a9f8e386-2774-436a-85c2-12485139d2d7-triplea_41868_1chi.tsvg
The Mouse vs Captain Squareyez
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 armour, 1 artillery and 3 infantry moved from Baltic States to Karelia S.S.R. 1 fighter moved from Norway to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 armour moved from East Poland to Karelia S.S.R. 1 fighter moved from Poland to Karelia S.S.R. 1 bomber moved from Germany to 12 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone Combat - Germans Battle in 12 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 transport; Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 2 transports in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 12 Sea Zone 1 transport owned by the British and 1 transport owned by the Americans lost in 12 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 1 transport Casualties for British: 1 transport Battle in Karelia S.S.R. Germans attack with 3 armour, 1 artillery, 2 fighters and 4 infantry Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.33 expected hits Germans roll dice for 3 armour, 1 artillery, 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 4/1 hits, 3.67 expected hits Russians roll dice for 1 armour, 1 artillery and 6 infantry in Karelia S.S.R., round 2 : 3/1 hits, 2.83 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 3 armour, 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 4/1 hits, 3.17 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 3 : 1/1 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 3 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 15 Casualties for Germans: 4 infantry Casualties for Russians: 1 armour, 1 artillery and 6 infantry Non Combat Move - Germans 2 fighters moved from Karelia S.S.R. to Baltic States 1 fighter moved from Baltic States to Poland 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 1 artillery moved from Germany to Poland 7 infantry moved from Germany to Poland 1 fighter moved from 12 Sea Zone to Northwestern Europe 1 bomber moved from 12 Sea Zone to Germany Place Units - Germans 1 artillery, 1 fighter and 7 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : 1.00 Russians AA : -0.33
Production/PUs Summary :
Germans : 34 / 34 Russians : 26 / 28 Japanese : 31 / 33 British : 33 / 36 Italians : 12 / 13 Chinese : 4 / 0 Americans : 38 / 38
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour and 2 infantry moved from Ukraine to Bulgaria Romania 1 armour moved from Caucasus to Bulgaria Romania 1 artillery and 1 infantry moved from Belorussia to East Poland 1 infantry moved from Eastern Ukraine to East Poland Combat - Russians Battle in Bulgaria Romania Russians attack with 2 armour and 2 infantry Italians defend with 1 armour and 2 infantry Russians roll dice for 2 armour and 2 infantry in Bulgaria Romania, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania Russians roll dice for 2 armour and 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania Russians roll dice for 2 armour in Bulgaria Romania, round 4 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 armour in Bulgaria Romania, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 2 armour remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour and 2 infantry Battle in East Poland Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 2 infantry in East Poland, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in East Poland Russians roll dice for 1 artillery and 2 infantry in East Poland, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to Belorussia 3 infantry moved from Russia to Archangel 1 infantry moved from Urals to Archangel 1 infantry moved from Evenki National Okrug to Urals 3 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from Caucasus to Russia 1 armour moved from Russia to Archangel Place Units - Russians 2 armour and 4 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -1.50 Russians regular : -0.17
Territory Summary for Russians :
Archangel : 1 armour and 4 infantry Belorussia : 1 infantry Buryatia S.S.R. : 1 infantry Caucasus : 1 aaGun, 1 factory and 7 infantry East Poland : 1 artillery and 2 infantry Evenki National Okrug : 3 infantry Bulgaria Romania : 1 flag, 2 armour Russia : 1 aaGun, 2 armour, 1 factory and 4 infantry Soviet Far East : 1 infantry Stanovoj Chrebet : 1 infantry Urals : 1 infantry Yakut S.S.R. : 1 infantry 5 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 31 / 34 Russians : 29 / 29 Japanese : 31 / 33 British : 33 / 36 Italians : 12 / 13 Chinese : 4 / 0 Americans : 38 / 38
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Fukien to Yunnan Japanese take Yunnan from Chinese 2 infantry moved from Suiyuan to Ningxia 1 fighter moved from Manchuria to Ningxia 1 infantry moved from Hupeh to Sikang 1 fighter moved from French Indo-China Thailand to Sikang 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from French Indo-China Thailand to Burma Japanese take Burma from British 2 fighters moved from 60 Sea Zone to Buryatia S.S.R. Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Buryatia S.S.R., round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ningxia Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Sikang to French Indo-China Thailand 1 artillery moved from Kwangtung to French Indo-China Thailand 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Kiangsu to Hupeh 2 infantry moved from Philippine Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone 1 transport moved from 49 Sea Zone to 61 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to Kwangtung 2 infantry moved from 49 Sea Zone to Borneo 1 battleship and 1 cruiser moved from 50 Sea Zone to 49 Sea Zone 1 carrier and 2 fighters moved from 61 Sea Zone to 49 Sea Zone 2 fighters moved from Buryatia S.S.R. to 60 Sea Zone 1 fighter moved from Ningxia to Hupeh Place Units - Japanese 3 armour placed in Manchuria 1 destroyer placed in 62 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.83 Russians regular : -0.33
Production/PUs Summary :
Germans : 31 / 34 Russians : 28 / 29 Japanese : 37 / 37 British : 31 / 36 Italians : 12 / 13 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - British British buy 3 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 armour and 1 infantry moved from Morocco Algeria to Libya 1 bomber moved from United Kingdom to Libya 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone 1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Karelia S.S.R. 1 fighter moved from United Kingdom to Karelia S.S.R. Combat - British Battle in Libya British attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 armour; Italians defend with 1 fighter British roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 : 2/1 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 fighter in Libya, round 2 : 1/1 hits, 1.17 expected hits 1 armour owned by the Germans, 1 fighter owned by the Italians and 1 infantry owned by the British lost in Libya British win, taking Libya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 12 Casualties for British: 1 infantry Casualties for Germans: 1 armour Casualties for Italians: 1 fighter Battle in Karelia S.S.R. British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 aaGun, 3 armour, 1 artillery and 1 factory Germans roll AA dice in Karelia S.S.R. : 1/1 hits, 0.17 expected hits 1 fighter owned by the British lost in Karelia S.S.R. British roll dice for 1 battleship and 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 3 armour and 1 artillery in Karelia S.S.R., round 2 : 2/1 hits, 1.83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Karelia S.S.R. Germans win with 2 armour remaining. Battle score for attacker is -9 Casualties for British: 1 armour, 1 fighter and 1 infantry Casualties for Germans: 1 armour and 1 artillery Non Combat Move - British 2 infantry moved from Rhodesia to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 bomber moved from Libya to Morocco Algeria 1 destroyer moved from 33 Sea Zone to 27 Sea Zone 1 destroyer and 1 transport moved from 43 Sea Zone to 22 Sea Zone Place Units - British 2 armour and 1 fighter placed in India 1 armour and 1 infantry placed in United Kingdom 1 transport placed in 2 Sea Zone Turn Complete - British British collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Germans AA : 0.83 Germans regular : 0.17 British regular : 0.83
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry India : 1 aaGun, 2 armour, 1 artillery, 1 factory, 1 fighter and 6 infantry Libya : 1 flag, 1 armour Morocco Algeria : 1 flag, 1 bomber United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry Western Canada : 1 infantry 2 Sea Zone : 1 transport 4 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport 22 Sea Zone : 1 destroyer and 1 transport 27 Sea Zone : 1 destroyer 35 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 31 / 34 Russians : 28 / 29 Japanese : 37 / 37 British : 32 / 33 Italians : 11 / 13 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 2 infantry moved from 16 Sea Zone to Ukraine Italians take Ukraine from Russians 1 armour and 1 infantry moved from Egypt to Libya 1 battleship and 2 cruisers moved from 15 Sea Zone to 16 Sea Zone Combat - Italians Battle in Libya Italians attack with 1 armour and 1 infantry British defend with 1 armour Italians roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Libya Italians win, taking Libya from British with 1 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 infantry moved from Italy to Balkans Place Units - Italians 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.50
Production/PUs Summary :
Germans : 31 / 34 Russians : 26 / 29 Japanese : 37 / 37 British : 31 / 33 Italians : 14 / 14 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 bombers moved from French West Africa to Libya 1 artillery, 1 fighter and 1 infantry moved from Morocco Algeria to Libya Combat - Americans Battle in Libya Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry Italians defend with 1 armour Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Libya, round 2 : 3/1 hits, 2.50 expected hits Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 armour Non Combat Move - Americans 2 bombers moved from Libya to Morocco Algeria 1 fighter moved from Brazil to Morocco Algeria 1 fighter moved from Libya to Caucasus 1 infantry moved from Western Canada to Alaska 1 infantry moved from Western United States to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Panama 1 fighter moved from Mexico to Panama Place Units - Americans 1 battleship and 1 transport placed in 10 Sea Zone 1 infantry placed in Eastern United States 1 armour placed in Brazil 1 infantry placed in Western United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Italians regular : -0.50
Territory Summary for Americans and Chinese :
Alaska : 2 infantry Brazil : 1 armour and 1 factory Caucasus : 1 fighter Eastern United States : 1 aaGun, 1 armour, 1 factory and 1 infantry Hawaiian Islands : 1 infantry Libya : 1 flag, 1 artillery and 1 infantry Midway : 1 infantry Morocco Algeria : 2 bombers and 1 fighter Panama : 1 fighter and 1 infantry Wake Island : 1 infantry Western United States : 1 aaGun, 1 factory and 1 infantry 10 Sea Zone : 1 battleship and 1 transport 20 Sea Zone : 1 transport 56 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 fighter
Production/PUs Summary :
Germans : 31 / 34 Russians : 26 / 29 Japanese : 37 / 37 British : 31 / 33 Italians : 13 / 14 Chinese : 1 / 0 Americans : 39 / 39
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery and 2 infantry moved from Poland to Bulgaria Romania 1 armour moved from Karelia S.S.R. to East Poland 2 infantry moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 fighter moved from Germany to Bulgaria Romania 1 fighter moved from Poland to East Poland 1 fighter moved from Baltic States to East Poland 1 artillery and 1 infantry moved from Baltic States to Belorussia 1 armour moved from Karelia S.S.R. to East Poland 1 bomber moved from Germany to Bulgaria Romania Combat - Germans Battle in Bulgaria Romania Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Russians defend with 2 armour Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Bulgaria Romania, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 armour in Bulgaria Romania, round 2 : 1/0 hits, 1.00 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania Germans win, taking Bulgaria Romania from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour Battle in East Poland Germans attack with 2 armour, 2 fighters and 3 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 armour, 2 fighters and 3 infantry in East Poland, round 2 : 2/1 hits, 2.50 expected hits Russians roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans roll dice for 2 armour, 2 fighters and 2 infantry in East Poland, round 3 : 2/1 hits, 2.33 expected hits Russians roll dice for 1 artillery in East Poland, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Belorussia Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from Poland to Baltic States 2 fighters moved from East Poland to Poland 1 fighter moved from Bulgaria Romania to Baltic States 1 bomber moved from Bulgaria Romania to Germany 1 infantry moved from Germany to Northwestern Europe 5 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland Place Units - Germans 2 infantry placed in Karelia S.S.R. 1 artillery and 8 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.50
Production/PUs Summary :
Germans : 35 / 35 Russians : 22 / 29 Japanese : 37 / 37 British : 31 / 33 Italians : 13 / 14 Chinese : 1 / 0 Americans : 39 / 39
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour and 4 infantry moved from Archangel to Karelia S.S.R. 3 infantry moved from Russia to Belorussia 2 infantry moved from Caucasus to Ukraine 1 armour moved from Russia to Belorussia 1 armour moved from Russia to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 armour and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour and 2 infantry in Belorussia, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 1 armour and 4 infantry Italians defend with 2 infantry Russians roll dice for 1 armour and 4 infantry in Ukraine, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 2 infantry in Ukraine, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Ukraine Russians roll dice for 1 armour and 4 infantry in Ukraine, round 3 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Russians: 1 infantry Battle in Karelia S.S.R. Russians attack with 1 armour and 4 infantry Germans defend with 1 aaGun, 1 factory and 2 infantry Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Russians roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 3 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Urals to Archangel 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine Place Units - Russians 1 armour, 1 fighter and 1 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Russians undo move 2. 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : 0.00 Russians regular : -0.33
Territory Summary for Russians :
Archangel : 1 infantry Belorussia : 1 armour and 2 infantry Caucasus : 1 aaGun, 1 armour, 1 factory, 1 fighter and 2 infantry Evenki National Okrug : 1 infantry Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory and 3 infantry Eastern Ukraine : 3 infantry Novosibirsk : 1 infantry Russia : 1 aaGun, 1 armour, 1 factory and 2 infantry Soviet Far East : 1 infantry Stanovoj Chrebet : 1 infantry Ukraine : 1 armour and 3 infantry Urals : 1 infantry Yakut S.S.R. : 1 infantry 5 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 32 / 35 Russians : 27 / 27 Japanese : 37 / 37 British : 31 / 33 Italians : 11 / 14 Chinese : 1 / 0 Americans : 39 / 39
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Ningxia to Chinghai Japanese take Chinghai from Chinese 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 artillery and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to Soviet Far East Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Stanovoj Chrebet Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Soviet Far East Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Sikang to Yunnan 1 infantry moved from Hupeh to Yunnan 1 infantry moved from Suiyuan to Ningxia 2 infantry moved from Kwangtung to French Indo-China Thailand 2 transports moved from 61 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Manchuria to 62 Sea Zone 1 armour moved from Manchuria to 62 Sea Zone 2 armour, 1 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone 2 armour and 1 infantry moved from 61 Sea Zone to Kwangtung 1 armour moved from Manchuria to Hupeh 1 fighter moved from 35 Sea Zone to French Indo-China Thailand 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 carrier and 1 fighter moved from 60 Sea Zone to 61 Sea Zone 1 cruiser moved from 49 Sea Zone to 38 Sea Zone Place Units - Japanese 3 armour placed in Manchuria 1 artillery and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Russians regular : 0.33
Production/PUs Summary :
Germans : 32 / 35 Russians : 25 / 27 Japanese : 40 / 40 British : 31 / 33 Italians : 11 / 14 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British buy 2 armour, 1 cruiser and 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 4 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Norway 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 artillery moved from United Kingdom to 3 Sea Zone 1 artillery moved from 3 Sea Zone to Norway Combat - British Battle in Norway British attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Morocco Algeria to Russia 1 destroyer and 1 transport moved from 22 Sea Zone to 11 Sea Zone 1 destroyer moved from 27 Sea Zone to 22 Sea Zone Place Units - British 1 cruiser placed in 3 Sea Zone 1 armour and 2 infantry placed in India 1 armour and 1 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 British regular : -0.17
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry India : 1 aaGun, 3 armour, 1 artillery, 1 factory, 1 fighter and 8 infantry Morocco Algeria : 1 flag Norway : 1 flag, 1 armour, 1 artillery and 1 infantry Russia : 1 bomber United Kingdom : 1 aaGun, 1 armour, 1 factory and 1 infantry Western Canada : 1 infantry 3 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports 11 Sea Zone : 1 destroyer and 1 transport 22 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 29 / 35 Russians : 25 / 27 Japanese : 40 / 40 British : 34 / 36 Italians : 11 / 14 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 battleship, 2 cruisers and 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 artillery moved from 13 Sea Zone to Morocco Algeria Combat - Italians Battle in Morocco Algeria Italians attack with 1 artillery and 1 infantry Americans defend with 2 bombers and 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Morocco Algeria, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 2 bombers and 1 fighter in Morocco Algeria, round 2 : 1/0 hits, 1.00 expected hits 2 bombers owned by the Americans and 1 infantry owned by the Italians lost in Morocco Algeria Italians roll dice for 1 artillery in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in Morocco Algeria, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Morocco Algeria British win with 1 fighter remaining. Battle score for attacker is 17 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 2 bombers Non Combat Move - Italians 1 artillery and 1 infantry moved from Balkans to Bulgaria Romania 2 infantry moved from Italy to Balkans Place Units - Italians 2 artilleries and 2 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : 0.33
Production/PUs Summary :
Germans : 29 / 35 Russians : 25 / 27 Japanese : 40 / 40 British : 34 / 36 Italians : 11 / 11 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery and 1 infantry moved from Libya to Egypt British take Egypt from Italians 1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 56 Sea Zone to 64 Sea Zone 1 fighter moved from 64 Sea Zone to 63 Sea Zone Combat - Americans Battle in 63 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 63 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 63 Sea Zone to 64 Sea Zone 1 fighter moved from Morocco Algeria to Caucasus 1 fighter moved from Caucasus to India 1 fighter moved from Panama to French West Africa 1 infantry moved from Panama to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 10 Sea Zone 1 infantry moved from 10 Sea Zone to Eastern United States Place Units - Americans 1 transport placed in 22 Sea Zone 2 bombers placed in Brazil 1 armour and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Territory Summary for Americans and Chinese :
Alaska : 2 infantry Brazil : 1 armour, 2 bombers and 1 factory Caucasus : 1 fighter Eastern United States : 1 aaGun, 2 armour, 1 factory and 3 infantry Egypt : 1 artillery and 1 infantry French West Africa : 1 fighter Hawaiian Islands : 1 infantry India : 1 fighter Libya : 1 flag Midway : 1 infantry Wake Island : 1 infantry Western United States : 1 aaGun, 1 factory and 1 infantry 10 Sea Zone : 1 battleship and 2 transports 22 Sea Zone : 1 transport 64 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 fighter
Production/PUs Summary :
Germans : 29 / 35 Russians : 25 / 27 Japanese : 40 / 40 British : 36 / 36 Italians : 9 / 11 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber and 6 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from East Poland to Ukraine 2 fighters moved from Poland to Ukraine 1 fighter moved from Baltic States to Ukraine 1 bomber moved from Germany to Belorussia 2 infantry moved from Baltic States to Belorussia Combat - Germans Battle in Ukraine Germans attack with 1 artillery, 3 fighters and 2 infantry Russians defend with 1 armour and 3 infantry Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Ukraine, round 2 : 3/1 hits, 2.33 expected hits Russians roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 2/1 hits, 1.50 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 3 fighters in Ukraine, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Ukraine Germans win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 armour and 3 infantry Battle in Belorussia Germans attack with 1 bomber and 2 infantry Russians defend with 1 armour and 2 infantry Germans roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 bomber and 1 infantry in Belorussia, round 3 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia 1 bomber owned by the Germans retreated Russians win with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Belorussia to Germany 3 fighters moved from Ukraine to Poland 2 armour moved from East Poland to Poland 2 infantry moved from Poland to East Poland 2 infantry moved from Poland to Baltic States 2 infantry moved from Poland to Bulgaria Romania 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 1 fighter moved from Northwestern Europe to Germany 2 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland Place Units - Germans 1 artillery, 1 bomber and 6 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 1.00
Production/PUs Summary :
Germans : 29 / 30 Russians : 25 / 27 Japanese : 40 / 40 British : 36 / 36 Italians : 9 / 11 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 7 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Caucasus to Chinghai 1 infantry moved from Novosibirsk to Chinghai 1 fighter moved from Caucasus to Chinghai 1 armour moved from Karelia S.S.R. to Finland Russians take Finland from Germans 1 armour moved from Finland to Karelia S.S.R. Combat - Russians Battle in Chinghai Russians attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 2 infantry Russians roll dice for 1 armour, 1 fighter and 1 infantry in Chinghai, round 2 : 2/1 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Chinghai, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chinghai Russians win, taking Chinghai from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 infantry moved from Urals to Novosibirsk 1 armour moved from Belorussia to Karelia S.S.R. 1 infantry moved from Eastern Ukraine to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Archangel to Belorussia 1 armour moved from Russia to Caucasus 1 fighter moved from Chinghai to Caucasus Place Units - Russians 1 armour and 3 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 2 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Russians regular : 0.83
Territory Summary for Russians :
Belorussia : 2 infantry Caucasus : 1 aaGun, 2 armour, 1 factory, 1 fighter and 4 infantry Chinghai : 1 armour Evenki National Okrug : 1 infantry Finland : 1 flag Karelia S.S.R. : 1 aaGun, 2 armour, 1 factory and 5 infantry Kazakh S.S.R. : 1 infantry Eastern Ukraine : 2 infantry Novosibirsk : 1 infantry Russia : 1 aaGun, 1 factory and 2 infantry Ukraine : 2 infantry Yakut S.S.R. : 1 infantry 5 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 27 / 30 Russians : 27 / 28 Japanese : 39 / 40 British : 36 / 36 Italians : 9 / 11 Chinese : 1 / 0 Americans : 39 / 39
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Hupeh to Chinghai 1 infantry moved from Ningxia to Chinghai 1 fighter moved from Hupeh to Chinghai 1 artillery and 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 artillery moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Borneo to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 2 artilleries and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Yakut S.S.R., round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chinghai Japanese attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 armour Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Chinghai, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 armour in Chinghai, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Japanese 3 armour moved from Manchuria to Hupeh 1 carrier moved from 60 Sea Zone to 62 Sea Zone 2 fighters moved from 60 Sea Zone to 62 Sea Zone 2 transports moved from 61 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 1 artillery and 2 infantry moved from French Indo-China Thailand to Yunnan 1 infantry moved from Kwangtung to French Indo-China Thailand 2 armour moved from Kwangtung to Yunnan 1 carrier and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone 1 fighter moved from 61 Sea Zone to 62 Sea Zone 1 fighter moved from French Indo-China Thailand to 62 Sea Zone 1 battleship moved from 49 Sea Zone to 36 Sea Zone 1 carrier moved from 49 Sea Zone to 36 Sea Zone 2 fighters moved from 49 Sea Zone to 36 Sea Zone 1 fighter moved from Chinghai to Hupeh 1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 infantry moved from 62 Sea Zone to Manchuria Place Units - Japanese 2 destroyers placed in 62 Sea Zone 3 infantry placed in Japan 3 armour placed in Manchuria Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.17 Russians regular : -0.33
Production/PUs Summary :
Germans : 27 / 30 Russians : 26 / 28 Japanese : 42 / 42 British : 35 / 36 Italians : 9 / 11 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - British British buy 2 armour, 1 battleship and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - British 1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone 1 artillery and 1 infantry moved from Norway to 3 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 3 Sea Zone to 4 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 4 Sea Zone to Karelia S.S.R. 1 armour moved from Norway to Karelia S.S.R. 1 destroyer and 1 transport moved from 11 Sea Zone to 1 Sea Zone 1 destroyer moved from 22 Sea Zone to 19 Sea Zone Place Units - British 1 battleship placed in 2 Sea Zone 1 armour and 2 infantry placed in India 1 armour placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry India : 1 aaGun, 4 armour, 1 artillery, 1 factory, 1 fighter and 10 infantry Karelia S.S.R. : 2 armour, 1 artillery and 2 infantry Morocco Algeria : 1 flag Norway : 1 flag Russia : 1 bomber United Kingdom : 1 aaGun, 1 armour and 1 factory Western Canada : 1 infantry 1 Sea Zone : 1 destroyer and 1 transport 2 Sea Zone : 1 battleship 4 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports 19 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 27 / 30 Russians : 26 / 28 Japanese : 42 / 42 British : 35 / 35 Italians : 9 / 11 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine 1 battleship, 2 cruisers and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine Combat - Italians Battle in Ukraine Italians attack with 2 artilleries and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 2 infantry moved from Balkans to Bulgaria Romania 1 artillery and 1 infantry moved from Italy to France Place Units - Italians 1 armour and 2 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.67
Production/PUs Summary :
Germans : 27 / 30 Russians : 24 / 28 Japanese : 42 / 42 British : 35 / 35 Italians : 11 / 11 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 bombers moved from Brazil to 16 Sea Zone 1 fighter moved from Caucasus to 16 Sea Zone 1 fighter moved from India to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 bombers and 2 fighters Italians defend with 1 battleship, 2 cruisers and 1 transport Americans roll dice for 2 bombers and 2 fighters in 16 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 16 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits 1 cruiser owned by the Italians and 2 fighters owned by the Americans lost in 16 Sea Zone Americans roll dice for 2 bombers in 16 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 16 Sea Zone, round 3 : 2/1 hits, 1.17 expected hits 1 cruiser owned by the Italians and 2 bombers owned by the Americans lost in 16 Sea Zone Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -20 Casualties for Americans: 2 bombers and 2 fighters Casualties for Italians: 2 cruisers Non Combat Move - Americans 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from French West Africa to Trans-Jordan 1 armour moved from Brazil to 22 Sea Zone 1 armour and 1 transport moved from 22 Sea Zone to 23 Sea Zone 1 armour moved from 23 Sea Zone to French Equatorial Africa 2 armour and 2 infantry moved from Eastern United States to 10 Sea Zone 1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 64 Sea Zone to 56 Sea Zone 2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 18 Sea Zone 2 armour and 2 infantry moved from 18 Sea Zone to Brazil 1 battleship moved from 10 Sea Zone to 20 Sea Zone Place Units - Americans 1 battleship placed in 56 Sea Zone 1 transport placed in 10 Sea Zone 1 armour placed in Eastern United States 1 artillery and 1 infantry placed in Brazil Turn Complete - Chinese 1 unit repaired. Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 1.17
Production/PUs Summary :
Germans : 27 / 30 Russians : 24 / 28 Japanese : 42 / 42 British : 35 / 35 Italians : 11 / 11 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from East Poland to Eastern Ukraine 2 infantry moved from Baltic States to Belorussia 1 fighter moved from Poland to Belorussia 1 fighter moved from Poland to Eastern Ukraine 2 bombers moved from Germany to Russia Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.33 expected hits Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory Bombing raid in Russia causes 8 damage total. Battle in Eastern Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Belorussia Germans attack with 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 2 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Poland to Baltic States 2 infantry moved from Poland to East Poland 2 artilleries moved from Poland to East Poland 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 6 infantry moved from Germany to Poland 1 fighter moved from Poland to Germany 1 artillery moved from Germany to Poland 2 bombers moved from Russia to East Poland 1 fighter moved from Eastern Ukraine to East Poland 1 fighter moved from Belorussia to East Poland 2 armour moved from Poland to East Poland Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 1.00 Russians AA : -0.33
Production/PUs Summary :
Germans : 27 / 27 Russians : 24 / 28 Japanese : 42 / 42 British : 35 / 35 Italians : 11 / 11 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 6x factory; Remaining resources: 22 PUs; 0 techTokens; Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Kazakh S.S.R. to Chinghai 1 fighter moved from Caucasus to Chinghai 2 armour moved from Caucasus to Ukraine 4 infantry moved from Caucasus to Ukraine 2 armour and 5 infantry moved from Karelia S.S.R. to Baltic States Combat - Russians Battle in Chinghai Russians attack with 1 fighter and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 fighter and 1 infantry in Chinghai, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Chinghai, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Chinghai Russians roll dice for 1 fighter in Chinghai, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Chinghai, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter in Chinghai, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Chinghai, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Chinghai Russians win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Battle in Ukraine Russians attack with 2 armour and 4 infantry Italians defend with 2 artilleries and 2 infantry Russians roll dice for 2 armour and 4 infantry in Ukraine, round 2 : 2/1 hits, 1.67 expected hits Italians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine Russians roll dice for 2 armour and 3 infantry in Ukraine, round 3 : 1/1 hits, 1.50 expected hits Italians roll dice for 2 artilleries in Ukraine, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Ukraine Russians roll dice for 2 armour and 2 infantry in Ukraine, round 4 : 1/1 hits, 1.33 expected hits Italians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Italians: 2 artilleries and 2 infantry Battle in Baltic States Russians attack with 2 armour and 5 infantry Germans defend with 2 infantry Russians roll dice for 2 armour and 5 infantry in Baltic States, round 2 : 2/1 hits, 1.83 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 armour and 5 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Novosibirsk to Evenki National Okrug 1 fighter moved from Chinghai to Caucasus Place Units - Russians 2 armour and 2 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : -0.50 Germans regular : -0.67 Russians regular : -1.00
Territory Summary for Russians :
Baltic States : 2 armour and 5 infantry Belorussia : 1 infantry Caucasus : 1 aaGun, 2 armour, 1 factory, 1 fighter and 2 infantry Evenki National Okrug : 2 infantry Finland : 1 flag Karelia S.S.R. : 1 aaGun and 1 factory Eastern Ukraine : 1 infantry Russia : 1 aaGun, 1 factory and 2 infantry Ukraine : 2 armour and 2 infantry 5 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 26 / 27 Russians : 27 / 27 Japanese : 42 / 42 British : 35 / 35 Italians : 9 / 11 Chinese : 0 / 0 Americans : 39 / 39