The Mouse vs Captain Squareyez

  • '21 '18 '17 '15

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory; Remaining resources: 85 PUs; 0 techTokens; 
            Japanese buy 6 armour, 1 artillery, 2 bombers, 1 cruiser, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Caucasus to 12 Sea Zone
            1 infantry moved from Archangel to Karelia S.S.R.
                  Japanese take Karelia S.S.R. from Russians
            1 armour moved from Belorussia to Karelia S.S.R.
            3 armour moved from Trans-Jordan to Anglo-Egypt Sudan
            2 fighters moved from Trans-Jordan to Anglo-Egypt Sudan
            2 bombers moved from Caucasus to Anglo-Egypt Sudan
            2 armour moved from Russia to Baltic States
            1 fighter moved from Caucasus to Baltic States
            1 armour moved from Russia to Baltic States
            2 armour, 1 cruiser, 2 infantry and 2 transports moved from 50 Sea Zone to 39 Sea Zone
            2 armour and 2 infantry moved from 39 Sea Zone to Australia
    
        Combat - Japanese
            Battle in 12 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 12 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
            Battle in Anglo-Egypt Sudan
                Japanese attack with 3 armour, 2 bombers and 2 fighters
                Americans defend with 1 armour and 1 infantry; Russians defend with 2 fighters
                    Japanese roll dice for 3 armour, 2 bombers and 2 fighters in Anglo-Egypt Sudan, round 2 : 3/7 hits, 3.83 expected hits
                    British roll dice for 1 armour, 2 fighters and 1 infantry in Anglo-Egypt Sudan, round 2 : 2/4 hits, 2.17 expected hits
                    1 fighter owned by the Russians, 2 armour owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Anglo-Egypt Sudan
                    Japanese roll dice for 1 armour, 2 bombers and 2 fighters in Anglo-Egypt Sudan, round 3 : 3/5 hits, 2.83 expected hits
                    British roll dice for 1 fighter in Anglo-Egypt Sudan, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Japanese lost in Anglo-Egypt Sudan
                Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 13
                Casualties for Japanese: 3 armour
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for Russians: 2 fighters
            Battle in Australia
                Japanese attack with 2 armour and 2 infantry
                British defend with 1 aaGun, 1 artillery and 3 infantry
                    Japanese roll dice for 1 cruiser in Australia, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 armour and 2 infantry in Australia, round 2 : 4/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 3 infantry in Australia, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Australia
                Japanese win, taking Australia from British with 2 armour and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 3 infantry
            Battle in Baltic States
                Japanese attack with 3 armour and 1 fighter
                Russians defend with 1 fighter
                    Japanese roll dice for 3 armour and 1 fighter in Baltic States, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 fighter in Baltic States, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Japanese lost in Baltic States
                Japanese win, taking Baltic States from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 fighter
    
        Non Combat Move - Japanese
            4 armour moved from Caucasus to Bulgaria Romania
            3 armour moved from Kazakh S.S.R. to Ukraine
            3 armour moved from India to Trans-Jordan
            2 fighters moved from Anglo-Egypt Sudan to Trans-Jordan
            2 bombers moved from Anglo-Egypt Sudan to Caucasus
            1 bomber moved from 12 Sea Zone to France
            1 fighter moved from Baltic States to Belorussia
            2 armour moved from Russia to Belorussia
            1 bomber moved from Manchuria to Iwo Jima
            1 bomber moved from Manchuria to Belorussia
            1 infantry moved from Urals to Archangel
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Japan
            1 cruiser placed in 62 Sea Zone
            4 armour placed in Caucasus
            1 armour, 2 bombers and 1 fighter placed in Russia
            1 armour placed in India
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    Russians regular : 0.33
    British regular : -0.17
    

    Production/PUs Summary :

    Germans : 26 / 26
    Russians : 1 / 0
    Japanese : 74 / 76
    British : 24 / 30
    Italians : 13 / 16
    Chinese : 0 / 0
    Americans : 40 / 46
    

    Savegame

  • '21

    TripleA Turn Summary: British round 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 16
    
        Purchase Units - British
            British buy 2 armour and 6 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - British
            3 armour and 4 infantry moved from United Kingdom to 7 Sea Zone
            3 armour, 3 fighters and 4 infantry moved from 7 Sea Zone to France
    
        Combat - British
            Battle in France
                British attack with 3 armour, 3 fighters and 4 infantry
                Germans defend with 1 artillery and 2 infantry; Japanese defend with 1 bomber
                    British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 3 armour, 3 fighters and 4 infantry in France, round 2 : 5/10 hits, 3.67 expected hits
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in France, round 2 : 1/4 hits, 1.17 expected hits
                    1 bomber owned by the Japanese, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in France
                British win, taking France from Germans with 3 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 19
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 bomber
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - British
            3 fighters moved from France to 7 Sea Zone
    
        Place Units - British
            2 armour and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.17
    British regular : 1.83
    

    Territory Summary for British :

    France : 1 flag, 3 armour and 3 infantry
    Finland : 1 flag
    Norway : 1 flag
    United Kingdom : 1 aaGun, 2 armour, 1 factory and 6 infantry
    Western Canada : 1 infantry
    7 Sea Zone : 2 carriers, 1 cruiser, 3 fighters and 7 transports
    13 Sea Zone : 2 battleships
    

    Production/PUs Summary :

    Germans : 20 / 26
    Russians : 1 / 0
    Japanese : 74 / 76
    British : 30 / 32
    Italians : 13 / 16
    Chinese : 0 / 0
    Americans : 40 / 46
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            5 infantry moved from Italy to France
            1 infantry moved from Bulgaria Romania to East Poland
                  Italians take East Poland from Russians
    
        Combat - Italians
            Battle in France
                Italians attack with 5 infantry
                British defend with 3 armour and 3 infantry
                    Italians roll dice for 5 infantry in France, round 2 : 1/5 hits, 0.83 expected hits
                    British roll dice for 3 armour and 3 infantry in France, round 2 : 3/6 hits, 2.50 expected hits
                    1 infantry owned by the British and 3 infantry owned by the Italians lost in France
                    Italians roll dice for 2 infantry in France, round 3 : 1/2 hits, 0.33 expected hits
                    British roll dice for 3 armour and 2 infantry in France, round 3 : 3/5 hits, 2.17 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in France
                British win with 3 armour and 1 infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 5 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Balkans to Italy
    
        Place Units - Italians
            5 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : 1.33
    

    Production/PUs Summary :

    Germans : 20 / 26
    Russians : 0 / 0
    Japanese : 74 / 76
    British : 30 / 32
    Italians : 14 / 15
    Chinese : 0 / 0
    Americans : 40 / 46
    

    Savegame

  • '21

    TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 battleship, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 armour moved from Rhodesia to Union of South Africa
                  British take Union of South Africa from Italians
            1 armour moved from Union of South Africa to Rhodesia
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Morocco Algeria to France
            2 armour and 2 infantry moved from Morocco Algeria to 13 Sea Zone
            2 armour and 2 infantry moved from 13 Sea Zone to France
            2 armour and 2 infantry moved from Brazil to 18 Sea Zone
            2 armour, 2 infantry and 3 transports moved from 18 Sea Zone to 13 Sea Zone
            2 armour and 2 infantry moved from 13 Sea Zone to France
            2 infantry moved from Morocco Algeria to 13 Sea Zone
            2 infantry moved from 13 Sea Zone to France
            3 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
            3 armour, 1 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
            3 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
    
        Place Units - Americans
            1 armour and 1 infantry placed in Brazil
            1 transport placed in 18 Sea Zone
            1 battleship placed in 56 Sea Zone
            Americans undo move 3.
            1 battleship placed in 10 Sea Zone
            1 armour and 2 infantry placed in Eastern United States
            Americans undo move 2.
            1 transport placed in 10 Sea Zone
            Americans undo move 3.
            1 armour placed in Brazil
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
    

    Production/PUs Summary :

    Germans : 20 / 26
    Russians : 0 / 0
    Japanese : 74 / 76
    British : 32 / 32
    Italians : 12 / 15
    Chinese : 0 / 0
    Americans : 40 / 40
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            12 infantry moved from Germany to France
            4 fighters moved from Germany to France
            1 infantry moved from Germany to France
            1 infantry moved from Northwestern Europe to France
    
        Combat - Germans
            Battle in France
                Germans attack with 4 fighters and 14 infantry
                British defend with 3 armour and 1 infantry; Americans defend with 4 armour, 1 fighter and 6 infantry
                    Germans roll dice for 4 fighters and 14 infantry in France, round 2 : 3/18 hits, 4.33 expected hits
                    British roll dice for 7 armour, 1 fighter and 7 infantry in France, round 2 : 5/15 hits, 6.50 expected hits
                    5 infantry owned by the Germans and 3 infantry owned by the Americans lost in France
                    Germans roll dice for 4 fighters and 9 infantry in France, round 3 : 2/13 hits, 3.50 expected hits
                    British roll dice for 7 armour, 1 fighter and 4 infantry in France, round 3 : 6/12 hits, 5.50 expected hits
                    6 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in France
                4 fighters owned by the Germans retreated
                3 infantry owned by the Germans retreated to Germany
                British win with 7 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is -18
                Casualties for Germans: 11 infantry
                Casualties for Americans: 4 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            4 fighters moved from France to Germany
            1 infantry moved from Germany to Northwestern Europe
    
        Place Units - Germans
            1 armour and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.83
    British regular : -1.00
    

    Production/PUs Summary :

    Germans : 20 / 20
    Russians : 0 / 0
    Japanese : 74 / 76
    British : 32 / 32
    Italians : 12 / 15
    Chinese : 0 / 0
    Americans : 40 / 40
    

    Savegame


  • @captainsquareyez That was just f%^$#$ing rubbish

  • '21 '18 '17 '15

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 3 bombers and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Karelia S.S.R. to Norway
                  Germans take Finland from British
                  Germans take Norway from British
            2 armour moved from Trans-Jordan to Libya
                  Italians take Libya from Americans
            1 armour moved from Trans-Jordan to Anglo-Egypt Sudan
                  Japanese take Anglo-Egypt Sudan from British
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 armour moved from India to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 armour moved from 34 Sea Zone to Italian Africa
                  Japanese take Italian Africa from British
            3 bombers moved from Iwo Jima to 56 Sea Zone
            4 battleships and 2 destroyers moved from 59 Sea Zone to 56 Sea Zone
            1 armour and 1 infantry moved from Iwo Jima to 59 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 53 Sea Zone
            1 armour and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Japan to 62 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
            1 artillery and 1 infantry moved from 57 Sea Zone to Midway
            1 bomber moved from Caucasus to 12 Sea Zone
    
        Combat - Japanese
            Battle in 12 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 12 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
            Battle in Midway
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Midway, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Midway
                    Japanese roll dice for 1 artillery in Midway, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Midway, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Midway, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Midway, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Midway, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Midway, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Midway, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Midway, round 7 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Midway, round 7 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Midway
                Americans win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Hawaiian Islands
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 4 battleships, 3 bombers and 2 destroyers
                Americans defend with 2 battleships, 3 cruisers and 1 submarine
                    Japanese roll dice for 4 battleships, 3 bombers and 2 destroyers in 56 Sea Zone, round 2 : 7/9 hits, 5.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 battleships and 3 cruisers in 56 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                Units damaged: 3 battleships owned by the Japanese
                    1 submarine owned by the Americans, 3 cruisers owned by the Americans and 1 battleship owned by the Americans lost in 56 Sea Zone
                    Japanese roll dice for 4 battleships, 3 bombers and 2 destroyers in 56 Sea Zone, round 3 : 5/9 hits, 5.33 expected hits
                    Americans roll dice for 1 battleship in 56 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 battleship owned by the Americans lost in 56 Sea Zone
                Japanese win with 4 battleships, 3 bombers and 2 destroyers remaining. Battle score for attacker is 82
                Casualties for Americans: 2 battleships, 3 cruisers and 1 submarine
    
        Non Combat Move - Japanese
            3 bombers moved from 56 Sea Zone to Iwo Jima
            2 armour and 1 infantry moved from Australia to 39 Sea Zone
            2 armour, 1 cruiser, 1 infantry and 2 transports moved from 39 Sea Zone to 35 Sea Zone
            1 bomber moved from 12 Sea Zone to Northwestern Europe
            4 armour moved from Bulgaria Romania to Germany
            3 armour moved from Ukraine to Balkans
            4 armour moved from Caucasus to Bulgaria Romania
            2 armour moved from Belorussia to Poland
            2 armour moved from Baltic States to Germany
            1 armour moved from Russia to East Poland
            1 bomber moved from Caucasus to Germany
            2 fighters moved from Trans-Jordan to Germany
            1 bomber moved from Belorussia to Germany
            2 bombers moved from Russia to Germany
            1 infantry moved from Karelia S.S.R. to Baltic States
            1 infantry moved from Archangel to Karelia S.S.R.
            1 fighter moved from Russia to Czechoslovakia Hungary
            1 fighter moved from Belorussia to Czechoslovakia Hungary
    
        Place Units - Japanese
            4 armour placed in Caucasus
            2 armour placed in Karelia S.S.R.
            3 bombers and 1 fighter placed in Russia
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 77 PUs
            4 units repaired.
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -1.83
    

    Production/PUs Summary :

    Germans : 25 / 20
    Russians : 0 / 0
    Japanese : 77 / 77
    British : 25 / 32
    Italians : 13 / 15
    Chinese : 0 / 0
    Americans : 38 / 40
    

    Savegame

  • '21

    TripleA Turn Summary: British round 17

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 17
    
        Purchase Units - British
            British buy 3 armour and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - British
            3 fighters moved from 7 Sea Zone to Northwestern Europe
            3 infantry moved from United Kingdom to 7 Sea Zone
            3 infantry moved from 7 Sea Zone to Northwestern Europe
    
        Combat - British
            Battle in Northwestern Europe
                British attack with 3 fighters and 3 infantry
                Germans defend with 2 infantry; Japanese defend with 1 bomber
                    British roll dice for 3 fighters and 3 infantry in Northwestern Europe, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits
                    1 bomber owned by the Japanese and 2 infantry owned by the Germans lost in Northwestern Europe
                British win, taking Northwestern Europe from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 bomber
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            2 armour and 3 infantry moved from United Kingdom to 7 Sea Zone
            2 armour and 3 infantry moved from 7 Sea Zone to France
            2 battleships moved from 13 Sea Zone to 7 Sea Zone
            3 fighters moved from Northwestern Europe to 7 Sea Zone
    
        Place Units - British
            3 armour and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 27 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.83
    British regular : 1.00
    

    Territory Summary for British :

    France : 1 flag, 5 armour and 3 infantry
    Northwestern Europe : 1 flag, 3 infantry
    United Kingdom : 1 aaGun, 3 armour, 1 factory and 5 infantry
    Western Canada : 1 infantry
    7 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 fighters and 7 transports
    

    Production/PUs Summary :

    Germans : 23 / 20
    Russians : 0 / 0
    Japanese : 77 / 77
    British : 27 / 29
    Italians : 13 / 15
    Chinese : 0 / 0
    Americans : 38 / 40
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Balkans to Italy
            1 infantry moved from East Poland to Ukraine
    
        Non Combat Move - Italians
    
        Place Units - Italians
            5 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 23 / 20
    Russians : 0 / 0
    Japanese : 77 / 77
    British : 27 / 29
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 38 / 40
    

    Savegame

  • '21

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 battleship, 2 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 armour moved from Rhodesia to Italian Africa
    
        Combat - Americans
            Battle in Italian Africa
                Americans attack with 1 armour
                Japanese defend with 1 armour
                    Americans roll dice for 1 armour in Italian Africa, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Italian Africa, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Italian Africa
                Japanese win with 1 armour remaining. Battle score for attacker is -5
                Casualties for Americans: 1 armour
    
        Non Combat Move - Americans
            3 armour and 6 infantry moved from Morocco Algeria to 13 Sea Zone
            3 armour, 6 infantry and 5 transports moved from 13 Sea Zone to 7 Sea Zone
            3 armour and 6 infantry moved from 7 Sea Zone to France
            1 armour and 1 infantry moved from Eastern United States to Eastern Canada
            1 transport moved from 10 Sea Zone to 1 Sea Zone
    
        Place Units - Americans
            1 battleship and 1 transport placed in 10 Sea Zone
            1 armour and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 0.50
    

    Production/PUs Summary :

    Germans : 23 / 20
    Russians : 0 / 0
    Japanese : 77 / 77
    British : 27 / 29
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 38 / 40
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            4 infantry moved from Germany to Northwestern Europe
            4 fighters moved from Germany to Northwestern Europe
    
        Combat - Germans
            Battle in Northwestern Europe
                Germans attack with 4 fighters and 4 infantry
                British defend with 3 infantry
                    Germans roll dice for 4 fighters and 4 infantry in Northwestern Europe, round 2 : 3/8 hits, 2.67 expected hits
                    British roll dice for 3 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the British lost in Northwestern Europe
                Germans win, taking Northwestern Europe from British with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            4 fighters moved from Northwestern Europe to Germany
    
        Place Units - Germans
            1 armour and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    British regular : 0.00
    

    Production/PUs Summary :

    Germans : 25 / 25
    Russians : 0 / 0
    Japanese : 77 / 77
    British : 25 / 29
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 38 / 40
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 8 armour and 3 bombers; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Italian Africa to Union of South Africa
                  Japanese take Rhodesia from British
                  Japanese take Union of South Africa from British
            1 armour moved from Anglo-Egypt Sudan to French West Africa
                  Japanese take French Equatorial Africa from British
                  Japanese take French West Africa from British
            1 armour moved from Libya to Morocco Algeria
                  Germans take Morocco Algeria from Americans
            1 armour and 1 infantry moved from Hawaiian Islands to 53 Sea Zone
            1 transport moved from 57 Sea Zone to 59 Sea Zone
            2 infantry moved from Iwo Jima to 59 Sea Zone
            2 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone
            2 infantry moved from 57 Sea Zone to Midway
            1 bomber moved from Iwo Jima to Midway
            4 bombers moved from Germany to United Kingdom
    
        Combat - Japanese
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/4 hits, 0.67 expected hits
                Bombing raid in United Kingdom rolls: 2,4,3,6 and causes: 15 damage to unit: factory
                Bombing raid in United Kingdom causes 15 damage total. 
            Battle in Midway
                Japanese attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Midway, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            4 battleships and 2 destroyers moved from 56 Sea Zone to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 53 Sea Zone to 54 Sea Zone
            1 bomber moved from Midway to Hawaiian Islands
            2 bombers moved from Iwo Jima to Hawaiian Islands
            2 armour, 1 cruiser, 1 infantry and 2 transports moved from 35 Sea Zone to 15 Sea Zone
            3 armour moved from Balkans to Italy
            4 armour moved from Bulgaria Romania to Italy
            4 armour moved from Caucasus to Bulgaria Romania
            2 fighters moved from Germany to Italy
            2 fighters moved from Czechoslovakia Hungary to Germany
            4 bombers moved from United Kingdom to Germany
            2 armour moved from Poland to Germany
            1 armour moved from East Poland to Germany
            1 armour moved from Karelia S.S.R. to Finland
            3 bombers moved from Russia to Germany
            1 fighter moved from Russia to Germany
            1 armour moved from Karelia S.S.R. to Poland
    
        Place Units - Japanese
            2 armour placed in Karelia S.S.R.
            4 armour placed in Caucasus
            2 armour and 3 bombers placed in Russia
    
        Turn Complete - Japanese
            Japanese collect 82 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.50
    British AA : -0.67
    

    Production/PUs Summary :

    Germans : 26 / 25
    Russians : 0 / 0
    Japanese : 82 / 83
    British : 20 / 29
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 37 / 40
    

    Savegame

  • '21

    TripleA Turn Summary: British round 18

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 18
    
        Purchase Units - British
            British repair damage of 14x factory; Remaining resources: 15 PUs; 0 techTokens; 
            British buy 1 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            3 armour and 5 infantry moved from United Kingdom to 7 Sea Zone
            3 armour, 2 battleships, 2 carriers, 1 cruiser, 3 fighters, 5 infantry and 7 transports moved from 7 Sea Zone to 5 Sea Zone
            3 armour, 3 fighters and 5 infantry moved from 5 Sea Zone to Germany
            5 armour and 3 infantry moved from France to Germany
    
        Combat - British
            Battle in Germany
                British attack with 8 armour, 3 fighters and 8 infantry
                Germans defend with 1 aaGun, 2 armour, 1 factory, 4 fighters and 16 infantry; Japanese defend with 9 armour, 7 bombers and 3 fighters
                    Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
                    British roll dice for 2 battleships and 1 cruiser in Germany, round 2 : 1/3 hits, 1.83 expected hits
                    British roll dice for 8 armour, 3 fighters and 8 infantry in Germany, round 2 : 6/19 hits, 6.83 expected hits
                    Germans roll dice for 11 armour, 7 bombers, 7 fighters and 16 infantry in Germany, round 2 : 16/41 hits, 16.67 expected hits
                    7 bombers owned by the Japanese, 8 infantry owned by the British and 8 armour owned by the British lost in Germany
                    British roll dice for 3 fighters in Germany, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 11 armour, 7 fighters and 16 infantry in Germany, round 3 : 10/34 hits, 15.50 expected hits
                    2 infantry owned by the Germans and 3 fighters owned by the British lost in Germany
                Germans win with 11 armour, 7 fighters and 14 infantry remaining. Battle score for attacker is -4
                Casualties for British: 8 armour, 3 fighters and 8 infantry
                Casualties for Japanese: 7 bombers
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
    
        Place Units - British
            1 armour and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.50
    Germans regular : -6.17
    British regular : -1.17
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Place Units - Italians
            4 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 26 / 25
    Russians : 0 / 0
    Japanese : 82 / 83
    British : 20 / 21
    Italians : 13 / 14
    Chinese : 0 / 0
    Americans : 37 / 40
    

    Savegame

  • '21

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 battleship and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            7 armour, 1 fighter and 8 infantry moved from France to Germany
    
        Combat - Americans
            Battle in Germany
                Americans attack with 7 armour, 1 fighter and 8 infantry
                Germans defend with 1 aaGun, 2 armour, 1 factory, 4 fighters and 14 infantry; Japanese defend with 9 armour and 3 fighters
                    Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
                    1 fighter owned by the Americans lost in Germany
                    Americans roll dice for 7 armour and 8 infantry in Germany, round 2 : 5/15 hits, 4.83 expected hits
                    Germans roll dice for 11 armour, 7 fighters and 14 infantry in Germany, round 2 : 20/32 hits, 14.83 expected hits
                    5 infantry owned by the Germans, 7 armour owned by the Americans and 8 infantry owned by the Americans lost in Germany
                Germans win with 11 armour, 7 fighters and 9 infantry remaining. Battle score for attacker is -54
                Casualties for Americans: 7 armour, 1 fighter and 8 infantry
                Casualties for Germans: 5 infantry
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom
            1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom
            2 battleships moved from 10 Sea Zone to 8 Sea Zone
    
        Place Units - Americans
            2 armour and 3 infantry placed in Eastern United States
            1 battleship placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Germans AA : 0.83
    Germans regular : 5.17
    

    Production/PUs Summary :

    Germans : 26 / 25
    Russians : 0 / 0
    Japanese : 82 / 83
    British : 20 / 21
    Italians : 13 / 14
    Chinese : 0 / 0
    Americans : 37 / 38
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 7 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 7 Sea Zone: 4 transports
            EDIT: Adding units owned by Americans to 8 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 9 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
            Germans buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Germany to France
                  Germans take France from British
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 infantry moved from Germany to Northwestern Europe
            2 infantry moved from Germany to France
            1 infantry moved from Germany to France
    
        Place Units - Germans
            1 fighter and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 32 / 32
    Russians : 0 / 0
    Japanese : 82 / 83
    British : 14 / 21
    Italians : 13 / 14
    Chinese : 0 / 0
    Americans : 37 / 38
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 battleship, 2 bombers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Union of South Africa to Belgian Congo
                  Japanese take Belgian Congo from British
            1 transport moved from 57 Sea Zone to 52 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 52 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
            1 cruiser moved from 57 Sea Zone to 53 Sea Zone
            3 bombers moved from Hawaiian Islands to Western United States
            1 armour, 4 battleships, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to New Zealand
                  Japanese take New Zealand from British
    
        Combat - Japanese
            Strategic bombing raid in Western United States
                    Americans roll AA dice in Western United States : 0/3 hits, 0.50 expected hits
                Bombing raid in Western United States rolls: 1,6,1 and causes: 8 damage to unit: factory
                Bombing raid in Western United States causes 8 damage total. 
    
        Non Combat Move - Japanese
            3 bombers moved from Western United States to Hawaiian Islands
            3 bombers moved from Russia to Germany
            2 fighters moved from Italy to Germany
            3 armour moved from Bulgaria Romania to Baltic States
            4 armour moved from Caucasus to Archangel
            2 armour, 1 cruiser, 1 infantry and 2 transports moved from 15 Sea Zone to 16 Sea Zone
            1 transport moved from 34 Sea Zone to 15 Sea Zone
            1 transport moved from 15 Sea Zone to 16 Sea Zone
            1 armour moved from Libya to Trans-Jordan
            2 armour moved from Russia to Karelia S.S.R.
    
        Place Units - Japanese
            1 battleship placed in 16 Sea Zone
            3 infantry placed in Caucasus
            1 armour and 1 fighter placed in Karelia S.S.R.
            2 artilleries and 2 bombers placed in Russia
            1 transport placed in 35 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 84 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans AA : -0.50
    

    Production/PUs Summary :

    Germans : 32 / 32
    Russians : 0 / 0
    Japanese : 84 / 84
    British : 12 / 21
    Italians : 13 / 14
    Chinese : 0 / 0
    Americans : 37 / 38
    

    Savegame

  • '21

    TripleA Turn Summary: British round 19

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 19
    
        Purchase Units - British
            British repair damage of 1x factory; Remaining resources: 20 PUs; 0 techTokens; 
            British buy 6 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Non Combat Move - British
            2 battleships, 2 carriers, 1 cruiser and 7 transports moved from 5 Sea Zone to 7 Sea Zone
    
        Place Units - British
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 12 PUs; end with 14 PUs
    

    Production/PUs Summary :

    Germans : 32 / 32
    Russians : 0 / 0
    Japanese : 84 / 84
    British : 12 / 14
    Italians : 13 / 14
    Chinese : 0 / 0
    Americans : 37 / 38
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Italians round 19

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 19
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 4 PUs; 0 techTokens; 
    
        Place Units - Italians
            1 fighter placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21

    TripleA Turn Summary: Americans round 19

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 3 armour and 7 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Non Combat Move - Americans
            1 battleship moved from 10 Sea Zone to 8 Sea Zone
            3 transports moved from 8 Sea Zone to 10 Sea Zone
            2 armour and 5 infantry moved from Eastern United States to Eastern Canada
    
        Place Units - Americans
            3 armour and 7 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 37 PUs; end with 39 PUs
    

    Production/PUs Summary :

    Germans : 32 / 32
    Russians : 0 / 0
    Japanese : 84 / 84
    British : 12 / 14
    Italians : 13 / 17
    Chinese : 0 / 0
    Americans : 37 / 39
    

    Savegame

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