The Mouse vs Captain Squareyez

  • '21 '18 '17 '15

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Germans
            1 carrier and 1 transport placed in 5 Sea Zone
            1 fighter placed in 5 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 5 Sea Zone: 1 fighter
            EDIT: Removing units owned by Germans from Northwestern Europe: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 32 / 32
    Russians : 0 / 0
    Japanese : 75 / 76
    British : 20 / 19
    Italians : 13 / 19
    Chinese : 0 / 0
    Americans : 38 / 38
    

    Savegame

  • '21

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Non Combat Move - Russians
            1 submarine moved from 11 Sea Zone to 20 Sea Zone
    
        Turn Complete - Russians
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 cruiser, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Borneo to 49 Sea Zone
            1 armour and 1 transport moved from 49 Sea Zone to 48 Sea Zone
            1 armour moved from 48 Sea Zone to New Guinea
            1 fighter moved from 49 Sea Zone to New Guinea
            1 armour moved from Finland to Norway
                  Germans take Norway from British
    
        Combat - Japanese
            Battle in New Guinea
                Japanese attack with 1 armour and 1 fighter
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 fighter in New Guinea, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in New Guinea
                1 fighter owned by the Japanese retreated
                British win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Japanese
            1 fighter moved from New Guinea to 50 Sea Zone
            2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 49 Sea Zone to 50 Sea Zone
            2 battleships, 1 carrier, 1 fighter and 2 transports moved from 38 Sea Zone to 50 Sea Zone
            2 fighters moved from Japan to 50 Sea Zone
            1 battleship moved from 62 Sea Zone to 50 Sea Zone
            1 bomber moved from Japan to Philippine Islands
            1 bomber moved from Manchuria to Philippine Islands
            1 fighter moved from Japan to Philippine Islands
            1 bomber moved from French Indo-China Thailand to Philippine Islands
            1 armour moved from French West Africa to Anglo-Egypt Sudan
            1 armour moved from Italian Africa to Anglo-Egypt Sudan
            2 armour moved from Balkans to France
            2 fighters moved from Italy to Morocco Algeria
            2 armour moved from Yakut S.S.R. to Buryatia S.S.R.
            2 armour moved from Caucasus to Chinghai
            2 armour moved from Belorussia to Kazakh S.S.R.
    
        Place Units - Japanese
            1 cruiser, 3 destroyers and 2 transports placed in 62 Sea Zone
            Japanese undo move 1.
            1 destroyer and 2 transports placed in 62 Sea Zone
            1 cruiser and 2 destroyers placed in 62 Sea Zone
            3 armour and 2 infantry placed in Japan
            1 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    British regular : 0.67
    

    Production/PUs Summary :

    Germans : 35 / 32
    Russians : 0 / 0
    Japanese : 75 / 77
    British : 17 / 19
    Italians : 13 / 19
    Chinese : 0 / 0
    Americans : 38 / 38
    

    Savegame

  • '21

    TripleA Turn Summary: British round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Purchase Units - British
            British buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - British
            5 armour, 1 artillery and 6 infantry moved from Panama to 20 Sea Zone
            5 armour, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 6 infantry and 6 transports moved from 20 Sea Zone to 44 Sea Zone
    
        Place Units - British
            1 fighter and 3 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 bombers
            EDIT: Adding units owned by British to Western Canada: 2 bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 17 PUs; end with 17 PUs
    

    Production/PUs Summary :

    Germans : 35 / 32
    Russians : 0 / 0
    Japanese : 75 / 77
    British : 17 / 17
    Italians : 13 / 19
    Chinese : 0 / 0
    Americans : 38 / 38
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Italy to 14 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar
                  Italians take Gibraltar from British
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 14 Sea Zone
            1 artillery placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 35 / 32
    Russians : 0 / 0
    Japanese : 75 / 77
    British : 17 / 17
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 38 / 38
    

    Savegame

  • '21

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 6 submarines; Remaining resources: 2 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 bomber moved from Western Canada to 48 Sea Zone
    
        Combat - Americans
            Battle in 48 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 48 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 48 Sea Zone to Solomon Islands
            1 armour, 2 artilleries and 3 infantry moved from Western United States to 56 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 3 infantry, 1 submarine and 3 transports moved from 56 Sea Zone to 44 Sea Zone
            3 armour and 2 infantry moved from New Zealand to 42 Sea Zone
            3 armour, 2 battleships, 2 carriers, 2 destroyers, 4 fighters, 2 infantry and 3 transports moved from 42 Sea Zone to 44 Sea Zone
    
        Place Units - Americans
            6 submarines placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 35 / 32
    Russians : 0 / 0
    Japanese : 75 / 77
    British : 17 / 17
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 38 / 40
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 cruiser and 2 transports; Remaining resources: 1 PUs; 0 techTokens; 
    
        Place Units - Germans
            1 cruiser and 2 transports placed in 5 Sea Zone
            1 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 75 / 77
    British : 17 / 17
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 38 / 40
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Non Combat Move - Russians
            1 submarine moved from 20 Sea Zone to 44 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 75 / 77
    British : 17 / 17
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 38 / 40
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 cruisers and 3 destroyers; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            5 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 2 transports moved from 50 Sea Zone to 59 Sea Zone
            2 armour and 2 infantry moved from Japan to 62 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 59 Sea Zone
            2 armour and 2 infantry moved from 59 Sea Zone to Iwo Jima
            3 fighters moved from 59 Sea Zone to Iwo Jima
    
        Combat - Japanese
            Battle in Iwo Jima
                Japanese attack with 2 armour, 3 fighters and 2 infantry
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 4 battleships in Iwo Jima, round 2 : 3/4 hits, 2.67 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 2 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Iwo Jima to 59 Sea Zone
            1 cruiser and 3 destroyers moved from 62 Sea Zone to 59 Sea Zone
            2 fighters moved from Morocco Algeria to Persia
            4 fighters moved from Germany to Caucasus
            3 bombers moved from Philippine Islands to Japan
            1 fighter moved from Philippine Islands to 62 Sea Zone
    
        Place Units - Japanese
            2 carriers, 2 cruisers and 3 destroyers placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : 0.33
    

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 75 / 76
    British : 17 / 17
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 38 / 40
    

    Savegame

  • '21

    TripleA Turn Summary: British round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - British
            5 armour, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 6 infantry and 6 transports moved from 44 Sea Zone to 56 Sea Zone
            5 armour, 1 artillery and 6 infantry moved from 56 Sea Zone to Western United States
            2 bombers moved from Western Canada to Western United States
            1 infantry moved from Western Canada to Alaska
            2 bombers moved from Mexico to Western United States
    
        Place Units - British
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 17 PUs; end with 17 PUs
    

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 75 / 76
    British : 17 / 17
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 38 / 40
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 6 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Gibraltar to 13 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from 18 Sea Zone to Brazil
                  Italians take Brazil from Americans
            1 artillery and 1 infantry moved from Italy to 14 Sea Zone
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar
    
        Place Units - Italians
            1 transport placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 75 / 76
    British : 17 / 17
    Italians : 16 / 22
    Chinese : 0 / 0
    Americans : 35 / 40
    

    Savegame

  • '21

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 13 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            4 armour, 2 artilleries, 3 battleships, 4 carriers, 3 destroyers, 8 fighters, 5 infantry, 1 submarine and 6 transports moved from 44 Sea Zone to 56 Sea Zone
            4 armour, 2 artilleries and 5 infantry moved from 56 Sea Zone to Western United States
            1 bomber moved from Solomon Islands to Western United States
    
        Place Units - Americans
            10 infantry placed in Eastern United States
            3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 36 PUs
    

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 75 / 76
    British : 17 / 17
    Italians : 16 / 22
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Poland to 5 Sea Zone
            1 armour moved from Baltic States to 5 Sea Zone
            1 armour and 1 infantry moved from Germany to 5 Sea Zone
            1 armour and 1 infantry moved from Germany to 5 Sea Zone
            3 armour, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone
            3 armour and 3 infantry moved from 6 Sea Zone to United Kingdom
            2 fighters moved from 6 Sea Zone to United Kingdom
            2 fighters moved from Northwestern Europe to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 3 armour, 4 fighters and 3 infantry
                British defend with 1 aaGun, 4 armour, 1 artillery, 1 factory, 2 fighters and 14 infantry
                    British roll AA dice in United Kingdom : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 2 cruisers in United Kingdom, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 3 armour, 4 fighters and 3 infantry in United Kingdom, round 2 : 6/10 hits, 4.00 expected hits
                    British roll dice for 4 armour, 1 artillery, 2 fighters and 14 infantry in United Kingdom, round 2 : 9/21 hits, 8.33 expected hits
                    3 fighters owned by the Germans, 3 infantry owned by the Germans, 3 armour owned by the Germans and 8 infantry owned by the British lost in United Kingdom
                1 fighter owned by the Germans retreated
                British win with 4 armour, 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is -30
                Casualties for Germans: 3 armour, 3 fighters and 3 infantry
                Casualties for British: 8 infantry
    
        Non Combat Move - Germans
            1 fighter moved from United Kingdom to 6 Sea Zone
            1 armour moved from Germany to Northwestern Europe
            1 artillery moved from Germany to Northwestern Europe
    
        Place Units - Germans
            1 artillery placed in Karelia S.S.R.
            1 transport placed in 4 Sea Zone
            3 artilleries and 1 bomber placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.67
    Germans regular : 3.00
    British regular : 0.67
    

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 75 / 76
    British : 17 / 17
    Italians : 16 / 22
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 battleships, 1 cruiser, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Iwo Jima to 59 Sea Zone
            1 armour and 1 infantry moved from Iwo Jima to 59 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 53 Sea Zone
            1 armour and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 52 Sea Zone
            1 armour and 1 infantry moved from 52 Sea Zone to Wake Island
    
        Combat - Japanese
            Battle in Wake Island
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Wake Island
                Japanese win, taking Wake Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Hawaiian Islands
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            5 battleships, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters and 2 transports moved from 59 Sea Zone to 62 Sea Zone
            2 fighters moved from Persia to Suiyuan
            4 fighters moved from Caucasus to Suiyuan
            2 armour moved from Chinghai to Suiyuan
            2 armour moved from Kazakh S.S.R. to Ningxia
            1 armour moved from French Indo-China Thailand to Fukien
            3 armour moved from Anglo-Egypt Sudan to Trans-Jordan
    
        Place Units - Japanese
            2 battleships, 1 cruiser and 2 destroyers placed in 62 Sea Zone
            1 armour and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : 0.00
    

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 76 / 76
    British : 17 / 17
    Italians : 16 / 22
    Chinese : 0 / 0
    Americans : 34 / 36
    

    Savegame

  • '21

    TripleA Turn Summary: British round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - British
            5 armour moved from Western United States to Alaska
            4 bombers moved from Western United States to Alaska
            1 artillery and 6 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 6 infantry and 6 transports moved from 56 Sea Zone to 64 Sea Zone
            1 artillery and 6 infantry moved from 64 Sea Zone to Alaska
    
        Place Units - British
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 17 PUs; end with 17 PUs
    

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 76 / 76
    British : 17 / 17
    Italians : 16 / 22
    Chinese : 0 / 0
    Americans : 34 / 36
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Brazil to 18 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Panama
                  Italians take Panama from Americans
            1 artillery moved from 19 Sea Zone to Panama
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Gibraltar to 13 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from 18 Sea Zone to Brazil
            1 armour and 1 infantry moved from Balkans to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 armour and 1 infantry moved from 13 Sea Zone to Gibraltar
            1 fighter moved from France to Brazil
    
        Place Units - Italians
            1 armour, 1 fighter and 1 infantry placed in Brazil
            1 artillery placed in Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 76 / 76
    British : 17 / 17
    Italians : 17 / 17
    Chinese : 0 / 0
    Americans : 33 / 36
    

    Savegame

  • '21

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 6 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 fighter moved from 56 Sea Zone to 52 Sea Zone
            1 fighter moved from 56 Sea Zone to 53 Sea Zone
    
        Combat - Americans
            Battle in 52 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 52 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 53 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 53 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            4 armour, 2 artilleries and 6 infantry moved from Western United States to 56 Sea Zone
            4 armour, 2 artilleries, 3 battleships, 4 carriers, 3 destroyers, 6 fighters, 6 infantry, 7 submarines and 6 transports moved from 56 Sea Zone to 64 Sea Zone
            4 armour, 2 artilleries and 6 infantry moved from 64 Sea Zone to Alaska
            1 fighter moved from 53 Sea Zone to 64 Sea Zone
            1 fighter moved from 52 Sea Zone to 64 Sea Zone
            1 bomber moved from Western United States to Alaska
            5 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            6 submarines placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 76 / 76
    British : 17 / 17
    Italians : 17 / 17
    Chinese : 0 / 0
    Americans : 33 / 33
    

    Savegame

  • '21

    @dangermouse650 go ahead, wipe my fleet out. nothing i can do anyway, ive lost. again

  • '21 '18 '17 '15

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 1 bomber; Remaining resources: 9 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 transports moved from 6 Sea Zone to 5 Sea Zone
            3 artilleries and 3 infantry moved from Germany to 5 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone
            3 artilleries, 1 fighter and 3 infantry moved from 6 Sea Zone to United Kingdom
            1 bomber moved from Germany to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry
                British defend with 1 aaGun, 4 armour, 2 artilleries, 1 factory, 3 fighters and 7 infantry
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 2 cruisers in United Kingdom, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in United Kingdom, round 2 : 1/8 hits, 3.17 expected hits
                    British roll dice for 4 armour, 2 artilleries, 3 fighters and 7 infantry in United Kingdom, round 2 : 7/16 hits, 7.00 expected hits
                    3 artilleries owned by the Germans, 1 fighter owned by the Germans, 3 infantry owned by the Germans and 3 infantry owned by the British lost in United Kingdom
                1 bomber owned by the Germans retreated
                British win with 4 armour, 2 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is -22
                Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            1 bomber moved from United Kingdom to Germany
            4 infantry moved from Northwestern Europe to Germany
    
        Place Units - Germans
            3 armour and 1 bomber placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    Germans regular : -1.17
    British regular : 0.00
    

    Production/PUs Summary :

    Germans : 35 / 44
    Russians : 0 / 0
    Japanese : 76 / 76
    British : 17 / 17
    Italians : 17 / 17
    Chinese : 0 / 0
    Americans : 33 / 33
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 battleship and 7 destroyers; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Japanese
            3 fighters moved from Suiyuan to 62 Sea Zone
            3 fighters moved from Suiyuan to Japan
            2 armour moved from Suiyuan to Manchuria
            2 armour moved from Ningxia to Manchuria
            1 armour moved from Fukien to Manchuria
            1 artillery and 1 infantry moved from Manchuria to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Japan
            1 artillery moved from 62 Sea Zone to Japan
    
        Place Units - Japanese
            1 battleship and 7 destroyers placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 35 / 44
    Russians : 0 / 0
    Japanese : 76 / 76
    British : 17 / 17
    Italians : 17 / 17
    Chinese : 0 / 0
    Americans : 33 / 33
    

    Savegame

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