TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 25
Purchase Units - British
British repair damage of 7x factory; Remaining resources: 2 PUs; 0 techTokens;
British buy nothing; Remaining resources: 2 PUs; 0 techTokens;
Turn Complete - British
British collect 8 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 submarines moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 armour moved from Poland to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Finland to Karelia S.S.R.
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Poland to Karelia S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
1 fighter moved from Northwestern Europe to 6 Sea Zone
1 armour moved from France to 13 Sea Zone
1 infantry moved from Morocco Algeria to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
1 armour, 1 artillery and 1 infantry moved from Libya to Egypt
1 artillery and 1 infantry moved from Poland to Baltic States
1 armour and 1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 armour moved from Czechoslovakia Hungary to Baltic States
1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
2 infantry moved from Bulgaria Romania to East Poland
1 armour moved from Bulgaria Romania to East Poland
1 armour moved from Czechoslovakia Hungary to Ukraine
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 2 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in Baltic States
Germans attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Baltic States, round 3 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour, 1 bomber, 2 fighters and 3 infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory and 5 infantry
Russians roll AA dice in Karelia S.S.R. : 1/1 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 2/1 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 5 infantry in Karelia S.S.R., round 2 : 2/0 hits, 2.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 3 : 2/1 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
1 fighter owned by the Germans and 1 bomber owned by the Germans retreated
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 armour, 1 fighter and 3 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 2/1 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Egypt
Germans attack with 2 armour, 1 artillery and 2 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 2 : 2/1 hits, 1.83 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/1 hits, 2.17 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt
Germans roll dice for 2 armour and 1 artillery in Egypt, round 3 : 1/1 hits, 1.33 expected hits
British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 2/1 hits, 1.50 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the British lost in Egypt
1 armour owned by the Germans retreated to Libya
British win with 1 armour and 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in East Poland
Germans attack with 1 armour and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 2 infantry in East Poland, round 2 : 0/1 hits, 0.83 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in East Poland
Germans roll dice for 1 armour and 1 infantry in East Poland, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 2 infantry in East Poland, round 3 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in East Poland
Germans roll dice for 1 armour and 1 infantry in East Poland, round 4 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Norway to Finland
1 fighter moved from 2 Sea Zone to Norway
1 fighter moved from 6 Sea Zone to Northwestern Europe
1 fighter moved from Karelia S.S.R. to Poland
1 bomber moved from Karelia S.S.R. to Germany
1 artillery moved from Germany to Poland
1 infantry moved from Poland to Baltic States
2 infantry moved from Germany to Poland
Place Units - Germans
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 1.17
Russians AA : 0.50
British regular : 1.33
Production/PUs Summary :
Germans : 35 / 35
Russians : 26 / 30
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
4 infantry moved from Caucasus to Ukraine
1 infantry moved from Eastern Ukraine to Ukraine
1 armour moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 armour and 5 infantry
Germans defend with 2 armour and 1 artillery
Russians roll dice for 1 armour and 5 infantry in Ukraine, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 2 armour and 1 artillery in Ukraine, round 2 : 2/1 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians roll dice for 1 armour and 3 infantry in Ukraine, round 3 : 1/0 hits, 1.00 expected hits
Germans roll dice for 2 armour in Ukraine, round 3 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians roll dice for 1 armour and 2 infantry in Ukraine, round 4 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Germans: 2 armour and 1 artillery
Non Combat Move - Russians
2 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 artillery moved from Russia to Belorussia
1 infantry moved from Russia to Caucasus
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Urals
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 submarine moved from 4 Sea Zone to 6 Sea Zone
Place Units - Russians
1 armour and 1 infantry placed in Karelia S.S.R.
2 armour and 2 infantry placed in Caucasus
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.17
Russians regular : -0.17
Territory Summary for Russians :
Belorussia : 1 artillery and 1 infantry
Buryatia S.S.R. : 1 infantry
Caucasus : 1 aaGun, 2 armour, 1 factory and 5 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry
Eastern Ukraine : 1 infantry
Russia : 1 aaGun, 1 factory and 4 infantry
Soviet Far East : 1 infantry
Stanovoj Chrebet : 2 infantry
Ukraine : 1 armour and 2 infantry
Urals : 1 infantry
Yakut S.S.R. : 3 infantry
6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 33 / 35
Russians : 28 / 28
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
4 fighters moved from 57 Sea Zone to 53 Sea Zone
2 infantry moved from Caroline Islands to 51 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
2 fighters moved from 61 Sea Zone to Philippine Islands
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 fighter moved from Formosa to Yunnan
2 infantry moved from French Indo-China Thailand to Yunnan
2 infantry moved from Manchuria to Suiyuan
2 infantry moved from Kiangsu to Hupeh
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Fukien
1 fighter moved from Manchuria to Hupeh
1 fighter moved from Japan to Suiyuan
1 cruiser moved from 61 Sea Zone to 50 Sea Zone
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 50 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 53 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 battleship
Japanese roll dice for 4 fighters in 53 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 0/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 4 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hupeh
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 0/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hupeh
Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 3 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 4 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 5 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Hupeh, round 6 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter in Yunnan, round 5 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Philippine Islands
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 2/1 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Fukien
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Fukien, round 2 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Philippine Islands to 61 Sea Zone
1 fighter moved from Hupeh to French Indo-China Thailand
1 fighter moved from Suiyuan to Manchuria
2 carriers moved from 57 Sea Zone to 60 Sea Zone
3 fighters moved from 53 Sea Zone to 60 Sea Zone
Place Units - Japanese
1 factory placed in Manchuria
Turn Complete - Japanese
Japanese collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : -0.67
Japanese regular : -2.50
British regular : 0.67
Production/PUs Summary :
Germans : 33 / 35
Russians : 28 / 28
Japanese : 31 / 33
British : 34 / 43
Italians : 10 / 10
Chinese : 4 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - British
British buy 1 battleship, 1 factory and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 cruiser and 1 destroyer moved from 12 Sea Zone to 2 Sea Zone
1 destroyer moved from 9 Sea Zone to 2 Sea Zone
1 bomber moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 fighter moved from Egypt to 15 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 armour moved from Eastern Canada to 9 Sea Zone
1 armour and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
British take Morocco Algeria from Germans
Combat - British
Battle in 15 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 5 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 1 fighter
Casualties for Germans: 1 cruiser and 1 transport
Battle in 2 Sea Zone
British attack with 1 cruiser and 2 destroyers
Germans defend with 1 submarine
British roll dice for 1 cruiser and 2 destroyers in 2 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 2 Sea Zone
British win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 infantry moved from Burma to India
2 infantry moved from Trans-Jordan to Egypt
1 fighter moved from 15 Sea Zone to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 destroyer and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 bomber and 1 fighter moved from 5 Sea Zone to United Kingdom
Place Units - British
1 factory placed in India
1 battleship and 1 transport placed in 2 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
British regular : -0.83
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Egypt : 1 armour, 1 fighter and 2 infantry
India : 1 aaGun, 1 artillery, 1 factory and 4 infantry
Morocco Algeria : 1 flag, 1 armour and 1 infantry
Rhodesia : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 1 infantry
Western Canada : 1 infantry
2 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
12 Sea Zone : 1 transport
33 Sea Zone : 1 destroyer and 1 transport
43 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 32 / 35
Russians : 28 / 28
Japanese : 31 / 33
British : 35 / 36
Italians : 10 / 10
Chinese : 4 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
2 infantry moved from Libya to Egypt
1 fighter moved from Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 fighter and 3 infantry
British defend with 1 armour, 1 fighter and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/1 hits, 1.17 expected hits
Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 1/1 hits, 1.50 expected hits
British roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 2 : 2/1 hits, 1.83 expected hits
2 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 1/1 hits, 1.17 expected hits
British roll dice for 1 fighter in Egypt, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 2 infantry
Casualties for British: 1 armour, 1 fighter and 2 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Libya
2 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Balkans to Bulgaria Romania
1 artillery moved from Italy to Balkans
Place Units - Italians
3 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : -0.50
Production/PUs Summary :
Germans : 32 / 35
Russians : 28 / 28
Japanese : 31 / 33
British : 33 / 36
Italians : 12 / 13
Chinese : 4 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 armour, 1 battleship and 1 factory; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from Eastern United States to Morocco Algeria
1 infantry moved from Central United States to Western Canada
1 bomber moved from Eastern United States to French West Africa
1 bomber moved from Western United States to French West Africa
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from Hawaiian Islands to Mexico
1 fighter moved from 44 Sea Zone to Brazil
1 carrier and 1 destroyer moved from 44 Sea Zone to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
Place Units - Americans
1 factory placed in Brazil
1 battleship placed in 56 Sea Zone
1 armour placed in Eastern United States
Place Units - Chinese
1 infantry placed in Ningxia
1 infantry placed in Sikang
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Production/PUs Summary :
Germans : 32 / 35
Russians : 28 / 28
Japanese : 31 / 33
British : 33 / 36
Italians : 12 / 13
Chinese : 4 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 armour, 1 artillery and 3 infantry moved from Baltic States to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 armour moved from East Poland to Karelia S.S.R.
1 fighter moved from Poland to Karelia S.S.R.
1 bomber moved from Germany to 12 Sea Zone
1 fighter moved from Northwestern Europe to 12 Sea Zone
Combat - Germans
Battle in 12 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 transport; Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 2 transports in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 12 Sea Zone
1 transport owned by the British and 1 transport owned by the Americans lost in 12 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 1 transport
Casualties for British: 1 transport
Battle in Karelia S.S.R.
Germans attack with 3 armour, 1 artillery, 2 fighters and 4 infantry
Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry
Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour, 1 artillery, 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 4/1 hits, 3.67 expected hits
Russians roll dice for 1 armour, 1 artillery and 6 infantry in Karelia S.S.R., round 2 : 3/1 hits, 2.83 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 3 armour, 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 4/1 hits, 3.17 expected hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 3 : 1/1 hits, 1.50 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 3 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour, 1 artillery and 6 infantry
Non Combat Move - Germans
2 fighters moved from Karelia S.S.R. to Baltic States
1 fighter moved from Baltic States to Poland
1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Poland to East Poland
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
1 artillery moved from Germany to Poland
7 infantry moved from Germany to Poland
1 fighter moved from 12 Sea Zone to Northwestern Europe
1 bomber moved from 12 Sea Zone to Germany
Place Units - Germans
1 artillery, 1 fighter and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.33
Germans regular : 1.00
Russians AA : -0.33
Production/PUs Summary :
Germans : 34 / 34
Russians : 26 / 28
Japanese : 31 / 33
British : 33 / 36
Italians : 12 / 13
Chinese : 4 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 armour and 2 infantry moved from Ukraine to Bulgaria Romania
1 armour moved from Caucasus to Bulgaria Romania
1 artillery and 1 infantry moved from Belorussia to East Poland
1 infantry moved from Eastern Ukraine to East Poland
Combat - Russians
Battle in Bulgaria Romania
Russians attack with 2 armour and 2 infantry
Italians defend with 1 armour and 2 infantry
Russians roll dice for 2 armour and 2 infantry in Bulgaria Romania, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 2 : 1/1 hits, 1.17 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania
Russians roll dice for 2 armour and 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania
Russians roll dice for 2 armour in Bulgaria Romania, round 4 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 armour in Bulgaria Romania, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 2 armour remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in East Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 2 infantry in East Poland, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in East Poland
Russians roll dice for 1 artillery and 2 infantry in East Poland, round 3 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Belorussia
3 infantry moved from Russia to Archangel
1 infantry moved from Urals to Archangel
1 infantry moved from Evenki National Okrug to Urals
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from Caucasus to Russia
1 armour moved from Russia to Archangel
Place Units - Russians
2 armour and 4 infantry placed in Russia
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -1.50
Russians regular : -0.17
Territory Summary for Russians :
Archangel : 1 armour and 4 infantry
Belorussia : 1 infantry
Buryatia S.S.R. : 1 infantry
Caucasus : 1 aaGun, 1 factory and 7 infantry
East Poland : 1 artillery and 2 infantry
Evenki National Okrug : 3 infantry
Bulgaria Romania : 1 flag, 2 armour
Russia : 1 aaGun, 2 armour, 1 factory and 4 infantry
Soviet Far East : 1 infantry
Stanovoj Chrebet : 1 infantry
Urals : 1 infantry
Yakut S.S.R. : 1 infantry
5 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 31 / 34
Russians : 29 / 29
Japanese : 31 / 33
British : 33 / 36
Italians : 12 / 13
Chinese : 4 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Fukien to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Suiyuan to Ningxia
1 fighter moved from Manchuria to Ningxia
1 infantry moved from Hupeh to Sikang
1 fighter moved from French Indo-China Thailand to Sikang
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
2 fighters moved from 60 Sea Zone to Buryatia S.S.R.
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Buryatia S.S.R., round 2 : 2/1 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ningxia
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Sikang to French Indo-China Thailand
1 artillery moved from Kwangtung to French Indo-China Thailand
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Kiangsu to Hupeh
2 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
1 transport moved from 49 Sea Zone to 61 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
2 infantry moved from 49 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 50 Sea Zone to 49 Sea Zone
1 carrier and 2 fighters moved from 61 Sea Zone to 49 Sea Zone
2 fighters moved from Buryatia S.S.R. to 60 Sea Zone
1 fighter moved from Ningxia to Hupeh
Place Units - Japanese
3 armour placed in Manchuria
1 destroyer placed in 62 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.83
Russians regular : -0.33
Production/PUs Summary :
Germans : 31 / 34
Russians : 28 / 29
Japanese : 37 / 37
British : 31 / 36
Italians : 12 / 13
Chinese : 1 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - British
British buy 3 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 armour and 1 infantry moved from Morocco Algeria to Libya
1 bomber moved from United Kingdom to Libya
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone
1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 fighter moved from United Kingdom to Karelia S.S.R.
Combat - British
Battle in Libya
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 armour; Italians defend with 1 fighter
British roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 : 2/1 hits, 1.33 expected hits
Italians roll dice for 1 armour and 1 fighter in Libya, round 2 : 1/1 hits, 1.17 expected hits
1 armour owned by the Germans, 1 fighter owned by the Italians and 1 infantry owned by the British lost in Libya
British win, taking Libya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Casualties for Italians: 1 fighter
Battle in Karelia S.S.R.
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 aaGun, 3 armour, 1 artillery and 1 factory
Germans roll AA dice in Karelia S.S.R. : 1/1 hits, 0.17 expected hits
1 fighter owned by the British lost in Karelia S.S.R.
British roll dice for 1 battleship and 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 3 armour and 1 artillery in Karelia S.S.R., round 2 : 2/1 hits, 1.83 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Karelia S.S.R.
Germans win with 2 armour remaining. Battle score for attacker is -9
Casualties for British: 1 armour, 1 fighter and 1 infantry
Casualties for Germans: 1 armour and 1 artillery
Non Combat Move - British
2 infantry moved from Rhodesia to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 bomber moved from Libya to Morocco Algeria
1 destroyer moved from 33 Sea Zone to 27 Sea Zone
1 destroyer and 1 transport moved from 43 Sea Zone to 22 Sea Zone
Place Units - British
2 armour and 1 fighter placed in India
1 armour and 1 infantry placed in United Kingdom
1 transport placed in 2 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Germans AA : 0.83
Germans regular : 0.17
British regular : 0.83
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
India : 1 aaGun, 2 armour, 1 artillery, 1 factory, 1 fighter and 6 infantry
Libya : 1 flag, 1 armour
Morocco Algeria : 1 flag, 1 bomber
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Western Canada : 1 infantry
2 Sea Zone : 1 transport
4 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
22 Sea Zone : 1 destroyer and 1 transport
27 Sea Zone : 1 destroyer
35 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 31 / 34
Russians : 28 / 29
Japanese : 37 / 37
British : 32 / 33
Italians : 11 / 13
Chinese : 1 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Italy to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Ukraine
Italians take Ukraine from Russians
1 armour and 1 infantry moved from Egypt to Libya
1 battleship and 2 cruisers moved from 15 Sea Zone to 16 Sea Zone
Combat - Italians
Battle in Libya
Italians attack with 1 armour and 1 infantry
British defend with 1 armour
Italians roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Libya
Italians win, taking Libya from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 infantry moved from Italy to Balkans
Place Units - Italians
1 artillery and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : 0.50
Production/PUs Summary :
Germans : 31 / 34
Russians : 26 / 29
Japanese : 37 / 37
British : 31 / 33
Italians : 14 / 14
Chinese : 1 / 0
Americans : 38 / 38
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 bombers moved from French West Africa to Libya
1 artillery, 1 fighter and 1 infantry moved from Morocco Algeria to Libya
Combat - Americans
Battle in Libya
Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Libya, round 2 : 3/1 hits, 2.50 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
Non Combat Move - Americans
2 bombers moved from Libya to Morocco Algeria
1 fighter moved from Brazil to Morocco Algeria
1 fighter moved from Libya to Caucasus
1 infantry moved from Western Canada to Alaska
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Panama
1 fighter moved from Mexico to Panama
Place Units - Americans
1 battleship and 1 transport placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 armour placed in Brazil
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -0.50
Territory Summary for Americans and Chinese :
Alaska : 2 infantry
Brazil : 1 armour and 1 factory
Caucasus : 1 fighter
Eastern United States : 1 aaGun, 1 armour, 1 factory and 1 infantry
Hawaiian Islands : 1 infantry
Libya : 1 flag, 1 artillery and 1 infantry
Midway : 1 infantry
Morocco Algeria : 2 bombers and 1 fighter
Panama : 1 fighter and 1 infantry
Wake Island : 1 infantry
Western United States : 1 aaGun, 1 factory and 1 infantry
10 Sea Zone : 1 battleship and 1 transport
20 Sea Zone : 1 transport
56 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 fighter
Production/PUs Summary :
Germans : 31 / 34
Russians : 26 / 29
Japanese : 37 / 37
British : 31 / 33
Italians : 13 / 14
Chinese : 1 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery and 2 infantry moved from Poland to Bulgaria Romania
1 armour moved from Karelia S.S.R. to East Poland
2 infantry moved from Poland to East Poland
1 infantry moved from Poland to East Poland
1 fighter moved from Germany to Bulgaria Romania
1 fighter moved from Poland to East Poland
1 fighter moved from Baltic States to East Poland
1 artillery and 1 infantry moved from Baltic States to Belorussia
1 armour moved from Karelia S.S.R. to East Poland
1 bomber moved from Germany to Bulgaria Romania
Combat - Germans
Battle in Bulgaria Romania
Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 armour
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Bulgaria Romania, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 2 armour in Bulgaria Romania, round 2 : 1/0 hits, 1.00 expected hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in East Poland
Germans attack with 2 armour, 2 fighters and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 2 fighters and 3 infantry in East Poland, round 2 : 2/1 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans roll dice for 2 armour, 2 fighters and 2 infantry in East Poland, round 3 : 2/1 hits, 2.33 expected hits
Russians roll dice for 1 artillery in East Poland, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans win, taking East Poland from Russians with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belorussia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 fighters moved from East Poland to Poland
1 fighter moved from Bulgaria Romania to Baltic States
1 bomber moved from Bulgaria Romania to Germany
1 infantry moved from Germany to Northwestern Europe
5 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
Place Units - Germans
2 infantry placed in Karelia S.S.R.
1 artillery and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.50
Production/PUs Summary :
Germans : 35 / 35
Russians : 22 / 29
Japanese : 37 / 37
British : 31 / 33
Italians : 13 / 14
Chinese : 1 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 armour and 4 infantry moved from Archangel to Karelia S.S.R.
3 infantry moved from Russia to Belorussia
2 infantry moved from Caucasus to Ukraine
1 armour moved from Russia to Belorussia
1 armour moved from Russia to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 3 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 1 armour and 4 infantry
Italians defend with 2 infantry
Russians roll dice for 1 armour and 4 infantry in Ukraine, round 2 : 1/1 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Ukraine, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 1 armour and 4 infantry in Ukraine, round 3 : 1/1 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour and 4 infantry
Germans defend with 1 aaGun, 1 factory and 2 infantry
Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 3 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Urals to Archangel
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Evenki National Okrug to Urals
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
Place Units - Russians
1 armour, 1 fighter and 1 infantry placed in Caucasus
1 armour and 2 infantry placed in Russia
Russians undo move 2.
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Germans regular : 0.00
Russians regular : -0.33
Territory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 armour and 2 infantry
Caucasus : 1 aaGun, 1 armour, 1 factory, 1 fighter and 2 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory and 3 infantry
Eastern Ukraine : 3 infantry
Novosibirsk : 1 infantry
Russia : 1 aaGun, 1 armour, 1 factory and 2 infantry
Soviet Far East : 1 infantry
Stanovoj Chrebet : 1 infantry
Ukraine : 1 armour and 3 infantry
Urals : 1 infantry
Yakut S.S.R. : 1 infantry
5 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 32 / 35
Russians : 27 / 27
Japanese : 37 / 37
British : 31 / 33
Italians : 11 / 14
Chinese : 1 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
2 infantry moved from Ningxia to Chinghai
Japanese take Chinghai from Chinese
1 fighter moved from French Indo-China Thailand to 35 Sea Zone
1 artillery and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to Soviet Far East
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Stanovoj Chrebet
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Stanovoj Chrebet, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stanovoj Chrebet
Japanese win, taking Stanovoj Chrebet from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Sikang to Yunnan
1 infantry moved from Hupeh to Yunnan
1 infantry moved from Suiyuan to Ningxia
2 infantry moved from Kwangtung to French Indo-China Thailand
2 transports moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Manchuria to 62 Sea Zone
1 armour moved from Manchuria to 62 Sea Zone
2 armour, 1 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
2 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
1 armour moved from Manchuria to Hupeh
1 fighter moved from 35 Sea Zone to French Indo-China Thailand
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 carrier and 1 fighter moved from 60 Sea Zone to 61 Sea Zone
1 cruiser moved from 49 Sea Zone to 38 Sea Zone
Place Units - Japanese
3 armour placed in Manchuria
1 artillery and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : 0.33
Production/PUs Summary :
Germans : 32 / 35
Russians : 25 / 27
Japanese : 40 / 40
British : 31 / 33
Italians : 11 / 14
Chinese : 0 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 cruiser and 3 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - British
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 4 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Norway
1 transport moved from 2 Sea Zone to 3 Sea Zone
1 artillery moved from United Kingdom to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Norway
Combat - British
Battle in Norway
British attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Morocco Algeria to Russia
1 destroyer and 1 transport moved from 22 Sea Zone to 11 Sea Zone
1 destroyer moved from 27 Sea Zone to 22 Sea Zone
Place Units - British
1 cruiser placed in 3 Sea Zone
1 armour and 2 infantry placed in India
1 armour and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : -0.17
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
India : 1 aaGun, 3 armour, 1 artillery, 1 factory, 1 fighter and 8 infantry
Morocco Algeria : 1 flag
Norway : 1 flag, 1 armour, 1 artillery and 1 infantry
Russia : 1 bomber
United Kingdom : 1 aaGun, 1 armour, 1 factory and 1 infantry
Western Canada : 1 infantry
3 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports
11 Sea Zone : 1 destroyer and 1 transport
22 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 29 / 35
Russians : 25 / 27
Japanese : 40 / 40
British : 34 / 36
Italians : 11 / 14
Chinese : 0 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 battleship, 2 cruisers and 1 transport moved from 16 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco Algeria
1 artillery moved from 13 Sea Zone to Morocco Algeria
Combat - Italians
Battle in Morocco Algeria
Italians attack with 1 artillery and 1 infantry
Americans defend with 2 bombers and 1 fighter
Italians roll dice for 1 battleship and 1 cruiser in Morocco Algeria, round 2 : 1/1 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 2 bombers and 1 fighter in Morocco Algeria, round 2 : 1/0 hits, 1.00 expected hits
2 bombers owned by the Americans and 1 infantry owned by the Italians lost in Morocco Algeria
Italians roll dice for 1 artillery in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Morocco Algeria, round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Morocco Algeria
British win with 1 fighter remaining. Battle score for attacker is 17
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 bombers
Non Combat Move - Italians
1 artillery and 1 infantry moved from Balkans to Bulgaria Romania
2 infantry moved from Italy to Balkans
Place Units - Italians
2 artilleries and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : 0.33
Production/PUs Summary :
Germans : 29 / 35
Russians : 25 / 27
Japanese : 40 / 40
British : 34 / 36
Italians : 11 / 11
Chinese : 0 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 artillery and 1 infantry moved from Libya to Egypt
British take Egypt from Italians
1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 56 Sea Zone to 64 Sea Zone
1 fighter moved from 64 Sea Zone to 63 Sea Zone
Combat - Americans
Battle in 63 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 63 Sea Zone to 64 Sea Zone
1 fighter moved from Morocco Algeria to Caucasus
1 fighter moved from Caucasus to India
1 fighter moved from Panama to French West Africa
1 infantry moved from Panama to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Eastern United States
Place Units - Americans
1 transport placed in 22 Sea Zone
2 bombers placed in Brazil
1 armour and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Territory Summary for Americans and Chinese :
Alaska : 2 infantry
Brazil : 1 armour, 2 bombers and 1 factory
Caucasus : 1 fighter
Eastern United States : 1 aaGun, 2 armour, 1 factory and 3 infantry
Egypt : 1 artillery and 1 infantry
French West Africa : 1 fighter
Hawaiian Islands : 1 infantry
India : 1 fighter
Libya : 1 flag
Midway : 1 infantry
Wake Island : 1 infantry
Western United States : 1 aaGun, 1 factory and 1 infantry
10 Sea Zone : 1 battleship and 2 transports
22 Sea Zone : 1 transport
64 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 fighter
Production/PUs Summary :
Germans : 29 / 35
Russians : 25 / 27
Japanese : 40 / 40
British : 36 / 36
Italians : 9 / 11
Chinese : 0 / 0
Americans : 39 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 6 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from East Poland to Ukraine
2 fighters moved from Poland to Ukraine
1 fighter moved from Baltic States to Ukraine
1 bomber moved from Germany to Belorussia
2 infantry moved from Baltic States to Belorussia
Combat - Germans
Battle in Ukraine
Germans attack with 1 artillery, 3 fighters and 2 infantry
Russians defend with 1 armour and 3 infantry
Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Ukraine, round 2 : 3/1 hits, 2.33 expected hits
Russians roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 2/1 hits, 1.50 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery and 3 fighters in Ukraine, round 3 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Germans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 armour and 3 infantry
Battle in Belorussia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 armour and 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 bomber and 1 infantry in Belorussia, round 3 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
1 bomber owned by the Germans retreated
Russians win with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Belorussia to Germany
3 fighters moved from Ukraine to Poland
2 armour moved from East Poland to Poland
2 infantry moved from Poland to East Poland
2 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Bulgaria Romania
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
1 fighter moved from Northwestern Europe to Germany
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
Place Units - Germans
1 artillery, 1 bomber and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 1.00
Production/PUs Summary :
Germans : 29 / 30
Russians : 25 / 27
Japanese : 40 / 40
British : 36 / 36
Italians : 9 / 11
Chinese : 0 / 0
Americans : 39 / 39