Do you do the fighter strafes in the order that the units are moved or in a random order?
The Mouse vs Captain Squareyez
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 3 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 bombers moved from Morocco Algeria to Italy Combat - Americans Strategic bombing raid in Italy Italians roll AA dice in Italy : 2/2 hits, 0.33 expected hits 2 bombers killed by AA Bombing raid in Italy causes 0 damage total. Non Combat Move - Americans 1 artillery moved from Libya to Morocco Algeria 1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 transport moved from 23 Sea Zone to 18 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 56 Sea Zone 1 armour, 1 bomber and 3 infantry placed in Western United States Americans undo move 3. 1 armour, 1 bomber and 1 infantry placed in Western United States 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians AA : 1.67
Production/PUs Summary :
Germans : 22 / 26 Russians : 17 / 25 Japanese : 58 / 58 British : 32 / 38 Italians : 10 / 10 Chinese : 0 / 0 Americans : 39 / 40
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 11x factory; Remaining resources: 15 PUs; 0 techTokens; Germans buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Germany to Poland 3 infantry moved from Germany to Poland 2 fighters moved from Germany to Poland Combat - Germans Battle in Poland Germans attack with 1 armour, 2 fighters and 3 infantry British defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 1 armour, 2 fighters and 3 infantry in Poland, round 2 : 3/6 hits, 2.00 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Poland Germans win, taking Poland from British with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters moved from Poland to Germany 1 infantry moved from Germany to Czechoslovakia Hungary Place Units - Germans 5 infantry placed in Germany Turn Complete - Germans Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 British regular : -0.17
Production/PUs Summary :
Germans : 25 / 25 Russians : 17 / 25 Japanese : 58 / 58 British : 29 / 38 Italians : 10 / 10 Chinese : 0 / 0 Americans : 39 / 40
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 3 armour moved from East Poland to Caucasus 3 infantry moved from Ukraine to Caucasus 2 infantry moved from Russia to Caucasus Combat - Russians Battle in Caucasus Russians attack with 3 armour and 5 infantry Japanese defend with 1 aaGun, 6 armour and 1 factory Russians roll dice for 3 armour and 5 infantry in Caucasus, round 2 : 2/8 hits, 2.33 expected hits Japanese roll dice for 6 armour in Caucasus, round 2 : 5/6 hits, 3.00 expected hits 5 infantry owned by the Russians and 2 armour owned by the Japanese lost in Caucasus Russians roll dice for 3 armour in Caucasus, round 3 : 3/3 hits, 1.50 expected hits Japanese roll dice for 4 armour in Caucasus, round 3 : 2/4 hits, 2.00 expected hits 2 armour owned by the Russians and 3 armour owned by the Japanese lost in Caucasus Russians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Caucasus, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Caucasus, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Caucasus Russians win, taking Caucasus from Japanese with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 2 armour and 5 infantry Casualties for Japanese: 6 armour Non Combat Move - Russians 2 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Urals to Russia 1 aaGun moved from East Poland to Belorussia Place Units - Russians 1 infantry placed in Karelia S.S.R. 2 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 Russians regular : 1.17
Territory Summary for Russians :
Baltic States : 2 infantry Belorussia : 1 aaGun Caucasus : 1 aaGun, 1 armour and 1 factory East Poland : 1 infantry Karelia S.S.R. : 1 aaGun, 1 factory and 1 infantry Russia : 1 aaGun, 2 armour, 1 factory and 5 infantry 5 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 25 / 25 Russians : 21 / 21 Japanese : 54 / 58 British : 29 / 38 Italians : 10 / 10 Chinese : 0 / 0 Americans : 39 / 40
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 armour, 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 3 armour moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Persia to Caucasus 3 armour moved from India to Caucasus Combat - Japanese Battle in Caucasus Japanese attack with 6 armour and 2 infantry Russians defend with 1 aaGun, 1 armour and 1 factory Japanese roll dice for 6 armour and 2 infantry in Caucasus, round 2 : 5/8 hits, 3.33 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Caucasus Japanese win, taking Caucasus from Russians with 6 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Non Combat Move - Japanese 3 armour moved from Ningxia to Kazakh S.S.R. 2 fighters moved from Italy to Germany 2 fighters moved from 35 Sea Zone to Italy 2 fighters moved from Persia to 35 Sea Zone 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 3 armour moved from Manchuria to Ningxia 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 armour and 3 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 destroyer moved from 62 Sea Zone to 36 Sea Zone 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from India to Persia Place Units - Japanese 3 armour placed in India 3 armour placed in Manchuria 1 destroyer and 1 fighter placed in 62 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67 Russians regular : -0.50
Production/PUs Summary :
Germans : 25 / 25 Russians : 17 / 21 Japanese : 58 / 58 British : 29 / 38 Italians : 10 / 10 Chinese : 0 / 0 Americans : 39 / 40
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - British British buy 4 armour, 1 artillery and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 3 bombers moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 5,5,3 and causes: 13 damage to unit: factory Bombing raid in Germany causes 13 damage total. Non Combat Move - British 3 bombers moved from Germany to United Kingdom 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 5 Sea Zone to 3 Sea Zone 1 destroyer and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 transport moved from 2 Sea Zone to 3 Sea Zone Place Units - British 2 transports placed in 3 Sea Zone 4 armour and 1 artillery placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans AA : -0.50
Production/PUs Summary :
Germans : 25 / 25 Russians : 17 / 21 Japanese : 58 / 58 British : 29 / 29 Italians : 10 / 10 Chinese : 0 / 0 Americans : 39 / 40
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Bulgaria Romania to Ukraine Italians take Ukraine from Russians Combat - Italians Non Combat Move - Italians 1 infantry moved from Italy to France Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 25 / 25 Russians : 15 / 21 Japanese : 58 / 58 British : 29 / 29 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 40
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 1 transport moved from 10 Sea Zone to 20 Sea Zone 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 transport moved from 12 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier and 1 fighter placed in 56 Sea Zone 2 armour and 1 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Production/PUs Summary :
Germans : 25 / 25 Russians : 15 / 21 Japanese : 58 / 58 British : 29 / 29 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 13x factory; Remaining resources: 12 PUs; 0 techTokens; Germans buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Poland to East Poland 1 infantry moved from Poland to East Poland 2 fighters moved from Germany to East Poland Combat - Germans Battle in East Poland Germans attack with 1 armour, 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 fighters and 1 infantry in East Poland, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from East Poland to Germany 1 infantry moved from Poland to East Poland 1 infantry moved from Germany to Poland 1 infantry moved from Czechoslovakia Hungary to Poland Place Units - Germans 4 infantry placed in Germany Turn Complete - Germans Germans collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.33
Production/PUs Summary :
Germans : 26 / 26 Russians : 14 / 21 Japanese : 58 / 58 British : 29 / 29 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russians 1 aaGun moved from Belorussia to Archangel Place Units - Russians 6 infantry placed in Russia 1 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Production/PUs Summary :
Germans : 26 / 26 Russians : 14 / 14 Japanese : 58 / 58 British : 29 / 29 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 5 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Evenki National Okrug to Urals Japanese take Urals from Russians 1 infantry moved from Caucasus to Eastern Ukraine Japanese take Eastern Ukraine from Russians 1 armour moved from India to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 armour moved from 33 Sea Zone to Rhodesia Japanese take Rhodesia from British Combat - Japanese Non Combat Move - Japanese 2 armour moved from India to Caucasus 1 infantry moved from Persia to Caucasus 3 armour moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Novosibirsk to Kazakh S.S.R. 3 armour moved from Ningxia to Kazakh S.S.R. 2 fighters moved from Italy to Germany 2 fighters moved from 35 Sea Zone to Italy 2 fighters moved from 62 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 armour and 1 infantry moved from 38 Sea Zone to East Indies 2 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo 1 destroyer moved from 36 Sea Zone to 62 Sea Zone 3 armour moved from Manchuria to Ningxia Place Units - Japanese 2 armour, 1 artillery and 1 infantry placed in Caucasus 3 armour placed in India 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 26 / 26 Russians : 12 / 14 Japanese : 61 / 61 British : 28 / 29 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - British British buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 3 bombers moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 2,2,2 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Non Combat Move - British 3 bombers moved from Germany to United Kingdom 1 infantry moved from Belorussia to Russia Place Units - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship and 1 destroyer placed in 3 Sea Zone Turn Complete - British British collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans AA : -0.50
Production/PUs Summary :
Germans : 26 / 26 Russians : 12 / 14 Japanese : 61 / 61 British : 28 / 29 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Place Units - Italians 1 fighter placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 26 / 26 Russians : 12 / 14 Japanese : 61 / 61 British : 28 / 29 Italians : 12 / 14 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter and 3 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 2 armour and 2 infantry moved from Western United States to 56 Sea Zone 2 armour, 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 56 Sea Zone to 46 Sea Zone 2 armour and 2 infantry moved from 46 Sea Zone to Solomon Islands 2 bombers moved from Western United States to Solomon Islands 1 transport moved from 20 Sea Zone to 56 Sea Zone 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 transport moved from 18 Sea Zone to 12 Sea Zone Place Units - Americans 1 destroyer placed in 10 Sea Zone 3 transports placed in 18 Sea Zone Americans undo move 2. 1 transport placed in 18 Sea Zone 1 transport placed in 18 Sea Zone 1 transport placed in 56 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Production/PUs Summary :
Germans : 26 / 26 Russians : 12 / 14 Japanese : 61 / 61 British : 28 / 29 Italians : 12 / 14 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 11x factory; Remaining resources: 15 PUs; 0 techTokens; Germans buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from East Poland to Belorussia Germans take Belorussia from Russians 2 fighters moved from Germany to Baltic States 1 infantry moved from East Poland to Baltic States 1 infantry moved from Poland to Baltic States Combat - Germans Battle in Baltic States Germans attack with 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 4/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters moved from Baltic States to Germany 1 infantry moved from Germany to Poland 1 armour moved from East Poland to Germany Place Units - Germans 5 infantry placed in Germany Turn Complete - Germans Germans collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 2.67
Production/PUs Summary :
Germans : 27 / 27 Russians : 11 / 14 Japanese : 61 / 61 British : 28 / 29 Italians : 12 / 14 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Archangel Place Units - Russians 1 infantry placed in Karelia S.S.R. 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs
Production/PUs Summary :
Germans : 27 / 27 Russians : 11 / 11 Japanese : 61 / 61 British : 28 / 29 Italians : 12 / 14 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 battleship, 1 bomber, 1 cruiser and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Urals to Russia 1 artillery moved from Novosibirsk to Russia 3 armour and 1 infantry moved from Kazakh S.S.R. to Russia 1 infantry moved from Eastern Ukraine to Russia 13 armour, 1 artillery and 3 infantry moved from Caucasus to Russia 1 armour moved from Rhodesia to Union of South Africa Japanese take Union of South Africa from British Combat - Japanese Battle in Russia Japanese attack with 16 armour, 2 artilleries and 6 infantry British defend with 1 infantry; Russians defend with 1 aaGun, 3 armour, 1 factory and 13 infantry Japanese roll dice for 16 armour, 2 artilleries and 6 infantry in Russia, round 2 : 10/24 hits, 10.00 expected hits Russians roll dice for 3 armour and 14 infantry in Russia, round 2 : 5/17 hits, 6.17 expected hits 5 infantry owned by the Japanese, 9 infantry owned by the Russians and 1 infantry owned by the British lost in Russia Japanese roll dice for 16 armour, 2 artilleries and 1 infantry in Russia, round 3 : 10/19 hits, 9.00 expected hits Russians roll dice for 3 armour and 4 infantry in Russia, round 3 : 1/7 hits, 2.83 expected hits 1 infantry owned by the Japanese, 4 infantry owned by the Russians and 3 armour owned by the Russians lost in Russia Japanese captures 11PUs while taking Russians capital Japanese win, taking Russia from Russians with 16 armour and 2 artilleries remaining. Battle score for attacker is 39 Casualties for Japanese: 6 infantry Casualties for British: 1 infantry Casualties for Russians: 3 armour and 13 infantry Non Combat Move - Japanese 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 transport moved from 38 Sea Zone to 35 Sea Zone 1 transport moved from 49 Sea Zone to 35 Sea Zone 3 armour moved from India to Trans-Jordan 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 2 fighters moved from Japan to 62 Sea Zone 3 armour moved from Ningxia to Kazakh S.S.R. Place Units - Japanese 1 battleship and 1 cruiser placed in 62 Sea Zone 2 infantry placed in India 3 infantry placed in Caucasus 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 82 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 Russians regular : -3.00
Production/PUs Summary :
Germans : 27 / 27 Russians : 5 / 0 Japanese : 69 / 82 British : 26 / 29 Italians : 12 / 14 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - British British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 3 bombers moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 2,3 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Non Combat Move - British 2 bombers moved from Germany to United Kingdom 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 6 transports moved from 3 Sea Zone to 8 Sea Zone Place Units - British 2 armour, 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans AA : 0.50
Production/PUs Summary :
Germans : 27 / 27 Russians : 5 / 0 Japanese : 69 / 82 British : 26 / 26 Italians : 12 / 14 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italians 1 armour and 3 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 27 / 27 Russians : 5 / 0 Japanese : 69 / 82 British : 26 / 26 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 fighters moved from 12 Sea Zone to Italy 1 battleship, 1 carrier, 2 destroyers and 3 transports moved from 12 Sea Zone to 13 Sea Zone 2 armour, 1 artillery and 3 infantry moved from Morocco Algeria to 13 Sea Zone 2 armour, 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 3 infantry and 3 transports moved from 13 Sea Zone to 14 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 14 Sea Zone to Italy 1 bomber moved from Solomon Islands to 50 Sea Zone 2 armour and 2 infantry moved from Solomon Islands to 46 Sea Zone 2 armour, 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 46 Sea Zone to 38 Sea Zone 2 armour, 3 fighters and 2 infantry moved from 38 Sea Zone to East Indies Combat - Americans Battle in 50 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 50 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in East Indies Americans attack with 2 armour, 3 fighters and 2 infantry Japanese defend with 1 armour and 1 infantry Americans roll dice for 2 battleships in East Indies, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 2 armour, 3 fighters and 2 infantry in East Indies, round 2 : 2/7 hits, 2.83 expected hits Japanese roll dice for 1 armour and 1 infantry in East Indies, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in East Indies Americans win, taking East Indies from Japanese with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Italy Americans attack with 2 armour, 1 artillery, 2 fighters and 3 infantry Italians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory, 1 fighter and 12 infantry; Japanese defend with 2 fighters Italians roll AA dice in Italy : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Italy Americans roll dice for 1 battleship in Italy, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Italy, round 2 : 3/7 hits, 2.50 expected hits Italians roll dice for 2 armour, 1 artillery, 3 fighters and 12 infantry in Italy, round 2 : 9/18 hits, 7.33 expected hits 2 armour owned by the Americans, 3 infantry owned by the Americans, 1 fighter owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Italy Italians win with 2 armour, 1 artillery, 3 fighters and 9 infantry remaining. Battle score for attacker is -34 Casualties for Americans: 2 armour, 1 artillery, 2 fighters and 3 infantry Casualties for Italians: 3 infantry Non Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 fighter moved from Western United States to Solomon Islands 2 transports moved from 18 Sea Zone to 20 Sea Zone 1 destroyer moved from 10 Sea Zone to 20 Sea Zone 1 fighter moved from Morocco Algeria to 14 Sea Zone 3 fighters moved from East Indies to 38 Sea Zone 1 bomber moved from 50 Sea Zone to Solomon Islands Place Units - Americans 2 armour and 5 infantry placed in Western United States 2 transports placed in 56 Sea Zone Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Italians regular : 1.67 Japanese regular : 0.17 Italians AA : 0.67
Territory Summary for Americans and Chinese :
Alaska : 2 infantry Brazil : 1 factory East Indies : 2 armour and 1 infantry Eastern United States : 1 aaGun, 1 factory and 1 infantry French Madagascar : 1 armour Hawaiian Islands : 1 infantry Midway : 1 infantry Morocco Algeria : 1 flag, 1 armour and 2 infantry Solomon Islands : 2 bombers and 1 fighter Wake Island : 1 infantry Western United States : 1 aaGun, 2 armour, 1 factory and 5 infantry 14 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 3 transports 20 Sea Zone : 1 destroyer and 2 transports 38 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 3 fighters and 2 transports 46 Sea Zone : 1 armour, 1 infantry and 1 transport 56 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 27 / 27 Russians : 5 / 0 Japanese : 65 / 82 British : 30 / 26 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 22 PUs; 0 techTokens; Germans buy 2 armour and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Poland to Baltic States 2 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland Place Units - Germans 2 armour and 1 fighter placed in Germany Turn Complete - Germans Germans collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 28 / 30 Russians : 4 / 0 Japanese : 65 / 82 British : 30 / 26 Italians : 12 / 12 Chinese : 0 / 0 Americans : 39 / 39