@crockett36 It says I need to download it so I do and then it says map not found, missing map.
The Mouse vs Captain Squareyez
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 18 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 26 / 25 Russians : 0 / 0 Japanese : 82 / 83 British : 20 / 21 Italians : 13 / 14 Chinese : 0 / 0 Americans : 37 / 40
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 18 Purchase Units - Americans Americans buy 2 armour, 1 battleship and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 7 armour, 1 fighter and 8 infantry moved from France to Germany Combat - Americans Battle in Germany Americans attack with 7 armour, 1 fighter and 8 infantry Germans defend with 1 aaGun, 2 armour, 1 factory, 4 fighters and 14 infantry; Japanese defend with 9 armour and 3 fighters Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 fighter owned by the Americans lost in Germany Americans roll dice for 7 armour and 8 infantry in Germany, round 2 : 5/15 hits, 4.83 expected hits Germans roll dice for 11 armour, 7 fighters and 14 infantry in Germany, round 2 : 20/32 hits, 14.83 expected hits 5 infantry owned by the Germans, 7 armour owned by the Americans and 8 infantry owned by the Americans lost in Germany Germans win with 11 armour, 7 fighters and 9 infantry remaining. Battle score for attacker is -54 Casualties for Americans: 7 armour, 1 fighter and 8 infantry Casualties for Germans: 5 infantry Non Combat Move - Americans 1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom 1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom 2 battleships moved from 10 Sea Zone to 8 Sea Zone Place Units - Americans 2 armour and 3 infantry placed in Eastern United States 1 battleship placed in 10 Sea Zone Turn Complete - Americans Americans collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Germans AA : 0.83 Germans regular : 5.17
Production/PUs Summary :
Germans : 26 / 25 Russians : 0 / 0 Japanese : 82 / 83 British : 20 / 21 Italians : 13 / 14 Chinese : 0 / 0 Americans : 37 / 38
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from 7 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 7 Sea Zone: 4 transports EDIT: Adding units owned by Americans to 8 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 9 Sea Zone: 4 transports EDIT: Turning off Edit Mode Germans buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Germany to France Germans take France from British Combat - Germans Non Combat Move - Germans 2 infantry moved from Germany to Northwestern Europe 2 infantry moved from Germany to France 1 infantry moved from Germany to France Place Units - Germans 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 82 / 83 British : 14 / 21 Italians : 13 / 14 Chinese : 0 / 0 Americans : 37 / 38
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 battleship, 2 bombers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Union of South Africa to Belgian Congo Japanese take Belgian Congo from British 1 transport moved from 57 Sea Zone to 52 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 52 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone 1 cruiser moved from 57 Sea Zone to 53 Sea Zone 3 bombers moved from Hawaiian Islands to Western United States 1 armour, 4 battleships, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British Combat - Japanese Strategic bombing raid in Western United States Americans roll AA dice in Western United States : 0/3 hits, 0.50 expected hits Bombing raid in Western United States rolls: 1,6,1 and causes: 8 damage to unit: factory Bombing raid in Western United States causes 8 damage total. Non Combat Move - Japanese 3 bombers moved from Western United States to Hawaiian Islands 3 bombers moved from Russia to Germany 2 fighters moved from Italy to Germany 3 armour moved from Bulgaria Romania to Baltic States 4 armour moved from Caucasus to Archangel 2 armour, 1 cruiser, 1 infantry and 2 transports moved from 15 Sea Zone to 16 Sea Zone 1 transport moved from 34 Sea Zone to 15 Sea Zone 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 armour moved from Libya to Trans-Jordan 2 armour moved from Russia to Karelia S.S.R. Place Units - Japanese 1 battleship placed in 16 Sea Zone 3 infantry placed in Caucasus 1 armour and 1 fighter placed in Karelia S.S.R. 2 artilleries and 2 bombers placed in Russia 1 transport placed in 35 Sea Zone Turn Complete - Japanese Japanese collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans AA : -0.50
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 21 Italians : 13 / 14 Chinese : 0 / 0 Americans : 37 / 38
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TripleA Turn Summary: British round 19
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 19 Purchase Units - British British repair damage of 1x factory; Remaining resources: 20 PUs; 0 techTokens; British buy 6 infantry; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - British 2 battleships, 2 carriers, 1 cruiser and 7 transports moved from 5 Sea Zone to 7 Sea Zone Place Units - British 6 infantry placed in United Kingdom Turn Complete - British British collect 12 PUs; end with 14 PUs
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 14 Italians : 13 / 14 Chinese : 0 / 0 Americans : 37 / 38
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 19 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 4 PUs; 0 techTokens; Place Units - Italians 1 fighter placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 19 Purchase Units - Americans Americans buy 3 armour and 7 infantry; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 1 battleship moved from 10 Sea Zone to 8 Sea Zone 3 transports moved from 8 Sea Zone to 10 Sea Zone 2 armour and 5 infantry moved from Eastern United States to Eastern Canada Place Units - Americans 3 armour and 7 infantry placed in Eastern United States Turn Complete - Americans Americans collect 37 PUs; end with 39 PUs
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 14 Italians : 13 / 17 Chinese : 0 / 0 Americans : 37 / 39
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germans 1 bomber and 2 fighters placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 14 Italians : 13 / 17 Chinese : 0 / 0 Americans : 37 / 39
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 2 armour, 1 battleship, 2 bombers, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from New Zealand to 42 Sea Zone Combat - Japanese Non Combat Move - Japanese 2 bombers moved from Russia to Germany 1 armour moved from Bulgaria Romania to Germany 1 armour moved from Trans-Jordan to Libya 1 armour moved from Belgian Congo to Egypt 3 infantry moved from Caucasus to 16 Sea Zone 2 armour, 1 battleship, 1 cruiser, 4 infantry and 3 transports moved from 16 Sea Zone to 14 Sea Zone 4 infantry moved from 14 Sea Zone to Libya 2 armour moved from 14 Sea Zone to Libya 1 transport moved from 35 Sea Zone to 15 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 53 Sea Zone to 43 Sea Zone 1 armour, 4 battleships, 2 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 armour moved from Finland to Norway 1 armour moved from Karelia S.S.R. to Finland 1 fighter moved from Karelia S.S.R. to Germany Place Units - Japanese 1 armour and 1 infantry placed in India 1 battleship and 1 carrier placed in 16 Sea Zone 1 armour and 1 infantry placed in Caucasus 1 bomber and 1 fighter placed in Karelia S.S.R. 1 bomber placed in Russia Turn Complete - Japanese Japanese collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 14 Italians : 13 / 17 Chinese : 0 / 0 Americans : 37 / 39
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TripleA Turn Summary: British round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Purchase Units - British British buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - British 2 battleships, 2 carriers, 1 cruiser and 7 transports moved from 7 Sea Zone to 8 Sea Zone Place Units - British 1 artillery and 1 fighter placed in United Kingdom Turn Complete - British British collect 12 PUs; end with 12 PUs
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 12 Italians : 13 / 17 Chinese : 0 / 0 Americans : 37 / 39
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Purchase Units - Italians Italians buy 1 armour and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - Italians 6 infantry moved from Italy to France 1 infantry moved from Italy to France 1 fighter moved from Italy to France Place Units - Italians 1 armour and 1 fighter placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 12 Italians : 13 / 15 Chinese : 0 / 0 Americans : 37 / 39
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 2 armour and 5 infantry moved from Eastern Canada to 9 Sea Zone 3 armour and 3 infantry moved from Eastern United States to 10 Sea Zone 3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone 3 armour and 3 infantry moved from 8 Sea Zone to United Kingdom 2 armour, 5 infantry and 4 transports moved from 9 Sea Zone to 8 Sea Zone 2 armour and 5 infantry moved from 8 Sea Zone to United Kingdom 5 infantry moved from Western United States to Central United States 1 artillery moved from Western United States to Central United States 1 armour moved from Western United States to Eastern United States 2 infantry moved from Western Canada to Eastern Canada 1 artillery moved from Alaska to Western Canada 2 infantry moved from Alaska to Western Canada 1 infantry moved from Alaska to Western Canada 1 artillery moved from Western Canada to Eastern Canada Place Units - Americans 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Germans 1 bomber moved from Germany to France 7 fighters moved from Germany to Northwestern Europe 1 bomber moved from France to Northwestern Europe 2 infantry moved from France to Northwestern Europe 1 infantry moved from Germany to France Place Units - Germans 1 armour and 5 infantry placed in Germany 2 submarines placed in 5 Sea Zone Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 12 Italians : 13 / 15 Chinese : 0 / 0 Americans : 37 / 37
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 21 Purchase Units - Japanese Japanese buy 4 armour, 2 bombers, 2 cruisers and 2 destroyers; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour, 1 artillery, 4 battleships, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 43 Sea Zone to 22 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 22 Sea Zone to Brazil 4 bombers moved from Germany to United Kingdom Combat - Japanese Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 2,6,1 and causes: 9 damage to unit: factory Bombing raid in United Kingdom causes 9 damage total. Battle in Brazil Japanese attack with 1 armour, 1 artillery and 2 infantry Americans defend with 2 armour, 1 factory and 1 infantry Japanese roll dice for 4 battleships in Brazil, round 2 : 3/4 hits, 2.67 expected hits Americans roll dice for 2 armour and 1 infantry in Brazil, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 armour owned by the Americans and 1 infantry owned by the Americans lost in Brazil Japanese win, taking Brazil from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Americans: 2 armour and 1 infantry Non Combat Move - Japanese 1 cruiser moved from 14 Sea Zone to 12 Sea Zone 1 battleship and 1 carrier moved from 16 Sea Zone to 14 Sea Zone 1 armour moved from Egypt to Libya 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 armour and 1 infantry moved from Caucasus to 16 Sea Zone 1 armour, 1 infantry and 1 transport moved from 16 Sea Zone to 14 Sea Zone 2 fighters moved from Germany to 14 Sea Zone 3 bombers moved from United Kingdom to Germany 1 bomber moved from Russia to Germany 1 bomber moved from Karelia S.S.R. to Germany Place Units - Japanese 2 cruisers and 2 destroyers placed in 16 Sea Zone 2 armour placed in Karelia S.S.R. 2 armour and 2 bombers placed in Russia Turn Complete - Japanese Japanese collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.33 British AA : 0.33
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 87 / 87 British : 12 / 12 Italians : 13 / 15 Chinese : 0 / 0 Americans : 34 / 37
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TripleA Turn Summary: British round 21
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 21 Purchase Units - British British repair damage of 2x factory; Remaining resources: 10 PUs; 0 techTokens; British buy 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - British 2 battleships, 2 carriers, 1 cruiser and 7 transports moved from 8 Sea Zone to 10 Sea Zone Place Units - British 1 fighter placed in United Kingdom Turn Complete - British British collect 12 PUs; end with 12 PUs
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 21 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italians 1 destroyer and 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 87 / 87 British : 12 / 12 Italians : 13 / 13 Chinese : 0 / 0 Americans : 34 / 37
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TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 21 Purchase Units - Americans Americans buy 1 armour, 1 bomber and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 3 battleships and 7 transports moved from 8 Sea Zone to 10 Sea Zone 1 artillery and 2 infantry moved from Eastern Canada to Eastern United States 1 artillery and 5 infantry moved from Central United States to Eastern United States 1 artillery moved from Western Canada to Eastern Canada 3 infantry moved from Western Canada to Eastern Canada 1 infantry moved from Western United States to Central United States Place Units - Americans 1 armour, 1 bomber and 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 34 PUs; end with 34 PUs
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 1 battleship and 1 cruiser; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germans 1 battleship and 1 cruiser placed in 5 Sea Zone Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 87 / 87 British : 12 / 12 Italians : 13 / 13 Chinese : 0 / 0 Americans : 34 / 34
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 22 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Brazil to 22 Sea Zone 1 armour and 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 armour moved from 19 Sea Zone to Panama Japanese take Panama from Americans Combat - Japanese Non Combat Move - Japanese 4 battleships, 1 cruiser, 2 destroyers and 1 transport moved from 22 Sea Zone to 17 Sea Zone 4 armour and 4 infantry moved from Libya to Morocco Algeria 1 armour, 2 battleships, 1 carrier, 2 fighters, 1 infantry and 4 transports moved from 14 Sea Zone to 13 Sea Zone 2 cruisers and 2 destroyers moved from 16 Sea Zone to 13 Sea Zone 1 fighter moved from Germany to 5 Sea Zone 1 fighter moved from Karelia S.S.R. to 5 Sea Zone 1 bomber moved from Russia to Germany 1 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone Place Units - Japanese 1 carrier and 1 cruiser placed in 5 Sea Zone 2 destroyers placed in 16 Sea Zone 1 artillery and 1 infantry placed in Japan 1 armour and 1 infantry placed in Brazil 1 armour and 1 infantry placed in Caucasus 1 bomber and 1 fighter placed in Russia Turn Complete - Japanese Japanese collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 88 / 88 British : 12 / 12 Italians : 13 / 13 Chinese : 0 / 0 Americans : 33 / 34
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TripleA Turn Summary: British round 22
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 22 Purchase Units - British British repair damage of 3x factory; Remaining resources: 9 PUs; 0 techTokens; British buy 1 armour and 1 artillery; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - British 2 battleships, 2 carriers, 1 cruiser and 7 transports moved from 10 Sea Zone to 8 Sea Zone Place Units - British 1 armour and 1 artillery placed in United Kingdom Turn Complete - British British collect 12 PUs; end with 12 PUs