with 2 armour, 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 bombers moved from Germany to United Kingdom 1 destroyer and 1 transport moved from 34 Sea Zone to 28 Sea Zone 1 destroyer and 1 transport moved from 41 Sea Zone to 30 Sea Zone 1 fighter moved from United Kingdom to Belorussia 2 fighters moved from Norway to Karelia S.S.R. Place Units - British 2 transports placed in 3 Sea Zone 2 armour and 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans AA : -0.33 Germans regular : -0.33 British regular : -0.17
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry Belorussia : 1 fighter Burma : 1 infantry India : 1 aaGun, 1 artillery and 3 infantry Karelia S.S.R. : 2 fighters Norway : 1 flag, 2 armour and 2 infantry Persia : 2 infantry United Kingdom : 1 aaGun, 3 armour, 1 artillery, 2 bombers, 1 factory and 5 infantry Western Canada : 1 infantry 3 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 4 transports 28 Sea Zone : 1 destroyer and 1 transport 30 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 32 / 40 Russians : 24 / 26 Japanese : 36 / 36 British : 33 / 34 Italians : 13 / 14 Chinese : 2 / 0 Americans : 38 / 38