Game History
Round: 9 Purchase Units - Americans Americans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Americans 6 infantry moved from Canada to SZ 2 6 infantry and 3 transports moved from SZ 2 to SZ 16 6 infantry moved from SZ 16 to Marseilles 1 transport moved from SZ 16 to SZ 2 6 infantry moved from United States of America to Canada 3 transports moved from SZ 16 to SZ 2 1 infantry moved from Libya to Tunisia 2 infantry moved from Libya to SZ 17 8 infantry moved from Marseilles to Piedmont 8 infantry moved from Piedmont to Venice Combat Move - Americans Place Units - Americans 7 infantry placed in United States of America Turn Complete - Americans Americans collect 20 PUs; end with 21 PUsThe Mouse vs Captain Squareyez
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TripleA Turn Summary: British round 25
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 25 Purchase Units - British British repair damage of 7x factory; Remaining resources: 2 PUs; 0 techTokens; British buy nothing; Remaining resources: 2 PUs; 0 techTokens; Turn Complete - British British collect 8 PUs; end with 10 PUs
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 submarines moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 armour moved from Poland to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 2 infantry moved from Finland to Karelia S.S.R. 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Poland to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. 1 fighter moved from Northwestern Europe to 6 Sea Zone 1 armour moved from France to 13 Sea Zone 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 1 armour, 1 artillery and 1 infantry moved from Libya to Egypt 1 artillery and 1 infantry moved from Poland to Baltic States 1 armour and 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 armour moved from Czechoslovakia Hungary to Baltic States 1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 2 infantry moved from Bulgaria Romania to East Poland 1 armour moved from Bulgaria Romania to East Poland 1 armour moved from Czechoslovakia Hungary to Ukraine Combat - Germans Battle in 6 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 2 Sea Zone Germans attack with 1 fighter and 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in Baltic States Germans attack with 2 armour, 1 artillery and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 armour, 1 artillery and 2 infantry in Baltic States, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Karelia S.S.R. Germans attack with 1 armour, 1 bomber, 2 fighters and 3 infantry Russians defend with 1 aaGun, 1 artillery, 1 factory and 5 infantry Russians roll AA dice in Karelia S.S.R. : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 1 artillery and 5 infantry in Karelia S.S.R., round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 3 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. 1 fighter owned by the Germans and 1 bomber owned by the Germans retreated Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12 Casualties for Germans: 1 armour, 1 fighter and 3 infantry Casualties for Russians: 4 infantry Battle in Ukraine Germans attack with 2 armour, 1 artillery and 1 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Egypt Germans attack with 2 armour, 1 artillery and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 2 : 2/1 hits, 1.83 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/1 hits, 2.17 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt Germans roll dice for 2 armour and 1 artillery in Egypt, round 3 : 1/1 hits, 1.33 expected hits British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 2/1 hits, 1.50 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the British lost in Egypt 1 armour owned by the Germans retreated to Libya British win with 1 armour and 1 fighter remaining. Battle score for attacker is -5 Casualties for Germans: 1 armour, 1 artillery and 2 infantry Casualties for British: 1 artillery and 2 infantry Battle in East Poland Germans attack with 1 armour and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 armour and 2 infantry in East Poland, round 2 : 0/1 hits, 0.83 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in East Poland Germans roll dice for 1 armour and 1 infantry in East Poland, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 2 infantry in East Poland, round 3 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in East Poland Germans roll dice for 1 armour and 1 infantry in East Poland, round 4 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Norway to Finland 1 fighter moved from 2 Sea Zone to Norway 1 fighter moved from 6 Sea Zone to Northwestern Europe 1 fighter moved from Karelia S.S.R. to Poland 1 bomber moved from Karelia S.S.R. to Germany 1 artillery moved from Germany to Poland 1 infantry moved from Poland to Baltic States 2 infantry moved from Germany to Poland Place Units - Germans 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.17 Russians AA : 0.50 British regular : 1.33
Production/PUs Summary :
Germans : 35 / 35 Russians : 26 / 30 Japanese : 17 / 17 British : 43 / 43 Italians : 10 / 10 Chinese : 7 / 0 Americans : 40 / 40
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 4 infantry moved from Caucasus to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 1 armour moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 armour and 5 infantry Germans defend with 2 armour and 1 artillery Russians roll dice for 1 armour and 5 infantry in Ukraine, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 2 armour and 1 artillery in Ukraine, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine Russians roll dice for 1 armour and 3 infantry in Ukraine, round 3 : 1/0 hits, 1.00 expected hits Germans roll dice for 2 armour in Ukraine, round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians roll dice for 1 armour and 2 infantry in Ukraine, round 4 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 3 infantry Casualties for Germans: 2 armour and 1 artillery Non Combat Move - Russians 2 infantry moved from Belorussia to Karelia S.S.R. 2 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 artillery moved from Russia to Belorussia 1 infantry moved from Russia to Caucasus 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 submarine moved from 4 Sea Zone to 6 Sea Zone Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour and 2 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.17 Russians regular : -0.17
Territory Summary for Russians :
Belorussia : 1 artillery and 1 infantry Buryatia S.S.R. : 1 infantry Caucasus : 1 aaGun, 2 armour, 1 factory and 5 infantry Evenki National Okrug : 1 infantry Karelia S.S.R. : 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry Eastern Ukraine : 1 infantry Russia : 1 aaGun, 1 factory and 4 infantry Soviet Far East : 1 infantry Stanovoj Chrebet : 2 infantry Ukraine : 1 armour and 2 infantry Urals : 1 infantry Yakut S.S.R. : 3 infantry 6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 33 / 35 Russians : 28 / 28 Japanese : 17 / 17 British : 43 / 43 Italians : 10 / 10 Chinese : 7 / 0 Americans : 40 / 40
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 4 fighters moved from 57 Sea Zone to 53 Sea Zone 2 infantry moved from Caroline Islands to 51 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 2 fighters moved from 61 Sea Zone to Philippine Islands 1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 fighter moved from Formosa to Yunnan 2 infantry moved from French Indo-China Thailand to Yunnan 2 infantry moved from Manchuria to Suiyuan 2 infantry moved from Kiangsu to Hupeh 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Fukien 1 fighter moved from Manchuria to Hupeh 1 fighter moved from Japan to Suiyuan 1 cruiser moved from 61 Sea Zone to 50 Sea Zone Combat - Japanese Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 50 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 53 Sea Zone Japanese attack with 4 fighters Americans defend with 1 battleship Japanese roll dice for 4 fighters in 53 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for Americans: 1 battleship Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 4 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hupeh Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hupeh Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 3 : 0/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 4 : 0/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 5 : 0/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hupeh, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 6 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hupeh, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/1 hits, 0.67 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/1 hits, 0.67 expected hits Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 fighter in Yunnan, round 5 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter in Yunnan, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Philippine Islands Japanese attack with 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 2/1 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Fukien Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Fukien, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Philippine Islands to 61 Sea Zone 1 fighter moved from Hupeh to French Indo-China Thailand 1 fighter moved from Suiyuan to Manchuria 2 carriers moved from 57 Sea Zone to 60 Sea Zone 3 fighters moved from 53 Sea Zone to 60 Sea Zone Place Units - Japanese 1 factory placed in Manchuria Turn Complete - Japanese Japanese collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -0.67 Japanese regular : -2.50 British regular : 0.67
Production/PUs Summary :
Germans : 33 / 35 Russians : 28 / 28 Japanese : 31 / 33 British : 34 / 43 Italians : 10 / 10 Chinese : 4 / 0 Americans : 38 / 40
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 1 battleship, 1 factory and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 cruiser and 1 destroyer moved from 12 Sea Zone to 2 Sea Zone 1 destroyer moved from 9 Sea Zone to 2 Sea Zone 1 bomber moved from United Kingdom to 5 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 fighter moved from Egypt to 15 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour and 1 transport moved from 9 Sea Zone to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria British take Morocco Algeria from Germans Combat - British Battle in 15 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 15 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 5 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 cruiser and 1 transport British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser and 1 transport Battle in 2 Sea Zone British attack with 1 cruiser and 2 destroyers Germans defend with 1 submarine British roll dice for 1 cruiser and 2 destroyers in 2 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone British win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 infantry moved from Burma to India 2 infantry moved from Trans-Jordan to Egypt 1 fighter moved from 15 Sea Zone to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 destroyer and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 bomber and 1 fighter moved from 5 Sea Zone to United Kingdom Place Units - British 1 factory placed in India 1 battleship and 1 transport placed in 2 Sea Zone Turn Complete - British British collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : -0.83
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry Egypt : 1 armour, 1 fighter and 2 infantry India : 1 aaGun, 1 artillery, 1 factory and 4 infantry Morocco Algeria : 1 flag, 1 armour and 1 infantry Rhodesia : 2 infantry United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 1 infantry Western Canada : 1 infantry 2 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport 12 Sea Zone : 1 transport 33 Sea Zone : 1 destroyer and 1 transport 43 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 32 / 35 Russians : 28 / 28 Japanese : 31 / 33 British : 35 / 36 Italians : 10 / 10 Chinese : 4 / 0 Americans : 38 / 40
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 armour and 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 2 infantry moved from Libya to Egypt 1 fighter moved from Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 armour, 1 fighter and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/1 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 1/1 hits, 1.50 expected hits British roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 2 : 2/1 hits, 1.83 expected hits 2 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 1/1 hits, 1.17 expected hits British roll dice for 1 fighter in Egypt, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 15 Casualties for Italians: 2 infantry Casualties for British: 1 armour, 1 fighter and 2 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Libya 2 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Balkans to Bulgaria Romania 1 artillery moved from Italy to Balkans Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.50
Production/PUs Summary :
Germans : 32 / 35 Russians : 28 / 28 Japanese : 31 / 33 British : 33 / 36 Italians : 12 / 13 Chinese : 4 / 0 Americans : 38 / 40
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 1 battleship and 1 factory; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from Eastern United States to Morocco Algeria 1 infantry moved from Central United States to Western Canada 1 bomber moved from Eastern United States to French West Africa 1 bomber moved from Western United States to French West Africa 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 fighter moved from Hawaiian Islands to Mexico 1 fighter moved from 44 Sea Zone to Brazil 1 carrier and 1 destroyer moved from 44 Sea Zone to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone Place Units - Americans 1 factory placed in Brazil 1 battleship placed in 56 Sea Zone 1 armour placed in Eastern United States Place Units - Chinese 1 infantry placed in Ningxia 1 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs
Production/PUs Summary :
Germans : 32 / 35 Russians : 28 / 28 Japanese : 31 / 33 British : 33 / 36 Italians : 12 / 13 Chinese : 4 / 0 Americans : 38 / 38
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 armour, 1 artillery and 3 infantry moved from Baltic States to Karelia S.S.R. 1 fighter moved from Norway to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 armour moved from East Poland to Karelia S.S.R. 1 fighter moved from Poland to Karelia S.S.R. 1 bomber moved from Germany to 12 Sea Zone 1 fighter moved from Northwestern Europe to 12 Sea Zone Combat - Germans Battle in 12 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 transport; Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 2 transports in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 12 Sea Zone 1 transport owned by the British and 1 transport owned by the Americans lost in 12 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 1 transport Casualties for British: 1 transport Battle in Karelia S.S.R. Germans attack with 3 armour, 1 artillery, 2 fighters and 4 infantry Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.33 expected hits Germans roll dice for 3 armour, 1 artillery, 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 4/1 hits, 3.67 expected hits Russians roll dice for 1 armour, 1 artillery and 6 infantry in Karelia S.S.R., round 2 : 3/1 hits, 2.83 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 3 armour, 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 4/1 hits, 3.17 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 3 : 1/1 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 3 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 15 Casualties for Germans: 4 infantry Casualties for Russians: 1 armour, 1 artillery and 6 infantry Non Combat Move - Germans 2 fighters moved from Karelia S.S.R. to Baltic States 1 fighter moved from Baltic States to Poland 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 1 artillery moved from Germany to Poland 7 infantry moved from Germany to Poland 1 fighter moved from 12 Sea Zone to Northwestern Europe 1 bomber moved from 12 Sea Zone to Germany Place Units - Germans 1 artillery, 1 fighter and 7 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : 1.00 Russians AA : -0.33
Production/PUs Summary :
Germans : 34 / 34 Russians : 26 / 28 Japanese : 31 / 33 British : 33 / 36 Italians : 12 / 13 Chinese : 4 / 0 Americans : 38 / 38
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour and 2 infantry moved from Ukraine to Bulgaria Romania 1 armour moved from Caucasus to Bulgaria Romania 1 artillery and 1 infantry moved from Belorussia to East Poland 1 infantry moved from Eastern Ukraine to East Poland Combat - Russians Battle in Bulgaria Romania Russians attack with 2 armour and 2 infantry Italians defend with 1 armour and 2 infantry Russians roll dice for 2 armour and 2 infantry in Bulgaria Romania, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania Russians roll dice for 2 armour and 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania Russians roll dice for 2 armour in Bulgaria Romania, round 4 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 armour in Bulgaria Romania, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 2 armour remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour and 2 infantry Battle in East Poland Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 2 infantry in East Poland, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in East Poland Russians roll dice for 1 artillery and 2 infantry in East Poland, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to Belorussia 3 infantry moved from Russia to Archangel 1 infantry moved from Urals to Archangel 1 infantry moved from Evenki National Okrug to Urals 3 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from Caucasus to Russia 1 armour moved from Russia to Archangel Place Units - Russians 2 armour and 4 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -1.50 Russians regular : -0.17
Territory Summary for Russians :
Archangel : 1 armour and 4 infantry Belorussia : 1 infantry Buryatia S.S.R. : 1 infantry Caucasus : 1 aaGun, 1 factory and 7 infantry East Poland : 1 artillery and 2 infantry Evenki National Okrug : 3 infantry Bulgaria Romania : 1 flag, 2 armour Russia : 1 aaGun, 2 armour, 1 factory and 4 infantry Soviet Far East : 1 infantry Stanovoj Chrebet : 1 infantry Urals : 1 infantry Yakut S.S.R. : 1 infantry 5 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 31 / 34 Russians : 29 / 29 Japanese : 31 / 33 British : 33 / 36 Italians : 12 / 13 Chinese : 4 / 0 Americans : 38 / 38
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Fukien to Yunnan Japanese take Yunnan from Chinese 2 infantry moved from Suiyuan to Ningxia 1 fighter moved from Manchuria to Ningxia 1 infantry moved from Hupeh to Sikang 1 fighter moved from French Indo-China Thailand to Sikang 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from French Indo-China Thailand to Burma Japanese take Burma from British 2 fighters moved from 60 Sea Zone to Buryatia S.S.R. Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Buryatia S.S.R., round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ningxia Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Sikang to French Indo-China Thailand 1 artillery moved from Kwangtung to French Indo-China Thailand 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Kiangsu to Hupeh 2 infantry moved from Philippine Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone 1 transport moved from 49 Sea Zone to 61 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to Kwangtung 2 infantry moved from 49 Sea Zone to Borneo 1 battleship and 1 cruiser moved from 50 Sea Zone to 49 Sea Zone 1 carrier and 2 fighters moved from 61 Sea Zone to 49 Sea Zone 2 fighters moved from Buryatia S.S.R. to 60 Sea Zone 1 fighter moved from Ningxia to Hupeh Place Units - Japanese 3 armour placed in Manchuria 1 destroyer placed in 62 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.83 Russians regular : -0.33
Production/PUs Summary :
Germans : 31 / 34 Russians : 28 / 29 Japanese : 37 / 37 British : 31 / 36 Italians : 12 / 13 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - British British buy 3 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 armour and 1 infantry moved from Morocco Algeria to Libya 1 bomber moved from United Kingdom to Libya 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone 1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Karelia S.S.R. 1 fighter moved from United Kingdom to Karelia S.S.R. Combat - British Battle in Libya British attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 armour; Italians defend with 1 fighter British roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 : 2/1 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 fighter in Libya, round 2 : 1/1 hits, 1.17 expected hits 1 armour owned by the Germans, 1 fighter owned by the Italians and 1 infantry owned by the British lost in Libya British win, taking Libya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 12 Casualties for British: 1 infantry Casualties for Germans: 1 armour Casualties for Italians: 1 fighter Battle in Karelia S.S.R. British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 aaGun, 3 armour, 1 artillery and 1 factory Germans roll AA dice in Karelia S.S.R. : 1/1 hits, 0.17 expected hits 1 fighter owned by the British lost in Karelia S.S.R. British roll dice for 1 battleship and 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 3 armour and 1 artillery in Karelia S.S.R., round 2 : 2/1 hits, 1.83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Karelia S.S.R. Germans win with 2 armour remaining. Battle score for attacker is -9 Casualties for British: 1 armour, 1 fighter and 1 infantry Casualties for Germans: 1 armour and 1 artillery Non Combat Move - British 2 infantry moved from Rhodesia to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 bomber moved from Libya to Morocco Algeria 1 destroyer moved from 33 Sea Zone to 27 Sea Zone 1 destroyer and 1 transport moved from 43 Sea Zone to 22 Sea Zone Place Units - British 2 armour and 1 fighter placed in India 1 armour and 1 infantry placed in United Kingdom 1 transport placed in 2 Sea Zone Turn Complete - British British collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Germans AA : 0.83 Germans regular : 0.17 British regular : 0.83
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry India : 1 aaGun, 2 armour, 1 artillery, 1 factory, 1 fighter and 6 infantry Libya : 1 flag, 1 armour Morocco Algeria : 1 flag, 1 bomber United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry Western Canada : 1 infantry 2 Sea Zone : 1 transport 4 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport 22 Sea Zone : 1 destroyer and 1 transport 27 Sea Zone : 1 destroyer 35 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 31 / 34 Russians : 28 / 29 Japanese : 37 / 37 British : 32 / 33 Italians : 11 / 13 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 2 infantry moved from 16 Sea Zone to Ukraine Italians take Ukraine from Russians 1 armour and 1 infantry moved from Egypt to Libya 1 battleship and 2 cruisers moved from 15 Sea Zone to 16 Sea Zone Combat - Italians Battle in Libya Italians attack with 1 armour and 1 infantry British defend with 1 armour Italians roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Libya Italians win, taking Libya from British with 1 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 infantry moved from Italy to Balkans Place Units - Italians 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.50
Production/PUs Summary :
Germans : 31 / 34 Russians : 26 / 29 Japanese : 37 / 37 British : 31 / 33 Italians : 14 / 14 Chinese : 1 / 0 Americans : 38 / 38
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 bombers moved from French West Africa to Libya 1 artillery, 1 fighter and 1 infantry moved from Morocco Algeria to Libya Combat - Americans Battle in Libya Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry Italians defend with 1 armour Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Libya, round 2 : 3/1 hits, 2.50 expected hits Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 armour Non Combat Move - Americans 2 bombers moved from Libya to Morocco Algeria 1 fighter moved from Brazil to Morocco Algeria 1 fighter moved from Libya to Caucasus 1 infantry moved from Western Canada to Alaska 1 infantry moved from Western United States to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Panama 1 fighter moved from Mexico to Panama Place Units - Americans 1 battleship and 1 transport placed in 10 Sea Zone 1 infantry placed in Eastern United States 1 armour placed in Brazil 1 infantry placed in Western United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Italians regular : -0.50
Territory Summary for Americans and Chinese :
Alaska : 2 infantry Brazil : 1 armour and 1 factory Caucasus : 1 fighter Eastern United States : 1 aaGun, 1 armour, 1 factory and 1 infantry Hawaiian Islands : 1 infantry Libya : 1 flag, 1 artillery and 1 infantry Midway : 1 infantry Morocco Algeria : 2 bombers and 1 fighter Panama : 1 fighter and 1 infantry Wake Island : 1 infantry Western United States : 1 aaGun, 1 factory and 1 infantry 10 Sea Zone : 1 battleship and 1 transport 20 Sea Zone : 1 transport 56 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 fighter
Production/PUs Summary :
Germans : 31 / 34 Russians : 26 / 29 Japanese : 37 / 37 British : 31 / 33 Italians : 13 / 14 Chinese : 1 / 0 Americans : 39 / 39
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery and 2 infantry moved from Poland to Bulgaria Romania 1 armour moved from Karelia S.S.R. to East Poland 2 infantry moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 fighter moved from Germany to Bulgaria Romania 1 fighter moved from Poland to East Poland 1 fighter moved from Baltic States to East Poland 1 artillery and 1 infantry moved from Baltic States to Belorussia 1 armour moved from Karelia S.S.R. to East Poland 1 bomber moved from Germany to Bulgaria Romania Combat - Germans Battle in Bulgaria Romania Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Russians defend with 2 armour Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Bulgaria Romania, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 armour in Bulgaria Romania, round 2 : 1/0 hits, 1.00 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania Germans win, taking Bulgaria Romania from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour Battle in East Poland Germans attack with 2 armour, 2 fighters and 3 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 armour, 2 fighters and 3 infantry in East Poland, round 2 : 2/1 hits, 2.50 expected hits Russians roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans roll dice for 2 armour, 2 fighters and 2 infantry in East Poland, round 3 : 2/1 hits, 2.33 expected hits Russians roll dice for 1 artillery in East Poland, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Belorussia Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from Poland to Baltic States 2 fighters moved from East Poland to Poland 1 fighter moved from Bulgaria Romania to Baltic States 1 bomber moved from Bulgaria Romania to Germany 1 infantry moved from Germany to Northwestern Europe 5 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland Place Units - Germans 2 infantry placed in Karelia S.S.R. 1 artillery and 8 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.50
Production/PUs Summary :
Germans : 35 / 35 Russians : 22 / 29 Japanese : 37 / 37 British : 31 / 33 Italians : 13 / 14 Chinese : 1 / 0 Americans : 39 / 39
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour and 4 infantry moved from Archangel to Karelia S.S.R. 3 infantry moved from Russia to Belorussia 2 infantry moved from Caucasus to Ukraine 1 armour moved from Russia to Belorussia 1 armour moved from Russia to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 armour and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour and 2 infantry in Belorussia, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 1 armour and 4 infantry Italians defend with 2 infantry Russians roll dice for 1 armour and 4 infantry in Ukraine, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 2 infantry in Ukraine, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Ukraine Russians roll dice for 1 armour and 4 infantry in Ukraine, round 3 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Russians: 1 infantry Battle in Karelia S.S.R. Russians attack with 1 armour and 4 infantry Germans defend with 1 aaGun, 1 factory and 2 infantry Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Russians roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 3 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Urals to Archangel 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine Place Units - Russians 1 armour, 1 fighter and 1 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Russians undo move 2. 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : 0.00 Russians regular : -0.33
Territory Summary for Russians :
Archangel : 1 infantry Belorussia : 1 armour and 2 infantry Caucasus : 1 aaGun, 1 armour, 1 factory, 1 fighter and 2 infantry Evenki National Okrug : 1 infantry Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory and 3 infantry Eastern Ukraine : 3 infantry Novosibirsk : 1 infantry Russia : 1 aaGun, 1 armour, 1 factory and 2 infantry Soviet Far East : 1 infantry Stanovoj Chrebet : 1 infantry Ukraine : 1 armour and 3 infantry Urals : 1 infantry Yakut S.S.R. : 1 infantry 5 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 32 / 35 Russians : 27 / 27 Japanese : 37 / 37 British : 31 / 33 Italians : 11 / 14 Chinese : 1 / 0 Americans : 39 / 39
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Ningxia to Chinghai Japanese take Chinghai from Chinese 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 artillery and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to Soviet Far East Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Stanovoj Chrebet Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Soviet Far East Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Sikang to Yunnan 1 infantry moved from Hupeh to Yunnan 1 infantry moved from Suiyuan to Ningxia 2 infantry moved from Kwangtung to French Indo-China Thailand 2 transports moved from 61 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Manchuria to 62 Sea Zone 1 armour moved from Manchuria to 62 Sea Zone 2 armour, 1 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone 2 armour and 1 infantry moved from 61 Sea Zone to Kwangtung 1 armour moved from Manchuria to Hupeh 1 fighter moved from 35 Sea Zone to French Indo-China Thailand 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 carrier and 1 fighter moved from 60 Sea Zone to 61 Sea Zone 1 cruiser moved from 49 Sea Zone to 38 Sea Zone Place Units - Japanese 3 armour placed in Manchuria 1 artillery and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Russians regular : 0.33
Production/PUs Summary :
Germans : 32 / 35 Russians : 25 / 27 Japanese : 40 / 40 British : 31 / 33 Italians : 11 / 14 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - British British buy 2 armour, 1 cruiser and 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 4 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Norway 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 artillery moved from United Kingdom to 3 Sea Zone 1 artillery moved from 3 Sea Zone to Norway Combat - British Battle in Norway British attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Morocco Algeria to Russia 1 destroyer and 1 transport moved from 22 Sea Zone to 11 Sea Zone 1 destroyer moved from 27 Sea Zone to 22 Sea Zone Place Units - British 1 cruiser placed in 3 Sea Zone 1 armour and 2 infantry placed in India 1 armour and 1 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 British regular : -0.17
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry India : 1 aaGun, 3 armour, 1 artillery, 1 factory, 1 fighter and 8 infantry Morocco Algeria : 1 flag Norway : 1 flag, 1 armour, 1 artillery and 1 infantry Russia : 1 bomber United Kingdom : 1 aaGun, 1 armour, 1 factory and 1 infantry Western Canada : 1 infantry 3 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports 11 Sea Zone : 1 destroyer and 1 transport 22 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 29 / 35 Russians : 25 / 27 Japanese : 40 / 40 British : 34 / 36 Italians : 11 / 14 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 battleship, 2 cruisers and 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 artillery moved from 13 Sea Zone to Morocco Algeria Combat - Italians Battle in Morocco Algeria Italians attack with 1 artillery and 1 infantry Americans defend with 2 bombers and 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Morocco Algeria, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 2 bombers and 1 fighter in Morocco Algeria, round 2 : 1/0 hits, 1.00 expected hits 2 bombers owned by the Americans and 1 infantry owned by the Italians lost in Morocco Algeria Italians roll dice for 1 artillery in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in Morocco Algeria, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Morocco Algeria British win with 1 fighter remaining. Battle score for attacker is 17 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 2 bombers Non Combat Move - Italians 1 artillery and 1 infantry moved from Balkans to Bulgaria Romania 2 infantry moved from Italy to Balkans Place Units - Italians 2 artilleries and 2 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : 0.33
Production/PUs Summary :
Germans : 29 / 35 Russians : 25 / 27 Japanese : 40 / 40 British : 34 / 36 Italians : 11 / 11 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery and 1 infantry moved from Libya to Egypt British take Egypt from Italians 1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 56 Sea Zone to 64 Sea Zone 1 fighter moved from 64 Sea Zone to 63 Sea Zone Combat - Americans Battle in 63 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 63 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 63 Sea Zone to 64 Sea Zone 1 fighter moved from Morocco Algeria to Caucasus 1 fighter moved from Caucasus to India 1 fighter moved from Panama to French West Africa 1 infantry moved from Panama to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 10 Sea Zone 1 infantry moved from 10 Sea Zone to Eastern United States Place Units - Americans 1 transport placed in 22 Sea Zone 2 bombers placed in Brazil 1 armour and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Territory Summary for Americans and Chinese :
Alaska : 2 infantry Brazil : 1 armour, 2 bombers and 1 factory Caucasus : 1 fighter Eastern United States : 1 aaGun, 2 armour, 1 factory and 3 infantry Egypt : 1 artillery and 1 infantry French West Africa : 1 fighter Hawaiian Islands : 1 infantry India : 1 fighter Libya : 1 flag Midway : 1 infantry Wake Island : 1 infantry Western United States : 1 aaGun, 1 factory and 1 infantry 10 Sea Zone : 1 battleship and 2 transports 22 Sea Zone : 1 transport 64 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 fighter
Production/PUs Summary :
Germans : 29 / 35 Russians : 25 / 27 Japanese : 40 / 40 British : 36 / 36 Italians : 9 / 11 Chinese : 0 / 0 Americans : 39 / 39
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber and 6 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from East Poland to Ukraine 2 fighters moved from Poland to Ukraine 1 fighter moved from Baltic States to Ukraine 1 bomber moved from Germany to Belorussia 2 infantry moved from Baltic States to Belorussia Combat - Germans Battle in Ukraine Germans attack with 1 artillery, 3 fighters and 2 infantry Russians defend with 1 armour and 3 infantry Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Ukraine, round 2 : 3/1 hits, 2.33 expected hits Russians roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 2/1 hits, 1.50 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 3 fighters in Ukraine, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Ukraine Germans win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 armour and 3 infantry Battle in Belorussia Germans attack with 1 bomber and 2 infantry Russians defend with 1 armour and 2 infantry Germans roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 bomber and 1 infantry in Belorussia, round 3 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia 1 bomber owned by the Germans retreated Russians win with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Belorussia to Germany 3 fighters moved from Ukraine to Poland 2 armour moved from East Poland to Poland 2 infantry moved from Poland to East Poland 2 infantry moved from Poland to Baltic States 2 infantry moved from Poland to Bulgaria Romania 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 1 fighter moved from Northwestern Europe to Germany 2 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland Place Units - Germans 1 artillery, 1 bomber and 6 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 1.00
Production/PUs Summary :
Germans : 29 / 30 Russians : 25 / 27 Japanese : 40 / 40 British : 36 / 36 Italians : 9 / 11 Chinese : 0 / 0 Americans : 39 / 39