TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship and 1 bomber; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour and 3 infantry moved from Buryatia S.S.R. to Soviet Far East
2 fighters moved from 62 Sea Zone to Soviet Far East
1 fighter moved from Sikang to Ningxia
1 infantry moved from Suiyuan to Ningxia
1 artillery and 1 infantry moved from Yunnan to Hupeh
1 artillery moved from Kiangsu to Hupeh
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 armour, 2 fighters and 3 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Soviet Far East, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Soviet Far East, round 3 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 armour in Soviet Far East, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour and 1 infantry
Battle in Ningxia
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Ningxia, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hupeh
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Hupeh, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Hupeh, round 3 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Soviet Far East to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Ningxia to Sikang
1 transport moved from 42 Sea Zone to 40 Sea Zone
1 artillery moved from French Madagascar to 32 Sea Zone
1 artillery and 1 transport moved from 32 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to India
1 artillery and 1 infantry moved from Burma to India
1 transport moved from 48 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 armour placed in India
1 bomber placed in Japan
1 battleship placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.33
Russians regular : -1.33
Production/PUs Summary :
Germans : 27 / 27
Russians : 27 / 28
Japanese : 46 / 46
British : 22 / 54
Italians : 17 / 23
Chinese : 1 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
2 armour and 4 infantry moved from United Kingdom to 7 Sea Zone
1 armour and 1 infantry moved from 7 Sea Zone to Northwestern Europe
1 armour and 1 infantry moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 infantry moved from 7 Sea Zone to Northwestern Europe
1 fighter moved from United Kingdom to Northwestern Europe
2 fighters moved from 7 Sea Zone to France
2 bombers moved from Russia to Persia
Combat - British
Battle in Persia
British attack with 2 bombers
Japanese defend with 1 artillery
British roll dice for 2 bombers in Persia, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Persia
British win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Northwestern Europe
British attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 2 artilleries and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Northwestern Europe, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 fighter and 3 infantry in Northwestern Europe, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Northwestern Europe, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
British roll dice for 1 armour, 1 fighter and 2 infantry in Northwestern Europe, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 artilleries in Northwestern Europe, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Northwestern Europe
British roll dice for 1 armour, 1 fighter and 2 infantry in Northwestern Europe, round 4 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Northwestern Europe, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Battle in France
British attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 2 artilleries and 1 infantry
British roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 armour, 2 fighters and 1 infantry in France, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in France
British roll dice for 1 armour and 2 fighters in France, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 artillery in France, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 armour owned by the British lost in France
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Non Combat Move - British
2 fighters moved from France to 7 Sea Zone
1 fighter moved from Northwestern Europe to United Kingdom
2 bombers moved from Persia to Russia
2 destroyers and 2 transports moved from 24 Sea Zone to 18 Sea Zone
Place Units - British
1 carrier and 2 fighters placed in 7 Sea Zone
2 armour and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.67
British regular : -0.50
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Finland : 1 flag
Northwestern Europe : 1 flag, 1 armour and 2 infantry
Norway : 1 flag
Russia : 2 bombers
United Kingdom : 1 aaGun, 2 armour, 1 factory, 1 fighter and 3 infantry
Western Canada : 1 infantry
7 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 4 fighters and 5 transports
18 Sea Zone : 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 25 / 27
Russians : 27 / 28
Japanese : 46 / 46
British : 24 / 25
Italians : 17 / 23
Chinese : 1 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour and 4 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from 16 Sea Zone to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Italians
2 infantry moved from Italy to France
1 infantry moved from Union of South Africa to Rhodesia
Place Units - Italians
2 armour and 4 infantry placed in Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : -0.33
Production/PUs Summary :
Germans : 25 / 27
Russians : 25 / 28
Japanese : 46 / 46
British : 24 / 25
Italians : 19 / 20
Chinese : 1 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 battleship and 2 infantry; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
Non Combat Move - Americans
2 battleships, 2 carriers, 2 destroyers, 4 fighters and 2 transports moved from 63 Sea Zone to 65 Sea Zone
2 armour and 2 infantry moved from Western United States to 56 Sea Zone
2 armour, 2 infantry and 2 transports moved from 56 Sea Zone to 45 Sea Zone
1 submarine moved from 51 Sea Zone to 48 Sea Zone
1 submarine moved from 46 Sea Zone to 48 Sea Zone
1 infantry moved from Western United States to Mexico
1 infantry moved from Western United States to Western Canada
2 infantry moved from Western Canada to Alaska
Place Units - Americans
2 armour and 2 infantry placed in Western United States
1 battleship placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 40 PUs
Production/PUs Summary :
Germans : 25 / 27
Russians : 25 / 28
Japanese : 46 / 46
British : 24 / 25
Italians : 19 / 20
Chinese : 1 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
4 infantry moved from Germany to Northwestern Europe
3 fighters moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
2 infantry moved from Poland to East Poland
1 armour moved from Germany to East Poland
Combat - Germans
Battle in Northwestern Europe
Germans attack with 3 fighters and 5 infantry
British defend with 1 armour and 2 infantry
Germans roll dice for 3 fighters and 5 infantry in Northwestern Europe, round 2 : 2/8 hits, 2.33 expected hits
British roll dice for 1 armour and 2 infantry in Northwestern Europe, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Northwestern Europe
Germans roll dice for 3 fighters and 3 infantry in Northwestern Europe, round 3 : 1/6 hits, 2.00 expected hits
British roll dice for 1 armour in Northwestern Europe, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 2 infantry
Battle in Baltic States
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in East Poland
Germans attack with 1 armour and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans roll dice for 1 armour and 1 infantry in East Poland, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in East Poland, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in East Poland
1 armour owned by the Germans retreated to Poland
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Germany to Poland
3 fighters moved from Northwestern Europe to Germany
Place Units - Germans
5 infantry placed in Germany
2 submarines placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -1.50
British regular : 0.33
Production/PUs Summary :
Germans : 28 / 28
Russians : 24 / 28
Japanese : 46 / 46
British : 22 / 25
Italians : 19 / 20
Chinese : 1 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Persia
British take Persia from Japanese
3 infantry moved from Karelia S.S.R. to Baltic States
1 fighter moved from Russia to Baltic States
1 fighter moved from Russia to Ukraine
2 infantry moved from Caucasus to Ukraine
1 armour moved from Caucasus to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour, 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Baltic States
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter moved from Baltic States to Russia
1 fighter moved from Ukraine to Caucasus
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 armour moved from Russia to Caucasus
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
1 infantry placed in Karelia S.S.R.
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Germans regular : 0.50
Russians regular : 0.67
Territory Summary for Russians :
Baltic States : 2 infantry
Belorussia : 1 infantry
Caucasus : 1 aaGun, 3 armour, 1 factory, 1 fighter and 3 infantry
East Poland : 1 artillery and 1 infantry
Karelia S.S.R. : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 infantry
Eastern Ukraine : 1 infantry
Persia : 1 infantry
Russia : 1 aaGun, 1 factory, 1 fighter and 3 infantry
Ukraine : 1 armour and 1 infantry
Yakut S.S.R. : 2 infantry
12 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 27 / 28
Russians : 27 / 27
Japanese : 45 / 46
British : 23 / 25
Italians : 17 / 20
Chinese : 1 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
3 armour, 2 artilleries and 1 infantry moved from India to Persia
1 fighter moved from 62 Sea Zone to Yakut S.S.R.
1 infantry moved from Ningxia to Chinghai
1 fighter moved from Sikang to Chinghai
1 bomber moved from Japan to Chinghai
Combat - Japanese
Battle in Chinghai
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Chinghai, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Persia
Japanese attack with 3 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 armour, 2 artilleries and 1 infantry in Persia, round 2 : 1/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from British with 3 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Yakut S.S.R., round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Yakut S.S.R. to Stanovoj Chrebet
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 artilleries moved from Hupeh to Ningxia
1 cruiser moved from 62 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 40 Sea Zone to 32 Sea Zone
2 transports moved from 36 Sea Zone to 62 Sea Zone
1 fighter moved from Chinghai to India
1 bomber moved from Chinghai to Ningxia
Place Units - Japanese
3 armour placed in India
1 armour, 1 bomber and 2 infantry placed in Japan
1 destroyer placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.50
Russians regular : -1.00
British regular : 0.67
Production/PUs Summary :
Germans : 27 / 28
Russians : 26 / 27
Japanese : 48 / 48
British : 22 / 25
Italians : 17 / 20
Chinese : 0 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - British
British buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 armour and 3 infantry moved from United Kingdom to 7 Sea Zone
1 bomber moved from Russia to Bulgaria Romania
1 bomber moved from Russia to Bulgaria Romania
2 armour and 3 infantry moved from 7 Sea Zone to France
1 fighter moved from United Kingdom to France
4 fighters moved from 7 Sea Zone to France
Combat - British
Battle in Bulgaria Romania
British attack with 2 bombers
Italians defend with 1 armour
British roll dice for 2 bombers in Bulgaria Romania, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 armour in Bulgaria Romania, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Bulgaria Romania
British win with 2 bombers remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
Battle in France
British attack with 2 armour, 5 fighters and 3 infantry
Italians defend with 2 infantry
British roll dice for 2 battleships and 1 cruiser in France, round 2 : 2/3 hits, 1.83 expected hits
Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in France
British win, taking France from Germans with 2 armour, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
4 fighters moved from France to 7 Sea Zone
1 fighter moved from France to United Kingdom
2 bombers moved from Bulgaria Romania to Russia
2 destroyers and 2 transports moved from 18 Sea Zone to 7 Sea Zone
Place Units - British
2 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
British regular : -0.17
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
France : 1 flag, 2 armour and 2 infantry
Finland : 1 flag
Norway : 1 flag
Russia : 2 bombers
United Kingdom : 1 aaGun, 2 armour, 1 factory, 1 fighter and 5 infantry
Western Canada : 1 infantry
7 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 7 transports
Production/PUs Summary :
Germans : 21 / 28
Russians : 26 / 27
Japanese : 48 / 48
British : 28 / 28
Italians : 17 / 20
Chinese : 0 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from 16 Sea Zone to Ukraine
1 armour and 3 infantry moved from Italy to France
Combat - Italians
Battle in France
Italians attack with 1 armour and 3 infantry
British defend with 2 armour and 2 infantry
Italians roll dice for 1 armour and 3 infantry in France, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 2 armour and 2 infantry in France, round 2 : 2/4 hits, 1.67 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in France
Italians roll dice for 1 armour and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 2 armour and 1 infantry in France, round 3 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Italians and 1 armour owned by the Italians lost in France
British win with 2 armour and 1 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 1 armour and 3 infantry
Casualties for British: 1 infantry
Battle in Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 armour and 5 infantry placed in Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Russians regular : 0.17
British regular : 1.00
Production/PUs Summary :
Germans : 21 / 28
Russians : 24 / 27
Japanese : 48 / 48
British : 28 / 28
Italians : 19 / 19
Chinese : 0 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 3 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to New Zealand
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 48 Sea Zone
1 armour and 1 infantry moved from 48 Sea Zone to New Guinea
2 submarines moved from 48 Sea Zone to 36 Sea Zone
2 armour and 2 infantry moved from Alaska to 65 Sea Zone
2 armour, 2 battleships, 2 carriers, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 65 Sea Zone to 63 Sea Zone
2 armour, 4 fighters and 2 infantry moved from 63 Sea Zone to Soviet Far East
Combat - Americans
Battle in New Zealand
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Zealand
Americans win, taking New Zealand from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in New Guinea
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 armour and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans roll dice for 1 armour and 1 infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in New Guinea, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour and 1 infantry in New Guinea, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in New Guinea, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in New Guinea
Americans roll dice for 1 armour in New Guinea, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in New Guinea, round 5 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour in New Guinea, round 6 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in New Guinea, round 6 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 armour owned by the Americans lost in New Guinea
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in 36 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 36 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 36 Sea Zone, round 3 : 0/4 hits, 1.83 expected hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 submarine in 36 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 10
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 carrier and 1 destroyer
Battle in Soviet Far East
Americans attack with 2 armour, 4 fighters and 2 infantry
Japanese defend with 3 infantry
Americans roll dice for 2 battleships in Soviet Far East, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 2 armour, 4 fighters and 2 infantry in Soviet Far East, round 2 : 4/8 hits, 3.33 expected hits
Japanese roll dice for 3 infantry in Soviet Far East, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 2 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 infantry
1 fighter owned by the Japanese forced to land in French Indo-China Thailand
Non Combat Move - Americans
4 fighters moved from Soviet Far East to 63 Sea Zone
1 battleship and 2 cruisers moved from 56 Sea Zone to 65 Sea Zone
2 armour moved from Western United States to Alaska
2 infantry moved from Western United States to Western Canada
1 infantry moved from Western Canada to Alaska
1 infantry moved from Mexico to Western United States
Place Units - Americans
2 transports placed in 56 Sea Zone
3 armour and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -3.33
Territory Summary for Americans and Chinese :
Alaska : 2 armour, 1 artillery, 2 bombers, 2 fighters and 3 infantry
Eastern United States : 1 aaGun, 1 artillery and 1 factory
Hawaiian Islands : 1 infantry
Midway : 1 infantry
New Zealand : 1 armour and 1 infantry
Soviet Far East : 2 armour and 1 infantry
Western Canada : 2 infantry
Western United States : 1 aaGun, 4 armour, 1 factory, 1 fighter and 5 infantry
42 Sea Zone : 1 transport
48 Sea Zone : 1 transport
56 Sea Zone : 2 transports
63 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 4 fighters and 2 transports
65 Sea Zone : 1 battleship and 2 cruisers
Production/PUs Summary :
Germans : 21 / 28
Russians : 25 / 27
Japanese : 46 / 48
British : 29 / 28
Italians : 19 / 19
Chinese : 0 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
5 infantry moved from Germany to France
1 armour moved from Germany to France
3 fighters moved from Germany to France
Combat - Germans
Battle in France
Germans attack with 1 armour, 3 fighters and 5 infantry
British defend with 2 armour and 1 infantry
Germans roll dice for 1 armour, 3 fighters and 5 infantry in France, round 2 : 4/9 hits, 2.83 expected hits
British roll dice for 2 armour and 1 infantry in France, round 2 : 0/3 hits, 1.33 expected hits
1 infantry owned by the British and 2 armour owned by the British lost in France
Germans win, taking France from British with 1 armour, 3 fighters and 5 infantry remaining. Battle score for attacker is 13
Casualties for British: 2 armour and 1 infantry
Non Combat Move - Germans
3 fighters moved from France to Germany
1 armour moved from Poland to Germany
1 infantry moved from Poland to Bulgaria Romania
2 infantry moved from Northwestern Europe to Germany
Place Units - Germans
1 fighter and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 1.17
British regular : -1.33
Production/PUs Summary :
Germans : 27 / 27
Russians : 25 / 27
Japanese : 46 / 48
British : 23 / 28
Italians : 19 / 19
Chinese : 0 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Chinghai
1 fighter moved from Russia to Chinghai
2 infantry moved from Baltic States to Poland
1 artillery and 1 infantry moved from East Poland to Ukraine
1 infantry moved from Eastern Ukraine to Ukraine
3 armour, 1 fighter and 3 infantry moved from Caucasus to Persia
Combat - Russians
Battle in Chinghai
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Chinghai, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chinghai
Russians win, taking Chinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Poland
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Persia
Russians attack with 3 armour, 1 fighter and 3 infantry
Japanese defend with 3 armour and 2 artilleries
Russians roll dice for 3 armour, 1 fighter and 3 infantry in Persia, round 2 : 3/7 hits, 2.50 expected hits
Japanese roll dice for 3 armour and 2 artilleries in Persia, round 2 : 1/5 hits, 2.17 expected hits
2 artilleries owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia
Russians roll dice for 3 armour, 1 fighter and 2 infantry in Persia, round 3 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 2 armour in Persia, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 3 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 17
Casualties for Russians: 2 infantry
Casualties for Japanese: 3 armour and 2 artilleries
Non Combat Move - Russians
1 fighter moved from Chinghai to Caucasus
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Eastern Ukraine
1 submarine moved from 12 Sea Zone to 14 Sea Zone
1 infantry moved from Belorussia to East Poland
1 infantry moved from Russia to Eastern Ukraine
1 fighter moved from Persia to Caucasus
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Japanese regular : -1.50
Germans regular : -0.33
Russians regular : 2.33
Territory Summary for Russians :
Baltic States : 1 infantry
Caucasus : 1 aaGun, 2 armour, 1 factory, 2 fighters and 2 infantry
Chinghai : 1 infantry
East Poland : 1 infantry
Karelia S.S.R. : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Kazakh S.S.R. : 1 infantry
Eastern Ukraine : 2 infantry
Persia : 3 armour and 1 infantry
Poland : 1 flag, 2 infantry
Russia : 1 aaGun, 1 factory and 1 infantry
Ukraine : 1 artillery and 1 infantry
14 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 24 / 27
Russians : 30 / 32
Japanese : 44 / 48
British : 24 / 28
Italians : 17 / 19
Chinese : 1 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
2 infantry moved from Buryatia S.S.R. to Soviet Far East
1 infantry moved from Stanovoj Chrebet to Soviet Far East
3 fighters moved from 62 Sea Zone to Soviet Far East
1 fighter moved from Stanovoj Chrebet to Soviet Far East
2 artilleries moved from Ningxia to Chinghai
3 armour moved from India to Persia
1 fighter moved from India to Persia
1 fighter moved from French Indo-China Thailand to Persia
1 bomber moved from Ningxia to Chinghai
1 bomber moved from Japan to 48 Sea Zone
1 armour and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
Combat - Japanese
Battle in 48 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 48 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Japanese attack with 3 armour and 2 fighters
Russians defend with 3 armour and 1 infantry
Japanese roll dice for 3 armour and 2 fighters in Persia, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 3 armour and 1 infantry in Persia, round 2 : 1/4 hits, 1.83 expected hits
1 infantry owned by the Russians, 2 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia
Japanese roll dice for 2 armour and 2 fighters in Persia, round 3 : 3/4 hits, 2.00 expected hits
British roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 1 armour and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 armour
Casualties for Russians: 3 armour and 1 infantry
Battle in Soviet Far East
Japanese attack with 4 fighters and 3 infantry
Americans defend with 2 armour and 1 infantry
Japanese roll dice for 4 fighters and 3 infantry in Soviet Far East, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 2 armour and 1 infantry in Soviet Far East, round 2 : 0/3 hits, 1.33 expected hits
2 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 4 fighters and 3 infantry remaining. Battle score for attacker is 13
Casualties for Americans: 2 armour and 1 infantry
Battle in Chinghai
Japanese attack with 2 artilleries and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 bomber in Chinghai, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chinghai
Japanese win, taking Chinghai from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Persia to India
4 fighters moved from Soviet Far East to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 transport moved from 36 Sea Zone to 50 Sea Zone
2 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to New Guinea
2 infantry moved from 50 Sea Zone to Philippine Islands
1 bomber moved from 48 Sea Zone to Philippine Islands
1 cruiser moved from 36 Sea Zone to 62 Sea Zone
1 bomber moved from Chinghai to India
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Place Units - Japanese
3 armour placed in India
1 artillery, 1 fighter and 1 infantry placed in Japan
2 destroyers placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.67
Russians regular : -1.33
British regular : -0.33
Production/PUs Summary :
Germans : 24 / 27
Russians : 28 / 32
Japanese : 48 / 48
British : 23 / 28
Italians : 17 / 19
Chinese : 0 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - British
British buy 5 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 armour and 5 infantry moved from United Kingdom to 7 Sea Zone
2 armour, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 infantry and 7 transports moved from 7 Sea Zone to 5 Sea Zone
2 armour, 4 fighters and 5 infantry moved from 5 Sea Zone to Germany
1 fighter moved from United Kingdom to Germany
2 bombers moved from Russia to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 3,1 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in 5 Sea Zone
British attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 7 transports
Germans defend with 2 submarines
British roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 7 transports in 5 Sea Zone, round 2 : 1/7 hits, 2.83 expected hits
Germans roll dice for 2 submarines in 5 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 5 Sea Zone
British roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 7 transports in 5 Sea Zone, round 3 : 5/7 hits, 2.83 expected hits
Germans roll dice for 1 submarine in 5 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Germans lost in 5 Sea Zone
British win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 7 transports remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Germany
British attack with 2 armour, 5 fighters and 5 infantry
Germans defend with 1 aaGun, 1 armour, 1 factory, 4 fighters and 12 infantry
Germans roll AA dice in Germany : 0/5 hits, 0.83 expected hits
British roll dice for 2 armour, 5 fighters and 5 infantry in Germany, round 2 : 5/12 hits, 4.33 expected hits
Germans roll dice for 1 armour, 4 fighters and 12 infantry in Germany, round 2 : 9/17 hits, 7.17 expected hits
5 infantry owned by the Germans, 2 fighters owned by the British, 5 infantry owned by the British and 2 armour owned by the British lost in Germany
3 fighters owned by the British retreated
Germans win with 1 armour, 4 fighters and 7 infantry remaining. Battle score for attacker is -30
Casualties for British: 2 armour, 2 fighters and 5 infantry
Casualties for Germans: 5 infantry
Non Combat Move - British
3 fighters moved from Germany to 5 Sea Zone
2 bombers moved from Germany to Baltic States
Place Units - British
5 armour and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 23 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germans AA : -1.17
Germans regular : 2.33
British regular : 1.00
Production/PUs Summary :
Germans : 24 / 27
Russians : 28 / 32
Japanese : 48 / 48
British : 23 / 23
Italians : 17 / 19
Chinese : 0 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from 16 Sea Zone to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 infantry moved from Rhodesia to Italian Africa
4 infantry moved from Italy to Balkans
Place Units - Italians
1 artillery and 5 infantry placed in Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
Russians regular : 0.33
Production/PUs Summary :
Germans : 24 / 27
Russians : 26 / 32
Japanese : 48 / 48
British : 23 / 23
Italians : 19 / 19
Chinese : 0 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 5 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 armour and 2 infantry moved from Western United States to 56 Sea Zone
2 armour, 2 infantry and 2 transports moved from 56 Sea Zone to 59 Sea Zone
2 armour and 2 infantry moved from 59 Sea Zone to Iwo Jima
2 battleships, 2 carriers, 2 destroyers and 4 fighters moved from 63 Sea Zone to 59 Sea Zone
Combat - Americans
Battle in Iwo Jima
Americans attack with 2 armour and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 battleships in Iwo Jima, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 battleship and 2 cruisers moved from 65 Sea Zone to 59 Sea Zone
2 transports moved from 63 Sea Zone to 65 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
Place Units - Americans
2 transports placed in 56 Sea Zone
2 armour and 5 infantry placed in Western United States
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.67
Territory Summary for Americans and Chinese :
Alaska : 2 armour, 1 artillery, 2 bombers, 2 fighters and 3 infantry
Eastern United States : 1 aaGun, 1 artillery and 1 factory
Hawaiian Islands : 1 infantry
Iwo Jima : 1 flag, 2 armour and 1 infantry
Midway : 1 infantry
New Zealand : 1 armour and 1 infantry
Western Canada : 2 infantry
Western United States : 1 aaGun, 4 armour, 1 factory, 1 fighter and 8 infantry
44 Sea Zone : 1 transport
56 Sea Zone : 2 transports
59 Sea Zone : 3 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports
65 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 24 / 27
Russians : 26 / 32
Japanese : 48 / 48
British : 23 / 23
Italians : 19 / 19
Chinese : 0 / 0
Americans : 38 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 23 PUs; 0 techTokens;
Germans buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Bulgaria Romania to East Poland
2 fighters moved from Germany to East Poland
1 armour moved from Germany to Poland
2 fighters moved from Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 1 armour, 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 fighters and 3 infantry in Poland, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 1 armour, 2 fighters and 1 infantry in Poland, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in East Poland
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in East Poland, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Germany to Czechoslovakia Hungary
1 armour moved from France to Germany
1 infantry moved from Germany to Poland
3 infantry moved from France to Germany
2 fighters moved from Poland to Germany
2 fighters moved from East Poland to Germany
Place Units - Germans
1 armour and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : -1.83
Production/PUs Summary :
Germans : 27 / 27
Russians : 23 / 32
Japanese : 48 / 48
British : 23 / 23
Italians : 19 / 19
Chinese : 0 / 0
Americans : 38 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Chinghai
1 armour moved from Caucasus to Chinghai
1 fighter moved from Caucasus to Chinghai
1 armour and 2 infantry moved from Caucasus to Persia
1 fighter moved from Caucasus to Ukraine
2 infantry moved from Eastern Ukraine to Ukraine
Combat - Russians
Battle in Chinghai
Russians attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 2 artilleries
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Chinghai, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Chinghai, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Chinghai
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Chinghai, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Chinghai, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Chinghai
Russians win, taking Chinghai from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Persia
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour and 2 infantry in Persia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour and 2 infantry in Persia, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter moved from Chinghai to Caucasus
1 fighter moved from Ukraine to Caucasus
1 infantry moved from Baltic States to East Poland
1 infantry moved from Karelia S.S.R. to Baltic States
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Japanese regular : -1.00
Russians regular : 0.17
Territory Summary for Russians :
Baltic States : 1 infantry
Caucasus : 1 aaGun, 2 armour, 1 factory, 2 fighters and 2 infantry
Chinghai : 1 armour
East Poland : 1 infantry
Karelia S.S.R. : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Persia : 1 armour and 2 infantry
Russia : 1 aaGun, 1 factory, 1 fighter and 3 infantry
Ukraine : 2 infantry
14 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 27 / 27
Russians : 25 / 25
Japanese : 46 / 48
British : 24 / 23
Italians : 17 / 19
Chinese : 1 / 0
Americans : 38 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 battleship, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 bomber moved from India to Chinghai
3 armour and 2 fighters moved from India to Persia
1 armour moved from Evenki National Okrug to Chinghai
Japanese take Novosibirsk from Russians
2 infantry moved from Evenki National Okrug to Novosibirsk
Combat - Japanese
Battle in Chinghai
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 armour
Japanese roll dice for 1 armour and 1 bomber in Chinghai, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 armour in Chinghai, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Chinghai
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 1 armour
Battle in Persia
Japanese attack with 3 armour and 2 fighters
Russians defend with 1 armour and 2 infantry
Japanese roll dice for 3 armour and 2 fighters in Persia, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 1 armour and 2 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Casualties for Russians: 1 armour and 2 infantry
Non Combat Move - Japanese
2 fighters moved from Persia to India
1 bomber moved from Chinghai to India
1 armour moved from Buryatia S.S.R. to Suiyuan
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Manchuria
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 destroyer moved from 62 Sea Zone to 60 Sea Zone
1 destroyer moved from 62 Sea Zone to 52 Sea Zone
2 infantry moved from New Guinea to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
1 transport moved from 32 Sea Zone to 35 Sea Zone
1 bomber moved from Philippine Islands to Japan
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
1 battleship and 2 destroyers placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : 0.33
British regular : -0.17
Production/PUs Summary :
Germans : 27 / 27
Russians : 23 / 25
Japanese : 49 / 49
British : 23 / 23
Italians : 17 / 19
Chinese : 1 / 0
Americans : 38 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - British
British buy 2 armour and 4 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 7 transports moved from 5 Sea Zone to 7 Sea Zone
5 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
3 armour and 1 infantry moved from 7 Sea Zone to France
2 armour moved from 7 Sea Zone to Northwestern Europe
2 fighters moved from 7 Sea Zone to France
1 fighter moved from 7 Sea Zone to Northwestern Europe
Combat - British
Battle in Northwestern Europe
British attack with 2 armour and 1 fighter
Germans defend with 1 infantry
British roll dice for 1 battleship in Northwestern Europe, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
British attack with 3 armour, 2 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 3 armour, 2 fighters and 1 infantry in France, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters moved from France to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
2 bombers moved from Baltic States to Caucasus
Place Units - British
2 armour and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
British regular : -0.50
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Caucasus : 2 bombers
France : 1 flag, 3 armour
Finland : 1 flag
Northwestern Europe : 1 flag, 2 armour
Norway : 1 flag
United Kingdom : 1 aaGun, 2 armour, 1 factory and 4 infantry
Western Canada : 1 infantry
7 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 7 transports
Production/PUs Summary :
Germans : 19 / 27
Russians : 23 / 25
Japanese : 49 / 49
British : 31 / 32
Italians : 17 / 19
Chinese : 1 / 0
Americans : 38 / 39