TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 artillery and 1 infantry moved from Libya to Egypt
British take Egypt from Italians
1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 56 Sea Zone to 64 Sea Zone
1 fighter moved from 64 Sea Zone to 63 Sea Zone
Combat - Americans
Battle in 63 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 63 Sea Zone to 64 Sea Zone
1 fighter moved from Morocco Algeria to Caucasus
1 fighter moved from Caucasus to India
1 fighter moved from Panama to French West Africa
1 infantry moved from Panama to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Eastern United States
Place Units - Americans
1 transport placed in 22 Sea Zone
2 bombers placed in Brazil
1 armour and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Territory Summary for Americans and Chinese :
Alaska : 2 infantry
Brazil : 1 armour, 2 bombers and 1 factory
Caucasus : 1 fighter
Eastern United States : 1 aaGun, 2 armour, 1 factory and 3 infantry
Egypt : 1 artillery and 1 infantry
French West Africa : 1 fighter
Hawaiian Islands : 1 infantry
India : 1 fighter
Libya : 1 flag
Midway : 1 infantry
Wake Island : 1 infantry
Western United States : 1 aaGun, 1 factory and 1 infantry
10 Sea Zone : 1 battleship and 2 transports
22 Sea Zone : 1 transport
64 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 fighter
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 6 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from East Poland to Ukraine
2 fighters moved from Poland to Ukraine
1 fighter moved from Baltic States to Ukraine
1 bomber moved from Germany to Belorussia
2 infantry moved from Baltic States to Belorussia
Combat - Germans
Battle in Ukraine
Germans attack with 1 artillery, 3 fighters and 2 infantry
Russians defend with 1 armour and 3 infantry
Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Ukraine, round 2 : 3/1 hits, 2.33 expected hits
Russians roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 2/1 hits, 1.50 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery and 3 fighters in Ukraine, round 3 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Germans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 armour and 3 infantry
Battle in Belorussia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 armour and 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 bomber and 1 infantry in Belorussia, round 3 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
1 bomber owned by the Germans retreated
Russians win with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Belorussia to Germany
3 fighters moved from Ukraine to Poland
2 armour moved from East Poland to Poland
2 infantry moved from Poland to East Poland
2 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Bulgaria Romania
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
1 fighter moved from Northwestern Europe to Germany
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
Place Units - Germans
1 artillery, 1 bomber and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 29 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
1 armour moved from Caucasus to Chinghai
1 infantry moved from Novosibirsk to Chinghai
1 fighter moved from Caucasus to Chinghai
1 armour moved from Karelia S.S.R. to Finland
Russians take Finland from Germans
1 armour moved from Finland to Karelia S.S.R.
Combat - Russians
Battle in Chinghai
Russians attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Chinghai, round 2 : 2/1 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Chinghai, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chinghai
Russians win, taking Chinghai from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 infantry moved from Urals to Novosibirsk
1 armour moved from Belorussia to Karelia S.S.R.
1 infantry moved from Eastern Ukraine to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Archangel to Belorussia
1 armour moved from Russia to Caucasus
1 fighter moved from Chinghai to Caucasus
Place Units - Russians
1 armour and 3 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : 0.83
Territory Summary for Russians :
Belorussia : 2 infantry
Caucasus : 1 aaGun, 2 armour, 1 factory, 1 fighter and 4 infantry
Chinghai : 1 armour
Evenki National Okrug : 1 infantry
Finland : 1 flag
Karelia S.S.R. : 1 aaGun, 2 armour, 1 factory and 5 infantry
Kazakh S.S.R. : 1 infantry
Eastern Ukraine : 2 infantry
Novosibirsk : 1 infantry
Russia : 1 aaGun, 1 factory and 2 infantry
Ukraine : 2 infantry
Yakut S.S.R. : 1 infantry
5 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Hupeh to Chinghai
1 infantry moved from Ningxia to Chinghai
1 fighter moved from Hupeh to Chinghai
1 artillery and 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 artillery moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Yakut S.S.R., round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chinghai
Japanese attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Chinghai, round 2 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 armour in Chinghai, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Chinghai
Japanese win, taking Chinghai from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Japanese
3 armour moved from Manchuria to Hupeh
1 carrier moved from 60 Sea Zone to 62 Sea Zone
2 fighters moved from 60 Sea Zone to 62 Sea Zone
2 transports moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
1 artillery and 2 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from Kwangtung to French Indo-China Thailand
2 armour moved from Kwangtung to Yunnan
1 carrier and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from French Indo-China Thailand to 62 Sea Zone
1 battleship moved from 49 Sea Zone to 36 Sea Zone
1 carrier moved from 49 Sea Zone to 36 Sea Zone
2 fighters moved from 49 Sea Zone to 36 Sea Zone
1 fighter moved from Chinghai to Hupeh
1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 infantry moved from 62 Sea Zone to Manchuria
Place Units - Japanese
2 destroyers placed in 62 Sea Zone
3 infantry placed in Japan
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : -0.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 battleship and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone
1 artillery and 1 infantry moved from Norway to 3 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 3 Sea Zone to 4 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 armour moved from Norway to Karelia S.S.R.
1 destroyer and 1 transport moved from 11 Sea Zone to 1 Sea Zone
1 destroyer moved from 22 Sea Zone to 19 Sea Zone
Place Units - British
1 battleship placed in 2 Sea Zone
1 armour and 2 infantry placed in India
1 armour placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
India : 1 aaGun, 4 armour, 1 artillery, 1 factory, 1 fighter and 10 infantry
Karelia S.S.R. : 2 armour, 1 artillery and 2 infantry
Morocco Algeria : 1 flag
Norway : 1 flag
Russia : 1 bomber
United Kingdom : 1 aaGun, 1 armour and 1 factory
Western Canada : 1 infantry
1 Sea Zone : 1 destroyer and 1 transport
2 Sea Zone : 1 battleship
4 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports
19 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine
1 battleship, 2 cruisers and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 2 : 1/1 hits, 1.17 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 infantry moved from Balkans to Bulgaria Romania
1 artillery and 1 infantry moved from Italy to France
Place Units - Italians
1 armour and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 bombers moved from Brazil to 16 Sea Zone
1 fighter moved from Caucasus to 16 Sea Zone
1 fighter moved from India to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 2 bombers and 2 fighters
Italians defend with 1 battleship, 2 cruisers and 1 transport
Americans roll dice for 2 bombers and 2 fighters in 16 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 16 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
1 cruiser owned by the Italians and 2 fighters owned by the Americans lost in 16 Sea Zone
Americans roll dice for 2 bombers in 16 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 16 Sea Zone, round 3 : 2/1 hits, 1.17 expected hits
1 cruiser owned by the Italians and 2 bombers owned by the Americans lost in 16 Sea Zone
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -20
Casualties for Americans: 2 bombers and 2 fighters
Casualties for Italians: 2 cruisers
Non Combat Move - Americans
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from French West Africa to Trans-Jordan
1 armour moved from Brazil to 22 Sea Zone
1 armour and 1 transport moved from 22 Sea Zone to 23 Sea Zone
1 armour moved from 23 Sea Zone to French Equatorial Africa
2 armour and 2 infantry moved from Eastern United States to 10 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 64 Sea Zone to 56 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 18 Sea Zone
2 armour and 2 infantry moved from 18 Sea Zone to Brazil
1 battleship moved from 10 Sea Zone to 20 Sea Zone
Place Units - Americans
1 battleship placed in 56 Sea Zone
1 transport placed in 10 Sea Zone
1 armour placed in Eastern United States
1 artillery and 1 infantry placed in Brazil
Turn Complete - Chinese
1 unit repaired.
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 infantry moved from East Poland to Eastern Ukraine
2 infantry moved from Baltic States to Belorussia
1 fighter moved from Poland to Belorussia
1 fighter moved from Poland to Eastern Ukraine
2 bombers moved from Germany to Russia
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.33 expected hits
Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory
Bombing raid in Russia causes 8 damage total.
Battle in Eastern Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 infantry moved from Poland to East Poland
2 artilleries moved from Poland to East Poland
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
6 infantry moved from Germany to Poland
1 fighter moved from Poland to Germany
1 artillery moved from Germany to Poland
2 bombers moved from Russia to East Poland
1 fighter moved from Eastern Ukraine to East Poland
1 fighter moved from Belorussia to East Poland
2 armour moved from Poland to East Poland
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 27 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 22 PUs; 0 techTokens;
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Chinghai
1 fighter moved from Caucasus to Chinghai
2 armour moved from Caucasus to Ukraine
4 infantry moved from Caucasus to Ukraine
2 armour and 5 infantry moved from Karelia S.S.R. to Baltic States
Combat - Russians
Battle in Chinghai
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Chinghai, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Chinghai, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Chinghai
Russians roll dice for 1 fighter in Chinghai, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Chinghai, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 fighter in Chinghai, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Chinghai, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Chinghai
Russians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Ukraine
Russians attack with 2 armour and 4 infantry
Italians defend with 2 artilleries and 2 infantry
Russians roll dice for 2 armour and 4 infantry in Ukraine, round 2 : 2/1 hits, 1.67 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
Russians roll dice for 2 armour and 3 infantry in Ukraine, round 3 : 1/1 hits, 1.50 expected hits
Italians roll dice for 2 artilleries in Ukraine, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Ukraine
Russians roll dice for 2 armour and 2 infantry in Ukraine, round 4 : 1/1 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Baltic States
Russians attack with 2 armour and 5 infantry
Germans defend with 2 infantry
Russians roll dice for 2 armour and 5 infantry in Baltic States, round 2 : 2/1 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 armour and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Novosibirsk to Evenki National Okrug
1 fighter moved from Chinghai to Caucasus
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 infantry moved from New Guinea to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to New Zealand
Japanese take New Zealand from British
2 artilleries and 1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Combat - Japanese
Battle in Evenki National Okrug
Japanese attack with 2 artilleries and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Evenki National Okrug, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese roll dice for 2 artilleries and 1 infantry in Evenki National Okrug, round 3 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 armour moved from Hupeh to Chinghai
3 armour moved from Manchuria to Ningxia
1 artillery and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 fighter moved from Hupeh to Chinghai
2 infantry moved from Manchuria to Suiyuan
4 infantry moved from Japan to 62 Sea Zone
4 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo-China Thailand
Place Units - Japanese
3 armour placed in Manchuria
2 artilleries, 1 bomber and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 bomber and 4 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 bomber moved from Russia to Germany
2 infantry moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter in Burma, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Burma, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Burma, round 6 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
2 armour, 1 artillery and 2 infantry moved from Karelia S.S.R. to Baltic States
Place Units - British
2 armour, 1 bomber and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans AA : 0.83
British regular : -2.00
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Baltic States : 2 armour, 1 artillery and 2 infantry
India : 1 aaGun, 4 armour, 1 artillery, 1 factory, 1 fighter and 8 infantry
Morocco Algeria : 1 flag
Norway : 1 flag
United Kingdom : 1 aaGun, 3 armour, 1 bomber, 1 factory and 4 infantry
Western Canada : 1 infantry
1 Sea Zone : 1 destroyer and 1 transport
2 Sea Zone : 1 battleship
4 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports
19 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from 16 Sea Zone to Ukraine
2 infantry moved from Bulgaria Romania to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 3 infantry
Russians defend with 2 armour and 2 infantry
Italians roll dice for 1 battleship in Ukraine, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 2 armour and 2 infantry in Ukraine, round 2 : 2/1 hits, 1.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 2 armour and 1 infantry in Ukraine, round 3 : 2/1 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine
Russians win with 2 armour remaining. Battle score for attacker is -8
Casualties for Italians: 1 armour and 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 infantry moved from Italy to Balkans
Place Units - Italians
1 armour and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 battleships, 1 carrier, 2 destroyers and 1 fighter moved from 56 Sea Zone to 45 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 battleship moved from 20 Sea Zone to 44 Sea Zone
2 armour and 2 infantry moved from Brazil to 18 Sea Zone
1 transport moved from 23 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Brazil to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 23 Sea Zone
2 armour, 2 infantry and 2 transports moved from 18 Sea Zone to 23 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
2 armour, 1 artillery and 3 infantry moved from 23 Sea Zone to French Equatorial Africa
1 armour moved from French Equatorial Africa to Egypt
Place Units - Americans
1 fighter placed in Western United States
1 armour, 1 fighter and 1 infantry placed in Brazil
1 armour placed in Western United States
2 infantry placed in Eastern United States
Americans undo move 4.
Americans undo move 3.
1 infantry placed in Western United States
1 armour and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery and 6 infantry moved from Poland to Baltic States
1 artillery moved from East Poland to Baltic States
1 artillery and 1 infantry moved from East Poland to Belorussia
2 armour and 1 infantry moved from East Poland to Ukraine
2 infantry moved from Bulgaria Romania to Ukraine
2 bombers moved from East Poland to Baltic States
1 fighter moved from East Poland to Ukraine
1 fighter moved from East Poland to Belorussia
2 fighters moved from Germany to Baltic States
Combat - Germans
Battle in Belorussia
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 fighter and 3 infantry
Russians defend with 2 armour
Germans roll dice for 2 armour, 1 fighter and 3 infantry in Ukraine, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 2 armour in Ukraine, round 2 : 1/0 hits, 1.00 expected hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in Baltic States
Germans attack with 2 artilleries, 2 bombers, 2 fighters and 6 infantry
British defend with 2 armour, 1 artillery and 2 infantry; Russians defend with 2 armour and 5 infantry
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 6 infantry in Baltic States, round 2 : 5/1 hits, 4.33 expected hits
Russians roll dice for 4 armour, 1 artillery and 7 infantry in Baltic States, round 2 : 4/1 hits, 4.67 expected hits
3 infantry owned by the Russians, 4 infantry owned by the Germans and 2 infantry owned by the British lost in Baltic States
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 2 infantry in Baltic States, round 3 : 3/1 hits, 3.67 expected hits
Russians roll dice for 4 armour, 1 artillery and 2 infantry in Baltic States, round 3 : 3/0 hits, 3.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 artillery owned by the British lost in Baltic States
Germans roll dice for 1 artillery, 2 bombers and 2 fighters in Baltic States, round 4 : 3/1 hits, 2.67 expected hits
Russians roll dice for 4 armour in Baltic States, round 4 : 2/0 hits, 2.00 expected hits
2 armour owned by the Russians, 1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 armour owned by the British lost in Baltic States
1 fighter owned by the Germans and 2 bombers owned by the Germans retreated
Russians win with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries, 1 fighter and 6 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 armour and 5 infantry
Non Combat Move - Germans
1 fighter moved from Belorussia to East Poland
1 fighter moved from Ukraine to East Poland
1 fighter moved from Baltic States to East Poland
2 bombers moved from Baltic States to Germany
6 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
Place Units - Germans
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 29 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 cruiser, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
3 armour moved from Chinghai to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
3 armour moved from Kazakh S.S.R. to Russia
1 artillery moved from Evenki National Okrug to Urals
Japanese take Urals from Russians
1 artillery moved from Evenki National Okrug to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter moved from Chinghai to Russia
Combat - Japanese
Battle in Russia
Japanese attack with 3 armour and 1 fighter
Russians defend with 1 aaGun, 1 factory and 2 infantry
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Japanese roll dice for 3 armour and 1 fighter in Russia, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Russia, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Russia
Japanese captures 23PUs while taking Russians capital
Japanese win, taking Russia from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
5 infantry moved from French Indo-China Thailand to Burma
1 artillery moved from Yunnan to Burma
3 armour moved from Yunnan to Burma
5 infantry moved from Yunnan to Burma
2 fighters moved from 36 Sea Zone to Burma
2 transports moved from 36 Sea Zone to 62 Sea Zone
2 fighters moved from 62 Sea Zone to 36 Sea Zone
3 armour moved from Ningxia to Kazakh S.S.R.
2 infantry moved from Suiyuan to Ningxia
1 bomber moved from Japan to Iwo Jima
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Manchuria
3 armour moved from Manchuria to Hupeh
1 fighter moved from Russia to Chinghai
Place Units - Japanese
3 armour placed in Manchuria
1 artillery and 2 infantry placed in Japan
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Russians regular : 0.33
Russians AA : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 submarines moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Northwestern Europe to 6 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 armour moved from Poland to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Finland to Karelia S.S.R.
1 fighter moved from Poland to Karelia S.S.R.
1 bomber and 1 fighter moved from Germany to Karelia S.S.R.
1 artillery and 1 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 armour moved from Czechoslovakia Hungary to Baltic States
1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
2 armour moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to East Poland
1 infantry moved from Poland to East Poland
1 armour moved from Czechoslovakia Hungary to East Poland
1 armour, 1 artillery and 1 infantry moved from Libya to Egypt
1 armour moved from France to 13 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
Combat - Germans
Battle in 2 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 battleship owned by the British lost in 2 Sea Zone
Germans roll dice for 1 fighter in 2 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in 6 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Karelia S.S.R.
Germans attack with 1 armour, 1 bomber, 2 fighters and 3 infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory and 5 infantry
Russians roll AA dice in Karelia S.S.R. : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 4/7 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 5 infantry in Karelia S.S.R., round 2 : 2/6 hits, 2.00 expected hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 5 infantry
Battle in Baltic States
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Egypt
Germans attack with 2 armour, 1 artillery and 2 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 1/5 hits, 2.17 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Egypt, round 3 : 2/4 hits, 1.67 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 2/4 hits, 1.83 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
Germans roll dice for 2 armour in Egypt, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 1 armour and 1 fighter in Egypt, round 4 : 1/2 hits, 1.17 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Egypt
Germans roll dice for 1 armour in Egypt, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in East Poland
Germans attack with 1 armour and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 2 infantry in East Poland, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in East Poland
Germans roll dice for 1 armour and 1 infantry in East Poland, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in East Poland, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour and 1 infantry in East Poland, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in East Poland, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans roll dice for 1 armour in East Poland, round 5 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in East Poland, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from 2 Sea Zone to Norway
1 fighter moved from 6 Sea Zone to Northwestern Europe
1 infantry moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 artillery moved from Germany to Poland
1 infantry moved from Poland to East Poland
2 fighters moved from Karelia S.S.R. to Poland
1 bomber moved from Karelia S.S.R. to Poland
1 bomber moved from Poland to Germany
Place Units - Germans
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Russians regular : -2.33
Germans regular : 4.83
Russians AA : -0.50
British regular : -1.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
2 infantry moved from Belorussia to Karelia S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 armour and 4 infantry
Germans defend with 1 aaGun, 1 armour, 1 factory and 1 infantry
Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 3 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - Russians
2 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 artillery moved from Russia to Caucasus
2 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Evenki National Okrug to Urals
2 infantry moved from Novosibirsk to Russia
1 submarine moved from 4 Sea Zone to 6 Sea Zone
Place Units - Russians
2 armour and 2 infantry placed in Caucasus
2 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
2 infantry moved from Caroline Islands to 51 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
2 fighters moved from 61 Sea Zone to Philippine Islands
1 carrier moved from 61 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Formosa to Yunnan
1 cruiser moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from Kiangsu to Hupeh
2 infantry moved from Manchuria to Suiyuan
1 fighter moved from Japan to Suiyuan
1 fighter moved from Manchuria to Hupeh
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Fukien
4 fighters moved from 57 Sea Zone to 53 Sea Zone
Combat - Japanese
Battle in Fukien
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 2 fighters and 1 infantry in Philippine Islands, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Hupeh
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 3/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuan
Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 battleship
Japanese roll dice for 4 fighters in 53 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship
Non Combat Move - Japanese
3 fighters moved from 53 Sea Zone to 60 Sea Zone
2 carriers moved from 57 Sea Zone to 60 Sea Zone
2 fighters moved from Philippine Islands to 36 Sea Zone
1 fighter moved from Yunnan to French Indo-China Thailand
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 fighter moved from Hupeh to French Indo-China Thailand
1 fighter moved from Suiyuan to Manchuria
1 infantry moved from Kiangsu to Manchuria
Place Units - Japanese
1 transport placed in 62 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs
1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 1.33
Japanese regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Hawaiian Islands
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 74 Sea Zone
Turn Complete - French
Round: 3
Combat Move - Thai
1 Artillery moved from N.Thailand to Burma
1 Fighter moved from Malaya to Burma
1 Infantry moved from S.Thailand to Burma
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Burma
1 Infantry owned by the British lost in Burma
Thai win, taking Burma from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Infantry moved from S.Thailand to N.Thailand
1 Fighter moved from Burma to Malaya
1 Infantry moved from Bangkok to Malaya
2 Infantrys and 1 Tank moved from Bangkok to S.Thailand
Place Units - Thai
2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 13 PUs; end with 13 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 factory_minors, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 marine moved from Gilbert Islands to 49 Sea Zone
EDIT: 1 cruiser and 1 marine moved from 49 Sea Zone to 25 Sea Zone
1 marine moved from Wake Island to 32 Sea Zone
2 carriers, 1 cruiser, 2 fighters, 1 marine and 2 tactical_bombers moved from 32 Sea Zone to 25 Sea Zone
2 marines moved from 25 Sea Zone to Midway
2 tactical_bombers moved from 25 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
2 infantry moved from Davao to Manilla
1 infantry moved from Davao to 36 Sea Zone
2 infantry moved from Borneo to 37 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Paulau to Manilla
1 artillery moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 3 infantry moved from Kwangtung to Hunan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 infantry moved from Shansi to Chahar
Japanese take Chahar from Chinese
2 artilleries and 1 infantry moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China
2 bombers, 1 fighter and 1 infantry moved from Siam to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 armour, 1 artillery and 2 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Java
Battle in 56 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Java from Dutch with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in Midway
Battle in Manilla
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manilla
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Midway from Americans, taking Manilla from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsu
1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry moved from Southern Manchuria to Jehol
1 mech_infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Davao
1 fighter moved from French Indo China to Davao
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Southern Manchuria
1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to Kyushu: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Round: 12
Purchase Units - British
British buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Ottomans from Ankara: 1 infantry
EDIT: Adding units owned by Ottomans to Constantinople: 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Trans-Jordan to Smyrna
2 fighters and 14 infantry moved from Mesopotamia to Ankara
11 artilleries, 2 fighters, 28 infantry and 3 tanks moved from Syrian Desert to Ankara
1 artillery and 1 infantry moved from Arabia to Syrian Desert
9 infantry moved from Persia to Mesopotamia
2 transports moved from SZ 28 to SZ 29
6 infantry moved from India to SZ 29
6 infantry moved from SZ 29 to Mesopotamia
8 infantry moved from India to Persia
Combat - British
Battle in Smyrna
British attack with 2 infantry
Germans defend with 1 infantry
British roll dice for 2 infantry in Smyrna, round 2 : 2/2 hits, 0.67 expected hits
Ottomans roll dice for 1 infantry in Smyrna, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Smyrna
1 infantry owned by the Germans lost in Smyrna
British win, taking Smyrna from Ottomans with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Ankara
British attack with 11 artilleries, 4 fighters, 42 infantry and 3 tanks
Germans defend with 8 infantry; AustroHungarians defend with 13 infantry; Ottomans defend with 7 artilleries and 31 infantry
British roll dice for 11 artilleries, 4 fighters, 42 infantry and 3 tanks in Ankara, round 2 : 24/60 hits, 25.50 expected hits
Ottomans roll dice for 7 artilleries and 52 infantry in Ankara, round 2 : 25/59 hits, 29.50 expected hits
Units damaged: 3 tanks owned by the British
22 infantry owned by the British lost in Ankara
13 infantry owned by the AustroHungarians, 8 infantry owned by the Germans and 3 infantry owned by the Ottomans lost in Ankara
Ottomans and British reach a stalemate
. Battle score for attacker is 6
Casualties for British: 22 infantry
Casualties for Ottomans: 3 infantry
Casualties for AustroHungarians: 13 infantry
Casualties for Germans: 8 infantry
Combat Move - British
Place Units - British
16 infantry placed in India
Turn Complete - British
British collect 46 PUs; end with 46 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 20 Sea Zone
1 cruiser moved from 26 Sea Zone to 19 Sea Zone
1 infantry moved from Central India to Eastern India
Non Combat Move - ANZAC
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to Gibraltar
Turn Complete - French
Round: 13
Combat Move - Italians
1 Artillery and 1 Elite moved from Lower Egypt to New Valley
1 Infantry moved from Mersa Matruh to New Valley
1 Elite moved from Lower Egypt to Nubia
2 Infantrys moved from Lower Egypt to Nubia
1 Mech.Inf moved from Lower Egypt to Nubia
2 Tanks moved from Lower Egypt to Nubia
1 Artillery moved from Greece to 48 Sea Zone
1 Elite and 1 Infantry moved from Greece to 48 Sea Zone
2 Adv.Fighters moved from 48 Sea Zone to N.Tunisia
1 Artillery and 1 Tank moved from Rome to 46 Sea Zone
1 Elite moved from Rome to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 48 Sea Zone to 46 Sea Zone
2 Artillerys, 2 Elites, 3 Infantrys and 1 Tank moved from 46 Sea Zone to N.Tunisia
3 Infantrys moved from Tunis to N.Tunisia
Purchase Units - Italians
Italians buy 2 Adv.Fighters, 2 Artillerys, 1 Elite, 17 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in Nubia
Italians attack with 1 Elite, 2 Infantrys, 1 Mech.Inf and 2 Tanks
British defend with 2 ArmoredCars and 1 Bunker
Italians roll dice for 1 Elite, 2 Infantrys, 1 Mech.Inf and 2 Tanks in Nubia, round 2 : 1/6 hits, 2.17 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 2 ArmoredCars and 1 Bunker in Nubia, round 2 : 2/3 hits, 0.83 expected hits
2 Infantrys owned by the Italians lost in Nubia
Italians roll dice for 1 Elite, 1 Mech.Inf and 2 Tanks in Nubia, round 3 : 2/4 hits, 1.83 expected hits
British roll dice for 2 ArmoredCars and 1 Bunker in Nubia, round 3 : 1/3 hits, 0.83 expected hits
1 Elite owned by the Italians lost in Nubia
2 ArmoredCars owned by the British lost in Nubia
Italians roll dice for 1 Mech.Inf and 2 Tanks in Nubia, round 4 : 1/3 hits, 1.33 expected hits
British roll dice for 1 Bunker in Nubia, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the British lost in Nubia
Italians win, taking Nubia from British with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Italians: 1 Elite and 2 Infantrys
Casualties for British: 2 ArmoredCars and 1 Bunker
Battle in New Valley
Italians attack with 1 Artillery, 1 Elite and 1 Infantry
British defend with 1 ArmoredCar
Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 ArmoredCar in New Valley, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in New Valley, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 ArmoredCar in New Valley, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Battle in N.Tunisia
Italians attack with 2 Adv.Fighters, 2 Artillerys, 2 Elites, 6 Infantrys and 1 Tank
Americans defend with 1 Artillery and 10 Infantrys
Italians roll dice for 1 Battleship and 2 Cruisers in N.Tunisia, round 2 : 2/3 hits, 1.67 expected hits
2 Infantrys owned by the Americans lost in N.Tunisia
Italians roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Elites, 6 Infantrys and 1 Tank in N.Tunisia, round 2 : 5/13 hits, 4.17 expected hits
French roll dice for 1 Artillery and 8 Infantrys in N.Tunisia, round 2 : 2/9 hits, 3.00 expected hits
2 Infantrys owned by the Italians lost in N.Tunisia
5 Infantrys owned by the Americans lost in N.Tunisia
Italians roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Elites, 4 Infantrys and 1 Tank in N.Tunisia, round 3 : 5/11 hits, 3.83 expected hits
French roll dice for 1 Artillery and 3 Infantrys in N.Tunisia, round 3 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Italians lost in N.Tunisia
3 Infantrys owned by the Americans and 1 Artillery owned by the Americans lost in N.Tunisia
Italians win, taking N.Tunisia from French with 2 Adv.Fighters, 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 16
Casualties for Americans: 1 Artillery and 10 Infantrys
Casualties for Italians: 4 Infantrys
Non Combat Move - Italians
2 Adv.Fighters moved from N.Tunisia to Tunis
2 Destroyers moved from 48 Sea Zone to 46 Sea Zone
2 Tanks moved from Lower Egypt to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
2 Infantrys moved from Cairo to Lower Egypt
1 Battleship, 1 Destroyer, 2 Infantrys, 2 Tanks and 3 Transports moved from 56 Sea Zone to 48 Sea Zone
2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tripoli
Place Units - Italians
2 Adv.Fighters placed in 48 Sea Zone
4 Infantrys placed in Tunis
6 Infantrys placed in Cairo
2 Infantrys placed in Greece
2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank placed in Rome
1 Infantry placed in Provence
Turn Complete - Italians
Italians collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.00
British regular : 0.50