japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
The Mouse vs Captain Squareyez
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 armour, 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 3 armour moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Persia to Caucasus 3 armour moved from India to Caucasus Combat - Japanese Battle in Caucasus Japanese attack with 6 armour and 2 infantry Russians defend with 1 aaGun, 1 armour and 1 factory Japanese roll dice for 6 armour and 2 infantry in Caucasus, round 2 : 5/8 hits, 3.33 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Caucasus Japanese win, taking Caucasus from Russians with 6 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Non Combat Move - Japanese 3 armour moved from Ningxia to Kazakh S.S.R. 2 fighters moved from Italy to Germany 2 fighters moved from 35 Sea Zone to Italy 2 fighters moved from Persia to 35 Sea Zone 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 3 armour moved from Manchuria to Ningxia 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 armour and 3 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 destroyer moved from 62 Sea Zone to 36 Sea Zone 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from India to Persia Place Units - Japanese 3 armour placed in India 3 armour placed in Manchuria 1 destroyer and 1 fighter placed in 62 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67 Russians regular : -0.50
Production/PUs Summary :
Germans : 25 / 25 Russians : 17 / 21 Japanese : 58 / 58 British : 29 / 38 Italians : 10 / 10 Chinese : 0 / 0 Americans : 39 / 40
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - British British buy 4 armour, 1 artillery and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 3 bombers moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 5,5,3 and causes: 13 damage to unit: factory Bombing raid in Germany causes 13 damage total. Non Combat Move - British 3 bombers moved from Germany to United Kingdom 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 5 Sea Zone to 3 Sea Zone 1 destroyer and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 transport moved from 2 Sea Zone to 3 Sea Zone Place Units - British 2 transports placed in 3 Sea Zone 4 armour and 1 artillery placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans AA : -0.50
Production/PUs Summary :
Germans : 25 / 25 Russians : 17 / 21 Japanese : 58 / 58 British : 29 / 29 Italians : 10 / 10 Chinese : 0 / 0 Americans : 39 / 40
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Bulgaria Romania to Ukraine Italians take Ukraine from Russians Combat - Italians Non Combat Move - Italians 1 infantry moved from Italy to France Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 25 / 25 Russians : 15 / 21 Japanese : 58 / 58 British : 29 / 29 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 40
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 1 transport moved from 10 Sea Zone to 20 Sea Zone 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 transport moved from 12 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier and 1 fighter placed in 56 Sea Zone 2 armour and 1 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Production/PUs Summary :
Germans : 25 / 25 Russians : 15 / 21 Japanese : 58 / 58 British : 29 / 29 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 13x factory; Remaining resources: 12 PUs; 0 techTokens; Germans buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Poland to East Poland 1 infantry moved from Poland to East Poland 2 fighters moved from Germany to East Poland Combat - Germans Battle in East Poland Germans attack with 1 armour, 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 fighters and 1 infantry in East Poland, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from East Poland to Germany 1 infantry moved from Poland to East Poland 1 infantry moved from Germany to Poland 1 infantry moved from Czechoslovakia Hungary to Poland Place Units - Germans 4 infantry placed in Germany Turn Complete - Germans Germans collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.33
Production/PUs Summary :
Germans : 26 / 26 Russians : 14 / 21 Japanese : 58 / 58 British : 29 / 29 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russians 1 aaGun moved from Belorussia to Archangel Place Units - Russians 6 infantry placed in Russia 1 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Production/PUs Summary :
Germans : 26 / 26 Russians : 14 / 14 Japanese : 58 / 58 British : 29 / 29 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 5 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Evenki National Okrug to Urals Japanese take Urals from Russians 1 infantry moved from Caucasus to Eastern Ukraine Japanese take Eastern Ukraine from Russians 1 armour moved from India to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 armour moved from 33 Sea Zone to Rhodesia Japanese take Rhodesia from British Combat - Japanese Non Combat Move - Japanese 2 armour moved from India to Caucasus 1 infantry moved from Persia to Caucasus 3 armour moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Novosibirsk to Kazakh S.S.R. 3 armour moved from Ningxia to Kazakh S.S.R. 2 fighters moved from Italy to Germany 2 fighters moved from 35 Sea Zone to Italy 2 fighters moved from 62 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 armour and 1 infantry moved from 38 Sea Zone to East Indies 2 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo 1 destroyer moved from 36 Sea Zone to 62 Sea Zone 3 armour moved from Manchuria to Ningxia Place Units - Japanese 2 armour, 1 artillery and 1 infantry placed in Caucasus 3 armour placed in India 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 26 / 26 Russians : 12 / 14 Japanese : 61 / 61 British : 28 / 29 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - British British buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 3 bombers moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 2,2,2 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Non Combat Move - British 3 bombers moved from Germany to United Kingdom 1 infantry moved from Belorussia to Russia Place Units - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship and 1 destroyer placed in 3 Sea Zone Turn Complete - British British collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans AA : -0.50
Production/PUs Summary :
Germans : 26 / 26 Russians : 12 / 14 Japanese : 61 / 61 British : 28 / 29 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Place Units - Italians 1 fighter placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 26 / 26 Russians : 12 / 14 Japanese : 61 / 61 British : 28 / 29 Italians : 12 / 14 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter and 3 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 2 armour and 2 infantry moved from Western United States to 56 Sea Zone 2 armour, 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 56 Sea Zone to 46 Sea Zone 2 armour and 2 infantry moved from 46 Sea Zone to Solomon Islands 2 bombers moved from Western United States to Solomon Islands 1 transport moved from 20 Sea Zone to 56 Sea Zone 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 transport moved from 18 Sea Zone to 12 Sea Zone Place Units - Americans 1 destroyer placed in 10 Sea Zone 3 transports placed in 18 Sea Zone Americans undo move 2. 1 transport placed in 18 Sea Zone 1 transport placed in 18 Sea Zone 1 transport placed in 56 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Production/PUs Summary :
Germans : 26 / 26 Russians : 12 / 14 Japanese : 61 / 61 British : 28 / 29 Italians : 12 / 14 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 11x factory; Remaining resources: 15 PUs; 0 techTokens; Germans buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from East Poland to Belorussia Germans take Belorussia from Russians 2 fighters moved from Germany to Baltic States 1 infantry moved from East Poland to Baltic States 1 infantry moved from Poland to Baltic States Combat - Germans Battle in Baltic States Germans attack with 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 4/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters moved from Baltic States to Germany 1 infantry moved from Germany to Poland 1 armour moved from East Poland to Germany Place Units - Germans 5 infantry placed in Germany Turn Complete - Germans Germans collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 2.67
Production/PUs Summary :
Germans : 27 / 27 Russians : 11 / 14 Japanese : 61 / 61 British : 28 / 29 Italians : 12 / 14 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Archangel Place Units - Russians 1 infantry placed in Karelia S.S.R. 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs
Production/PUs Summary :
Germans : 27 / 27 Russians : 11 / 11 Japanese : 61 / 61 British : 28 / 29 Italians : 12 / 14 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 battleship, 1 bomber, 1 cruiser and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Urals to Russia 1 artillery moved from Novosibirsk to Russia 3 armour and 1 infantry moved from Kazakh S.S.R. to Russia 1 infantry moved from Eastern Ukraine to Russia 13 armour, 1 artillery and 3 infantry moved from Caucasus to Russia 1 armour moved from Rhodesia to Union of South Africa Japanese take Union of South Africa from British Combat - Japanese Battle in Russia Japanese attack with 16 armour, 2 artilleries and 6 infantry British defend with 1 infantry; Russians defend with 1 aaGun, 3 armour, 1 factory and 13 infantry Japanese roll dice for 16 armour, 2 artilleries and 6 infantry in Russia, round 2 : 10/24 hits, 10.00 expected hits Russians roll dice for 3 armour and 14 infantry in Russia, round 2 : 5/17 hits, 6.17 expected hits 5 infantry owned by the Japanese, 9 infantry owned by the Russians and 1 infantry owned by the British lost in Russia Japanese roll dice for 16 armour, 2 artilleries and 1 infantry in Russia, round 3 : 10/19 hits, 9.00 expected hits Russians roll dice for 3 armour and 4 infantry in Russia, round 3 : 1/7 hits, 2.83 expected hits 1 infantry owned by the Japanese, 4 infantry owned by the Russians and 3 armour owned by the Russians lost in Russia Japanese captures 11PUs while taking Russians capital Japanese win, taking Russia from Russians with 16 armour and 2 artilleries remaining. Battle score for attacker is 39 Casualties for Japanese: 6 infantry Casualties for British: 1 infantry Casualties for Russians: 3 armour and 13 infantry Non Combat Move - Japanese 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 transport moved from 38 Sea Zone to 35 Sea Zone 1 transport moved from 49 Sea Zone to 35 Sea Zone 3 armour moved from India to Trans-Jordan 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 2 fighters moved from Japan to 62 Sea Zone 3 armour moved from Ningxia to Kazakh S.S.R. Place Units - Japanese 1 battleship and 1 cruiser placed in 62 Sea Zone 2 infantry placed in India 3 infantry placed in Caucasus 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 82 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 Russians regular : -3.00
Production/PUs Summary :
Germans : 27 / 27 Russians : 5 / 0 Japanese : 69 / 82 British : 26 / 29 Italians : 12 / 14 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - British British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 3 bombers moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 2,3 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Non Combat Move - British 2 bombers moved from Germany to United Kingdom 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 6 transports moved from 3 Sea Zone to 8 Sea Zone Place Units - British 2 armour, 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans AA : 0.50
Production/PUs Summary :
Germans : 27 / 27 Russians : 5 / 0 Japanese : 69 / 82 British : 26 / 26 Italians : 12 / 14 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italians 1 armour and 3 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 27 / 27 Russians : 5 / 0 Japanese : 69 / 82 British : 26 / 26 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 fighters moved from 12 Sea Zone to Italy 1 battleship, 1 carrier, 2 destroyers and 3 transports moved from 12 Sea Zone to 13 Sea Zone 2 armour, 1 artillery and 3 infantry moved from Morocco Algeria to 13 Sea Zone 2 armour, 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 3 infantry and 3 transports moved from 13 Sea Zone to 14 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 14 Sea Zone to Italy 1 bomber moved from Solomon Islands to 50 Sea Zone 2 armour and 2 infantry moved from Solomon Islands to 46 Sea Zone 2 armour, 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 46 Sea Zone to 38 Sea Zone 2 armour, 3 fighters and 2 infantry moved from 38 Sea Zone to East Indies Combat - Americans Battle in 50 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 50 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in East Indies Americans attack with 2 armour, 3 fighters and 2 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 2 battleships in East Indies, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 2 armour, 3 fighters and 2 infantry in East Indies, round 2 : 2/7 hits, 2.83 expected hits Japanese roll dice for 1 armour and 1 infantry in East Indies, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in East Indies Americans win, taking East Indies from Japanese with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Italy Americans attack with 2 armour, 1 artillery, 2 fighters and 3 infantry Italians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory, 1 fighter and 12 infantry; Japanese defend with 2 fighters Italians roll AA dice in Italy : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Italy Americans roll dice for 1 battleship in Italy, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Italy, round 2 : 3/7 hits, 2.50 expected hits Italians roll dice for 2 armour, 1 artillery, 3 fighters and 12 infantry in Italy, round 2 : 9/18 hits, 7.33 expected hits 2 armour owned by the Americans, 3 infantry owned by the Americans, 1 fighter owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Italy Italians win with 2 armour, 1 artillery, 3 fighters and 9 infantry remaining. Battle score for attacker is -34 Casualties for Americans: 2 armour, 1 artillery, 2 fighters and 3 infantry Casualties for Italians: 3 infantry Non Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 fighter moved from Western United States to Solomon Islands 2 transports moved from 18 Sea Zone to 20 Sea Zone 1 destroyer moved from 10 Sea Zone to 20 Sea Zone 1 fighter moved from Morocco Algeria to 14 Sea Zone 3 fighters moved from East Indies to 38 Sea Zone 1 bomber moved from 50 Sea Zone to Solomon Islands Place Units - Americans 2 armour and 5 infantry placed in Western United States 2 transports placed in 56 Sea Zone Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Italians regular : 1.67 Japanese regular : 0.17 Italians AA : 0.67
Territory Summary for Americans and Chinese :
Alaska : 2 infantry Brazil : 1 factory East Indies : 2 armour and 1 infantry Eastern United States : 1 aaGun, 1 factory and 1 infantry French Madagascar : 1 armour Hawaiian Islands : 1 infantry Midway : 1 infantry Morocco Algeria : 1 flag, 1 armour and 2 infantry Solomon Islands : 2 bombers and 1 fighter Wake Island : 1 infantry Western United States : 1 aaGun, 2 armour, 1 factory and 5 infantry 14 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 3 transports 20 Sea Zone : 1 destroyer and 2 transports 38 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 3 fighters and 2 transports 46 Sea Zone : 1 armour, 1 infantry and 1 transport 56 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 27 / 27 Russians : 5 / 0 Japanese : 65 / 82 British : 30 / 26 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 22 PUs; 0 techTokens; Germans buy 2 armour and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Poland to Baltic States 2 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland Place Units - Germans 2 armour and 1 fighter placed in Germany Turn Complete - Germans Germans collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 28 / 30 Russians : 4 / 0 Japanese : 65 / 82 British : 30 / 26 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 armour and 2 infantry moved from Solomon Islands to 46 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone 1 armour and 1 infantry moved from 38 Sea Zone to East Indies 1 fighter moved from 38 Sea Zone to East Indies 1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone 1 armour and 1 infantry moved from 49 Sea Zone to Borneo 2 fighters moved from 49 Sea Zone to Borneo 1 bomber moved from Solomon Islands to 50 Sea Zone 1 armour and 1 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone 1 armour and 1 infantry moved from 59 Sea Zone to Iwo Jima Combat - Americans Battle in 50 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 50 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iwo Jima Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 armour in Iwo Jima, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in Iwo Jima Japanese win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Americans: 1 armour and 1 infantry Battle in Borneo Americans attack with 1 armour, 2 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 battleship in Borneo, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 armour, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in East Indies Americans attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 battleship in East Indies, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 armour, 1 fighter and 1 infantry in East Indies, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 infantry in East Indies, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in East Indies Americans win, taking East Indies from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - Americans 1 bomber moved from 50 Sea Zone to Solomon Islands 2 fighters moved from Borneo to 49 Sea Zone 1 fighter moved from East Indies to 38 Sea Zone 3 armour and 3 infantry moved from Morocco Algeria to 12 Sea Zone 3 armour, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 12 Sea Zone to 22 Sea Zone 3 armour and 3 infantry moved from 22 Sea Zone to Brazil 2 transports moved from 18 Sea Zone to 12 Sea Zone 1 artillery and 2 infantry moved from Morocco Algeria to 12 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 12 Sea Zone to 18 Sea Zone 1 fighter moved from Morocco Algeria to Panama 1 destroyer moved from 10 Sea Zone to 20 Sea Zone 1 fighter moved from Western United States to Solomon Islands Place Units - Americans 1 carrier placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone 1 armour and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 0.17
Territory Summary for Americans and Chinese :
Alaska : 2 infantry Borneo : 1 armour and 1 infantry Brazil : 3 armour, 1 factory and 3 infantry East Indies : 1 armour Eastern United States : 1 aaGun, 1 factory and 1 infantry French Madagascar : 1 armour Hawaiian Islands : 1 infantry Midway : 1 infantry Morocco Algeria : 1 flag Panama : 1 fighter Solomon Islands : 2 bombers and 1 fighter Wake Island : 1 infantry Western United States : 1 aaGun, 1 armour, 1 factory and 3 infantry 18 Sea Zone : 1 artillery, 2 infantry and 2 transports 20 Sea Zone : 1 destroyer 22 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 transports 38 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport 49 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport 56 Sea Zone : 1 carrier, 1 fighter and 1 transport 59 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 27 / 27 Russians : 5 / 0 Japanese : 61 / 82 British : 34 / 26 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 40
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 22 PUs; 0 techTokens; Germans buy 2 armour and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Non Combat Move - Germans 2 infantry moved from Germany to Poland Place Units - Germans 2 armour and 1 fighter placed in Germany Turn Complete - Germans Germans collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 28 / 30 Russians : 4 / 0 Japanese : 61 / 82 British : 34 / 26 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 40
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Archangel to Urals Russians take Urals from Japanese 2 infantry moved from Karelia S.S.R. to Belorussia Combat - Russians Battle in Belorussia Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 submarine moved from 5 Sea Zone to 7 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.50
Territory Summary for Russians :
Archangel : 1 aaGun Belorussia : 1 infantry Karelia S.S.R. : 1 aaGun and 1 factory Urals : 1 infantry 7 Sea Zone : 1 submarine