@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Italian Africa to Belgian Congo
Italians take Belgian Congo from British
1 battleship, 1 cruiser and 1 transport moved from 16 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to France
1 cruiser and 1 destroyer moved from 16 Sea Zone to 14 Sea Zone
1 cruiser moved from 14 Sea Zone to 13 Sea Zone
4 infantry moved from Italy to France
Combat - Italians
Battle in 14 Sea Zone
Italians attack with 1 destroyer
Russians defend with 1 submarine
Italians roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 14 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 14 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 14 Sea Zone
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Russians: 1 submarine
Battle in France
Italians attack with 5 infantry
British defend with 3 armour
Italians roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 5 infantry in France, round 2 : 1/5 hits, 0.83 expected hits
British roll dice for 3 armour in France, round 2 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Italians and 2 armour owned by the British lost in France
Italians roll dice for 3 infantry in France, round 3 : 2/3 hits, 0.50 expected hits
British roll dice for 1 armour in France, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in France
Italians win, taking France from British with 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 2 infantry
Casualties for British: 3 armour
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 13 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Italians to 13 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to France: 1 artillery
EDIT: Turning off Edit Mode
2 infantry moved from Balkans to Bulgaria Romania
Place Units - Italians
1 artillery and 5 infantry placed in Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 2.33
Russians regular : 0.67
British regular : 0.00
Production/PUs Summary :
Germans : 25 / 27
Russians : 23 / 25
Japanese : 49 / 49
British : 24 / 32
Italians : 18 / 18
Chinese : 1 / 0
Americans : 38 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 factory and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 armour and 1 infantry moved from Iwo Jima to 59 Sea Zone
2 armour, 3 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry and 2 transports moved from 59 Sea Zone to 62 Sea Zone
2 bombers moved from Alaska to 62 Sea Zone
2 fighters moved from Alaska to 62 Sea Zone
2 armour and 1 infantry moved from 62 Sea Zone to Japan
2 armour and 2 infantry moved from Alaska to 65 Sea Zone
2 armour, 2 infantry and 2 transports moved from 65 Sea Zone to 63 Sea Zone
2 armour and 2 infantry moved from 63 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Americans attack with 2 armour and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 armour and 2 infantry in Soviet Far East, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans roll dice for 2 armour and 1 infantry in Soviet Far East, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 62 Sea Zone
Americans attack with 3 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports
Japanese defend with 4 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 transports
Americans roll dice for 3 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports in 62 Sea Zone, round 2 : 9/17 hits, 8.33 expected hits
Units damaged: 4 battleships owned by the Japanese
Japanese roll dice for 4 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 transports in 62 Sea Zone, round 2 : 12/14 hits, 7.50 expected hits
Units damaged: 3 battleships owned by the Americans
2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 carriers owned by the Americans and 5 fighters owned by the Americans lost in 62 Sea Zone
Americans roll dice for 3 battleships, 2 bombers, 2 cruisers, 1 fighter and 2 transports in 62 Sea Zone, round 3 : 4/8 hits, 4.83 expected hits
Japanese roll dice for 4 battleships, 1 cruiser, 4 fighters and 3 transports in 62 Sea Zone, round 3 : 7/9 hits, 5.83 expected hits
3 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 fighter owned by the Americans, 2 bombers owned by the Americans, 1 cruiser owned by the Japanese and 2 battleships owned by the Americans lost in 62 Sea Zone
Americans roll dice for 1 battleship and 2 transports in 62 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 4 battleships, 1 fighter and 3 transports in 62 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits
1 fighter owned by the Japanese, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 62 Sea Zone
2 armour owned by the Americans and 1 infantry owned by the Americans lost in Japan
Japanese win with 4 battleships and 3 transports remaining. Battle score for attacker is -122
Casualties for Americans: 3 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports
Casualties for Japanese: 2 carriers, 1 cruiser, 3 destroyers and 4 fighters
Non Combat Move - Americans
1 transport moved from 44 Sea Zone to 42 Sea Zone
2 armour and 2 infantry moved from Western United States to 56 Sea Zone
2 armour, 2 infantry and 2 transports moved from 56 Sea Zone to 20 Sea Zone
2 armour and 2 infantry moved from 20 Sea Zone to Panama
Place Units - Americans
1 factory placed in Brazil
1 cruiser placed in 56 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Western United States
Turn Complete - Chinese
4 units repaired.
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 6.33
Territory Summary for Americans and Chinese :
Alaska : 1 artillery and 1 infantry
Brazil : 1 factory
Eastern United States : 1 aaGun, 1 artillery and 1 factory
Hawaiian Islands : 1 infantry
Iwo Jima : 1 flag
Midway : 1 infantry
New Zealand : 1 armour and 1 infantry
Panama : 2 armour and 2 infantry
Soviet Far East : 2 armour and 1 infantry
Western Canada : 2 infantry
Western United States : 1 aaGun, 3 armour, 1 artillery, 1 factory, 1 fighter and 7 infantry
20 Sea Zone : 2 transports
42 Sea Zone : 1 transport
56 Sea Zone : 1 cruiser
63 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 25 / 27
Russians : 24 / 25
Japanese : 48 / 49
British : 24 / 32
Italians : 18 / 18
Chinese : 1 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour and 2 infantry moved from Poland to Baltic States
1 armour moved from Germany to East Poland
1 fighter moved from Germany to East Poland
4 infantry moved from Germany to Northwestern Europe
3 fighters moved from Germany to Northwestern Europe
Combat - Germans
Battle in Northwestern Europe
Germans attack with 3 fighters and 4 infantry
British defend with 2 armour
Germans roll dice for 3 fighters and 4 infantry in Northwestern Europe, round 2 : 1/7 hits, 2.17 expected hits
British roll dice for 2 armour in Northwestern Europe, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Northwestern Europe
Germans roll dice for 3 fighters and 3 infantry in Northwestern Europe, round 3 : 3/6 hits, 2.00 expected hits
British roll dice for 1 armour in Northwestern Europe, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 2 armour
Battle in Baltic States
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in East Poland
Germans attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 fighter in East Poland, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in East Poland
1 fighter owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Non Combat Move - Germans
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
3 fighters moved from Northwestern Europe to Germany
1 fighter moved from East Poland to Germany
Place Units - Germans
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -1.83
British regular : -0.50
Production/PUs Summary :
Germans : 28 / 28
Russians : 23 / 25
Japanese : 48 / 49
British : 22 / 32
Italians : 18 / 18
Chinese : 1 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from East Poland to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic States
1 artillery moved from Karelia S.S.R. to Baltic States
3 infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
2 infantry moved from Caucasus to Persia
2 armour moved from Caucasus to Persia
2 infantry moved from Ukraine to Bulgaria Romania
2 fighters moved from Caucasus to Bulgaria Romania
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 4 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 2 infantry
Battle in Bulgaria Romania
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry; Italians defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Bulgaria Romania, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Bulgaria Romania, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania
Russians roll dice for 2 fighters in Bulgaria Romania, round 3 : 2/2 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Bulgaria Romania, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Bulgaria Romania
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 2 infantry
Battle in Persia
Russians attack with 2 armour and 2 infantry
Japanese defend with 2 armour
Russians roll dice for 2 armour and 2 infantry in Persia, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Persia
Russians roll dice for 2 armour and 1 infantry in Persia, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 armour in Persia, round 3 : 0/2 hits, 1.00 expected hits
1 armour owned by the Japanese lost in Persia
Russians roll dice for 2 armour and 1 infantry in Persia, round 4 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 armour and 1 infantry in Persia, round 5 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Persia, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 armour
Battle in Novosibirsk
Russians attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 1 fighter and 3 infantry in Novosibirsk, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Bulgaria Romania to Caucasus
1 fighter moved from Novosibirsk to Russia
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
1 armour and 1 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -2.00
Germans regular : -0.83
Russians regular : -1.50
Territory Summary for Russians :
Baltic States : 1 artillery
Caucasus : 1 aaGun, 2 armour, 1 factory, 2 fighters and 2 infantry
Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory and 1 infantry
Novosibirsk : 2 infantry
Persia : 2 armour and 1 infantry
Russia : 1 aaGun, 1 factory and 1 fighter
Production/PUs Summary :
Germans : 27 / 28
Russians : 26 / 27
Japanese : 45 / 49
British : 23 / 32
Italians : 18 / 18
Chinese : 1 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Suiyuan to Chinghai
Japanese take Chinghai from Chinese
1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry moved from India to Persia
1 artillery and 2 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Manchuria to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 3 infantry moved from 63 Sea Zone to Soviet Far East
1 bomber moved from Japan to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 destroyer moved from 60 Sea Zone to 63 Sea Zone
Combat - Japanese
Battle in 63 Sea Zone
Japanese attack with 1 destroyer and 2 transports
Americans defend with 2 transports
2 transports owned by the Americans lost in 63 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Persia
Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
Russians defend with 2 armour and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Persia, round 2 : 3/6 hits, 2.83 expected hits
British roll dice for 2 armour and 1 infantry in Persia, round 2 : 3/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Japanese, 2 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 armour and 1 infantry
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Americans defend with 2 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Soviet Far East, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 2 armour and 1 infantry in Soviet Far East, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Soviet Far East, round 3 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for Americans: 2 armour and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Soviet Far East to Stanovoj Chrebet
1 fighter moved from Soviet Far East to Yakut S.S.R.
1 bomber moved from Stanovoj Chrebet to Yakut S.S.R.
1 destroyer moved from 52 Sea Zone to 62 Sea Zone
1 transport moved from 49 Sea Zone to 61 Sea Zone
1 bomber and 2 fighters moved from Persia to India
Place Units - Japanese
3 armour placed in India
1 factory placed in Manchuria
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83
Russians regular : 1.17
British regular : 1.67
Production/PUs Summary :
Germans : 27 / 28
Russians : 25 / 27
Japanese : 47 / 47
British : 23 / 32
Italians : 18 / 18
Chinese : 0 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 5 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - British
2 battleships and 2 destroyers moved from 7 Sea Zone to 13 Sea Zone
2 armour and 4 infantry moved from United Kingdom to 7 Sea Zone
2 armour, 2 carriers, 1 cruiser, 3 fighters, 4 infantry and 7 transports moved from 7 Sea Zone to 5 Sea Zone
2 armour, 3 fighters and 4 infantry moved from 5 Sea Zone to Poland
Combat - British
Battle in 13 Sea Zone
British attack with 2 battleships and 2 destroyers
Italians defend with 1 battleship, 2 cruisers and 1 transport
British roll dice for 2 battleships and 2 destroyers in 13 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Units damaged: 2 battleships owned by the British
1 destroyer owned by the British and 2 cruisers owned by the Italians lost in 13 Sea Zone
British roll dice for 2 battleships and 1 destroyer in 13 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 battleship and 1 transport in 13 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 13 Sea Zone
British win with 2 battleships remaining. Battle score for attacker is 35
Casualties for British: 2 destroyers
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Battle in Poland
British attack with 2 armour, 3 fighters and 4 infantry
Germans defend with 3 infantry
British roll dice for 1 cruiser in Poland, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 armour, 3 fighters and 4 infantry in Poland, round 2 : 5/9 hits, 3.17 expected hits
Germans roll dice for 3 infantry in Poland, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 3 infantry owned by the British lost in Poland
British win, taking Poland from Germans with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Germans: 3 infantry
Non Combat Move - British
3 fighters moved from Poland to 5 Sea Zone
Place Units - British
3 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 28 PUs
2 units repaired.
Combat Hit Differential Summary :
Italians regular : 1.67
Germans regular : 2.00
British regular : 2.67
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Caucasus : 2 bombers
Finland : 1 flag
Norway : 1 flag
Poland : 1 flag, 2 armour and 1 infantry
United Kingdom : 1 aaGun, 3 armour, 1 factory and 5 infantry
Western Canada : 1 infantry
5 Sea Zone : 2 carriers, 1 cruiser, 3 fighters and 7 transports
13 Sea Zone : 2 battleships
Production/PUs Summary :
Germans : 24 / 28
Russians : 25 / 27
Japanese : 47 / 47
British : 26 / 28
Italians : 18 / 18
Chinese : 0 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italians
2 infantry moved from Balkans to Bulgaria Romania
1 artillery and 3 infantry moved from Italy to Balkans
1 artillery moved from France to Germany
1 infantry moved from Italy to France
1 infantry moved from Italy to Balkans
Place Units - Italians
6 infantry placed in Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 24 / 28
Russians : 25 / 27
Japanese : 47 / 47
British : 26 / 28
Italians : 18 / 18
Chinese : 0 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Non Combat Move - Americans
1 armour and 1 infantry moved from New Zealand to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 25 Sea Zone
2 armour and 2 infantry moved from Panama to 20 Sea Zone
2 armour, 2 infantry and 2 transports moved from 20 Sea Zone to 18 Sea Zone
2 armour and 2 infantry moved from 18 Sea Zone to Brazil
1 artillery moved from Eastern United States to Central United States
2 infantry moved from Western United States to Western Canada
2 infantry moved from Western Canada to Alaska
Place Units - Americans
1 armour and 2 infantry placed in Brazil
Americans undo move 1.
1 armour and 1 infantry placed in Brazil
1 transport placed in 18 Sea Zone
1 battleship placed in 56 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Production/PUs Summary :
Germans : 24 / 28
Russians : 25 / 27
Japanese : 47 / 47
British : 26 / 28
Italians : 18 / 18
Chinese : 0 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
4 fighters moved from Germany to Poland
1 armour and 4 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 1 armour, 4 fighters and 5 infantry
British defend with 2 armour and 1 infantry
Germans roll dice for 1 armour, 4 fighters and 5 infantry in Poland, round 2 : 6/10 hits, 3.33 expected hits
British roll dice for 2 armour and 1 infantry in Poland, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in Poland
Germans win, taking Poland from British with 1 armour, 4 fighters and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 2 armour and 1 infantry
Non Combat Move - Germans
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
1 infantry moved from Germany to Poland
4 fighters moved from Poland to Germany
Place Units - Germans
1 artillery and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 2.67
British regular : -0.33
Production/PUs Summary :
Germans : 27 / 27
Russians : 25 / 27
Japanese : 47 / 47
British : 23 / 28
Italians : 18 / 18
Chinese : 0 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Novosibirsk to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 infantry moved from Novosibirsk to Chinghai
1 armour moved from Caucasus to Chinghai
1 fighter moved from Caucasus to Chinghai
1 fighter moved from Caucasus to Chinghai
Combat - Russians
Battle in Chinghai
Russians attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour, 2 fighters and 1 infantry in Chinghai, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Chinghai, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Chinghai
Russians win, taking Chinghai from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Non Combat Move - Russians
2 fighters moved from Chinghai to Caucasus
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Ukraine
1 artillery moved from Baltic States to East Poland
1 infantry moved from Karelia S.S.R. to Baltic States
1 armour moved from Karelia S.S.R. to East Poland
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
1 armour and 1 infantry placed in Russia
1 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
Russians regular : 0.33
Territory Summary for Russians :
Baltic States : 1 infantry
Caucasus : 1 aaGun, 3 armour, 1 factory, 2 fighters and 2 infantry
Chinghai : 1 armour and 1 infantry
East Poland : 1 armour and 1 artillery
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 aaGun, 1 factory and 1 infantry
Persia : 1 infantry
Russia : 1 aaGun, 1 armour, 1 factory, 1 fighter and 1 infantry
Ukraine : 1 infantry
Production/PUs Summary :
Germans : 27 / 27
Russians : 26 / 26
Japanese : 45 / 47
British : 23 / 28
Italians : 18 / 18
Chinese : 1 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 6 armour and 1 bomber; Remaining resources: 5 PUs; 0 techTokens;
Combat Move - Japanese
3 armour moved from India to Persia
1 bomber moved from India to Russia
1 bomber moved from Yakut S.S.R. to Russia
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 fighter moved from Yakut S.S.R. to Evenki National Okrug
2 fighters moved from India to Persia
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 2,6 and causes: 8 damage to unit: factory
Bombing raid in Russia causes 8 damage total.
Battle in Evenki National Okrug
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese roll dice for 1 fighter in Evenki National Okrug, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0.33 expected hits
1 fighter owned by the Japanese retreated
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Persia
Japanese attack with 3 armour and 2 fighters
Russians defend with 1 infantry
Japanese roll dice for 3 armour and 2 fighters in Persia, round 2 : 2/5 hits, 2.50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 2 armour and 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Evenki National Okrug to Yakut S.S.R.
1 artillery moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to Soviet Far East
2 transports moved from 63 Sea Zone to 62 Sea Zone
1 fighter moved from Persia to Anglo-Egypt Sudan
2 bombers moved from Russia to India
1 transport moved from 61 Sea Zone to 49 Sea Zone
1 fighter moved from Persia to India
Place Units - Japanese
3 armour placed in India
3 armour placed in Manchuria
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : -2.50
Russians regular : 1.00
British regular : 0.67
Russians AA : -0.33
Production/PUs Summary :
Germans : 27 / 27
Russians : 26 / 26
Japanese : 46 / 51
British : 22 / 28
Italians : 18 / 18
Chinese : 1 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11
Purchase Units - British
British buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
7 transports moved from 5 Sea Zone to 6 Sea Zone
3 armour and 5 infantry moved from United Kingdom to 6 Sea Zone
3 armour, 5 infantry and 7 transports moved from 6 Sea Zone to 5 Sea Zone
3 armour, 3 fighters and 5 infantry moved from 5 Sea Zone to Poland
2 bombers moved from Caucasus to Italy
Combat - British
Strategic bombing raid in Italy
Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits
Bombing raid in Italy rolls: 5,1 and causes: 6 damage to unit: factory
Bombing raid in Italy causes 6 damage total.
Battle in Poland
British attack with 3 armour, 3 fighters and 5 infantry
Germans defend with 1 armour and 5 infantry
British roll dice for 1 cruiser in Poland, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 3 armour, 3 fighters and 5 infantry in Poland, round 2 : 4/11 hits, 3.83 expected hits
Germans roll dice for 1 armour and 5 infantry in Poland, round 2 : 1/6 hits, 2.17 expected hits
4 infantry owned by the Germans and 1 infantry owned by the British lost in Poland
British roll dice for 3 armour, 3 fighters and 4 infantry in Poland, round 3 : 6/10 hits, 3.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Poland, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Poland
British win, taking Poland from Germans with 3 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 14
Casualties for British: 2 infantry
Casualties for Germans: 1 armour and 5 infantry
Non Combat Move - British
3 fighters moved from Poland to 5 Sea Zone
2 bombers moved from Italy to Caucasus
Place Units - British
2 armour and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
British regular : 2.00
Italians AA : -0.33
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Caucasus : 2 bombers
Finland : 1 flag
Norway : 1 flag
Poland : 1 flag, 3 armour and 3 infantry
United Kingdom : 1 aaGun, 2 armour, 1 factory and 6 infantry
Western Canada : 1 infantry
5 Sea Zone : 2 carriers, 1 cruiser, 3 fighters and 7 transports
13 Sea Zone : 2 battleships
Production/PUs Summary :
Germans : 24 / 27
Russians : 26 / 26
Japanese : 46 / 51
British : 25 / 25
Italians : 18 / 18
Chinese : 1 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11
Purchase Units - Italians
Italians repair damage of 6x factory; Remaining resources: 12 PUs; 0 techTokens;
Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Belgian Congo to French Equatorial Africa
Italians take French Equatorial Africa from British
1 artillery and 4 infantry moved from Balkans to Czechoslovakia Hungary
4 infantry moved from Italy to Balkans
Combat - Italians
Non Combat Move - Italians
1 artillery moved from Germany to Balkans
1 infantry moved from Italy to Balkans
Place Units - Italians
4 infantry placed in Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 24 / 27
Russians : 26 / 26
Japanese : 46 / 51
British : 24 / 25
Italians : 19 / 19
Chinese : 1 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 cruiser, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 armour and 2 infantry moved from Brazil to 18 Sea Zone
2 armour, 2 infantry and 2 transports moved from 18 Sea Zone to 13 Sea Zone
2 armour and 2 infantry moved from 13 Sea Zone to Morocco Algeria
Combat - Americans
Battle in Morocco Algeria
Americans attack with 2 armour and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 armour and 2 infantry in Morocco Algeria, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Morocco Algeria
Americans win, taking Morocco Algeria from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 18 Sea Zone
1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to French West Africa
1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to French West Africa
1 fighter moved from Western United States to Panama
1 armour moved from Western United States to Eastern United States
1 artillery moved from Central United States to Western Canada
Place Units - Americans
1 cruiser placed in 56 Sea Zone
1 transport placed in 10 Sea Zone
2 armour and 1 infantry placed in Brazil
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : -0.33
Territory Summary for Americans and Chinese :
Alaska : 1 artillery and 3 infantry
Brazil : 2 armour, 1 factory and 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 factory and 2 infantry
French West Africa : 2 armour and 2 infantry
Hawaiian Islands : 1 infantry
Iwo Jima : 1 flag
Midway : 1 infantry
Morocco Algeria : 1 flag, 2 armour and 2 infantry
Panama : 1 fighter
Western Canada : 1 artillery and 2 infantry
Western United States : 1 aaGun, 2 armour, 1 artillery, 1 factory and 6 infantry
10 Sea Zone : 1 transport
13 Sea Zone : 2 transports
17 Sea Zone : 2 transports
56 Sea Zone : 1 battleship and 2 cruisers
Production/PUs Summary :
Germans : 23 / 27
Russians : 26 / 26
Japanese : 46 / 51
British : 24 / 25
Italians : 19 / 19
Chinese : 1 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery and 8 infantry moved from Germany to Poland
4 fighters moved from Germany to Poland
1 infantry moved from Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 1 artillery, 4 fighters and 9 infantry
British defend with 3 armour and 3 infantry
Germans roll dice for 1 artillery, 4 fighters and 9 infantry in Poland, round 2 : 3/14 hits, 4.00 expected hits
British roll dice for 3 armour and 3 infantry in Poland, round 2 : 3/6 hits, 2.50 expected hits
3 infantry owned by the Germans and 3 infantry owned by the British lost in Poland
Germans roll dice for 1 artillery, 4 fighters and 6 infantry in Poland, round 3 : 4/11 hits, 3.50 expected hits
British roll dice for 3 armour in Poland, round 3 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Germans and 3 armour owned by the British lost in Poland
Germans win, taking Poland from British with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for British: 3 armour and 3 infantry
Non Combat Move - Germans
4 fighters moved from Poland to Germany
3 infantry moved from Northwestern Europe to Germany
2 infantry moved from Germany to Poland
Place Units - Germans
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
British regular : 0.00
Production/PUs Summary :
Germans : 26 / 26
Russians : 26 / 26
Japanese : 46 / 51
British : 21 / 25
Italians : 19 / 19
Chinese : 1 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 4x factory; Remaining resources: 22 PUs; 0 techTokens;
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Chinghai to Sikang
Chinese take Sikang from Japanese
1 armour moved from Chinghai to Persia
1 infantry moved from Ukraine to Bulgaria Romania
1 artillery moved from East Poland to Bulgaria Romania
1 fighter moved from Caucasus to Bulgaria Romania
2 infantry moved from Caucasus to Persia
1 armour moved from Caucasus to Persia
1 fighter moved from Russia to Persia
1 fighter moved from Caucasus to Persia
Combat - Russians
Battle in Bulgaria Romania
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria Romania, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Bulgaria Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania
Russians roll dice for 1 artillery and 1 fighter in Bulgaria Romania, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 fighter in Bulgaria Romania, round 4 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Persia
Russians attack with 2 armour, 2 fighters and 2 infantry
Japanese defend with 2 armour
Russians roll dice for 2 armour, 2 fighters and 2 infantry in Persia, round 2 : 1/6 hits, 2.33 expected hits
Japanese roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia
Russians roll dice for 2 armour, 2 fighters and 1 infantry in Persia, round 3 : 1/5 hits, 2.17 expected hits
Japanese roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 armour
Non Combat Move - Russians
1 fighter moved from Bulgaria Romania to Caucasus
1 infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Evenki National Okrug
1 fighter moved from Persia to Evenki National Okrug
1 fighter moved from Persia to Caucasus
Place Units - Russians
1 infantry placed in Karelia S.S.R.
1 armour and 2 infantry placed in Caucasus
1 infantry placed in Russia
1 armour placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
Germans regular : -0.33
Russians regular : -2.33
Territory Summary for Russians :
Baltic States : 1 infantry
Caucasus : 1 aaGun, 3 armour, 1 factory, 2 fighters and 2 infantry
East Poland : 1 armour
Evenki National Okrug : 1 armour, 1 fighter and 1 infantry
Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory and 2 infantry
Novosibirsk : 1 infantry
Persia : 2 armour
Bulgaria Romania : 1 flag, 1 artillery
Russia : 1 aaGun, 1 factory and 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 24 / 26
Russians : 28 / 28
Japanese : 44 / 51
British : 22 / 25
Italians : 19 / 19
Chinese : 2 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 6 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
3 armour moved from India to Persia
1 fighter moved from India to Persia
1 fighter moved from Anglo-Egypt Sudan to Persia
2 bombers moved from India to Russia
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 3,6 and causes: 8 damage to unit: factory
Bombing raid in Russia causes 8 damage total.
Battle in Persia
Japanese attack with 3 armour and 2 fighters
Russians defend with 2 armour
Japanese roll dice for 3 armour and 2 fighters in Persia, round 2 : 2/5 hits, 2.50 expected hits
British roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits
2 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 2 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Casualties for Russians: 2 armour
Non Combat Move - Japanese
2 fighters moved from Persia to India
2 bombers moved from Russia to India
1 fighter moved from Japan to Yunnan
1 armour moved from Manchuria to Hupeh
2 armour moved from Manchuria to Ningxia
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 bomber moved from Japan to India
1 infantry moved from Japan to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Soviet Far East
1 transport moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Persia
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
4 battleships and 1 destroyer moved from 62 Sea Zone to 57 Sea Zone
Place Units - Japanese
3 armour placed in India
3 armour placed in Manchuria
1 bomber and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
British regular : 0.00
Russians AA : -0.33
Production/PUs Summary :
Germans : 24 / 26
Russians : 28 / 28
Japanese : 45 / 45
British : 21 / 25
Italians : 19 / 19
Chinese : 2 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12
Purchase Units - British
British buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 carriers, 1 cruiser, 3 fighters and 7 transports moved from 5 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
1 armour and 1 infantry moved from 7 Sea Zone to Northwestern Europe
1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
1 armour and 1 infantry moved from 7 Sea Zone to France
1 fighter moved from 7 Sea Zone to Northwestern Europe
4 infantry moved from United Kingdom to 7 Sea Zone
2 fighters and 4 infantry moved from 7 Sea Zone to France
2 bombers moved from Caucasus to Italy
Combat - British
Strategic bombing raid in Italy
Italians roll AA dice in Italy : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Italy causes 3 damage total.
Battle in Northwestern Europe
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Northwestern Europe, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
British attack with 1 armour, 2 fighters and 5 infantry
Germans defend with 1 infantry; Italians defend with 4 infantry
British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 2 fighters and 5 infantry in France, round 2 : 4/8 hits, 2.33 expected hits
Germans roll dice for 5 infantry in France, round 2 : 3/5 hits, 1.67 expected hits
1 infantry owned by the Germans, 4 infantry owned by the Italians and 3 infantry owned by the British lost in France
British win, taking France from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 4 infantry
Non Combat Move - British
1 bomber moved from Italy to Caucasus
2 fighters moved from France to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
Place Units - British
2 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : 1.83
Italians AA : 0.67
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Caucasus : 1 bomber
France : 1 flag, 1 armour and 2 infantry
Finland : 1 flag
Northwestern Europe : 1 flag, 1 armour and 1 infantry
Norway : 1 flag
United Kingdom : 1 aaGun, 2 armour, 1 factory and 5 infantry
Western Canada : 1 infantry
7 Sea Zone : 2 carriers, 1 cruiser, 3 fighters and 7 transports
13 Sea Zone : 2 battleships
Production/PUs Summary :
Germans : 16 / 26
Russians : 28 / 28
Japanese : 45 / 45
British : 29 / 29
Italians : 19 / 19
Chinese : 2 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12
Purchase Units - Italians
Italians repair damage of 3x factory; Remaining resources: 16 PUs; 0 techTokens;
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
5 infantry moved from Italy to France
1 infantry moved from Balkans to Bulgaria Romania
1 artillery moved from Czechoslovakia Hungary to Bulgaria Romania
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
Combat - Italians
Battle in France
Italians attack with 5 infantry
British defend with 1 armour and 2 infantry
Italians roll dice for 5 infantry in France, round 2 : 1/5 hits, 0.83 expected hits
British roll dice for 1 armour and 2 infantry in France, round 2 : 2/3 hits, 1.17 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in France
Italians roll dice for 3 infantry in France, round 3 : 1/3 hits, 0.50 expected hits
British roll dice for 1 armour and 1 infantry in France, round 3 : 2/2 hits, 0.83 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in France
Italians roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in France
British win with 1 armour remaining. Battle score for attacker is -9
Casualties for Italians: 5 infantry
Casualties for British: 2 infantry
Battle in Bulgaria Romania
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 artillery
Italians roll dice for 1 artillery and 3 infantry in Bulgaria Romania, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Bulgaria Romania, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania
Italians win, taking Bulgaria Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 artillery moved from Balkans to Italy
3 infantry moved from Czechoslovakia Hungary to Poland
Place Units - Italians
1 artillery and 4 infantry placed in Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : 0.67
British regular : 2.50
Production/PUs Summary :
Germans : 18 / 26
Russians : 26 / 28
Japanese : 45 / 45
British : 29 / 29
Italians : 19 / 19
Chinese : 2 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 armour and 1 infantry moved from French West Africa to French Equatorial Africa
Combat - Americans
Battle in French Equatorial Africa
Americans attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in French Equatorial Africa
Americans roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in French Equatorial Africa
Italians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Americans
1 armour and 1 infantry moved from French West Africa to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to France
2 armour and 2 infantry moved from Morocco Algeria to 13 Sea Zone
2 armour and 2 infantry moved from 13 Sea Zone to France
1 transport moved from 17 Sea Zone to 18 Sea Zone
1 armour and 1 infantry moved from Brazil to 18 Sea Zone
1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from Panama to 7 Sea Zone
1 armour moved from Western United States to Eastern United States
Place Units - Americans
1 battleship, 1 cruiser and 1 submarine placed in 56 Sea Zone
Place Units - Chinese
1 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Italians regular : 1.33
Territory Summary for Americans and Chinese :
Alaska : 1 artillery and 3 infantry
Brazil : 1 armour and 1 factory
Chinghai : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 factory and 1 infantry
France : 3 armour and 3 infantry
Hawaiian Islands : 1 infantry
Iwo Jima : 1 flag
Midway : 1 infantry
Morocco Algeria : 1 flag, 2 armour and 2 infantry
Western Canada : 1 artillery and 2 infantry
Western United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry
7 Sea Zone : 1 fighter
12 Sea Zone : 2 transports
13 Sea Zone : 3 transports
56 Sea Zone : 2 battleships, 3 cruisers and 1 submarine
Production/PUs Summary :
Germans : 18 / 26
Russians : 26 / 28
Japanese : 45 / 45
British : 29 / 29
Italians : 19 / 19
Chinese : 2 / 0
Americans : 39 / 40