@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - British
British buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 armour and 3 infantry moved from United Kingdom to 7 Sea Zone
1 bomber moved from Russia to Bulgaria Romania
1 bomber moved from Russia to Bulgaria Romania
2 armour and 3 infantry moved from 7 Sea Zone to France
1 fighter moved from United Kingdom to France
4 fighters moved from 7 Sea Zone to France
Combat - British
Battle in Bulgaria Romania
British attack with 2 bombers
Italians defend with 1 armour
British roll dice for 2 bombers in Bulgaria Romania, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 armour in Bulgaria Romania, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Bulgaria Romania
British win with 2 bombers remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
Battle in France
British attack with 2 armour, 5 fighters and 3 infantry
Italians defend with 2 infantry
British roll dice for 2 battleships and 1 cruiser in France, round 2 : 2/3 hits, 1.83 expected hits
Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in France
British win, taking France from Germans with 2 armour, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
4 fighters moved from France to 7 Sea Zone
1 fighter moved from France to United Kingdom
2 bombers moved from Bulgaria Romania to Russia
2 destroyers and 2 transports moved from 18 Sea Zone to 7 Sea Zone
Place Units - British
2 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
British regular : -0.17
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
France : 1 flag, 2 armour and 2 infantry
Finland : 1 flag
Norway : 1 flag
Russia : 2 bombers
United Kingdom : 1 aaGun, 2 armour, 1 factory, 1 fighter and 5 infantry
Western Canada : 1 infantry
7 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 7 transports
Production/PUs Summary :
Germans : 21 / 28
Russians : 26 / 27
Japanese : 48 / 48
British : 28 / 28
Italians : 17 / 20
Chinese : 0 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from 16 Sea Zone to Ukraine
1 armour and 3 infantry moved from Italy to France
Combat - Italians
Battle in France
Italians attack with 1 armour and 3 infantry
British defend with 2 armour and 2 infantry
Italians roll dice for 1 armour and 3 infantry in France, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 2 armour and 2 infantry in France, round 2 : 2/4 hits, 1.67 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in France
Italians roll dice for 1 armour and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 2 armour and 1 infantry in France, round 3 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Italians and 1 armour owned by the Italians lost in France
British win with 2 armour and 1 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 1 armour and 3 infantry
Casualties for British: 1 infantry
Battle in Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 armour and 5 infantry placed in Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Russians regular : 0.17
British regular : 1.00
Production/PUs Summary :
Germans : 21 / 28
Russians : 24 / 27
Japanese : 48 / 48
British : 28 / 28
Italians : 19 / 19
Chinese : 0 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 3 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to New Zealand
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 48 Sea Zone
1 armour and 1 infantry moved from 48 Sea Zone to New Guinea
2 submarines moved from 48 Sea Zone to 36 Sea Zone
2 armour and 2 infantry moved from Alaska to 65 Sea Zone
2 armour, 2 battleships, 2 carriers, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 65 Sea Zone to 63 Sea Zone
2 armour, 4 fighters and 2 infantry moved from 63 Sea Zone to Soviet Far East
Combat - Americans
Battle in New Zealand
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Zealand
Americans win, taking New Zealand from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in New Guinea
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 armour and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans roll dice for 1 armour and 1 infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in New Guinea, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour and 1 infantry in New Guinea, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in New Guinea, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in New Guinea
Americans roll dice for 1 armour in New Guinea, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in New Guinea, round 5 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour in New Guinea, round 6 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in New Guinea, round 6 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 armour owned by the Americans lost in New Guinea
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in 36 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 36 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 36 Sea Zone, round 3 : 0/4 hits, 1.83 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 submarine in 36 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 10
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 carrier and 1 destroyer
Battle in Soviet Far East
Americans attack with 2 armour, 4 fighters and 2 infantry
Japanese defend with 3 infantry
Americans roll dice for 2 battleships in Soviet Far East, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 2 armour, 4 fighters and 2 infantry in Soviet Far East, round 2 : 4/8 hits, 3.33 expected hits
Japanese roll dice for 3 infantry in Soviet Far East, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 2 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
1 fighter owned by the Japanese forced to land in French Indo-China Thailand
Non Combat Move - Americans
4 fighters moved from Soviet Far East to 63 Sea Zone
1 battleship and 2 cruisers moved from 56 Sea Zone to 65 Sea Zone
2 armour moved from Western United States to Alaska
2 infantry moved from Western United States to Western Canada
1 infantry moved from Western Canada to Alaska
1 infantry moved from Mexico to Western United States
Place Units - Americans
2 transports placed in 56 Sea Zone
3 armour and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -3.33
Territory Summary for Americans and Chinese :
Alaska : 2 armour, 1 artillery, 2 bombers, 2 fighters and 3 infantry
Eastern United States : 1 aaGun, 1 artillery and 1 factory
Hawaiian Islands : 1 infantry
Midway : 1 infantry
New Zealand : 1 armour and 1 infantry
Soviet Far East : 2 armour and 1 infantry
Western Canada : 2 infantry
Western United States : 1 aaGun, 4 armour, 1 factory, 1 fighter and 5 infantry
42 Sea Zone : 1 transport
48 Sea Zone : 1 transport
56 Sea Zone : 2 transports
63 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 4 fighters and 2 transports
65 Sea Zone : 1 battleship and 2 cruisers
Production/PUs Summary :
Germans : 21 / 28
Russians : 25 / 27
Japanese : 46 / 48
British : 29 / 28
Italians : 19 / 19
Chinese : 0 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
5 infantry moved from Germany to France
1 armour moved from Germany to France
3 fighters moved from Germany to France
Combat - Germans
Battle in France
Germans attack with 1 armour, 3 fighters and 5 infantry
British defend with 2 armour and 1 infantry
Germans roll dice for 1 armour, 3 fighters and 5 infantry in France, round 2 : 4/9 hits, 2.83 expected hits
British roll dice for 2 armour and 1 infantry in France, round 2 : 0/3 hits, 1.33 expected hits
1 infantry owned by the British and 2 armour owned by the British lost in France
Germans win, taking France from British with 1 armour, 3 fighters and 5 infantry remaining. Battle score for attacker is 13
Casualties for British: 2 armour and 1 infantry
Non Combat Move - Germans
3 fighters moved from France to Germany
1 armour moved from Poland to Germany
1 infantry moved from Poland to Bulgaria Romania
2 infantry moved from Northwestern Europe to Germany
Place Units - Germans
1 fighter and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 1.17
British regular : -1.33
Production/PUs Summary :
Germans : 27 / 27
Russians : 25 / 27
Japanese : 46 / 48
British : 23 / 28
Italians : 19 / 19
Chinese : 0 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Chinghai
1 fighter moved from Russia to Chinghai
2 infantry moved from Baltic States to Poland
1 artillery and 1 infantry moved from East Poland to Ukraine
1 infantry moved from Eastern Ukraine to Ukraine
3 armour, 1 fighter and 3 infantry moved from Caucasus to Persia
Combat - Russians
Battle in Chinghai
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Chinghai, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chinghai
Russians win, taking Chinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Poland
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Persia
Russians attack with 3 armour, 1 fighter and 3 infantry
Japanese defend with 3 armour and 2 artilleries
Russians roll dice for 3 armour, 1 fighter and 3 infantry in Persia, round 2 : 3/7 hits, 2.50 expected hits
Japanese roll dice for 3 armour and 2 artilleries in Persia, round 2 : 1/5 hits, 2.17 expected hits
2 artilleries owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia
Russians roll dice for 3 armour, 1 fighter and 2 infantry in Persia, round 3 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 2 armour in Persia, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 3 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 17
Casualties for Russians: 2 infantry
Casualties for Japanese: 3 armour and 2 artilleries
Non Combat Move - Russians
1 fighter moved from Chinghai to Caucasus
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Eastern Ukraine
1 submarine moved from 12 Sea Zone to 14 Sea Zone
1 infantry moved from Belorussia to East Poland
1 infantry moved from Russia to Eastern Ukraine
1 fighter moved from Persia to Caucasus
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Japanese regular : -1.50
Germans regular : -0.33
Russians regular : 2.33
Territory Summary for Russians :
Baltic States : 1 infantry
Caucasus : 1 aaGun, 2 armour, 1 factory, 2 fighters and 2 infantry
Chinghai : 1 infantry
East Poland : 1 infantry
Karelia S.S.R. : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Kazakh S.S.R. : 1 infantry
Eastern Ukraine : 2 infantry
Persia : 3 armour and 1 infantry
Poland : 1 flag, 2 infantry
Russia : 1 aaGun, 1 factory and 1 infantry
Ukraine : 1 artillery and 1 infantry
14 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 24 / 27
Russians : 30 / 32
Japanese : 44 / 48
British : 24 / 28
Italians : 17 / 19
Chinese : 1 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
2 infantry moved from Buryatia S.S.R. to Soviet Far East
1 infantry moved from Stanovoj Chrebet to Soviet Far East
3 fighters moved from 62 Sea Zone to Soviet Far East
1 fighter moved from Stanovoj Chrebet to Soviet Far East
2 artilleries moved from Ningxia to Chinghai
3 armour moved from India to Persia
1 fighter moved from India to Persia
1 fighter moved from French Indo-China Thailand to Persia
1 bomber moved from Ningxia to Chinghai
1 bomber moved from Japan to 48 Sea Zone
1 armour and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
Combat - Japanese
Battle in 48 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 48 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Japanese attack with 3 armour and 2 fighters
Russians defend with 3 armour and 1 infantry
Japanese roll dice for 3 armour and 2 fighters in Persia, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 3 armour and 1 infantry in Persia, round 2 : 1/4 hits, 1.83 expected hits
1 infantry owned by the Russians, 2 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia
Japanese roll dice for 2 armour and 2 fighters in Persia, round 3 : 3/4 hits, 2.00 expected hits
British roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 1 armour and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 armour
Casualties for Russians: 3 armour and 1 infantry
Battle in Soviet Far East
Japanese attack with 4 fighters and 3 infantry
Americans defend with 2 armour and 1 infantry
Japanese roll dice for 4 fighters and 3 infantry in Soviet Far East, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 2 armour and 1 infantry in Soviet Far East, round 2 : 0/3 hits, 1.33 expected hits
2 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 4 fighters and 3 infantry remaining. Battle score for attacker is 13
Casualties for Americans: 2 armour and 1 infantry
Battle in Chinghai
Japanese attack with 2 artilleries and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 bomber in Chinghai, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chinghai
Japanese win, taking Chinghai from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Persia to India
4 fighters moved from Soviet Far East to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 transport moved from 36 Sea Zone to 50 Sea Zone
2 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to New Guinea
2 infantry moved from 50 Sea Zone to Philippine Islands
1 bomber moved from 48 Sea Zone to Philippine Islands
1 cruiser moved from 36 Sea Zone to 62 Sea Zone
1 bomber moved from Chinghai to India
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Place Units - Japanese
3 armour placed in India
1 artillery, 1 fighter and 1 infantry placed in Japan
2 destroyers placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.67
Russians regular : -1.33
British regular : -0.33
Production/PUs Summary :
Germans : 24 / 27
Russians : 28 / 32
Japanese : 48 / 48
British : 23 / 28
Italians : 17 / 19
Chinese : 0 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - British
British buy 5 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 armour and 5 infantry moved from United Kingdom to 7 Sea Zone
2 armour, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 infantry and 7 transports moved from 7 Sea Zone to 5 Sea Zone
2 armour, 4 fighters and 5 infantry moved from 5 Sea Zone to Germany
1 fighter moved from United Kingdom to Germany
2 bombers moved from Russia to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 3,1 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in 5 Sea Zone
British attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 7 transports
Germans defend with 2 submarines
British roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 7 transports in 5 Sea Zone, round 2 : 1/7 hits, 2.83 expected hits
Germans roll dice for 2 submarines in 5 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 5 Sea Zone
British roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 7 transports in 5 Sea Zone, round 3 : 5/7 hits, 2.83 expected hits
Germans roll dice for 1 submarine in 5 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Germans lost in 5 Sea Zone
British win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 7 transports remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Germany
British attack with 2 armour, 5 fighters and 5 infantry
Germans defend with 1 aaGun, 1 armour, 1 factory, 4 fighters and 12 infantry
Germans roll AA dice in Germany : 0/5 hits, 0.83 expected hits
British roll dice for 2 armour, 5 fighters and 5 infantry in Germany, round 2 : 5/12 hits, 4.33 expected hits
Germans roll dice for 1 armour, 4 fighters and 12 infantry in Germany, round 2 : 9/17 hits, 7.17 expected hits
5 infantry owned by the Germans, 2 fighters owned by the British, 5 infantry owned by the British and 2 armour owned by the British lost in Germany
3 fighters owned by the British retreated
Germans win with 1 armour, 4 fighters and 7 infantry remaining. Battle score for attacker is -30
Casualties for British: 2 armour, 2 fighters and 5 infantry
Casualties for Germans: 5 infantry
Non Combat Move - British
3 fighters moved from Germany to 5 Sea Zone
2 bombers moved from Germany to Baltic States
Place Units - British
5 armour and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 23 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germans AA : -1.17
Germans regular : 2.33
British regular : 1.00
Production/PUs Summary :
Germans : 24 / 27
Russians : 28 / 32
Japanese : 48 / 48
British : 23 / 23
Italians : 17 / 19
Chinese : 0 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from 16 Sea Zone to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 infantry moved from Rhodesia to Italian Africa
4 infantry moved from Italy to Balkans
Place Units - Italians
1 artillery and 5 infantry placed in Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
Russians regular : 0.33
Production/PUs Summary :
Germans : 24 / 27
Russians : 26 / 32
Japanese : 48 / 48
British : 23 / 23
Italians : 19 / 19
Chinese : 0 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 5 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 armour and 2 infantry moved from Western United States to 56 Sea Zone
2 armour, 2 infantry and 2 transports moved from 56 Sea Zone to 59 Sea Zone
2 armour and 2 infantry moved from 59 Sea Zone to Iwo Jima
2 battleships, 2 carriers, 2 destroyers and 4 fighters moved from 63 Sea Zone to 59 Sea Zone
Combat - Americans
Battle in Iwo Jima
Americans attack with 2 armour and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 battleships in Iwo Jima, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 battleship and 2 cruisers moved from 65 Sea Zone to 59 Sea Zone
2 transports moved from 63 Sea Zone to 65 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
Place Units - Americans
2 transports placed in 56 Sea Zone
2 armour and 5 infantry placed in Western United States
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.67
Territory Summary for Americans and Chinese :
Alaska : 2 armour, 1 artillery, 2 bombers, 2 fighters and 3 infantry
Eastern United States : 1 aaGun, 1 artillery and 1 factory
Hawaiian Islands : 1 infantry
Iwo Jima : 1 flag, 2 armour and 1 infantry
Midway : 1 infantry
New Zealand : 1 armour and 1 infantry
Western Canada : 2 infantry
Western United States : 1 aaGun, 4 armour, 1 factory, 1 fighter and 8 infantry
44 Sea Zone : 1 transport
56 Sea Zone : 2 transports
59 Sea Zone : 3 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports
65 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 24 / 27
Russians : 26 / 32
Japanese : 48 / 48
British : 23 / 23
Italians : 19 / 19
Chinese : 0 / 0
Americans : 38 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 23 PUs; 0 techTokens;
Germans buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Bulgaria Romania to East Poland
2 fighters moved from Germany to East Poland
1 armour moved from Germany to Poland
2 fighters moved from Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 1 armour, 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 fighters and 3 infantry in Poland, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 1 armour, 2 fighters and 1 infantry in Poland, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in East Poland
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in East Poland, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Germany to Czechoslovakia Hungary
1 armour moved from France to Germany
1 infantry moved from Germany to Poland
3 infantry moved from France to Germany
2 fighters moved from Poland to Germany
2 fighters moved from East Poland to Germany
Place Units - Germans
1 armour and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : -1.83
Production/PUs Summary :
Germans : 27 / 27
Russians : 23 / 32
Japanese : 48 / 48
British : 23 / 23
Italians : 19 / 19
Chinese : 0 / 0
Americans : 38 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Chinghai
1 armour moved from Caucasus to Chinghai
1 fighter moved from Caucasus to Chinghai
1 armour and 2 infantry moved from Caucasus to Persia
1 fighter moved from Caucasus to Ukraine
2 infantry moved from Eastern Ukraine to Ukraine
Combat - Russians
Battle in Chinghai
Russians attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 2 artilleries
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Chinghai, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Chinghai, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Chinghai
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Chinghai, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Chinghai, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Chinghai
Russians win, taking Chinghai from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Persia
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour and 2 infantry in Persia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour and 2 infantry in Persia, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter moved from Chinghai to Caucasus
1 fighter moved from Ukraine to Caucasus
1 infantry moved from Baltic States to East Poland
1 infantry moved from Karelia S.S.R. to Baltic States
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Japanese regular : -1.00
Russians regular : 0.17
Territory Summary for Russians :
Baltic States : 1 infantry
Caucasus : 1 aaGun, 2 armour, 1 factory, 2 fighters and 2 infantry
Chinghai : 1 armour
East Poland : 1 infantry
Karelia S.S.R. : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Persia : 1 armour and 2 infantry
Russia : 1 aaGun, 1 factory, 1 fighter and 3 infantry
Ukraine : 2 infantry
14 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 27 / 27
Russians : 25 / 25
Japanese : 46 / 48
British : 24 / 23
Italians : 17 / 19
Chinese : 1 / 0
Americans : 38 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 battleship, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 bomber moved from India to Chinghai
3 armour and 2 fighters moved from India to Persia
1 armour moved from Evenki National Okrug to Chinghai
Japanese take Novosibirsk from Russians
2 infantry moved from Evenki National Okrug to Novosibirsk
Combat - Japanese
Battle in Chinghai
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 armour
Japanese roll dice for 1 armour and 1 bomber in Chinghai, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 armour in Chinghai, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Chinghai
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 1 armour
Battle in Persia
Japanese attack with 3 armour and 2 fighters
Russians defend with 1 armour and 2 infantry
Japanese roll dice for 3 armour and 2 fighters in Persia, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 1 armour and 2 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Casualties for Russians: 1 armour and 2 infantry
Non Combat Move - Japanese
2 fighters moved from Persia to India
1 bomber moved from Chinghai to India
1 armour moved from Buryatia S.S.R. to Suiyuan
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Manchuria
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 destroyer moved from 62 Sea Zone to 60 Sea Zone
1 destroyer moved from 62 Sea Zone to 52 Sea Zone
2 infantry moved from New Guinea to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
1 transport moved from 32 Sea Zone to 35 Sea Zone
1 bomber moved from Philippine Islands to Japan
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
1 battleship and 2 destroyers placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : 0.33
British regular : -0.17
Production/PUs Summary :
Germans : 27 / 27
Russians : 23 / 25
Japanese : 49 / 49
British : 23 / 23
Italians : 17 / 19
Chinese : 1 / 0
Americans : 38 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - British
British buy 2 armour and 4 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 7 transports moved from 5 Sea Zone to 7 Sea Zone
5 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
3 armour and 1 infantry moved from 7 Sea Zone to France
2 armour moved from 7 Sea Zone to Northwestern Europe
2 fighters moved from 7 Sea Zone to France
1 fighter moved from 7 Sea Zone to Northwestern Europe
Combat - British
Battle in Northwestern Europe
British attack with 2 armour and 1 fighter
Germans defend with 1 infantry
British roll dice for 1 battleship in Northwestern Europe, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
British attack with 3 armour, 2 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 3 armour, 2 fighters and 1 infantry in France, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters moved from France to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
2 bombers moved from Baltic States to Caucasus
Place Units - British
2 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
British regular : -0.50
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Caucasus : 2 bombers
France : 1 flag, 3 armour
Finland : 1 flag
Northwestern Europe : 1 flag, 2 armour
Norway : 1 flag
United Kingdom : 1 aaGun, 2 armour, 1 factory and 4 infantry
Western Canada : 1 infantry
7 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 7 transports
Production/PUs Summary :
Germans : 19 / 27
Russians : 23 / 25
Japanese : 49 / 49
British : 31 / 32
Italians : 17 / 19
Chinese : 1 / 0
Americans : 38 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Italian Africa to Belgian Congo
Italians take Belgian Congo from British
1 battleship, 1 cruiser and 1 transport moved from 16 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to France
1 cruiser and 1 destroyer moved from 16 Sea Zone to 14 Sea Zone
1 cruiser moved from 14 Sea Zone to 13 Sea Zone
4 infantry moved from Italy to France
Combat - Italians
Battle in 14 Sea Zone
Italians attack with 1 destroyer
Russians defend with 1 submarine
Italians roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 14 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 14 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 14 Sea Zone
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Russians: 1 submarine
Battle in France
Italians attack with 5 infantry
British defend with 3 armour
Italians roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 5 infantry in France, round 2 : 1/5 hits, 0.83 expected hits
British roll dice for 3 armour in France, round 2 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Italians and 2 armour owned by the British lost in France
Italians roll dice for 3 infantry in France, round 3 : 2/3 hits, 0.50 expected hits
British roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in France
Italians win, taking France from British with 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 2 infantry
Casualties for British: 3 armour
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 13 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Italians to 13 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to France: 1 artillery
EDIT: Turning off Edit Mode
2 infantry moved from Balkans to Bulgaria Romania
Place Units - Italians
1 artillery and 5 infantry placed in Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 2.33
Russians regular : 0.67
British regular : 0.00
Production/PUs Summary :
Germans : 25 / 27
Russians : 23 / 25
Japanese : 49 / 49
British : 24 / 32
Italians : 18 / 18
Chinese : 1 / 0
Americans : 38 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 factory and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 armour and 1 infantry moved from Iwo Jima to 59 Sea Zone
2 armour, 3 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry and 2 transports moved from 59 Sea Zone to 62 Sea Zone
2 bombers moved from Alaska to 62 Sea Zone
2 fighters moved from Alaska to 62 Sea Zone
2 armour and 1 infantry moved from 62 Sea Zone to Japan
2 armour and 2 infantry moved from Alaska to 65 Sea Zone
2 armour, 2 infantry and 2 transports moved from 65 Sea Zone to 63 Sea Zone
2 armour and 2 infantry moved from 63 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Americans attack with 2 armour and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 armour and 2 infantry in Soviet Far East, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans roll dice for 2 armour and 1 infantry in Soviet Far East, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 62 Sea Zone
Americans attack with 3 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports
Japanese defend with 4 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 transports
Americans roll dice for 3 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports in 62 Sea Zone, round 2 : 9/17 hits, 8.33 expected hits
Units damaged: 4 battleships owned by the Japanese
Japanese roll dice for 4 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 transports in 62 Sea Zone, round 2 : 12/14 hits, 7.50 expected hits
Units damaged: 3 battleships owned by the Americans
2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 carriers owned by the Americans and 5 fighters owned by the Americans lost in 62 Sea Zone
Americans roll dice for 3 battleships, 2 bombers, 2 cruisers, 1 fighter and 2 transports in 62 Sea Zone, round 3 : 4/8 hits, 4.83 expected hits
Japanese roll dice for 4 battleships, 1 cruiser, 4 fighters and 3 transports in 62 Sea Zone, round 3 : 7/9 hits, 5.83 expected hits
3 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 fighter owned by the Americans, 2 bombers owned by the Americans, 1 cruiser owned by the Japanese and 2 battleships owned by the Americans lost in 62 Sea Zone
Americans roll dice for 1 battleship and 2 transports in 62 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 4 battleships, 1 fighter and 3 transports in 62 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits
1 fighter owned by the Japanese, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 62 Sea Zone
2 armour owned by the Americans and 1 infantry owned by the Americans lost in Japan
Japanese win with 4 battleships and 3 transports remaining. Battle score for attacker is -122
Casualties for Americans: 3 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports
Casualties for Japanese: 2 carriers, 1 cruiser, 3 destroyers and 4 fighters
Non Combat Move - Americans
1 transport moved from 44 Sea Zone to 42 Sea Zone
2 armour and 2 infantry moved from Western United States to 56 Sea Zone
2 armour, 2 infantry and 2 transports moved from 56 Sea Zone to 20 Sea Zone
2 armour and 2 infantry moved from 20 Sea Zone to Panama
Place Units - Americans
1 factory placed in Brazil
1 cruiser placed in 56 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Western United States
Turn Complete - Chinese
4 units repaired.
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 6.33
Territory Summary for Americans and Chinese :
Alaska : 1 artillery and 1 infantry
Brazil : 1 factory
Eastern United States : 1 aaGun, 1 artillery and 1 factory
Hawaiian Islands : 1 infantry
Iwo Jima : 1 flag
Midway : 1 infantry
New Zealand : 1 armour and 1 infantry
Panama : 2 armour and 2 infantry
Soviet Far East : 2 armour and 1 infantry
Western Canada : 2 infantry
Western United States : 1 aaGun, 3 armour, 1 artillery, 1 factory, 1 fighter and 7 infantry
20 Sea Zone : 2 transports
42 Sea Zone : 1 transport
56 Sea Zone : 1 cruiser
63 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 25 / 27
Russians : 24 / 25
Japanese : 48 / 49
British : 24 / 32
Italians : 18 / 18
Chinese : 1 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour and 2 infantry moved from Poland to Baltic States
1 armour moved from Germany to East Poland
1 fighter moved from Germany to East Poland
4 infantry moved from Germany to Northwestern Europe
3 fighters moved from Germany to Northwestern Europe
Combat - Germans
Battle in Northwestern Europe
Germans attack with 3 fighters and 4 infantry
British defend with 2 armour
Germans roll dice for 3 fighters and 4 infantry in Northwestern Europe, round 2 : 1/7 hits, 2.17 expected hits
British roll dice for 2 armour in Northwestern Europe, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Northwestern Europe
Germans roll dice for 3 fighters and 3 infantry in Northwestern Europe, round 3 : 3/6 hits, 2.00 expected hits
British roll dice for 1 armour in Northwestern Europe, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 2 armour
Battle in Baltic States
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in East Poland
Germans attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 fighter in East Poland, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in East Poland
1 fighter owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Non Combat Move - Germans
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
3 fighters moved from Northwestern Europe to Germany
1 fighter moved from East Poland to Germany
Place Units - Germans
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -1.83
British regular : -0.50
Production/PUs Summary :
Germans : 28 / 28
Russians : 23 / 25
Japanese : 48 / 49
British : 22 / 32
Italians : 18 / 18
Chinese : 1 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from East Poland to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic States
1 artillery moved from Karelia S.S.R. to Baltic States
3 infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
2 infantry moved from Caucasus to Persia
2 armour moved from Caucasus to Persia
2 infantry moved from Ukraine to Bulgaria Romania
2 fighters moved from Caucasus to Bulgaria Romania
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 4 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 2 infantry
Battle in Bulgaria Romania
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry; Italians defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Bulgaria Romania, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Bulgaria Romania, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania
Russians roll dice for 2 fighters in Bulgaria Romania, round 3 : 2/2 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Bulgaria Romania, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Bulgaria Romania
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 2 infantry
Battle in Persia
Russians attack with 2 armour and 2 infantry
Japanese defend with 2 armour
Russians roll dice for 2 armour and 2 infantry in Persia, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Persia
Russians roll dice for 2 armour and 1 infantry in Persia, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 armour in Persia, round 3 : 0/2 hits, 1.00 expected hits
1 armour owned by the Japanese lost in Persia
Russians roll dice for 2 armour and 1 infantry in Persia, round 4 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 armour and 1 infantry in Persia, round 5 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Persia, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 armour
Battle in Novosibirsk
Russians attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 1 fighter and 3 infantry in Novosibirsk, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Bulgaria Romania to Caucasus
1 fighter moved from Novosibirsk to Russia
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
1 armour and 1 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -2.00
Germans regular : -0.83
Russians regular : -1.50
Territory Summary for Russians :
Baltic States : 1 artillery
Caucasus : 1 aaGun, 2 armour, 1 factory, 2 fighters and 2 infantry
Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory and 1 infantry
Novosibirsk : 2 infantry
Persia : 2 armour and 1 infantry
Russia : 1 aaGun, 1 factory and 1 fighter
Production/PUs Summary :
Germans : 27 / 28
Russians : 26 / 27
Japanese : 45 / 49
British : 23 / 32
Italians : 18 / 18
Chinese : 1 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Suiyuan to Chinghai
Japanese take Chinghai from Chinese
1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry moved from India to Persia
1 artillery and 2 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Manchuria to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 3 infantry moved from 63 Sea Zone to Soviet Far East
1 bomber moved from Japan to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 destroyer moved from 60 Sea Zone to 63 Sea Zone
Combat - Japanese
Battle in 63 Sea Zone
Japanese attack with 1 destroyer and 2 transports
Americans defend with 2 transports
2 transports owned by the Americans lost in 63 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Persia
Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
Russians defend with 2 armour and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Persia, round 2 : 3/6 hits, 2.83 expected hits
British roll dice for 2 armour and 1 infantry in Persia, round 2 : 3/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Japanese, 2 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 armour and 1 infantry
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Americans defend with 2 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Soviet Far East, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 2 armour and 1 infantry in Soviet Far East, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Soviet Far East, round 3 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for Americans: 2 armour and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Soviet Far East to Stanovoj Chrebet
1 fighter moved from Soviet Far East to Yakut S.S.R.
1 bomber moved from Stanovoj Chrebet to Yakut S.S.R.
1 destroyer moved from 52 Sea Zone to 62 Sea Zone
1 transport moved from 49 Sea Zone to 61 Sea Zone
1 bomber and 2 fighters moved from Persia to India
Place Units - Japanese
3 armour placed in India
1 factory placed in Manchuria
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83
Russians regular : 1.17
British regular : 1.67
Production/PUs Summary :
Germans : 27 / 28
Russians : 25 / 27
Japanese : 47 / 47
British : 23 / 32
Italians : 18 / 18
Chinese : 0 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 5 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - British
2 battleships and 2 destroyers moved from 7 Sea Zone to 13 Sea Zone
2 armour and 4 infantry moved from United Kingdom to 7 Sea Zone
2 armour, 2 carriers, 1 cruiser, 3 fighters, 4 infantry and 7 transports moved from 7 Sea Zone to 5 Sea Zone
2 armour, 3 fighters and 4 infantry moved from 5 Sea Zone to Poland
Combat - British
Battle in 13 Sea Zone
British attack with 2 battleships and 2 destroyers
Italians defend with 1 battleship, 2 cruisers and 1 transport
British roll dice for 2 battleships and 2 destroyers in 13 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Units damaged: 2 battleships owned by the British
1 destroyer owned by the British and 2 cruisers owned by the Italians lost in 13 Sea Zone
British roll dice for 2 battleships and 1 destroyer in 13 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 13 Sea Zone
British win with 2 battleships remaining. Battle score for attacker is 35
Casualties for British: 2 destroyers
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Battle in Poland
British attack with 2 armour, 3 fighters and 4 infantry
Germans defend with 3 infantry
British roll dice for 1 cruiser in Poland, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 armour, 3 fighters and 4 infantry in Poland, round 2 : 5/9 hits, 3.17 expected hits
Germans roll dice for 3 infantry in Poland, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 3 infantry owned by the British lost in Poland
British win, taking Poland from Germans with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Germans: 3 infantry
Non Combat Move - British
3 fighters moved from Poland to 5 Sea Zone
Place Units - British
3 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 28 PUs
2 units repaired.
Combat Hit Differential Summary :
Italians regular : 1.67
Germans regular : 2.00
British regular : 2.67
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Caucasus : 2 bombers
Finland : 1 flag
Norway : 1 flag
Poland : 1 flag, 2 armour and 1 infantry
United Kingdom : 1 aaGun, 3 armour, 1 factory and 5 infantry
Western Canada : 1 infantry
5 Sea Zone : 2 carriers, 1 cruiser, 3 fighters and 7 transports
13 Sea Zone : 2 battleships
Production/PUs Summary :
Germans : 24 / 28
Russians : 25 / 27
Japanese : 47 / 47
British : 26 / 28
Italians : 18 / 18
Chinese : 0 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italians
2 infantry moved from Balkans to Bulgaria Romania
1 artillery and 3 infantry moved from Italy to Balkans
1 artillery moved from France to Germany
1 infantry moved from Italy to France
1 infantry moved from Italy to Balkans
Place Units - Italians
6 infantry placed in Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 24 / 28
Russians : 25 / 27
Japanese : 47 / 47
British : 26 / 28
Italians : 18 / 18
Chinese : 0 / 0
Americans : 38 / 38