TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory; Remaining resources: 15 PUs; 0 techTokens;
Germans buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 artilleries and 2 infantry moved from East Poland to Ukraine
2 fighters moved from Poland to Ukraine
1 fighter moved from Poland to Ukraine
1 bomber moved from Germany to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry
Russians defend with 5 infantry
Germans roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Ukraine, round 2 : 4/8 hits, 3.50 expected hits
Russians roll dice for 5 infantry in Ukraine, round 2 : 1/5 hits, 1.67 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 artilleries, 1 bomber, 3 fighters and 1 infantry in Ukraine, round 3 : 3/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Germans
2 infantry moved from East Poland to Ukraine
2 infantry moved from Poland to East Poland
3 fighters moved from Ukraine to Poland
1 bomber moved from Ukraine to Germany
1 infantry moved from Germany to Northwestern Europe
2 infantry moved from Germany to Poland
Place Units - Germans
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 2 PUs; 0 techTokens;
Non Combat Move - Russians
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 armour and 2 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Kazakh S.S.R.
1 armour and 1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Archangel to Urals
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Belorussia to Eastern Ukraine
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Archangel to Karelia S.S.R.
Place Units - Russians
1 armour and 3 infantry placed in Caucasus
1 armour and 2 infantry placed in Russia
Russians undo move 2.
1 armour placed in Russia
2 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 24 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 artillery and 3 infantry moved from Buryatia S.S.R. to Soviet Far East
2 fighters moved from 62 Sea Zone to Soviet Far East
1 fighter moved from Manchuria to Yakut S.S.R.
1 artillery and 1 infantry moved from New Guinea to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to New Zealand
Japanese take New Zealand from British
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Soviet Far East
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Soviet Far East, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Soviet Far East to 62 Sea Zone
1 fighter moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Ningxia to Chinghai
1 fighter moved from Ningxia to Chinghai
3 armour moved from Manchuria to Ningxia
1 transport moved from 37 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Place Units - Japanese
3 armour placed in India
3 armour placed in Manchuria
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 armour and 1 infantry moved from Norway to Finland
2 fighters moved from 6 Sea Zone to Finland
4 bombers moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/4 hits, 0.67 expected hits
Bombing raid in Germany rolls: 1,6,3,6 and causes: 16 damage to unit: factory
Bombing raid in Germany causes 16 damage total.
Battle in Finland
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 2 fighters and 1 infantry in Finland, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
4 bombers moved from Germany to United Kingdom
2 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 destroyer and 1 transport moved from 23 Sea Zone to 18 Sea Zone
2 fighters moved from Finland to 6 Sea Zone
Place Units - British
1 transport placed in 6 Sea Zone
1 armour, 1 bomber and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans AA : -0.67
Germans regular : -0.33
British regular : 0.33
Territory Summary for British :
Alaska : 1 armour
Anglo-Egypt Sudan : 2 infantry
Australia : 1 aaGun, 1 artillery and 3 infantry
Caucasus : 1 aaGun
Finland : 1 flag, 1 armour and 1 infantry
Libya : 1 flag
Norway : 1 flag
Persia : 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 5 bombers, 1 factory and 3 infantry
Western Canada : 1 infantry
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
18 Sea Zone : 1 destroyer and 1 transport
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italians
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Balkans to Bulgaria Romania
2 armour moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to France
1 infantry moved from Italy to Balkans
Place Units - Italians
5 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 bomber and 1 infantry; Remaining resources: 3 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 armour and 1 infantry moved from French Equatorial Africa to 23 Sea Zone
1 armour, 1 infantry and 1 transport moved from 23 Sea Zone to 28 Sea Zone
1 armour and 1 infantry moved from 28 Sea Zone to French Madagascar
1 bomber moved from Union of South Africa to French Madagascar
1 artillery and 1 infantry moved from Anglo-Egypt Sudan to Egypt
1 carrier and 2 fighters moved from 56 Sea Zone to 45 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from Belgian Congo to Egypt
1 armour and 1 infantry moved from Brazil to 18 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Madagascar
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in French Madagascar, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in French Madagascar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in French Madagascar
Americans roll dice for 1 armour, 1 bomber and 1 infantry in French Madagascar, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in French Madagascar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Madagascar
Americans win, taking French Madagascar from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Morocco Algeria
Americans attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 battleship in Morocco Algeria, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Morocco Algeria
Americans win, taking Morocco Algeria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Egypt
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from French Madagascar to Caucasus
1 fighter moved from Egypt to Anglo-Egypt Sudan
2 fighters moved from Belgian Congo to 12 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
Place Units - Americans
1 bomber placed in Brazil
1 battleship placed in 56 Sea Zone
1 armour and 1 infantry placed in Brazil
Americans undo move 3.
1 armour and 1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 aaGun
EDIT: Adding units owned by British to Eastern Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 39 PUs; end with 42 PUs
Alaska : 1 infantry
Anglo-Egypt Sudan : 1 fighter
Brazil : 1 bomber and 1 factory
Caucasus : 1 bomber
Eastern United States : 1 aaGun, 1 armour, 1 factory and 1 infantry
Egypt : 1 artillery
French Madagascar : 1 armour
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Morocco Algeria : 1 flag, 1 armour and 1 infantry
Wake Island : 1 infantry
Western Canada : 1 infantry
Western United States : 1 aaGun, 1 factory and 1 infantry
10 Sea Zone : 1 transport
12 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport
28 Sea Zone : 1 transport
45 Sea Zone : 1 carrier and 2 fighters
56 Sea Zone : 1 battleship, 1 destroyer and 1 transport
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 16x factory; Remaining resources: 16 PUs; 0 techTokens;
Germans buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 artilleries and 2 infantry moved from Ukraine to Eastern Ukraine
2 infantry moved from East Poland to Eastern Ukraine
3 fighters moved from Poland to Eastern Ukraine
1 bomber moved from Germany to Eastern Ukraine
Combat - Germans
Battle in Eastern Ukraine
Germans attack with 2 artilleries, 1 bomber, 3 fighters and 4 infantry
British defend with 1 aaGun; Russians defend with 5 infantry
British roll AA dice in Eastern Ukraine : 1/4 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Eastern Ukraine
Germans roll dice for 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Eastern Ukraine, round 2 : 3/9 hits, 3.33 expected hits
Russians roll dice for 5 infantry in Eastern Ukraine, round 2 : 2/5 hits, 1.67 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Ukraine
Germans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Eastern Ukraine, round 3 : 5/7 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Germans
2 fighters moved from Eastern Ukraine to Poland
1 bomber moved from Eastern Ukraine to Poland
3 infantry moved from Poland to East Poland
1 infantry moved from Poland to East Poland
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
Place Units - Germans
1 artillery and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
British AA : 0.33
Russians regular : 0.67
Germans regular : 1.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 armour moved from Caucasus to Ukraine
3 infantry moved from Caucasus to Ukraine
3 infantry moved from Caucasus to Eastern Ukraine
1 armour moved from Karelia S.S.R. to Baltic States
4 infantry moved from Karelia S.S.R. to Baltic States
1 armour moved from Russia to East Poland
4 infantry moved from Belorussia to East Poland
1 armour and 2 infantry moved from Novosibirsk to Chinghai
1 armour and 2 infantry moved from Kazakh S.S.R. to Chinghai
1 infantry moved from Karelia S.S.R. to Baltic States
Combat - Russians
Battle in Chinghai
Russians attack with 2 armour and 4 infantry
Japanese defend with 1 armour, 1 fighter and 2 infantry
Russians roll dice for 2 armour and 4 infantry in Chinghai, round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Chinghai, round 2 : 3/4 hits, 1.83 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Chinghai
Russians roll dice for 2 armour and 1 infantry in Chinghai, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 fighter in Chinghai, round 3 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chinghai
Russians win, taking Chinghai from Japanese with 2 armour remaining. Battle score for attacker is 9
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 armour, 1 fighter and 2 infantry
Battle in Eastern Ukraine
Russians attack with 3 infantry
Germans defend with 1 aaGun, 2 artilleries and 1 infantry
Russians roll dice for 3 infantry in Eastern Ukraine, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Russians roll dice for 2 infantry in Eastern Ukraine, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Eastern Ukraine, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Eastern Ukraine, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Eastern Ukraine, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Eastern Ukraine
Russians roll dice for 1 infantry in Eastern Ukraine, round 5 : 1/1 hits, 0.17 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Eastern Ukraine, round 5 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans win with 2 artilleries remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 armour and 3 infantry
Italians defend with 2 infantry
Russians roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 3 infantry in Ukraine, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in East Poland
Russians attack with 1 armour and 4 infantry
Germans defend with 4 infantry
Russians roll dice for 1 armour and 4 infantry in East Poland, round 2 : 0/5 hits, 1.17 expected hits
Germans roll dice for 4 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in East Poland
Russians roll dice for 1 armour and 3 infantry in East Poland, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 4 infantry in East Poland, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Poland
Russians roll dice for 1 armour and 2 infantry in East Poland, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in East Poland, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 2 infantry in East Poland, round 5 : 2/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in East Poland, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Germans: 4 infantry
Battle in Baltic States
Russians attack with 1 armour and 5 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour and 5 infantry in Baltic States, round 2 : 0/6 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 armour and 5 infantry in Baltic States, round 3 : 1/6 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Baltic States, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour and 4 infantry in Baltic States, round 4 : 1/5 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour and 3 infantry in Baltic States, round 5 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
Place Units - Russians
1 armour and 3 infantry placed in Caucasus
4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Urals: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
3 armour moved from Ningxia to Chinghai
1 fighter moved from India to Chinghai
3 armour, 1 artillery and 1 infantry moved from India to Persia
Combat - Japanese
Battle in Chinghai
Japanese attack with 3 armour and 1 fighter
Russians defend with 2 armour
Japanese roll dice for 3 armour and 1 fighter in Chinghai, round 2 : 0/4 hits, 2.00 expected hits
Chinese roll dice for 2 armour in Chinghai, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 3 armour and 1 fighter in Chinghai, round 3 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 2 armour in Chinghai, round 3 : 2/2 hits, 1.00 expected hits
2 armour owned by the Russians and 2 armour owned by the Japanese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 armour
Casualties for Russians: 2 armour
Battle in Persia
Japanese attack with 3 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 3 armour, 1 artillery and 1 infantry in Persia, round 2 : 3/5 hits, 2.17 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Chinghai to Ningxia
3 armour moved from Manchuria to Ningxia
1 infantry moved from Burma to India
1 artillery and 1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 62 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to India
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 fighter moved from Stanovoj Chrebet to Ningxia
Place Units - Japanese
3 armour placed in India
3 armour placed in Manchuria
3 infantry placed in Japan
1 destroyer placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -1.17
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - British
2 armour and 2 infantry moved from United Kingdom to 6 Sea Zone
2 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 armour, 2 fighters and 2 infantry moved from 5 Sea Zone to Poland
5 bombers moved from United Kingdom to Poland
Combat - British
Battle in Poland
British attack with 2 armour, 5 bombers, 2 fighters and 2 infantry
Germans defend with 1 bomber, 2 fighters and 6 infantry
British roll dice for 1 battleship and 1 cruiser in Poland, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 2 armour, 5 bombers, 2 fighters and 2 infantry in Poland, round 2 : 5/11 hits, 5.67 expected hits
Germans roll dice for 1 bomber, 2 fighters and 6 infantry in Poland, round 2 : 5/9 hits, 3.50 expected hits
1 bomber owned by the Germans, 6 infantry owned by the Germans, 1 bomber owned by the British, 2 infantry owned by the British and 2 armour owned by the British lost in Poland
British roll dice for 4 bombers and 2 fighters in Poland, round 3 : 3/6 hits, 3.67 expected hits
Germans roll dice for 2 fighters in Poland, round 3 : 1/2 hits, 1.33 expected hits
2 fighters owned by the Germans and 1 bomber owned by the British lost in Poland
British win with 3 bombers and 2 fighters remaining. Battle score for attacker is 10
Casualties for British: 2 armour, 2 bombers and 2 infantry
Casualties for Germans: 1 bomber, 2 fighters and 6 infantry
Non Combat Move - British
3 bombers moved from Poland to United Kingdom
2 fighters moved from Poland to 5 Sea Zone
2 infantry moved from Anglo-Egypt Sudan to Egypt
1 destroyer and 1 transport moved from 18 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from Finland to Karelia S.S.R.
1 armour moved from Karelia S.S.R. to Belorussia
Place Units - British
1 transport placed in 2 Sea Zone
1 armour, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 1.17
British regular : -0.50
Territory Summary for British :
Alaska : 1 armour
Australia : 1 aaGun, 1 artillery and 3 infantry
Belorussia : 1 armour
Egypt : 2 infantry
Finland : 1 flag
Karelia S.S.R. : 1 infantry
Libya : 1 flag
Norway : 1 flag
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 3 bombers, 1 factory, 1 fighter and 2 infantry
Western Canada : 1 infantry
2 Sea Zone : 1 transport
5 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
10 Sea Zone : 1 destroyer and 1 transport
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
2 armour and 1 infantry moved from Bulgaria Romania to East Poland
Combat - Italians
Battle in East Poland
Italians attack with 2 armour and 1 infantry
Russians defend with 1 armour and 1 infantry
Italians roll dice for 2 armour and 1 infantry in East Poland, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 armour and 1 infantry in East Poland, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Italians lost in East Poland
Italians win, taking East Poland from Russians with 2 armour remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Non Combat Move - Italians
1 infantry moved from Balkans to Bulgaria Romania
2 infantry moved from Italy to Balkans
1 infantry moved from Italy to Balkans
Place Units - Italians
4 infantry placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 bomber and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Non Combat Move - Americans
1 artillery moved from Egypt to Libya
1 transport moved from 28 Sea Zone to 23 Sea Zone
1 bomber moved from Brazil to Morocco Algeria
1 bomber moved from Caucasus to Morocco Algeria
1 fighter moved from Anglo-Egypt Sudan to Morocco Algeria
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 carrier and 2 fighters moved from 45 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from Western Canada to Alaska
Place Units - Americans
1 battleship placed in 56 Sea Zone
1 bomber placed in Western United States
1 armour and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 39 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Germans
1 aaGun and 2 artilleries moved from Eastern Ukraine to East Poland
5 infantry moved from Germany to Poland
1 fighter moved from Northwestern Europe to Germany
Place Units - Germans
1 armour, 1 fighter and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 26 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 armour moved from Caucasus to Eastern Ukraine
Russians take Eastern Ukraine from Germans
1 armour moved from Ukraine to East Poland
1 armour moved from Baltic States to East Poland
1 armour moved from Eastern Ukraine to East Poland
2 infantry moved from Ukraine to Bulgaria Romania
3 infantry moved from Baltic States to East Poland
Combat - Russians
Battle in Bulgaria Romania
Russians attack with 2 infantry
Italians defend with 1 infantry
Russians roll dice for 2 infantry in Bulgaria Romania, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Bulgaria Romania, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bulgaria Romania
Russians roll dice for 1 infantry in Bulgaria Romania, round 4 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in East Poland
Russians attack with 3 armour and 3 infantry
Germans defend with 1 aaGun and 2 artilleries; Italians defend with 2 armour
Russians roll dice for 3 armour and 3 infantry in East Poland, round 2 : 2/6 hits, 2.00 expected hits
Italians roll dice for 2 armour and 2 artilleries in East Poland, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in East Poland
Russians roll dice for 3 armour and 1 infantry in East Poland, round 3 : 2/4 hits, 1.67 expected hits
Italians roll dice for 2 armour in East Poland, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Italians lost in East Poland
Russians win, taking East Poland from Italians with 3 armour and 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 infantry
Casualties for Germans: 2 artilleries
Casualties for Italians: 2 armour
Non Combat Move - Russians
3 infantry moved from Caucasus to Ukraine
5 infantry moved from Russia to Kazakh S.S.R.
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
4 infantry placed in Russia
Russians undo move 2.
2 infantry placed in Karelia S.S.R.
2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakh S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakh S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Urals: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Persia to Caucasus
3 armour moved from Persia to Caucasus
1 artillery and 1 infantry moved from India to 35 Sea Zone
3 armour moved from India to Caucasus
1 armour moved from Chinghai to Kazakh S.S.R.
3 armour moved from Ningxia to Kazakh S.S.R.
2 fighters moved from Ningxia to Kazakh S.S.R.
1 artillery and 1 infantry moved from Evenki National Okrug to Novosibirsk
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Egypt
Combat - Japanese
Battle in Caucasus
Japanese attack with 6 armour, 1 artillery and 1 infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry
Japanese roll dice for 6 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 4/8 hits, 3.67 expected hits
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 6 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Kazakh S.S.R.
Japanese attack with 4 armour and 2 fighters
Russians defend with 3 infantry
Japanese roll dice for 4 armour and 2 fighters in Kazakh S.S.R., round 2 : 4/6 hits, 3.00 expected hits
Russians roll dice for 3 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for Russians: 3 infantry
Battle in Egypt
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Egypt
Japanese win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
3 armour moved from Manchuria to Ningxia
1 transport moved from 62 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to Italy
2 fighters moved from 62 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 62 Sea Zone
2 infantry moved from India to Persia
2 fighters moved from Kazakh S.S.R. to Persia
Place Units - Japanese
3 armour placed in India
3 armour placed in Manchuria
1 armour and 2 infantry placed in Japan
1 destroyer placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Japanese regular : 4.00
Russians regular : 0.33
British regular : -0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - British
British buy 1 fighter and 7 infantry; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - British
1 armour moved from Belorussia to Bulgaria Romania
British take Bulgaria Romania from Germans
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry moved from 5 Sea Zone to Poland
3 bombers moved from United Kingdom to Germany
1 fighter moved from United Kingdom to Poland
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 6,6,4 and causes: 16 damage to unit: factory
Bombing raid in Germany causes 16 damage total.
Battle in Poland
British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Germans defend with 5 infantry
British roll dice for 1 battleship and 1 cruiser in Poland, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Poland, round 2 : 4/7 hits, 2.83 expected hits
Germans roll dice for 5 infantry in Poland, round 2 : 1/5 hits, 1.67 expected hits
5 infantry owned by the Germans and 1 infantry owned by the British lost in Poland
British win, taking Poland from Germans with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 infantry
Casualties for Germans: 5 infantry
Non Combat Move - British
1 fighter moved from Poland to United Kingdom
2 fighters moved from Poland to 5 Sea Zone
1 infantry moved from Karelia S.S.R. to Belorussia
3 bombers moved from Germany to United Kingdom
1 destroyer and 1 transport moved from 10 Sea Zone to 1 Sea Zone
Place Units - British
1 fighter and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans AA : -0.50
Germans regular : -0.67
British regular : 2.00
Territory Summary for British :
Alaska : 1 armour
Australia : 1 aaGun, 1 artillery and 3 infantry
Belorussia : 1 infantry
Finland : 1 flag
Libya : 1 flag
Norway : 1 flag
Poland : 1 flag, 1 armour, 1 artillery and 1 infantry
Bulgaria Romania : 1 flag, 1 armour
United Kingdom : 1 aaGun, 3 bombers, 1 factory, 2 fighters and 7 infantry
Western Canada : 1 infantry
1 Sea Zone : 1 destroyer and 1 transport
2 Sea Zone : 1 transport
5 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
3 infantry moved from Balkans to Bulgaria Romania
Combat - Italians
Battle in Bulgaria Romania
Italians attack with 3 infantry
British defend with 1 armour
Italians roll dice for 3 infantry in Bulgaria Romania, round 2 : 0/3 hits, 0.50 expected hits
British roll dice for 1 armour in Bulgaria Romania, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 3 infantry in Bulgaria Romania, round 3 : 1/3 hits, 0.50 expected hits
British roll dice for 1 armour in Bulgaria Romania, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Bulgaria Romania
Italians win, taking Bulgaria Romania from British with 2 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 infantry moved from Italy to Balkans
1 infantry moved from Italy to Balkans
Place Units - Italians
1 armour and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 3 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 bombers moved from Morocco Algeria to Italy
Combat - Americans
Strategic bombing raid in Italy
Italians roll AA dice in Italy : 2/2 hits, 0.33 expected hits
2 bombers killed by AA
Bombing raid in Italy causes 0 damage total.
Non Combat Move - Americans
1 artillery moved from Libya to Morocco Algeria
1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 transport moved from 23 Sea Zone to 18 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 transport placed in 56 Sea Zone
1 armour, 1 bomber and 3 infantry placed in Western United States
Americans undo move 3.
1 armour, 1 bomber and 1 infantry placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 39 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory; Remaining resources: 15 PUs; 0 techTokens;
Germans buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Germany to Poland
3 infantry moved from Germany to Poland
2 fighters moved from Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 1 armour, 2 fighters and 3 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 armour, 2 fighters and 3 infantry in Poland, round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Poland
Germans win, taking Poland from British with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Germans
2 fighters moved from Poland to Germany
1 infantry moved from Germany to Czechoslovakia Hungary
Place Units - Germans
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 25 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
3 armour moved from East Poland to Caucasus
3 infantry moved from Ukraine to Caucasus
2 infantry moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 3 armour and 5 infantry
Japanese defend with 1 aaGun, 6 armour and 1 factory
Russians roll dice for 3 armour and 5 infantry in Caucasus, round 2 : 2/8 hits, 2.33 expected hits
Japanese roll dice for 6 armour in Caucasus, round 2 : 5/6 hits, 3.00 expected hits
5 infantry owned by the Russians and 2 armour owned by the Japanese lost in Caucasus
Russians roll dice for 3 armour in Caucasus, round 3 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 4 armour in Caucasus, round 3 : 2/4 hits, 2.00 expected hits
2 armour owned by the Russians and 3 armour owned by the Japanese lost in Caucasus
Russians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Caucasus, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Caucasus, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 2 armour and 5 infantry
Casualties for Japanese: 6 armour
Non Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Urals to Russia
1 aaGun moved from East Poland to Belorussia
Place Units - Russians
1 infantry placed in Karelia S.S.R.
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Russians regular : 1.17
Territory Summary for Russians :
Baltic States : 2 infantry
Belorussia : 1 aaGun
Caucasus : 1 aaGun, 1 armour and 1 factory
East Poland : 1 infantry
Karelia S.S.R. : 1 aaGun, 1 factory and 1 infantry
Russia : 1 aaGun, 2 armour, 1 factory and 5 infantry
5 Sea Zone : 1 submarine
Round: 3
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Sevastopol to Ukraine
1 infantry moved from Moscow to Ukraine
1 infantry moved from Moscow to Ukraine
6 artilleries and 23 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Ottomans
Combat - Russians
Battle in Ukraine
Russians attack with 4 infantry
Germans defend with 2 infantry
Russians roll dice for 4 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Ukraine
Germans and Russians reach a stalemate
. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Combat Move - Russians
Place Units - Russians
9 infantry placed in Moscow
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
I finished caluclating the dice swings for land and air battles. When this game’s over, I’ll send you a Word document containing all of my notes on this subject so you can calculate these numbers for yourself.
So far, the numbers are:
Central Powers land total: +6.56 swing
Allies land total: -6.56 swing
So the Allies have 6.5 fewer units than they would on average. When you consider the hundreds of land units that get created and destroyed, this is close to nothing though. It’s certainly not enough to erase the huge imbalance this game provides in favor of the Allies.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
5 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from 96 Sea Zone to Tunisia
1 infantry moved from 96 Sea Zone to Algeria
1 infantry moved from 96 Sea Zone to Tunisia
1 infantry moved from 96 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Morocco
1 mech_infantry moved from 94 Sea Zone to Morocco
Combat - Americans
Battle in Algeria
Battle in Morocco
Battle in Tunisia
Non Combat Move - Americans
5 fighters moved from Norway to United Kingdom
4 bombers moved from Norway to Gibraltar
1 bomber moved from Iraq to Gibraltar
1 aaGun and 1 infantry moved from Eastern United States to 104 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
1 carrier, 4 destroyers and 1 fighter moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 65 Sea Zone to 64 Sea Zone
2 artilleries, 2 infantry and 4 marines moved from New Zealand to 65 Sea Zone
2 artilleries, 6 battleships, 4 carriers, 2 cruisers, 7 destroyers, 2 infantry, 4 marines, 11 submarines and 2 transports moved from 65 Sea Zone to 33 Sea Zone
2 carriers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 27 Sea Zone to 33 Sea Zone
1 destroyer and 9 submarines moved from 11 Sea Zone to 27 Sea Zone
2 artilleries, 2 infantry and 4 marines moved from 33 Sea Zone to Marshall Islands
Place Units - Americans
1 submarine placed in 11 Sea Zone
6 fighters placed in Western United States
1 submarine placed in 115 Sea Zone
2 submarines placed in 128 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,3,2,5
Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 2,6
Americans collect 59 PUs (5 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 50 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Queensland: 9 fighters and 2 tactical_bombers
EDIT: Adding units owned by Americans to New South Wales: 3 fighters
EDIT: Adding units owned by Americans to 33 Sea Zone: 6 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Marshall Islands: 1 marine
EDIT: Changing ownership of Gilbert Islands from Japanese to Americans
EDIT: Adding units owned by Americans to Gilbert Islands: 1 marine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Battle in Kwangtung
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 harbour and 2 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangtung, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Anhwe
3 artilleries and 21 infantry moved from Kiangsi to Anhwe
10 infantry moved from Shansi to Anhwe
Place Units - Chinese
6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs
Purchase Units - British
British buy 3 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Baluchistan to Central India
UK_Pacific take Central India from Japanese
1 infantry moved from Baluchistan to Western India
UK_Pacific take Western India from Japanese
1 infantry and 1 transport moved from 76 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
Combat - British
Battle in Malta
Battle in Sumatra
Non Combat Move - British
1 armour moved from Southeast Mexico to Western United States
1 fighter moved from Norway to United Kingdom
1 aaGun and 1 infantry moved from Gibraltar to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from 96 Sea Zone to Tunisia
3 destroyers moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
3 infantry moved from Southern Persia to Iraq
3 armour and 1 mech_infantry moved from Baluchistan to Iraq
1 aaGun moved from Baluchistan to Southern Persia
Place Units - British
3 infantry placed in Southern Persia
3 infantry placed in Iraq
3 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,3,3,4,2,4,4,2,5,2,4,4
British collect 28 PUs (1 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
EDIT: Adding units owned by British to Rhodesia: 3 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Romania
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Romania
Russians roll dice for 2 artilleries and 2 infantry in Romania, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Bessarabia to Western Ukraine
1 aaGun, 5 armour, 2 artilleries, 13 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine
1 infantry moved from Northeast Persia to Southern Persia
2 fighters and 2 tactical_bombers moved from Southern Belarus to Northern Caucasus
3 infantry moved from Stalingrad to Rostov
3 infantry moved from Urals to Samara
3 aaGuns, 3 armour, 7 infantry and 3 mech_infantrys moved from Southern Belarus to Smolensk
1 infantry moved from Northern Belarus to Smolensk
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Yaroslavl
6 infantry moved from Russia to Smolensk
1 infantry moved from Ukraine to Bessarabia
15 infantry moved from Siberia to Sakha
Place Units - Russians
3 artilleries placed in Russia
2 armour and 1 mech_infantry placed in Stalingrad
1 armour and 2 mech_infantrys placed in Urals
3 infantry placed in Siberia
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Round: 17
Combat Move - Dutch
2 Elites and 2 Infantrys moved from Suriname to 32 Sea Zone
2 Elites, 2 Infantrys and 2 Transports moved from 32 Sea Zone to 36 Sea Zone
2 Elites and 2 Infantrys moved from 36 Sea Zone to French Sudan
2 Infantrys moved from French Equatorial Africa to Darfur
1 Infantry moved from Equatoria to Darfur
Purchase Units - Dutch
Dutch buy 2 Bunkers, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Darfur
Dutch attack with 3 Infantrys
Italians defend with 1 Infantry
Dutch roll dice for 3 Infantrys in Darfur, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 3 Infantrys in Darfur, round 3 : 1/3 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Darfur
Dutch win, taking Darfur from Italians with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Java
Dutch undo move 2.
1 Bunker placed in Java
1 Elite and 1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 17 PUs; end with 17 PUs