TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory; Remaining resources: 15 PUs; 0 techTokens;
Germans buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Germany to Poland
3 infantry moved from Germany to Poland
2 fighters moved from Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 1 armour, 2 fighters and 3 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 armour, 2 fighters and 3 infantry in Poland, round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Poland
Germans win, taking Poland from British with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Germans
2 fighters moved from Poland to Germany
1 infantry moved from Germany to Czechoslovakia Hungary
Place Units - Germans
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
British regular : -0.17
Production/PUs Summary :
Germans : 25 / 25
Russians : 17 / 25
Japanese : 58 / 58
British : 29 / 38
Italians : 10 / 10
Chinese : 0 / 0
Americans : 39 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
3 armour moved from East Poland to Caucasus
3 infantry moved from Ukraine to Caucasus
2 infantry moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 3 armour and 5 infantry
Japanese defend with 1 aaGun, 6 armour and 1 factory
Russians roll dice for 3 armour and 5 infantry in Caucasus, round 2 : 2/8 hits, 2.33 expected hits
Japanese roll dice for 6 armour in Caucasus, round 2 : 5/6 hits, 3.00 expected hits
5 infantry owned by the Russians and 2 armour owned by the Japanese lost in Caucasus
Russians roll dice for 3 armour in Caucasus, round 3 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 4 armour in Caucasus, round 3 : 2/4 hits, 2.00 expected hits
2 armour owned by the Russians and 3 armour owned by the Japanese lost in Caucasus
Russians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Caucasus, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Caucasus, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 2 armour and 5 infantry
Casualties for Japanese: 6 armour
Non Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Urals to Russia
1 aaGun moved from East Poland to Belorussia
Place Units - Russians
1 infantry placed in Karelia S.S.R.
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Russians regular : 1.17
Territory Summary for Russians :
Baltic States : 2 infantry
Belorussia : 1 aaGun
Caucasus : 1 aaGun, 1 armour and 1 factory
East Poland : 1 infantry
Karelia S.S.R. : 1 aaGun, 1 factory and 1 infantry
Russia : 1 aaGun, 2 armour, 1 factory and 5 infantry
5 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 25 / 25
Russians : 21 / 21
Japanese : 54 / 58
British : 29 / 38
Italians : 10 / 10
Chinese : 0 / 0
Americans : 39 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
3 armour moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Persia to Caucasus
3 armour moved from India to Caucasus
Combat - Japanese
Battle in Caucasus
Japanese attack with 6 armour and 2 infantry
Russians defend with 1 aaGun, 1 armour and 1 factory
Japanese roll dice for 6 armour and 2 infantry in Caucasus, round 2 : 5/8 hits, 3.33 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 6 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Non Combat Move - Japanese
3 armour moved from Ningxia to Kazakh S.S.R.
2 fighters moved from Italy to Germany
2 fighters moved from 35 Sea Zone to Italy
2 fighters moved from Persia to 35 Sea Zone
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 armour moved from Manchuria to Ningxia
1 transport moved from 36 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 armour and 3 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 destroyer moved from 62 Sea Zone to 36 Sea Zone
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from India to Persia
Place Units - Japanese
3 armour placed in India
3 armour placed in Manchuria
1 destroyer and 1 fighter placed in 62 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67
Russians regular : -0.50
Production/PUs Summary :
Germans : 25 / 25
Russians : 17 / 21
Japanese : 58 / 58
British : 29 / 38
Italians : 10 / 10
Chinese : 0 / 0
Americans : 39 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - British
British buy 4 armour, 1 artillery and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
3 bombers moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 5,5,3 and causes: 13 damage to unit: factory
Bombing raid in Germany causes 13 damage total.
Non Combat Move - British
3 bombers moved from Germany to United Kingdom
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 5 Sea Zone to 3 Sea Zone
1 destroyer and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 transport moved from 2 Sea Zone to 3 Sea Zone
Place Units - British
2 transports placed in 3 Sea Zone
4 armour and 1 artillery placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans AA : -0.50
Production/PUs Summary :
Germans : 25 / 25
Russians : 17 / 21
Japanese : 58 / 58
British : 29 / 29
Italians : 10 / 10
Chinese : 0 / 0
Americans : 39 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Bulgaria Romania to Ukraine
Italians take Ukraine from Russians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Italy to France
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 25 / 25
Russians : 15 / 21
Japanese : 58 / 58
British : 29 / 29
Italians : 12 / 12
Chinese : 0 / 0
Americans : 39 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Non Combat Move - Americans
1 transport moved from 10 Sea Zone to 20 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Morocco Algeria
1 transport moved from 12 Sea Zone to 10 Sea Zone
Place Units - Americans
1 carrier and 1 fighter placed in 56 Sea Zone
2 armour and 1 infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Production/PUs Summary :
Germans : 25 / 25
Russians : 15 / 21
Japanese : 58 / 58
British : 29 / 29
Italians : 12 / 12
Chinese : 0 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 13x factory; Remaining resources: 12 PUs; 0 techTokens;
Germans buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Poland to East Poland
1 infantry moved from Poland to East Poland
2 fighters moved from Germany to East Poland
Combat - Germans
Battle in East Poland
Germans attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 fighters and 1 infantry in East Poland, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from East Poland to Germany
1 infantry moved from Poland to East Poland
1 infantry moved from Germany to Poland
1 infantry moved from Czechoslovakia Hungary to Poland
Place Units - Germans
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.33
Production/PUs Summary :
Germans : 26 / 26
Russians : 14 / 21
Japanese : 58 / 58
British : 29 / 29
Italians : 12 / 12
Chinese : 0 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Russians
1 aaGun moved from Belorussia to Archangel
Place Units - Russians
6 infantry placed in Russia
1 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Production/PUs Summary :
Germans : 26 / 26
Russians : 14 / 14
Japanese : 58 / 58
British : 29 / 29
Italians : 12 / 12
Chinese : 0 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Evenki National Okrug to Urals
Japanese take Urals from Russians
1 infantry moved from Caucasus to Eastern Ukraine
Japanese take Eastern Ukraine from Russians
1 armour moved from India to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Rhodesia
Japanese take Rhodesia from British
Combat - Japanese
Non Combat Move - Japanese
2 armour moved from India to Caucasus
1 infantry moved from Persia to Caucasus
3 armour moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Kazakh S.S.R.
3 armour moved from Ningxia to Kazakh S.S.R.
2 fighters moved from Italy to Germany
2 fighters moved from 35 Sea Zone to Italy
2 fighters moved from 62 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to East Indies
2 infantry moved from French Indo-China Thailand to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 62 Sea Zone
3 armour moved from Manchuria to Ningxia
Place Units - Japanese
2 armour, 1 artillery and 1 infantry placed in Caucasus
3 armour placed in India
2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 26 / 26
Russians : 12 / 14
Japanese : 61 / 61
British : 28 / 29
Italians : 12 / 12
Chinese : 0 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - British
British buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
3 bombers moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 2,2,2 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Non Combat Move - British
3 bombers moved from Germany to United Kingdom
1 infantry moved from Belorussia to Russia
Place Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship and 1 destroyer placed in 3 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans AA : -0.50
Production/PUs Summary :
Germans : 26 / 26
Russians : 12 / 14
Japanese : 61 / 61
British : 28 / 29
Italians : 12 / 12
Chinese : 0 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs; 0 techTokens;
Place Units - Italians
1 fighter placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 26 / 26
Russians : 12 / 14
Japanese : 61 / 61
British : 28 / 29
Italians : 12 / 14
Chinese : 0 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Non Combat Move - Americans
2 armour and 2 infantry moved from Western United States to 56 Sea Zone
2 armour, 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 56 Sea Zone to 46 Sea Zone
2 armour and 2 infantry moved from 46 Sea Zone to Solomon Islands
2 bombers moved from Western United States to Solomon Islands
1 transport moved from 20 Sea Zone to 56 Sea Zone
1 transport moved from 10 Sea Zone to 12 Sea Zone
1 transport moved from 18 Sea Zone to 12 Sea Zone
Place Units - Americans
1 destroyer placed in 10 Sea Zone
3 transports placed in 18 Sea Zone
Americans undo move 2.
1 transport placed in 18 Sea Zone
1 transport placed in 18 Sea Zone
1 transport placed in 56 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Production/PUs Summary :
Germans : 26 / 26
Russians : 12 / 14
Japanese : 61 / 61
British : 28 / 29
Italians : 12 / 14
Chinese : 0 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory; Remaining resources: 15 PUs; 0 techTokens;
Germans buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from East Poland to Belorussia
Germans take Belorussia from Russians
2 fighters moved from Germany to Baltic States
1 infantry moved from East Poland to Baltic States
1 infantry moved from Poland to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 4/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters moved from Baltic States to Germany
1 infantry moved from Germany to Poland
1 armour moved from East Poland to Germany
Place Units - Germans
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 2.67
Production/PUs Summary :
Germans : 27 / 27
Russians : 11 / 14
Japanese : 61 / 61
British : 28 / 29
Italians : 12 / 14
Chinese : 0 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Archangel
Place Units - Russians
1 infantry placed in Karelia S.S.R.
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Production/PUs Summary :
Germans : 27 / 27
Russians : 11 / 11
Japanese : 61 / 61
British : 28 / 29
Italians : 12 / 14
Chinese : 0 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 battleship, 1 bomber, 1 cruiser and 5 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Urals to Russia
1 artillery moved from Novosibirsk to Russia
3 armour and 1 infantry moved from Kazakh S.S.R. to Russia
1 infantry moved from Eastern Ukraine to Russia
13 armour, 1 artillery and 3 infantry moved from Caucasus to Russia
1 armour moved from Rhodesia to Union of South Africa
Japanese take Union of South Africa from British
Combat - Japanese
Battle in Russia
Japanese attack with 16 armour, 2 artilleries and 6 infantry
British defend with 1 infantry; Russians defend with 1 aaGun, 3 armour, 1 factory and 13 infantry
Japanese roll dice for 16 armour, 2 artilleries and 6 infantry in Russia, round 2 : 10/24 hits, 10.00 expected hits
Russians roll dice for 3 armour and 14 infantry in Russia, round 2 : 5/17 hits, 6.17 expected hits
5 infantry owned by the Japanese, 9 infantry owned by the Russians and 1 infantry owned by the British lost in Russia
Japanese roll dice for 16 armour, 2 artilleries and 1 infantry in Russia, round 3 : 10/19 hits, 9.00 expected hits
Russians roll dice for 3 armour and 4 infantry in Russia, round 3 : 1/7 hits, 2.83 expected hits
1 infantry owned by the Japanese, 4 infantry owned by the Russians and 3 armour owned by the Russians lost in Russia
Japanese captures 11PUs while taking Russians capital
Japanese win, taking Russia from Russians with 16 armour and 2 artilleries remaining. Battle score for attacker is 39
Casualties for Japanese: 6 infantry
Casualties for British: 1 infantry
Casualties for Russians: 3 armour and 13 infantry
Non Combat Move - Japanese
1 transport moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 38 Sea Zone to 35 Sea Zone
1 transport moved from 49 Sea Zone to 35 Sea Zone
3 armour moved from India to Trans-Jordan
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
2 fighters moved from Japan to 62 Sea Zone
3 armour moved from Ningxia to Kazakh S.S.R.
Place Units - Japanese
1 battleship and 1 cruiser placed in 62 Sea Zone
2 infantry placed in India
3 infantry placed in Caucasus
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 82 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Russians regular : -3.00
Production/PUs Summary :
Germans : 27 / 27
Russians : 5 / 0
Japanese : 69 / 82
British : 26 / 29
Italians : 12 / 14
Chinese : 0 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
3 bombers moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 2,3 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Non Combat Move - British
2 bombers moved from Germany to United Kingdom
2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 6 transports moved from 3 Sea Zone to 8 Sea Zone
Place Units - British
2 armour, 1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans AA : 0.50
Production/PUs Summary :
Germans : 27 / 27
Russians : 5 / 0
Japanese : 69 / 82
British : 26 / 26
Italians : 12 / 14
Chinese : 0 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Place Units - Italians
1 armour and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 27 / 27
Russians : 5 / 0
Japanese : 69 / 82
British : 26 / 26
Italians : 12 / 12
Chinese : 0 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 fighters moved from 12 Sea Zone to Italy
1 battleship, 1 carrier, 2 destroyers and 3 transports moved from 12 Sea Zone to 13 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Morocco Algeria to 13 Sea Zone
2 armour, 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 3 infantry and 3 transports moved from 13 Sea Zone to 14 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 14 Sea Zone to Italy
1 bomber moved from Solomon Islands to 50 Sea Zone
2 armour and 2 infantry moved from Solomon Islands to 46 Sea Zone
2 armour, 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 46 Sea Zone to 38 Sea Zone
2 armour, 3 fighters and 2 infantry moved from 38 Sea Zone to East Indies
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 50 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in East Indies
Americans attack with 2 armour, 3 fighters and 2 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 2 battleships in East Indies, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 2 armour, 3 fighters and 2 infantry in East Indies, round 2 : 2/7 hits, 2.83 expected hits
Japanese roll dice for 1 armour and 1 infantry in East Indies, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
Americans win, taking East Indies from Japanese with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Italy
Americans attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
Italians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory, 1 fighter and 12 infantry; Japanese defend with 2 fighters
Italians roll AA dice in Italy : 1/2 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Italy
Americans roll dice for 1 battleship in Italy, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Italy, round 2 : 3/7 hits, 2.50 expected hits
Italians roll dice for 2 armour, 1 artillery, 3 fighters and 12 infantry in Italy, round 2 : 9/18 hits, 7.33 expected hits
2 armour owned by the Americans, 3 infantry owned by the Americans, 1 fighter owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Italy
Italians win with 2 armour, 1 artillery, 3 fighters and 9 infantry remaining. Battle score for attacker is -34
Casualties for Americans: 2 armour, 1 artillery, 2 fighters and 3 infantry
Casualties for Italians: 3 infantry
Non Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
1 fighter moved from Western United States to Solomon Islands
2 transports moved from 18 Sea Zone to 20 Sea Zone
1 destroyer moved from 10 Sea Zone to 20 Sea Zone
1 fighter moved from Morocco Algeria to 14 Sea Zone
3 fighters moved from East Indies to 38 Sea Zone
1 bomber moved from 50 Sea Zone to Solomon Islands
Place Units - Americans
2 armour and 5 infantry placed in Western United States
2 transports placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : 1.67
Japanese regular : 0.17
Italians AA : 0.67
Territory Summary for Americans and Chinese :
Alaska : 2 infantry
Brazil : 1 factory
East Indies : 2 armour and 1 infantry
Eastern United States : 1 aaGun, 1 factory and 1 infantry
French Madagascar : 1 armour
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Morocco Algeria : 1 flag, 1 armour and 2 infantry
Solomon Islands : 2 bombers and 1 fighter
Wake Island : 1 infantry
Western United States : 1 aaGun, 2 armour, 1 factory and 5 infantry
14 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 3 transports
20 Sea Zone : 1 destroyer and 2 transports
38 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 3 fighters and 2 transports
46 Sea Zone : 1 armour, 1 infantry and 1 transport
56 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 27 / 27
Russians : 5 / 0
Japanese : 65 / 82
British : 30 / 26
Italians : 12 / 12
Chinese : 0 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory; Remaining resources: 22 PUs; 0 techTokens;
Germans buy 2 armour and 1 fighter; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Poland to Baltic States
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
Place Units - Germans
2 armour and 1 fighter placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 28 / 30
Russians : 4 / 0
Japanese : 65 / 82
British : 30 / 26
Italians : 12 / 12
Chinese : 0 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 armour and 2 infantry moved from Solomon Islands to 46 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to East Indies
1 fighter moved from 38 Sea Zone to East Indies
1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from 49 Sea Zone to Borneo
2 fighters moved from 49 Sea Zone to Borneo
1 bomber moved from Solomon Islands to 50 Sea Zone
1 armour and 1 infantry moved from Western United States to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
1 armour and 1 infantry moved from 59 Sea Zone to Iwo Jima
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 50 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iwo Jima
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 armour in Iwo Jima, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 1 armour and 1 infantry
Battle in Borneo
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 battleship in Borneo, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in East Indies
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 battleship in East Indies, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in East Indies, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 infantry in East Indies, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
Americans win, taking East Indies from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Americans
1 bomber moved from 50 Sea Zone to Solomon Islands
2 fighters moved from Borneo to 49 Sea Zone
1 fighter moved from East Indies to 38 Sea Zone
3 armour and 3 infantry moved from Morocco Algeria to 12 Sea Zone
3 armour, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 12 Sea Zone to 22 Sea Zone
3 armour and 3 infantry moved from 22 Sea Zone to Brazil
2 transports moved from 18 Sea Zone to 12 Sea Zone
1 artillery and 2 infantry moved from Morocco Algeria to 12 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 12 Sea Zone to 18 Sea Zone
1 fighter moved from Morocco Algeria to Panama
1 destroyer moved from 10 Sea Zone to 20 Sea Zone
1 fighter moved from Western United States to Solomon Islands
Place Units - Americans
1 carrier placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
1 armour and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : 0.17
Territory Summary for Americans and Chinese :
Alaska : 2 infantry
Borneo : 1 armour and 1 infantry
Brazil : 3 armour, 1 factory and 3 infantry
East Indies : 1 armour
Eastern United States : 1 aaGun, 1 factory and 1 infantry
French Madagascar : 1 armour
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Morocco Algeria : 1 flag
Panama : 1 fighter
Solomon Islands : 2 bombers and 1 fighter
Wake Island : 1 infantry
Western United States : 1 aaGun, 1 armour, 1 factory and 3 infantry
18 Sea Zone : 1 artillery, 2 infantry and 2 transports
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 transports
38 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport
49 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
56 Sea Zone : 1 carrier, 1 fighter and 1 transport
59 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 27 / 27
Russians : 5 / 0
Japanese : 61 / 82
British : 34 / 26
Italians : 12 / 12
Chinese : 0 / 0
Americans : 39 / 40