The Mouse vs Captain Squareyez

  • '21 '18 '17 '15

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 6 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Gibraltar to 13 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from 18 Sea Zone to Brazil
                  Italians take Brazil from Americans
            1 artillery and 1 infantry moved from Italy to 14 Sea Zone
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar
    
        Place Units - Italians
            1 transport placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 75 / 76
    British : 17 / 17
    Italians : 16 / 22
    Chinese : 0 / 0
    Americans : 35 / 40
    

    Savegame

  • '21

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 13 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            4 armour, 2 artilleries, 3 battleships, 4 carriers, 3 destroyers, 8 fighters, 5 infantry, 1 submarine and 6 transports moved from 44 Sea Zone to 56 Sea Zone
            4 armour, 2 artilleries and 5 infantry moved from 56 Sea Zone to Western United States
            1 bomber moved from Solomon Islands to Western United States
    
        Place Units - Americans
            10 infantry placed in Eastern United States
            3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 36 PUs
    

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 75 / 76
    British : 17 / 17
    Italians : 16 / 22
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Poland to 5 Sea Zone
            1 armour moved from Baltic States to 5 Sea Zone
            1 armour and 1 infantry moved from Germany to 5 Sea Zone
            1 armour and 1 infantry moved from Germany to 5 Sea Zone
            3 armour, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone
            3 armour and 3 infantry moved from 6 Sea Zone to United Kingdom
            2 fighters moved from 6 Sea Zone to United Kingdom
            2 fighters moved from Northwestern Europe to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 3 armour, 4 fighters and 3 infantry
                British defend with 1 aaGun, 4 armour, 1 artillery, 1 factory, 2 fighters and 14 infantry
                    British roll AA dice in United Kingdom : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 2 cruisers in United Kingdom, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 3 armour, 4 fighters and 3 infantry in United Kingdom, round 2 : 6/10 hits, 4.00 expected hits
                    British roll dice for 4 armour, 1 artillery, 2 fighters and 14 infantry in United Kingdom, round 2 : 9/21 hits, 8.33 expected hits
                    3 fighters owned by the Germans, 3 infantry owned by the Germans, 3 armour owned by the Germans and 8 infantry owned by the British lost in United Kingdom
                1 fighter owned by the Germans retreated
                British win with 4 armour, 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is -30
                Casualties for Germans: 3 armour, 3 fighters and 3 infantry
                Casualties for British: 8 infantry
    
        Non Combat Move - Germans
            1 fighter moved from United Kingdom to 6 Sea Zone
            1 armour moved from Germany to Northwestern Europe
            1 artillery moved from Germany to Northwestern Europe
    
        Place Units - Germans
            1 artillery placed in Karelia S.S.R.
            1 transport placed in 4 Sea Zone
            3 artilleries and 1 bomber placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.67
    Germans regular : 3.00
    British regular : 0.67
    

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 75 / 76
    British : 17 / 17
    Italians : 16 / 22
    Chinese : 0 / 0
    Americans : 35 / 36
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 battleships, 1 cruiser, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Iwo Jima to 59 Sea Zone
            1 armour and 1 infantry moved from Iwo Jima to 59 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 53 Sea Zone
            1 armour and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 52 Sea Zone
            1 armour and 1 infantry moved from 52 Sea Zone to Wake Island
    
        Combat - Japanese
            Battle in Wake Island
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Wake Island
                Japanese win, taking Wake Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Hawaiian Islands
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            5 battleships, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters and 2 transports moved from 59 Sea Zone to 62 Sea Zone
            2 fighters moved from Persia to Suiyuan
            4 fighters moved from Caucasus to Suiyuan
            2 armour moved from Chinghai to Suiyuan
            2 armour moved from Kazakh S.S.R. to Ningxia
            1 armour moved from French Indo-China Thailand to Fukien
            3 armour moved from Anglo-Egypt Sudan to Trans-Jordan
    
        Place Units - Japanese
            2 battleships, 1 cruiser and 2 destroyers placed in 62 Sea Zone
            1 armour and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : 0.00
    

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 76 / 76
    British : 17 / 17
    Italians : 16 / 22
    Chinese : 0 / 0
    Americans : 34 / 36
    

    Savegame

  • '21

    TripleA Turn Summary: British round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - British
            5 armour moved from Western United States to Alaska
            4 bombers moved from Western United States to Alaska
            1 artillery and 6 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 6 infantry and 6 transports moved from 56 Sea Zone to 64 Sea Zone
            1 artillery and 6 infantry moved from 64 Sea Zone to Alaska
    
        Place Units - British
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 17 PUs; end with 17 PUs
    

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 76 / 76
    British : 17 / 17
    Italians : 16 / 22
    Chinese : 0 / 0
    Americans : 34 / 36
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Brazil to 18 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Panama
                  Italians take Panama from Americans
            1 artillery moved from 19 Sea Zone to Panama
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Gibraltar to 13 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from 18 Sea Zone to Brazil
            1 armour and 1 infantry moved from Balkans to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 armour and 1 infantry moved from 13 Sea Zone to Gibraltar
            1 fighter moved from France to Brazil
    
        Place Units - Italians
            1 armour, 1 fighter and 1 infantry placed in Brazil
            1 artillery placed in Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 76 / 76
    British : 17 / 17
    Italians : 17 / 17
    Chinese : 0 / 0
    Americans : 33 / 36
    

    Savegame

  • '21

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 6 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 fighter moved from 56 Sea Zone to 52 Sea Zone
            1 fighter moved from 56 Sea Zone to 53 Sea Zone
    
        Combat - Americans
            Battle in 52 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 52 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 53 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 53 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            4 armour, 2 artilleries and 6 infantry moved from Western United States to 56 Sea Zone
            4 armour, 2 artilleries, 3 battleships, 4 carriers, 3 destroyers, 6 fighters, 6 infantry, 7 submarines and 6 transports moved from 56 Sea Zone to 64 Sea Zone
            4 armour, 2 artilleries and 6 infantry moved from 64 Sea Zone to Alaska
            1 fighter moved from 53 Sea Zone to 64 Sea Zone
            1 fighter moved from 52 Sea Zone to 64 Sea Zone
            1 bomber moved from Western United States to Alaska
            5 infantry moved from Eastern United States to Central United States
    
        Place Units - Americans
            6 submarines placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 76 / 76
    British : 17 / 17
    Italians : 17 / 17
    Chinese : 0 / 0
    Americans : 33 / 33
    

    Savegame

  • '21

    @dangermouse650 go ahead, wipe my fleet out. nothing i can do anyway, ive lost. again

  • '21 '18 '17 '15

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 1 bomber; Remaining resources: 9 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 transports moved from 6 Sea Zone to 5 Sea Zone
            3 artilleries and 3 infantry moved from Germany to 5 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone
            3 artilleries, 1 fighter and 3 infantry moved from 6 Sea Zone to United Kingdom
            1 bomber moved from Germany to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry
                British defend with 1 aaGun, 4 armour, 2 artilleries, 1 factory, 3 fighters and 7 infantry
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 2 cruisers in United Kingdom, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in United Kingdom, round 2 : 1/8 hits, 3.17 expected hits
                    British roll dice for 4 armour, 2 artilleries, 3 fighters and 7 infantry in United Kingdom, round 2 : 7/16 hits, 7.00 expected hits
                    3 artilleries owned by the Germans, 1 fighter owned by the Germans, 3 infantry owned by the Germans and 3 infantry owned by the British lost in United Kingdom
                1 bomber owned by the Germans retreated
                British win with 4 armour, 2 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is -22
                Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            1 bomber moved from United Kingdom to Germany
            4 infantry moved from Northwestern Europe to Germany
    
        Place Units - Germans
            3 armour and 1 bomber placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    Germans regular : -1.17
    British regular : 0.00
    

    Production/PUs Summary :

    Germans : 35 / 44
    Russians : 0 / 0
    Japanese : 76 / 76
    British : 17 / 17
    Italians : 17 / 17
    Chinese : 0 / 0
    Americans : 33 / 33
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 battleship and 7 destroyers; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Japanese
            3 fighters moved from Suiyuan to 62 Sea Zone
            3 fighters moved from Suiyuan to Japan
            2 armour moved from Suiyuan to Manchuria
            2 armour moved from Ningxia to Manchuria
            1 armour moved from Fukien to Manchuria
            1 artillery and 1 infantry moved from Manchuria to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Japan
            1 artillery moved from 62 Sea Zone to Japan
    
        Place Units - Japanese
            1 battleship and 7 destroyers placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 35 / 44
    Russians : 0 / 0
    Japanese : 76 / 76
    British : 17 / 17
    Italians : 17 / 17
    Chinese : 0 / 0
    Americans : 33 / 33
    

    Savegame

  • '21

    TripleA Turn Summary: British round 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 15
    
        Purchase Units - British
            British buy 5 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - British
            4 bombers moved from Alaska to 62 Sea Zone
            6 armour and 6 infantry moved from Alaska to 64 Sea Zone
            6 armour, 6 infantry and 6 transports moved from 64 Sea Zone to 63 Sea Zone
            6 armour and 6 infantry moved from 63 Sea Zone to Soviet Far East
            2 battleships, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 64 Sea Zone to 62 Sea Zone
    
        Combat - British
            Battle in Soviet Far East
                British attack with 6 armour and 6 infantry
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 6 armour and 6 infantry in Soviet Far East, round 2 : 3/12 hits, 4.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Soviet Far East, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Soviet Far East
                British win, taking Soviet Far East from Japanese with 6 armour and 5 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in 62 Sea Zone
                British attack with 2 battleships, 4 bombers, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
                Japanese defend with 8 battleships, 5 carriers, 5 cruisers, 17 destroyers, 10 fighters and 2 transports
                    British roll dice for 2 battleships, 4 bombers, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters in 62 Sea Zone, round 2 : 7/14 hits, 7.00 expected hits
                Units damaged: 7 battleships owned by the Japanese
                    Japanese roll dice for 8 battleships, 5 carriers, 5 cruisers, 17 destroyers, 10 fighters and 2 transports in 62 Sea Zone, round 2 : 27/45 hits, 21.83 expected hits
                    4 destroyers owned by the British, 1 cruiser owned by the British, 4 bombers owned by the British, 2 battleships owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 62 Sea Zone
                Japanese win with 8 battleships, 5 carriers, 5 cruisers, 17 destroyers, 10 fighters and 2 transports remaining. Battle score for attacker is -166
                Casualties for British: 2 battleships, 4 bombers, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
    
        Non Combat Move - British
    
        Place Units - British
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 18 PUs; end with 20 PUs
            7 units repaired.
    

    Combat Hit Differential Summary :

    Japanese regular : 5.17
    British regular : -1.00
    

    Territory Summary for British :

    Alaska : 1 artillery and 1 infantry
    Australia : 1 aaGun, 1 artillery and 3 infantry
    Soviet Far East : 1 flag, 6 armour and 5 infantry
    United Kingdom : 1 aaGun, 4 armour, 2 artilleries, 1 factory, 3 fighters and 9 infantry
    63 Sea Zone : 6 transports
    

    Production/PUs Summary :

    Germans : 35 / 44
    Russians : 0 / 0
    Japanese : 75 / 76
    British : 18 / 20
    Italians : 17 / 17
    Chinese : 0 / 0
    Americans : 33 / 33
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Brazil to 18 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 18 Sea Zone to 19 Sea Zone
            1 transport moved from 19 Sea Zone to 18 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 18 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to West Indies
                  Italians take West Indies from Americans
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour and 1 infantry moved from 19 Sea Zone to Panama
            1 armour and 1 infantry moved from Gibraltar to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone
            1 armour and 1 infantry moved from 18 Sea Zone to Brazil
    
        Place Units - Italians
            1 armour and 1 infantry placed in Brazil
            1 transport placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 35 / 44
    Russians : 0 / 0
    Japanese : 75 / 76
    British : 18 / 20
    Italians : 18 / 20
    Chinese : 0 / 0
    Americans : 32 / 33
    

    Savegame

  • '21

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 5 submarines; Remaining resources: 3 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            3 battleships, 4 carriers, 3 destroyers, 8 fighters, 7 submarines and 6 transports moved from 64 Sea Zone to 62 Sea Zone
            1 bomber moved from Alaska to 62 Sea Zone
    
        Combat - Americans
            Battle in 62 Sea Zone
                Americans attack with 3 battleships, 1 bomber, 4 carriers, 3 destroyers, 8 fighters, 7 submarines and 6 transports
                Japanese defend with 8 battleships, 5 carriers, 5 cruisers, 17 destroyers, 10 fighters and 2 transports
                    Americans roll dice for 7 submarines in 62 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Americans roll dice for 3 battleships, 1 bomber, 4 carriers, 3 destroyers, 8 fighters and 6 transports in 62 Sea Zone, round 2 : 11/19 hits, 8.33 expected hits
                Units damaged: 6 battleships owned by the Japanese
                    Japanese roll dice for 8 battleships, 5 carriers, 5 cruisers, 17 destroyers, 10 fighters and 2 transports in 62 Sea Zone, round 2 : 24/45 hits, 21.83 expected hits
                Units damaged: 3 battleships owned by the Americans
                    7 submarines owned by the Americans, 3 destroyers owned by the Americans, 5 destroyers owned by the Japanese, 4 carriers owned by the Americans and 7 fighters owned by the Americans lost in 62 Sea Zone
                    Americans roll dice for 3 battleships, 1 bomber, 1 fighter and 6 transports in 62 Sea Zone, round 3 : 3/5 hits, 3.17 expected hits
                    Japanese roll dice for 8 battleships, 5 carriers, 5 cruisers, 12 destroyers, 10 fighters and 2 transports in 62 Sea Zone, round 3 : 16/40 hits, 20.17 expected hits
                    3 destroyers owned by the Japanese, 1 fighter owned by the Americans, 6 transports owned by the Americans, 1 bomber owned by the Americans and 3 battleships owned by the Americans lost in 62 Sea Zone
                Japanese win with 8 battleships, 5 carriers, 5 cruisers, 9 destroyers, 10 fighters and 2 transports remaining. Battle score for attacker is -252
                Casualties for Americans: 3 battleships, 1 bomber, 4 carriers, 3 destroyers, 8 fighters, 7 submarines and 6 transports
                Casualties for Japanese: 8 destroyers
    
        Non Combat Move - Americans
            5 infantry moved from Central United States to Mexico
    
        Place Units - Americans
            5 submarines placed in 56 Sea Zone
    
        Turn Complete - Chinese
            8 units repaired.
    
        Turn Complete - Americans
            Americans collect 32 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Japanese regular : -2.00
    

    Production/PUs Summary :

    Germans : 35 / 44
    Russians : 0 / 0
    Japanese : 75 / 76
    British : 18 / 20
    Italians : 18 / 20
    Chinese : 0 / 0
    Americans : 32 / 35
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Karelia S.S.R. to 4 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
            3 transports moved from 6 Sea Zone to 5 Sea Zone
            3 armour and 3 infantry moved from Germany to 5 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone
            3 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to United Kingdom
            2 bombers moved from Germany to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 3 armour, 1 artillery, 2 bombers and 4 infantry
                British defend with 1 aaGun, 4 armour, 2 artilleries, 1 factory, 3 fighters and 9 infantry
                    British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
                    1 bomber owned by the Germans lost in United Kingdom
                    Germans roll dice for 2 cruisers in United Kingdom, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 3 armour, 1 artillery, 1 bomber and 4 infantry in United Kingdom, round 2 : 4/9 hits, 3.33 expected hits
                    British roll dice for 4 armour, 2 artilleries, 3 fighters and 9 infantry in United Kingdom, round 2 : 8/18 hits, 7.67 expected hits
                    1 artillery owned by the Germans, 4 infantry owned by the Germans, 3 armour owned by the Germans and 5 infantry owned by the British lost in United Kingdom
                1 bomber owned by the Germans retreated
                British win with 4 armour, 2 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is -28
                Casualties for Germans: 3 armour, 1 artillery, 1 bomber and 4 infantry
                Casualties for British: 5 infantry
    
        Non Combat Move - Germans
            1 bomber moved from United Kingdom to Germany
    
        Place Units - Germans
            1 armour and 1 infantry placed in Karelia S.S.R.
            4 armour and 3 infantry placed in Germany
            Germans undo move 2.
            Germans undo move 1.
            1 transport placed in 4 Sea Zone
            1 armour placed in Karelia S.S.R.
            4 armour and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.67
    Germans regular : 0.67
    British regular : 0.33
    

    Production/PUs Summary :

    Germans : 35 / 35
    Russians : 0 / 0
    Japanese : 75 / 76
    British : 18 / 20
    Italians : 18 / 20
    Chinese : 0 / 0
    Americans : 32 / 35
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber and 6 destroyers; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 62 Sea Zone to 63 Sea Zone
            2 armour moved from Buryatia S.S.R. to Soviet Far East
            5 armour moved from Manchuria to Soviet Far East
            2 armour and 2 infantry moved from Japan to 62 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to Soviet Far East
            2 armour moved from 63 Sea Zone to Soviet Far East
            2 battleships moved from 62 Sea Zone to 63 Sea Zone
            3 bombers moved from Japan to Soviet Far East
            9 fighters moved from 62 Sea Zone to Soviet Far East
    
        Combat - Japanese
            Battle in 63 Sea Zone
                Japanese attack with 2 battleships, 1 fighter and 2 transports
                British defend with 6 transports
                    6 transports owned by the British lost in 63 Sea Zone
                Japanese win with 2 battleships, 1 fighter and 2 transports remaining. Battle score for attacker is 42
                Casualties for British: 6 transports
            Battle in Soviet Far East
                Japanese attack with 9 armour, 3 bombers, 9 fighters and 2 infantry
                British defend with 6 armour and 5 infantry
                    Japanese roll dice for 9 armour, 3 bombers, 9 fighters and 2 infantry in Soviet Far East, round 2 : 9/23 hits, 11.33 expected hits
                    British roll dice for 6 armour and 5 infantry in Soviet Far East, round 2 : 4/11 hits, 4.67 expected hits
                    2 infantry owned by the Japanese, 2 armour owned by the Japanese, 5 infantry owned by the British and 4 armour owned by the British lost in Soviet Far East
                    Japanese roll dice for 7 armour, 3 bombers and 9 fighters in Soviet Far East, round 3 : 10/19 hits, 10.00 expected hits
                    British roll dice for 2 armour in Soviet Far East, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the British lost in Soviet Far East
                Japanese win, taking Soviet Far East from British with 7 armour, 3 bombers and 9 fighters remaining. Battle score for attacker is 29
                Casualties for Japanese: 2 armour and 2 infantry
                Casualties for British: 6 armour and 5 infantry
    
        Non Combat Move - Japanese
            3 bombers moved from Soviet Far East to Japan
            9 fighters moved from Soviet Far East to 62 Sea Zone
            1 fighter moved from 63 Sea Zone to 62 Sea Zone
            9 destroyers moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - Japanese
            6 destroyers placed in 62 Sea Zone
            1 bomber placed in Japan
            3 armour placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.33
    British regular : -1.67
    

    Production/PUs Summary :

    Germans : 35 / 35
    Russians : 0 / 0
    Japanese : 76 / 77
    British : 17 / 20
    Italians : 18 / 20
    Chinese : 0 / 0
    Americans : 32 / 35
    

    Savegame

  • '21

    TripleA Turn Summary: British round 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 16
    
        Purchase Units - British
            British buy 1 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - British
            1 submarine placed in 2 Sea Zone
            1 armour and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 17 PUs; end with 17 PUs
    

    Production/PUs Summary :

    Germans : 35 / 35
    Russians : 0 / 0
    Japanese : 76 / 77
    British : 17 / 17
    Italians : 18 / 20
    Chinese : 0 / 0
    Americans : 32 / 35
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 4 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Brazil to 18 Sea Zone
            1 artillery and 1 infantry moved from Panama to 19 Sea Zone
            1 armour and 1 infantry moved from Panama to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 10 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 19 Sea Zone to 10 Sea Zone
            3 infantry moved from 10 Sea Zone to Eastern United States
            1 artillery moved from 10 Sea Zone to Eastern United States
            2 armour moved from 10 Sea Zone to Eastern United States
    
        Combat - Italians
            Battle in Eastern United States
                Italians attack with 2 armour, 1 artillery and 3 infantry
                Americans defend with 1 aaGun, 1 factory and 6 infantry
                    Italians roll dice for 1 cruiser in Eastern United States, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 armour, 1 artillery and 3 infantry in Eastern United States, round 2 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 6 infantry in Eastern United States, round 2 : 3/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Eastern United States
                    Italians roll dice for 2 armour and 1 artillery in Eastern United States, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 5 infantry in Eastern United States, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Eastern United States
                    Italians roll dice for 2 armour in Eastern United States, round 4 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 4 infantry in Eastern United States, round 4 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Americans and 1 armour owned by the Italians lost in Eastern United States
                    Italians roll dice for 1 armour in Eastern United States, round 5 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 infantry in Eastern United States, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Eastern United States
                Americans win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Italians: 2 armour, 1 artillery and 3 infantry
                Casualties for Americans: 5 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Brazil to West Indies
            1 transport moved from 14 Sea Zone to 13 Sea Zone
    
        Place Units - Italians
            1 destroyer placed in 18 Sea Zone
            1 armour and 1 infantry placed in Brazil
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -0.33
    

    Production/PUs Summary :

    Germans : 35 / 35
    Russians : 0 / 0
    Japanese : 76 / 77
    British : 17 / 17
    Italians : 18 / 22
    Chinese : 0 / 0
    Americans : 32 / 35
    

    Savegame

  • '21

    TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 2 bombers and 3 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 infantry moved from Mexico to Panama
                  Americans take Panama from Italians
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 armour moved from Alaska to Eastern Canada
            2 infantry moved from Alaska to Western Canada
    
        Place Units - Americans
            2 bombers placed in Western United States
            3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 33 PUs; end with 35 PUs
    

    Production/PUs Summary :

    Germans : 35 / 35
    Russians : 0 / 0
    Japanese : 76 / 77
    British : 17 / 17
    Italians : 17 / 22
    Chinese : 0 / 0
    Americans : 33 / 35
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 armour and 1 infantry moved from Karelia S.S.R. to 4 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
            4 transports moved from 6 Sea Zone to 5 Sea Zone
            4 armour and 4 infantry moved from Germany to 5 Sea Zone
            4 armour, 4 infantry and 4 transports moved from 5 Sea Zone to 6 Sea Zone
            1 bomber moved from Germany to United Kingdom
            5 armour and 5 infantry moved from 6 Sea Zone to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 5 armour, 1 bomber and 5 infantry
                British defend with 1 aaGun, 5 armour, 2 artilleries, 1 factory, 3 fighters and 7 infantry
                    British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in United Kingdom
                    Germans roll dice for 2 cruisers in United Kingdom, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 5 armour and 5 infantry in United Kingdom, round 2 : 3/10 hits, 3.33 expected hits
                    British roll dice for 5 armour, 2 artilleries, 3 fighters and 7 infantry in United Kingdom, round 2 : 7/17 hits, 7.50 expected hits
                    5 infantry owned by the Germans, 2 armour owned by the Germans and 5 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 3 armour in United Kingdom, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 5 armour, 2 artilleries, 3 fighters and 2 infantry in United Kingdom, round 3 : 7/12 hits, 5.83 expected hits
                    3 armour owned by the Germans and 2 infantry owned by the British lost in United Kingdom
                British win with 5 armour, 2 artilleries and 3 fighters remaining. Battle score for attacker is -31
                Casualties for Germans: 5 armour, 1 bomber and 5 infantry
                Casualties for British: 7 infantry
    
        Non Combat Move - Germans
            8 infantry moved from Germany to Northwestern Europe
    
        Place Units - Germans
            7 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.83
    Germans regular : 1.17
    British regular : 0.67
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 2 bombers, 4 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Japanese
            2 battleships, 9 destroyers and 2 transports moved from 63 Sea Zone to 62 Sea Zone
            4 bombers moved from Japan to Kazakh S.S.R.
            2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 62 Sea Zone to 50 Sea Zone
            3 destroyers moved from 62 Sea Zone to 50 Sea Zone
            1 destroyer moved from 62 Sea Zone to 50 Sea Zone
            2 armour moved from Trans-Jordan to India
    
        Place Units - Japanese
            2 transports placed in 35 Sea Zone
            1 infantry placed in India
            3 infantry placed in Manchuria
            4 armour and 2 bombers placed in Japan
            1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 35 / 35
    Russians : 0 / 0
    Japanese : 76 / 76
    British : 17 / 17
    Italians : 17 / 22
    Chinese : 0 / 0
    Americans : 33 / 35
    

    Savegame

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