@mike64 ok…try to open the file in play by forum. You’ll have to add your password for this site…maybe your user name too. Once you do that you should be able to post right to the site…
The Mouse vs Captain Squareyez
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 6 PUs; 0 techTokens; Combat Move - Italians 1 artillery and 1 infantry moved from Gibraltar to 13 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Brazil Italians take Brazil from Americans 1 artillery and 1 infantry moved from Italy to 14 Sea Zone Combat - Italians Non Combat Move - Italians 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar Place Units - Italians 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 22 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 36 Russians : 0 / 0 Japanese : 75 / 76 British : 17 / 17 Italians : 16 / 22 Chinese : 0 / 0 Americans : 35 / 40
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Americans Americans buy 13 infantry; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans Combat - Americans Non Combat Move - Americans 4 armour, 2 artilleries, 3 battleships, 4 carriers, 3 destroyers, 8 fighters, 5 infantry, 1 submarine and 6 transports moved from 44 Sea Zone to 56 Sea Zone 4 armour, 2 artilleries and 5 infantry moved from 56 Sea Zone to Western United States 1 bomber moved from Solomon Islands to Western United States Place Units - Americans 10 infantry placed in Eastern United States 3 infantry placed in Western United States Turn Complete - Americans Americans collect 35 PUs; end with 36 PUs
Production/PUs Summary :
Germans : 35 / 36 Russians : 0 / 0 Japanese : 75 / 76 British : 17 / 17 Italians : 16 / 22 Chinese : 0 / 0 Americans : 35 / 36
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Poland to 5 Sea Zone 1 armour moved from Baltic States to 5 Sea Zone 1 armour and 1 infantry moved from Germany to 5 Sea Zone 1 armour and 1 infantry moved from Germany to 5 Sea Zone 3 armour, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone 3 armour and 3 infantry moved from 6 Sea Zone to United Kingdom 2 fighters moved from 6 Sea Zone to United Kingdom 2 fighters moved from Northwestern Europe to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 3 armour, 4 fighters and 3 infantry British defend with 1 aaGun, 4 armour, 1 artillery, 1 factory, 2 fighters and 14 infantry British roll AA dice in United Kingdom : 0/4 hits, 0.67 expected hits Germans roll dice for 2 cruisers in United Kingdom, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 3 armour, 4 fighters and 3 infantry in United Kingdom, round 2 : 6/10 hits, 4.00 expected hits British roll dice for 4 armour, 1 artillery, 2 fighters and 14 infantry in United Kingdom, round 2 : 9/21 hits, 8.33 expected hits 3 fighters owned by the Germans, 3 infantry owned by the Germans, 3 armour owned by the Germans and 8 infantry owned by the British lost in United Kingdom 1 fighter owned by the Germans retreated British win with 4 armour, 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is -30 Casualties for Germans: 3 armour, 3 fighters and 3 infantry Casualties for British: 8 infantry Non Combat Move - Germans 1 fighter moved from United Kingdom to 6 Sea Zone 1 armour moved from Germany to Northwestern Europe 1 artillery moved from Germany to Northwestern Europe Place Units - Germans 1 artillery placed in Karelia S.S.R. 1 transport placed in 4 Sea Zone 3 artilleries and 1 bomber placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
British AA : -0.67 Germans regular : 3.00 British regular : 0.67
Production/PUs Summary :
Germans : 35 / 36 Russians : 0 / 0 Japanese : 75 / 76 British : 17 / 17 Italians : 16 / 22 Chinese : 0 / 0 Americans : 35 / 36
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 armour, 2 battleships, 1 cruiser, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Iwo Jima to 59 Sea Zone 1 armour and 1 infantry moved from Iwo Jima to 59 Sea Zone 1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 53 Sea Zone 1 armour and 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 52 Sea Zone 1 armour and 1 infantry moved from 52 Sea Zone to Wake Island Combat - Japanese Battle in Wake Island Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Hawaiian Islands Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 5 battleships, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters and 2 transports moved from 59 Sea Zone to 62 Sea Zone 2 fighters moved from Persia to Suiyuan 4 fighters moved from Caucasus to Suiyuan 2 armour moved from Chinghai to Suiyuan 2 armour moved from Kazakh S.S.R. to Ningxia 1 armour moved from French Indo-China Thailand to Fukien 3 armour moved from Anglo-Egypt Sudan to Trans-Jordan Place Units - Japanese 2 battleships, 1 cruiser and 2 destroyers placed in 62 Sea Zone 1 armour and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 0.00
Production/PUs Summary :
Germans : 35 / 36 Russians : 0 / 0 Japanese : 76 / 76 British : 17 / 17 Italians : 16 / 22 Chinese : 0 / 0 Americans : 34 / 36
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TripleA Turn Summary: British round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - British British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - British 5 armour moved from Western United States to Alaska 4 bombers moved from Western United States to Alaska 1 artillery and 6 infantry moved from Western United States to 56 Sea Zone 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 6 infantry and 6 transports moved from 56 Sea Zone to 64 Sea Zone 1 artillery and 6 infantry moved from 64 Sea Zone to Alaska Place Units - British 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 17 PUs; end with 17 PUs
Production/PUs Summary :
Germans : 35 / 36 Russians : 0 / 0 Japanese : 76 / 76 British : 17 / 17 Italians : 16 / 22 Chinese : 0 / 0 Americans : 34 / 36
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery and 1 infantry moved from Brazil to 18 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Panama Italians take Panama from Americans 1 artillery moved from 19 Sea Zone to Panama Combat - Italians Non Combat Move - Italians 1 artillery and 1 infantry moved from Gibraltar to 13 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Brazil 1 armour and 1 infantry moved from Balkans to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from 13 Sea Zone to Gibraltar 1 fighter moved from France to Brazil Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Brazil 1 artillery placed in Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 36 Russians : 0 / 0 Japanese : 76 / 76 British : 17 / 17 Italians : 17 / 17 Chinese : 0 / 0 Americans : 33 / 36
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Americans Americans buy 6 submarines; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 fighter moved from 56 Sea Zone to 52 Sea Zone 1 fighter moved from 56 Sea Zone to 53 Sea Zone Combat - Americans Battle in 52 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 52 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 53 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 53 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 4 armour, 2 artilleries and 6 infantry moved from Western United States to 56 Sea Zone 4 armour, 2 artilleries, 3 battleships, 4 carriers, 3 destroyers, 6 fighters, 6 infantry, 7 submarines and 6 transports moved from 56 Sea Zone to 64 Sea Zone 4 armour, 2 artilleries and 6 infantry moved from 64 Sea Zone to Alaska 1 fighter moved from 53 Sea Zone to 64 Sea Zone 1 fighter moved from 52 Sea Zone to 64 Sea Zone 1 bomber moved from Western United States to Alaska 5 infantry moved from Eastern United States to Central United States Place Units - Americans 6 submarines placed in 56 Sea Zone Turn Complete - Americans Americans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 36 Russians : 0 / 0 Japanese : 76 / 76 British : 17 / 17 Italians : 17 / 17 Chinese : 0 / 0 Americans : 33 / 33
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@dangermouse650 go ahead, wipe my fleet out. nothing i can do anyway, ive lost. again
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 1 bomber; Remaining resources: 9 PUs; 0 techTokens; Combat Move - Germans 3 transports moved from 6 Sea Zone to 5 Sea Zone 3 artilleries and 3 infantry moved from Germany to 5 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone 3 artilleries, 1 fighter and 3 infantry moved from 6 Sea Zone to United Kingdom 1 bomber moved from Germany to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry British defend with 1 aaGun, 4 armour, 2 artilleries, 1 factory, 3 fighters and 7 infantry British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Germans roll dice for 2 cruisers in United Kingdom, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in United Kingdom, round 2 : 1/8 hits, 3.17 expected hits British roll dice for 4 armour, 2 artilleries, 3 fighters and 7 infantry in United Kingdom, round 2 : 7/16 hits, 7.00 expected hits 3 artilleries owned by the Germans, 1 fighter owned by the Germans, 3 infantry owned by the Germans and 3 infantry owned by the British lost in United Kingdom 1 bomber owned by the Germans retreated British win with 4 armour, 2 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is -22 Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry Casualties for British: 3 infantry Non Combat Move - Germans 1 bomber moved from United Kingdom to Germany 4 infantry moved from Northwestern Europe to Germany Place Units - Germans 3 armour and 1 bomber placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 44 PUs
Combat Hit Differential Summary :
British AA : -0.33 Germans regular : -1.17 British regular : 0.00
Production/PUs Summary :
Germans : 35 / 44 Russians : 0 / 0 Japanese : 76 / 76 British : 17 / 17 Italians : 17 / 17 Chinese : 0 / 0 Americans : 33 / 33
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 battleship and 7 destroyers; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Japanese 3 fighters moved from Suiyuan to 62 Sea Zone 3 fighters moved from Suiyuan to Japan 2 armour moved from Suiyuan to Manchuria 2 armour moved from Ningxia to Manchuria 1 armour moved from Fukien to Manchuria 1 artillery and 1 infantry moved from Manchuria to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Japan 1 artillery moved from 62 Sea Zone to Japan Place Units - Japanese 1 battleship and 7 destroyers placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 44 Russians : 0 / 0 Japanese : 76 / 76 British : 17 / 17 Italians : 17 / 17 Chinese : 0 / 0 Americans : 33 / 33
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TripleA Turn Summary: British round 15
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15 Purchase Units - British British buy 5 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 4 bombers moved from Alaska to 62 Sea Zone 6 armour and 6 infantry moved from Alaska to 64 Sea Zone 6 armour, 6 infantry and 6 transports moved from 64 Sea Zone to 63 Sea Zone 6 armour and 6 infantry moved from 63 Sea Zone to Soviet Far East 2 battleships, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 64 Sea Zone to 62 Sea Zone Combat - British Battle in Soviet Far East British attack with 6 armour and 6 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 6 armour and 6 infantry in Soviet Far East, round 2 : 3/12 hits, 4.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Soviet Far East, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Soviet Far East British win, taking Soviet Far East from Japanese with 6 armour and 5 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in 62 Sea Zone British attack with 2 battleships, 4 bombers, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters Japanese defend with 8 battleships, 5 carriers, 5 cruisers, 17 destroyers, 10 fighters and 2 transports British roll dice for 2 battleships, 4 bombers, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters in 62 Sea Zone, round 2 : 7/14 hits, 7.00 expected hits Units damaged: 7 battleships owned by the Japanese Japanese roll dice for 8 battleships, 5 carriers, 5 cruisers, 17 destroyers, 10 fighters and 2 transports in 62 Sea Zone, round 2 : 27/45 hits, 21.83 expected hits 4 destroyers owned by the British, 1 cruiser owned by the British, 4 bombers owned by the British, 2 battleships owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 62 Sea Zone Japanese win with 8 battleships, 5 carriers, 5 cruisers, 17 destroyers, 10 fighters and 2 transports remaining. Battle score for attacker is -166 Casualties for British: 2 battleships, 4 bombers, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters Non Combat Move - British Place Units - British 5 infantry placed in United Kingdom Turn Complete - British British collect 18 PUs; end with 20 PUs 7 units repaired.
Combat Hit Differential Summary :
Japanese regular : 5.17 British regular : -1.00
Territory Summary for British :
Alaska : 1 artillery and 1 infantry Australia : 1 aaGun, 1 artillery and 3 infantry Soviet Far East : 1 flag, 6 armour and 5 infantry United Kingdom : 1 aaGun, 4 armour, 2 artilleries, 1 factory, 3 fighters and 9 infantry 63 Sea Zone : 6 transports
Production/PUs Summary :
Germans : 35 / 44 Russians : 0 / 0 Japanese : 75 / 76 British : 18 / 20 Italians : 17 / 17 Chinese : 0 / 0 Americans : 33 / 33
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 armour and 1 infantry moved from Brazil to 18 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 18 Sea Zone to 19 Sea Zone 1 transport moved from 19 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from Brazil to 18 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to West Indies Italians take West Indies from Americans Combat - Italians Non Combat Move - Italians 1 armour and 1 infantry moved from 19 Sea Zone to Panama 1 armour and 1 infantry moved from Gibraltar to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone 1 armour and 1 infantry moved from 18 Sea Zone to Brazil Place Units - Italians 1 armour and 1 infantry placed in Brazil 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 44 Russians : 0 / 0 Japanese : 75 / 76 British : 18 / 20 Italians : 18 / 20 Chinese : 0 / 0 Americans : 32 / 33
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15 Purchase Units - Americans Americans buy 5 submarines; Remaining resources: 3 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 3 battleships, 4 carriers, 3 destroyers, 8 fighters, 7 submarines and 6 transports moved from 64 Sea Zone to 62 Sea Zone 1 bomber moved from Alaska to 62 Sea Zone Combat - Americans Battle in 62 Sea Zone Americans attack with 3 battleships, 1 bomber, 4 carriers, 3 destroyers, 8 fighters, 7 submarines and 6 transports Japanese defend with 8 battleships, 5 carriers, 5 cruisers, 17 destroyers, 10 fighters and 2 transports Americans roll dice for 7 submarines in 62 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 3 battleships, 1 bomber, 4 carriers, 3 destroyers, 8 fighters and 6 transports in 62 Sea Zone, round 2 : 11/19 hits, 8.33 expected hits Units damaged: 6 battleships owned by the Japanese Japanese roll dice for 8 battleships, 5 carriers, 5 cruisers, 17 destroyers, 10 fighters and 2 transports in 62 Sea Zone, round 2 : 24/45 hits, 21.83 expected hits Units damaged: 3 battleships owned by the Americans 7 submarines owned by the Americans, 3 destroyers owned by the Americans, 5 destroyers owned by the Japanese, 4 carriers owned by the Americans and 7 fighters owned by the Americans lost in 62 Sea Zone Americans roll dice for 3 battleships, 1 bomber, 1 fighter and 6 transports in 62 Sea Zone, round 3 : 3/5 hits, 3.17 expected hits Japanese roll dice for 8 battleships, 5 carriers, 5 cruisers, 12 destroyers, 10 fighters and 2 transports in 62 Sea Zone, round 3 : 16/40 hits, 20.17 expected hits 3 destroyers owned by the Japanese, 1 fighter owned by the Americans, 6 transports owned by the Americans, 1 bomber owned by the Americans and 3 battleships owned by the Americans lost in 62 Sea Zone Japanese win with 8 battleships, 5 carriers, 5 cruisers, 9 destroyers, 10 fighters and 2 transports remaining. Battle score for attacker is -252 Casualties for Americans: 3 battleships, 1 bomber, 4 carriers, 3 destroyers, 8 fighters, 7 submarines and 6 transports Casualties for Japanese: 8 destroyers Non Combat Move - Americans 5 infantry moved from Central United States to Mexico Place Units - Americans 5 submarines placed in 56 Sea Zone Turn Complete - Chinese 8 units repaired. Turn Complete - Americans Americans collect 32 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : 2.17 Japanese regular : -2.00
Production/PUs Summary :
Germans : 35 / 44 Russians : 0 / 0 Japanese : 75 / 76 British : 18 / 20 Italians : 18 / 20 Chinese : 0 / 0 Americans : 32 / 35
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery and 1 infantry moved from Karelia S.S.R. to 4 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone 3 transports moved from 6 Sea Zone to 5 Sea Zone 3 armour and 3 infantry moved from Germany to 5 Sea Zone 3 armour, 3 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone 3 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to United Kingdom 2 bombers moved from Germany to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 3 armour, 1 artillery, 2 bombers and 4 infantry British defend with 1 aaGun, 4 armour, 2 artilleries, 1 factory, 3 fighters and 9 infantry British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans lost in United Kingdom Germans roll dice for 2 cruisers in United Kingdom, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 3 armour, 1 artillery, 1 bomber and 4 infantry in United Kingdom, round 2 : 4/9 hits, 3.33 expected hits British roll dice for 4 armour, 2 artilleries, 3 fighters and 9 infantry in United Kingdom, round 2 : 8/18 hits, 7.67 expected hits 1 artillery owned by the Germans, 4 infantry owned by the Germans, 3 armour owned by the Germans and 5 infantry owned by the British lost in United Kingdom 1 bomber owned by the Germans retreated British win with 4 armour, 2 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is -28 Casualties for Germans: 3 armour, 1 artillery, 1 bomber and 4 infantry Casualties for British: 5 infantry Non Combat Move - Germans 1 bomber moved from United Kingdom to Germany Place Units - Germans 1 armour and 1 infantry placed in Karelia S.S.R. 4 armour and 3 infantry placed in Germany Germans undo move 2. Germans undo move 1. 1 transport placed in 4 Sea Zone 1 armour placed in Karelia S.S.R. 4 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
British AA : 0.67 Germans regular : 0.67 British regular : 0.33
Production/PUs Summary :
Germans : 35 / 35 Russians : 0 / 0 Japanese : 75 / 76 British : 18 / 20 Italians : 18 / 20 Chinese : 0 / 0 Americans : 32 / 35
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber and 6 destroyers; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 fighter moved from 62 Sea Zone to 63 Sea Zone 2 armour moved from Buryatia S.S.R. to Soviet Far East 5 armour moved from Manchuria to Soviet Far East 2 armour and 2 infantry moved from Japan to 62 Sea Zone 2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to Soviet Far East 2 armour moved from 63 Sea Zone to Soviet Far East 2 battleships moved from 62 Sea Zone to 63 Sea Zone 3 bombers moved from Japan to Soviet Far East 9 fighters moved from 62 Sea Zone to Soviet Far East Combat - Japanese Battle in 63 Sea Zone Japanese attack with 2 battleships, 1 fighter and 2 transports British defend with 6 transports 6 transports owned by the British lost in 63 Sea Zone Japanese win with 2 battleships, 1 fighter and 2 transports remaining. Battle score for attacker is 42 Casualties for British: 6 transports Battle in Soviet Far East Japanese attack with 9 armour, 3 bombers, 9 fighters and 2 infantry British defend with 6 armour and 5 infantry Japanese roll dice for 9 armour, 3 bombers, 9 fighters and 2 infantry in Soviet Far East, round 2 : 9/23 hits, 11.33 expected hits British roll dice for 6 armour and 5 infantry in Soviet Far East, round 2 : 4/11 hits, 4.67 expected hits 2 infantry owned by the Japanese, 2 armour owned by the Japanese, 5 infantry owned by the British and 4 armour owned by the British lost in Soviet Far East Japanese roll dice for 7 armour, 3 bombers and 9 fighters in Soviet Far East, round 3 : 10/19 hits, 10.00 expected hits British roll dice for 2 armour in Soviet Far East, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the British lost in Soviet Far East Japanese win, taking Soviet Far East from British with 7 armour, 3 bombers and 9 fighters remaining. Battle score for attacker is 29 Casualties for Japanese: 2 armour and 2 infantry Casualties for British: 6 armour and 5 infantry Non Combat Move - Japanese 3 bombers moved from Soviet Far East to Japan 9 fighters moved from Soviet Far East to 62 Sea Zone 1 fighter moved from 63 Sea Zone to 62 Sea Zone 9 destroyers moved from 62 Sea Zone to 63 Sea Zone Place Units - Japanese 6 destroyers placed in 62 Sea Zone 1 bomber placed in Japan 3 armour placed in Manchuria Turn Complete - Japanese Japanese collect 76 PUs; end with 77 PUs
Combat Hit Differential Summary :
Japanese regular : -2.33 British regular : -1.67
Production/PUs Summary :
Germans : 35 / 35 Russians : 0 / 0 Japanese : 76 / 77 British : 17 / 20 Italians : 18 / 20 Chinese : 0 / 0 Americans : 32 / 35
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TripleA Turn Summary: British round 16
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 16 Purchase Units - British British buy 1 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Place Units - British 1 submarine placed in 2 Sea Zone 1 armour and 3 infantry placed in United Kingdom Turn Complete - British British collect 17 PUs; end with 17 PUs
Production/PUs Summary :
Germans : 35 / 35 Russians : 0 / 0 Japanese : 76 / 77 British : 17 / 17 Italians : 18 / 20 Chinese : 0 / 0 Americans : 32 / 35
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Italians 1 armour and 1 infantry moved from Brazil to 18 Sea Zone 1 artillery and 1 infantry moved from Panama to 19 Sea Zone 1 armour and 1 infantry moved from Panama to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 10 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 19 Sea Zone to 10 Sea Zone 3 infantry moved from 10 Sea Zone to Eastern United States 1 artillery moved from 10 Sea Zone to Eastern United States 2 armour moved from 10 Sea Zone to Eastern United States Combat - Italians Battle in Eastern United States Italians attack with 2 armour, 1 artillery and 3 infantry Americans defend with 1 aaGun, 1 factory and 6 infantry Italians roll dice for 1 cruiser in Eastern United States, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 armour, 1 artillery and 3 infantry in Eastern United States, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 6 infantry in Eastern United States, round 2 : 3/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Eastern United States Italians roll dice for 2 armour and 1 artillery in Eastern United States, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 5 infantry in Eastern United States, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Eastern United States Italians roll dice for 2 armour in Eastern United States, round 4 : 2/2 hits, 1.00 expected hits Americans roll dice for 4 infantry in Eastern United States, round 4 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Americans and 1 armour owned by the Italians lost in Eastern United States Italians roll dice for 1 armour in Eastern United States, round 5 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 infantry in Eastern United States, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Eastern United States Americans win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 2 armour, 1 artillery and 3 infantry Casualties for Americans: 5 infantry Non Combat Move - Italians 2 fighters moved from Brazil to West Indies 1 transport moved from 14 Sea Zone to 13 Sea Zone Place Units - Italians 1 destroyer placed in 18 Sea Zone 1 armour and 1 infantry placed in Brazil Turn Complete - Italians Italians collect 18 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.33
Production/PUs Summary :
Germans : 35 / 35 Russians : 0 / 0 Japanese : 76 / 77 British : 17 / 17 Italians : 18 / 22 Chinese : 0 / 0 Americans : 32 / 35
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 bombers and 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Mexico to Panama Americans take Panama from Italians Combat - Americans Non Combat Move - Americans 2 armour moved from Alaska to Eastern Canada 2 infantry moved from Alaska to Western Canada Place Units - Americans 2 bombers placed in Western United States 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 33 PUs; end with 35 PUs
Production/PUs Summary :
Germans : 35 / 35 Russians : 0 / 0 Japanese : 76 / 77 British : 17 / 17 Italians : 17 / 22 Chinese : 0 / 0 Americans : 33 / 35
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour and 1 infantry moved from Karelia S.S.R. to 4 Sea Zone 1 armour, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone 4 transports moved from 6 Sea Zone to 5 Sea Zone 4 armour and 4 infantry moved from Germany to 5 Sea Zone 4 armour, 4 infantry and 4 transports moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from Germany to United Kingdom 5 armour and 5 infantry moved from 6 Sea Zone to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 5 armour, 1 bomber and 5 infantry British defend with 1 aaGun, 5 armour, 2 artilleries, 1 factory, 3 fighters and 7 infantry British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in United Kingdom Germans roll dice for 2 cruisers in United Kingdom, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 5 armour and 5 infantry in United Kingdom, round 2 : 3/10 hits, 3.33 expected hits British roll dice for 5 armour, 2 artilleries, 3 fighters and 7 infantry in United Kingdom, round 2 : 7/17 hits, 7.50 expected hits 5 infantry owned by the Germans, 2 armour owned by the Germans and 5 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour in United Kingdom, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 5 armour, 2 artilleries, 3 fighters and 2 infantry in United Kingdom, round 3 : 7/12 hits, 5.83 expected hits 3 armour owned by the Germans and 2 infantry owned by the British lost in United Kingdom British win with 5 armour, 2 artilleries and 3 fighters remaining. Battle score for attacker is -31 Casualties for Germans: 5 armour, 1 bomber and 5 infantry Casualties for British: 7 infantry Non Combat Move - Germans 8 infantry moved from Germany to Northwestern Europe Place Units - Germans 7 armour placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
British AA : 0.83 Germans regular : 1.17 British regular : 0.67
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 17 Purchase Units - Japanese Japanese buy 4 armour, 2 bombers, 4 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Japanese 2 battleships, 9 destroyers and 2 transports moved from 63 Sea Zone to 62 Sea Zone 4 bombers moved from Japan to Kazakh S.S.R. 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 62 Sea Zone to 50 Sea Zone 3 destroyers moved from 62 Sea Zone to 50 Sea Zone 1 destroyer moved from 62 Sea Zone to 50 Sea Zone 2 armour moved from Trans-Jordan to India Place Units - Japanese 2 transports placed in 35 Sea Zone 1 infantry placed in India 3 infantry placed in Manchuria 4 armour and 2 bombers placed in Japan 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 35 Russians : 0 / 0 Japanese : 76 / 76 British : 17 / 17 Italians : 17 / 22 Chinese : 0 / 0 Americans : 33 / 35