Please hold, I need to place the Allies Reinforcements first.
The Mouse vs Captain Squareyez
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Italian Africa to Belgian Congo Italians take Belgian Congo from British 1 battleship, 1 cruiser and 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to France 1 cruiser and 1 destroyer moved from 16 Sea Zone to 14 Sea Zone 1 cruiser moved from 14 Sea Zone to 13 Sea Zone 4 infantry moved from Italy to France Combat - Italians Battle in 14 Sea Zone Italians attack with 1 destroyer Russians defend with 1 submarine Italians roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 14 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 14 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 14 Sea Zone Russians win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for Russians: 1 submarine Battle in France Italians attack with 5 infantry British defend with 3 armour Italians roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 5 infantry in France, round 2 : 1/5 hits, 0.83 expected hits British roll dice for 3 armour in France, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Italians and 2 armour owned by the British lost in France Italians roll dice for 3 infantry in France, round 3 : 2/3 hits, 0.50 expected hits British roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in France Italians win, taking France from British with 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for British: 3 armour Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 13 Sea Zone: 1 artillery and 1 transport EDIT: Adding units owned by Italians to 13 Sea Zone: 1 transport EDIT: Adding units owned by Italians to France: 1 artillery EDIT: Turning off Edit Mode 2 infantry moved from Balkans to Bulgaria Romania Place Units - Italians 1 artillery and 5 infantry placed in Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 2.33 Russians regular : 0.67 British regular : 0.00
Production/PUs Summary :
Germans : 25 / 27 Russians : 23 / 25 Japanese : 49 / 49 British : 24 / 32 Italians : 18 / 18 Chinese : 1 / 0 Americans : 38 / 39
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 cruiser, 1 factory and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 armour and 1 infantry moved from Iwo Jima to 59 Sea Zone 2 armour, 3 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry and 2 transports moved from 59 Sea Zone to 62 Sea Zone 2 bombers moved from Alaska to 62 Sea Zone 2 fighters moved from Alaska to 62 Sea Zone 2 armour and 1 infantry moved from 62 Sea Zone to Japan 2 armour and 2 infantry moved from Alaska to 65 Sea Zone 2 armour, 2 infantry and 2 transports moved from 65 Sea Zone to 63 Sea Zone 2 armour and 2 infantry moved from 63 Sea Zone to Soviet Far East Combat - Americans Battle in Soviet Far East Americans attack with 2 armour and 2 infantry Japanese defend with 2 infantry Americans roll dice for 2 armour and 2 infantry in Soviet Far East, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans roll dice for 2 armour and 1 infantry in Soviet Far East, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 62 Sea Zone Americans attack with 3 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports Japanese defend with 4 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 transports Americans roll dice for 3 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports in 62 Sea Zone, round 2 : 9/17 hits, 8.33 expected hits Units damaged: 4 battleships owned by the Japanese Japanese roll dice for 4 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 transports in 62 Sea Zone, round 2 : 12/14 hits, 7.50 expected hits Units damaged: 3 battleships owned by the Americans 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 carriers owned by the Americans and 5 fighters owned by the Americans lost in 62 Sea Zone Americans roll dice for 3 battleships, 2 bombers, 2 cruisers, 1 fighter and 2 transports in 62 Sea Zone, round 3 : 4/8 hits, 4.83 expected hits Japanese roll dice for 4 battleships, 1 cruiser, 4 fighters and 3 transports in 62 Sea Zone, round 3 : 7/9 hits, 5.83 expected hits 3 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 fighter owned by the Americans, 2 bombers owned by the Americans, 1 cruiser owned by the Japanese and 2 battleships owned by the Americans lost in 62 Sea Zone Americans roll dice for 1 battleship and 2 transports in 62 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 4 battleships, 1 fighter and 3 transports in 62 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits 1 fighter owned by the Japanese, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 62 Sea Zone 2 armour owned by the Americans and 1 infantry owned by the Americans lost in Japan Japanese win with 4 battleships and 3 transports remaining. Battle score for attacker is -122 Casualties for Americans: 3 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports Casualties for Japanese: 2 carriers, 1 cruiser, 3 destroyers and 4 fighters Non Combat Move - Americans 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 armour and 2 infantry moved from Western United States to 56 Sea Zone 2 armour, 2 infantry and 2 transports moved from 56 Sea Zone to 20 Sea Zone 2 armour and 2 infantry moved from 20 Sea Zone to Panama Place Units - Americans 1 factory placed in Brazil 1 cruiser placed in 56 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Western United States Turn Complete - Chinese 4 units repaired. Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 6.33
Territory Summary for Americans and Chinese :
Alaska : 1 artillery and 1 infantry Brazil : 1 factory Eastern United States : 1 aaGun, 1 artillery and 1 factory Hawaiian Islands : 1 infantry Iwo Jima : 1 flag Midway : 1 infantry New Zealand : 1 armour and 1 infantry Panama : 2 armour and 2 infantry Soviet Far East : 2 armour and 1 infantry Western Canada : 2 infantry Western United States : 1 aaGun, 3 armour, 1 artillery, 1 factory, 1 fighter and 7 infantry 20 Sea Zone : 2 transports 42 Sea Zone : 1 transport 56 Sea Zone : 1 cruiser 63 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 25 / 27 Russians : 24 / 25 Japanese : 48 / 49 British : 24 / 32 Italians : 18 / 18 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour and 2 infantry moved from Poland to Baltic States 1 armour moved from Germany to East Poland 1 fighter moved from Germany to East Poland 4 infantry moved from Germany to Northwestern Europe 3 fighters moved from Germany to Northwestern Europe Combat - Germans Battle in Northwestern Europe Germans attack with 3 fighters and 4 infantry British defend with 2 armour Germans roll dice for 3 fighters and 4 infantry in Northwestern Europe, round 2 : 1/7 hits, 2.17 expected hits British roll dice for 2 armour in Northwestern Europe, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Northwestern Europe Germans roll dice for 3 fighters and 3 infantry in Northwestern Europe, round 3 : 3/6 hits, 2.00 expected hits British roll dice for 1 armour in Northwestern Europe, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 2 armour Battle in Baltic States Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in East Poland Germans attack with 1 armour and 1 fighter Russians defend with 1 infantry Germans roll dice for 1 armour and 1 fighter in East Poland, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in East Poland 1 fighter owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 armour Non Combat Move - Germans 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 2 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 3 fighters moved from Northwestern Europe to Germany 1 fighter moved from East Poland to Germany Place Units - Germans 9 infantry placed in Germany Turn Complete - Germans Germans collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.83 British regular : -0.50
Production/PUs Summary :
Germans : 28 / 28 Russians : 23 / 25 Japanese : 48 / 49 British : 22 / 32 Italians : 18 / 18 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from East Poland to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 artillery moved from Karelia S.S.R. to Baltic States 3 infantry moved from Russia to Novosibirsk 1 fighter moved from Russia to Novosibirsk 2 infantry moved from Caucasus to Persia 2 armour moved from Caucasus to Persia 2 infantry moved from Ukraine to Bulgaria Romania 2 fighters moved from Caucasus to Bulgaria Romania Combat - Russians Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 4 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 2 infantry Battle in Bulgaria Romania Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry; Italians defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Bulgaria Romania, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 3 infantry in Bulgaria Romania, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania Russians roll dice for 2 fighters in Bulgaria Romania, round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 2 infantry in Bulgaria Romania, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Bulgaria Romania Russians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Casualties for Italians: 2 infantry Battle in Persia Russians attack with 2 armour and 2 infantry Japanese defend with 2 armour Russians roll dice for 2 armour and 2 infantry in Persia, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Persia Russians roll dice for 2 armour and 1 infantry in Persia, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 armour in Persia, round 3 : 0/2 hits, 1.00 expected hits 1 armour owned by the Japanese lost in Persia Russians roll dice for 2 armour and 1 infantry in Persia, round 4 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 armour and 1 infantry in Persia, round 5 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Persia, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Persia Russians win, taking Persia from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Japanese: 2 armour Battle in Novosibirsk Russians attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians roll dice for 1 fighter and 3 infantry in Novosibirsk, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters moved from Bulgaria Romania to Caucasus 1 fighter moved from Novosibirsk to Russia Place Units - Russians 2 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -2.00 Germans regular : -0.83 Russians regular : -1.50
Territory Summary for Russians :
Baltic States : 1 artillery Caucasus : 1 aaGun, 2 armour, 1 factory, 2 fighters and 2 infantry Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory and 1 infantry Novosibirsk : 2 infantry Persia : 2 armour and 1 infantry Russia : 1 aaGun, 1 factory and 1 fighter
Production/PUs Summary :
Germans : 27 / 28 Russians : 26 / 27 Japanese : 45 / 49 British : 23 / 32 Italians : 18 / 18 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour, 1 factory, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Suiyuan to Chinghai Japanese take Chinghai from Chinese 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry moved from India to Persia 1 artillery and 2 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Manchuria to 62 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone 1 artillery and 3 infantry moved from 63 Sea Zone to Soviet Far East 1 bomber moved from Japan to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 destroyer moved from 60 Sea Zone to 63 Sea Zone Combat - Japanese Battle in 63 Sea Zone Japanese attack with 1 destroyer and 2 transports Americans defend with 2 transports 2 transports owned by the Americans lost in 63 Sea Zone Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Persia Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry Russians defend with 2 armour and 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Persia, round 2 : 3/6 hits, 2.83 expected hits British roll dice for 2 armour and 1 infantry in Persia, round 2 : 3/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Japanese, 2 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Casualties for Russians: 2 armour and 1 infantry Battle in Soviet Far East Japanese attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry Americans defend with 2 armour and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Soviet Far East, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 2 armour and 1 infantry in Soviet Far East, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Soviet Far East, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 3 infantry Casualties for Americans: 2 armour and 1 infantry Non Combat Move - Japanese 1 bomber moved from Soviet Far East to Stanovoj Chrebet 1 fighter moved from Soviet Far East to Yakut S.S.R. 1 bomber moved from Stanovoj Chrebet to Yakut S.S.R. 1 destroyer moved from 52 Sea Zone to 62 Sea Zone 1 transport moved from 49 Sea Zone to 61 Sea Zone 1 bomber and 2 fighters moved from Persia to India Place Units - Japanese 3 armour placed in India 1 factory placed in Manchuria 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83 Russians regular : 1.17 British regular : 1.67
Production/PUs Summary :
Germans : 27 / 28 Russians : 25 / 27 Japanese : 47 / 47 British : 23 / 32 Italians : 18 / 18 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - British British buy 3 armour and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 2 battleships and 2 destroyers moved from 7 Sea Zone to 13 Sea Zone 2 armour and 4 infantry moved from United Kingdom to 7 Sea Zone 2 armour, 2 carriers, 1 cruiser, 3 fighters, 4 infantry and 7 transports moved from 7 Sea Zone to 5 Sea Zone 2 armour, 3 fighters and 4 infantry moved from 5 Sea Zone to Poland Combat - British Battle in 13 Sea Zone British attack with 2 battleships and 2 destroyers Italians defend with 1 battleship, 2 cruisers and 1 transport British roll dice for 2 battleships and 2 destroyers in 13 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Units damaged: 2 battleships owned by the British 1 destroyer owned by the British and 2 cruisers owned by the Italians lost in 13 Sea Zone British roll dice for 2 battleships and 1 destroyer in 13 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 13 Sea Zone British win with 2 battleships remaining. Battle score for attacker is 35 Casualties for British: 2 destroyers Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Battle in Poland British attack with 2 armour, 3 fighters and 4 infantry Germans defend with 3 infantry British roll dice for 1 cruiser in Poland, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 armour, 3 fighters and 4 infantry in Poland, round 2 : 5/9 hits, 3.17 expected hits Germans roll dice for 3 infantry in Poland, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 3 infantry owned by the British lost in Poland British win, taking Poland from Germans with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Germans: 3 infantry Non Combat Move - British 3 fighters moved from Poland to 5 Sea Zone Place Units - British 3 armour and 5 infantry placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 28 PUs 2 units repaired.
Combat Hit Differential Summary :
Italians regular : 1.67 Germans regular : 2.00 British regular : 2.67
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry Caucasus : 2 bombers Finland : 1 flag Norway : 1 flag Poland : 1 flag, 2 armour and 1 infantry United Kingdom : 1 aaGun, 3 armour, 1 factory and 5 infantry Western Canada : 1 infantry 5 Sea Zone : 2 carriers, 1 cruiser, 3 fighters and 7 transports 13 Sea Zone : 2 battleships
Production/PUs Summary :
Germans : 24 / 28 Russians : 25 / 27 Japanese : 47 / 47 British : 26 / 28 Italians : 18 / 18 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italians 2 infantry moved from Balkans to Bulgaria Romania 1 artillery and 3 infantry moved from Italy to Balkans 1 artillery moved from France to Germany 1 infantry moved from Italy to France 1 infantry moved from Italy to Balkans Place Units - Italians 6 infantry placed in Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 24 / 28 Russians : 25 / 27 Japanese : 47 / 47 British : 26 / 28 Italians : 18 / 18 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 1 armour and 1 infantry moved from New Zealand to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 25 Sea Zone 2 armour and 2 infantry moved from Panama to 20 Sea Zone 2 armour, 2 infantry and 2 transports moved from 20 Sea Zone to 18 Sea Zone 2 armour and 2 infantry moved from 18 Sea Zone to Brazil 1 artillery moved from Eastern United States to Central United States 2 infantry moved from Western United States to Western Canada 2 infantry moved from Western Canada to Alaska Place Units - Americans 1 armour and 2 infantry placed in Brazil Americans undo move 1. 1 armour and 1 infantry placed in Brazil 1 transport placed in 18 Sea Zone 1 battleship placed in 56 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs
Production/PUs Summary :
Germans : 24 / 28 Russians : 25 / 27 Japanese : 47 / 47 British : 26 / 28 Italians : 18 / 18 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 4 fighters moved from Germany to Poland 1 armour and 4 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland Combat - Germans Battle in Poland Germans attack with 1 armour, 4 fighters and 5 infantry British defend with 2 armour and 1 infantry Germans roll dice for 1 armour, 4 fighters and 5 infantry in Poland, round 2 : 6/10 hits, 3.33 expected hits British roll dice for 2 armour and 1 infantry in Poland, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in Poland Germans win, taking Poland from British with 1 armour, 4 fighters and 4 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for British: 2 armour and 1 infantry Non Combat Move - Germans 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 1 infantry moved from Germany to Poland 4 fighters moved from Poland to Germany Place Units - Germans 1 artillery and 8 infantry placed in Germany Turn Complete - Germans Germans collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 2.67 British regular : -0.33
Production/PUs Summary :
Germans : 27 / 27 Russians : 25 / 27 Japanese : 47 / 47 British : 23 / 28 Italians : 18 / 18 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - Russians Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Novosibirsk to Evenki National Okrug Russians take Evenki National Okrug from Japanese 1 infantry moved from Novosibirsk to Chinghai 1 armour moved from Caucasus to Chinghai 1 fighter moved from Caucasus to Chinghai 1 fighter moved from Caucasus to Chinghai Combat - Russians Battle in Chinghai Russians attack with 1 armour, 2 fighters and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 armour, 2 fighters and 1 infantry in Chinghai, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour in Chinghai, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Chinghai Russians win, taking Chinghai from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Non Combat Move - Russians 2 fighters moved from Chinghai to Caucasus 1 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Ukraine 1 artillery moved from Baltic States to East Poland 1 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from Karelia S.S.R. to East Poland Place Units - Russians 2 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Russia 1 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 Russians regular : 0.33
Territory Summary for Russians :
Baltic States : 1 infantry Caucasus : 1 aaGun, 3 armour, 1 factory, 2 fighters and 2 infantry Chinghai : 1 armour and 1 infantry East Poland : 1 armour and 1 artillery Evenki National Okrug : 1 infantry Karelia S.S.R. : 1 aaGun, 1 factory and 1 infantry Persia : 1 infantry Russia : 1 aaGun, 1 armour, 1 factory, 1 fighter and 1 infantry Ukraine : 1 infantry
Production/PUs Summary :
Germans : 27 / 27 Russians : 26 / 26 Japanese : 45 / 47 British : 23 / 28 Italians : 18 / 18 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 6 armour and 1 bomber; Remaining resources: 5 PUs; 0 techTokens; Combat Move - Japanese 3 armour moved from India to Persia 1 bomber moved from India to Russia 1 bomber moved from Yakut S.S.R. to Russia 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from Yakut S.S.R. to Evenki National Okrug 2 fighters moved from India to Persia Combat - Japanese Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 2,6 and causes: 8 damage to unit: factory Bombing raid in Russia causes 8 damage total. Battle in Evenki National Okrug Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Japanese roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Japanese roll dice for 1 fighter in Evenki National Okrug, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0.33 expected hits 1 fighter owned by the Japanese retreated Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Persia Japanese attack with 3 armour and 2 fighters Russians defend with 1 infantry Japanese roll dice for 3 armour and 2 fighters in Persia, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia Japanese win, taking Persia from British with 2 armour and 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Evenki National Okrug to Yakut S.S.R. 1 artillery moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to Soviet Far East 2 transports moved from 63 Sea Zone to 62 Sea Zone 1 fighter moved from Persia to Anglo-Egypt Sudan 2 bombers moved from Russia to India 1 transport moved from 61 Sea Zone to 49 Sea Zone 1 fighter moved from Persia to India Place Units - Japanese 3 armour placed in India 3 armour placed in Manchuria 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -2.50 Russians regular : 1.00 British regular : 0.67 Russians AA : -0.33
Production/PUs Summary :
Germans : 27 / 27 Russians : 26 / 26 Japanese : 46 / 51 British : 22 / 28 Italians : 18 / 18 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - British British buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 7 transports moved from 5 Sea Zone to 6 Sea Zone 3 armour and 5 infantry moved from United Kingdom to 6 Sea Zone 3 armour, 5 infantry and 7 transports moved from 6 Sea Zone to 5 Sea Zone 3 armour, 3 fighters and 5 infantry moved from 5 Sea Zone to Poland 2 bombers moved from Caucasus to Italy Combat - British Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits Bombing raid in Italy rolls: 5,1 and causes: 6 damage to unit: factory Bombing raid in Italy causes 6 damage total. Battle in Poland British attack with 3 armour, 3 fighters and 5 infantry Germans defend with 1 armour and 5 infantry British roll dice for 1 cruiser in Poland, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 armour, 3 fighters and 5 infantry in Poland, round 2 : 4/11 hits, 3.83 expected hits Germans roll dice for 1 armour and 5 infantry in Poland, round 2 : 1/6 hits, 2.17 expected hits 4 infantry owned by the Germans and 1 infantry owned by the British lost in Poland British roll dice for 3 armour, 3 fighters and 4 infantry in Poland, round 3 : 6/10 hits, 3.67 expected hits Germans roll dice for 1 armour and 1 infantry in Poland, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Poland British win, taking Poland from Germans with 3 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 14 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 5 infantry Non Combat Move - British 3 fighters moved from Poland to 5 Sea Zone 2 bombers moved from Italy to Caucasus Place Units - British 2 armour and 6 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 British regular : 2.00 Italians AA : -0.33
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry Caucasus : 2 bombers Finland : 1 flag Norway : 1 flag Poland : 1 flag, 3 armour and 3 infantry United Kingdom : 1 aaGun, 2 armour, 1 factory and 6 infantry Western Canada : 1 infantry 5 Sea Zone : 2 carriers, 1 cruiser, 3 fighters and 7 transports 13 Sea Zone : 2 battleships
Production/PUs Summary :
Germans : 24 / 27 Russians : 26 / 26 Japanese : 46 / 51 British : 25 / 25 Italians : 18 / 18 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - Italians Italians repair damage of 6x factory; Remaining resources: 12 PUs; 0 techTokens; Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Belgian Congo to French Equatorial Africa Italians take French Equatorial Africa from British 1 artillery and 4 infantry moved from Balkans to Czechoslovakia Hungary 4 infantry moved from Italy to Balkans Combat - Italians Non Combat Move - Italians 1 artillery moved from Germany to Balkans 1 infantry moved from Italy to Balkans Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 24 / 27 Russians : 26 / 26 Japanese : 46 / 51 British : 24 / 25 Italians : 19 / 19 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 1 cruiser, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 armour and 2 infantry moved from Brazil to 18 Sea Zone 2 armour, 2 infantry and 2 transports moved from 18 Sea Zone to 13 Sea Zone 2 armour and 2 infantry moved from 13 Sea Zone to Morocco Algeria Combat - Americans Battle in Morocco Algeria Americans attack with 2 armour and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 armour and 2 infantry in Morocco Algeria, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 armour and 1 infantry moved from Brazil to 18 Sea Zone 1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to French West Africa 1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to French West Africa 1 fighter moved from Western United States to Panama 1 armour moved from Western United States to Eastern United States 1 artillery moved from Central United States to Western Canada Place Units - Americans 1 cruiser placed in 56 Sea Zone 1 transport placed in 10 Sea Zone 2 armour and 1 infantry placed in Brazil 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -0.33
Territory Summary for Americans and Chinese :
Alaska : 1 artillery and 3 infantry Brazil : 2 armour, 1 factory and 1 infantry Eastern United States : 1 aaGun, 1 armour, 1 factory and 2 infantry French West Africa : 2 armour and 2 infantry Hawaiian Islands : 1 infantry Iwo Jima : 1 flag Midway : 1 infantry Morocco Algeria : 1 flag, 2 armour and 2 infantry Panama : 1 fighter Western Canada : 1 artillery and 2 infantry Western United States : 1 aaGun, 2 armour, 1 artillery, 1 factory and 6 infantry 10 Sea Zone : 1 transport 13 Sea Zone : 2 transports 17 Sea Zone : 2 transports 56 Sea Zone : 1 battleship and 2 cruisers
Production/PUs Summary :
Germans : 23 / 27 Russians : 26 / 26 Japanese : 46 / 51 British : 24 / 25 Italians : 19 / 19 Chinese : 1 / 0 Americans : 39 / 39
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery and 8 infantry moved from Germany to Poland 4 fighters moved from Germany to Poland 1 infantry moved from Germany to Poland Combat - Germans Battle in Poland Germans attack with 1 artillery, 4 fighters and 9 infantry British defend with 3 armour and 3 infantry Germans roll dice for 1 artillery, 4 fighters and 9 infantry in Poland, round 2 : 3/14 hits, 4.00 expected hits British roll dice for 3 armour and 3 infantry in Poland, round 2 : 3/6 hits, 2.50 expected hits 3 infantry owned by the Germans and 3 infantry owned by the British lost in Poland Germans roll dice for 1 artillery, 4 fighters and 6 infantry in Poland, round 3 : 4/11 hits, 3.50 expected hits British roll dice for 3 armour in Poland, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Germans and 3 armour owned by the British lost in Poland Germans win, taking Poland from British with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 4 infantry Casualties for British: 3 armour and 3 infantry Non Combat Move - Germans 4 fighters moved from Poland to Germany 3 infantry moved from Northwestern Europe to Germany 2 infantry moved from Germany to Poland Place Units - Germans 9 infantry placed in Germany Turn Complete - Germans Germans collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 British regular : 0.00
Production/PUs Summary :
Germans : 26 / 26 Russians : 26 / 26 Japanese : 46 / 51 British : 21 / 25 Italians : 19 / 19 Chinese : 1 / 0 Americans : 39 / 39
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 4x factory; Remaining resources: 22 PUs; 0 techTokens; Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Chinghai to Sikang Chinese take Sikang from Japanese 1 armour moved from Chinghai to Persia 1 infantry moved from Ukraine to Bulgaria Romania 1 artillery moved from East Poland to Bulgaria Romania 1 fighter moved from Caucasus to Bulgaria Romania 2 infantry moved from Caucasus to Persia 1 armour moved from Caucasus to Persia 1 fighter moved from Russia to Persia 1 fighter moved from Caucasus to Persia Combat - Russians Battle in Bulgaria Romania Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria Romania, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Bulgaria Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania Russians roll dice for 1 artillery and 1 fighter in Bulgaria Romania, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 fighter in Bulgaria Romania, round 4 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 2 infantry Battle in Persia Russians attack with 2 armour, 2 fighters and 2 infantry Japanese defend with 2 armour Russians roll dice for 2 armour, 2 fighters and 2 infantry in Persia, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia Russians roll dice for 2 armour, 2 fighters and 1 infantry in Persia, round 3 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia Russians win, taking Persia from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Japanese: 2 armour Non Combat Move - Russians 1 fighter moved from Bulgaria Romania to Caucasus 1 infantry moved from Russia to Novosibirsk 1 armour moved from Russia to Evenki National Okrug 1 fighter moved from Persia to Evenki National Okrug 1 fighter moved from Persia to Caucasus Place Units - Russians 1 infantry placed in Karelia S.S.R. 1 armour and 2 infantry placed in Caucasus 1 infantry placed in Russia 1 armour placed in Karelia S.S.R. Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 Germans regular : -0.33 Russians regular : -2.33
Territory Summary for Russians :
Baltic States : 1 infantry Caucasus : 1 aaGun, 3 armour, 1 factory, 2 fighters and 2 infantry East Poland : 1 armour Evenki National Okrug : 1 armour, 1 fighter and 1 infantry Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory and 2 infantry Novosibirsk : 1 infantry Persia : 2 armour Bulgaria Romania : 1 flag, 1 artillery Russia : 1 aaGun, 1 factory and 1 infantry Sikang : 1 infantry
Production/PUs Summary :
Germans : 24 / 26 Russians : 28 / 28 Japanese : 44 / 51 British : 22 / 25 Italians : 19 / 19 Chinese : 2 / 0 Americans : 39 / 39
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 3 armour moved from India to Persia 1 fighter moved from India to Persia 1 fighter moved from Anglo-Egypt Sudan to Persia 2 bombers moved from India to Russia Combat - Japanese Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 3,6 and causes: 8 damage to unit: factory Bombing raid in Russia causes 8 damage total. Battle in Persia Japanese attack with 3 armour and 2 fighters Russians defend with 2 armour Japanese roll dice for 3 armour and 2 fighters in Persia, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia Japanese win, taking Persia from British with 2 armour and 2 fighters remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Casualties for Russians: 2 armour Non Combat Move - Japanese 2 fighters moved from Persia to India 2 bombers moved from Russia to India 1 fighter moved from Japan to Yunnan 1 armour moved from Manchuria to Hupeh 2 armour moved from Manchuria to Ningxia 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 bomber moved from Japan to India 1 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to Soviet Far East 1 transport moved from 63 Sea Zone to 62 Sea Zone 2 infantry moved from East Indies to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Persia 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 4 battleships and 1 destroyer moved from 62 Sea Zone to 57 Sea Zone Place Units - Japanese 3 armour placed in India 3 armour placed in Manchuria 1 bomber and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 British regular : 0.00 Russians AA : -0.33
Production/PUs Summary :
Germans : 24 / 26 Russians : 28 / 28 Japanese : 45 / 45 British : 21 / 25 Italians : 19 / 19 Chinese : 2 / 0 Americans : 39 / 39
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - British British buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 carriers, 1 cruiser, 3 fighters and 7 transports moved from 5 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour and 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour and 1 infantry moved from 7 Sea Zone to France 1 fighter moved from 7 Sea Zone to Northwestern Europe 4 infantry moved from United Kingdom to 7 Sea Zone 2 fighters and 4 infantry moved from 7 Sea Zone to France 2 bombers moved from Caucasus to Italy Combat - British Strategic bombing raid in Italy Italians roll AA dice in Italy : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Italy causes 3 damage total. Battle in Northwestern Europe British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 fighter and 1 infantry in Northwestern Europe, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in France British attack with 1 armour, 2 fighters and 5 infantry Germans defend with 1 infantry; Italians defend with 4 infantry British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 2 fighters and 5 infantry in France, round 2 : 4/8 hits, 2.33 expected hits Germans roll dice for 5 infantry in France, round 2 : 3/5 hits, 1.67 expected hits 1 infantry owned by the Germans, 4 infantry owned by the Italians and 3 infantry owned by the British lost in France British win, taking France from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 3 infantry Casualties for Germans: 1 infantry Casualties for Italians: 4 infantry Non Combat Move - British 1 bomber moved from Italy to Caucasus 2 fighters moved from France to 7 Sea Zone 1 fighter moved from Northwestern Europe to 7 Sea Zone Place Units - British 2 armour and 5 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : 1.83 Italians AA : 0.67
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry Caucasus : 1 bomber France : 1 flag, 1 armour and 2 infantry Finland : 1 flag Northwestern Europe : 1 flag, 1 armour and 1 infantry Norway : 1 flag United Kingdom : 1 aaGun, 2 armour, 1 factory and 5 infantry Western Canada : 1 infantry 7 Sea Zone : 2 carriers, 1 cruiser, 3 fighters and 7 transports 13 Sea Zone : 2 battleships
Production/PUs Summary :
Germans : 16 / 26 Russians : 28 / 28 Japanese : 45 / 45 British : 29 / 29 Italians : 19 / 19 Chinese : 2 / 0 Americans : 39 / 39
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Italians Italians repair damage of 3x factory; Remaining resources: 16 PUs; 0 techTokens; Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 5 infantry moved from Italy to France 1 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Czechoslovakia Hungary to Bulgaria Romania 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania Combat - Italians Battle in France Italians attack with 5 infantry British defend with 1 armour and 2 infantry Italians roll dice for 5 infantry in France, round 2 : 1/5 hits, 0.83 expected hits British roll dice for 1 armour and 2 infantry in France, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in France Italians roll dice for 3 infantry in France, round 3 : 1/3 hits, 0.50 expected hits British roll dice for 1 armour and 1 infantry in France, round 3 : 2/2 hits, 0.83 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in France Italians roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in France British win with 1 armour remaining. Battle score for attacker is -9 Casualties for Italians: 5 infantry Casualties for British: 2 infantry Battle in Bulgaria Romania Italians attack with 1 artillery and 3 infantry Russians defend with 1 artillery Italians roll dice for 1 artillery and 3 infantry in Bulgaria Romania, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 artillery in Bulgaria Romania, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania Italians win, taking Bulgaria Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Italians 1 artillery moved from Balkans to Italy 3 infantry moved from Czechoslovakia Hungary to Poland Place Units - Italians 1 artillery and 4 infantry placed in Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.67 British regular : 2.50
Production/PUs Summary :
Germans : 18 / 26 Russians : 26 / 28 Japanese : 45 / 45 British : 29 / 29 Italians : 19 / 19 Chinese : 2 / 0 Americans : 39 / 39
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 armour and 1 infantry moved from French West Africa to French Equatorial Africa Combat - Americans Battle in French Equatorial Africa Americans attack with 1 armour and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in French Equatorial Africa Americans roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in French Equatorial Africa Italians win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Americans 1 armour and 1 infantry moved from French West Africa to 17 Sea Zone 1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from 13 Sea Zone to France 2 armour and 2 infantry moved from Morocco Algeria to 13 Sea Zone 2 armour and 2 infantry moved from 13 Sea Zone to France 1 transport moved from 17 Sea Zone to 18 Sea Zone 1 armour and 1 infantry moved from Brazil to 18 Sea Zone 1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from Panama to 7 Sea Zone 1 armour moved from Western United States to Eastern United States Place Units - Americans 1 battleship, 1 cruiser and 1 submarine placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Italians regular : 1.33
Territory Summary for Americans and Chinese :
Alaska : 1 artillery and 3 infantry Brazil : 1 armour and 1 factory Chinghai : 1 infantry Eastern United States : 1 aaGun, 1 armour, 1 factory and 1 infantry France : 3 armour and 3 infantry Hawaiian Islands : 1 infantry Iwo Jima : 1 flag Midway : 1 infantry Morocco Algeria : 1 flag, 2 armour and 2 infantry Western Canada : 1 artillery and 2 infantry Western United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry 7 Sea Zone : 1 fighter 12 Sea Zone : 2 transports 13 Sea Zone : 3 transports 56 Sea Zone : 2 battleships, 3 cruisers and 1 submarine
Production/PUs Summary :
Germans : 18 / 26 Russians : 26 / 28 Japanese : 45 / 45 British : 29 / 29 Italians : 19 / 19 Chinese : 2 / 0 Americans : 39 / 40