@mike64 It seems you have the pbf figured out now. I like using it…easier to post the file and it’s easier for my old eyes to read the posted summary instead of going to game history.
The Mouse vs Captain Squareyez
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TripleA Turn Summary: British round 17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 17 Purchase Units - British British buy 3 armour and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 3 fighters moved from 7 Sea Zone to Northwestern Europe 3 infantry moved from United Kingdom to 7 Sea Zone 3 infantry moved from 7 Sea Zone to Northwestern Europe Combat - British Battle in Northwestern Europe British attack with 3 fighters and 3 infantry Germans defend with 2 infantry; Japanese defend with 1 bomber British roll dice for 3 fighters and 3 infantry in Northwestern Europe, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 bomber and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits 1 bomber owned by the Japanese and 2 infantry owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 18 Casualties for Japanese: 1 bomber Casualties for Germans: 2 infantry Non Combat Move - British 2 armour and 3 infantry moved from United Kingdom to 7 Sea Zone 2 armour and 3 infantry moved from 7 Sea Zone to France 2 battleships moved from 13 Sea Zone to 7 Sea Zone 3 fighters moved from Northwestern Europe to 7 Sea Zone Place Units - British 3 armour and 5 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.83 British regular : 1.00
Territory Summary for British :
France : 1 flag, 5 armour and 3 infantry Northwestern Europe : 1 flag, 3 infantry United Kingdom : 1 aaGun, 3 armour, 1 factory and 5 infantry Western Canada : 1 infantry 7 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 fighters and 7 transports
Production/PUs Summary :
Germans : 23 / 20 Russians : 0 / 0 Japanese : 77 / 77 British : 27 / 29 Italians : 13 / 15 Chinese : 0 / 0 Americans : 38 / 40
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 17 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Balkans to Italy 1 infantry moved from East Poland to Ukraine Non Combat Move - Italians Place Units - Italians 5 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 23 / 20 Russians : 0 / 0 Japanese : 77 / 77 British : 27 / 29 Italians : 13 / 13 Chinese : 0 / 0 Americans : 38 / 40
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 17 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 2 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 armour moved from Rhodesia to Italian Africa Combat - Americans Battle in Italian Africa Americans attack with 1 armour Japanese defend with 1 armour Americans roll dice for 1 armour in Italian Africa, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Italian Africa, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Italian Africa Japanese win with 1 armour remaining. Battle score for attacker is -5 Casualties for Americans: 1 armour Non Combat Move - Americans 3 armour and 6 infantry moved from Morocco Algeria to 13 Sea Zone 3 armour, 6 infantry and 5 transports moved from 13 Sea Zone to 7 Sea Zone 3 armour and 6 infantry moved from 7 Sea Zone to France 1 armour and 1 infantry moved from Eastern United States to Eastern Canada 1 transport moved from 10 Sea Zone to 1 Sea Zone Place Units - Americans 1 battleship and 1 transport placed in 10 Sea Zone 1 armour and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.50
Production/PUs Summary :
Germans : 23 / 20 Russians : 0 / 0 Japanese : 77 / 77 British : 27 / 29 Italians : 13 / 13 Chinese : 0 / 0 Americans : 38 / 40
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 4 infantry moved from Germany to Northwestern Europe 4 fighters moved from Germany to Northwestern Europe Combat - Germans Battle in Northwestern Europe Germans attack with 4 fighters and 4 infantry British defend with 3 infantry Germans roll dice for 4 fighters and 4 infantry in Northwestern Europe, round 2 : 3/8 hits, 2.67 expected hits British roll dice for 3 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 4 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 3 infantry Non Combat Move - Germans 4 fighters moved from Northwestern Europe to Germany Place Units - Germans 1 armour and 5 infantry placed in Germany Turn Complete - Germans Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : 0.00
Production/PUs Summary :
Germans : 25 / 25 Russians : 0 / 0 Japanese : 77 / 77 British : 25 / 29 Italians : 13 / 13 Chinese : 0 / 0 Americans : 38 / 40
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 8 armour and 3 bombers; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Italian Africa to Union of South Africa Japanese take Rhodesia from British Japanese take Union of South Africa from British 1 armour moved from Anglo-Egypt Sudan to French West Africa Japanese take French Equatorial Africa from British Japanese take French West Africa from British 1 armour moved from Libya to Morocco Algeria Germans take Morocco Algeria from Americans 1 armour and 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 transport moved from 57 Sea Zone to 59 Sea Zone 2 infantry moved from Iwo Jima to 59 Sea Zone 2 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone 2 infantry moved from 57 Sea Zone to Midway 1 bomber moved from Iwo Jima to Midway 4 bombers moved from Germany to United Kingdom Combat - Japanese Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/4 hits, 0.67 expected hits Bombing raid in United Kingdom rolls: 2,4,3,6 and causes: 15 damage to unit: factory Bombing raid in United Kingdom causes 15 damage total. Battle in Midway Japanese attack with 1 bomber and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Midway, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 4 battleships and 2 destroyers moved from 56 Sea Zone to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 53 Sea Zone to 54 Sea Zone 1 bomber moved from Midway to Hawaiian Islands 2 bombers moved from Iwo Jima to Hawaiian Islands 2 armour, 1 cruiser, 1 infantry and 2 transports moved from 35 Sea Zone to 15 Sea Zone 3 armour moved from Balkans to Italy 4 armour moved from Bulgaria Romania to Italy 4 armour moved from Caucasus to Bulgaria Romania 2 fighters moved from Germany to Italy 2 fighters moved from Czechoslovakia Hungary to Germany 4 bombers moved from United Kingdom to Germany 2 armour moved from Poland to Germany 1 armour moved from East Poland to Germany 1 armour moved from Karelia S.S.R. to Finland 3 bombers moved from Russia to Germany 1 fighter moved from Russia to Germany 1 armour moved from Karelia S.S.R. to Poland Place Units - Japanese 2 armour placed in Karelia S.S.R. 4 armour placed in Caucasus 2 armour and 3 bombers placed in Russia Turn Complete - Japanese Japanese collect 82 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.50 British AA : -0.67
Production/PUs Summary :
Germans : 26 / 25 Russians : 0 / 0 Japanese : 82 / 83 British : 20 / 29 Italians : 13 / 13 Chinese : 0 / 0 Americans : 37 / 40
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TripleA Turn Summary: British round 18
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 18 Purchase Units - British British repair damage of 14x factory; Remaining resources: 15 PUs; 0 techTokens; British buy 1 armour and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 3 armour and 5 infantry moved from United Kingdom to 7 Sea Zone 3 armour, 2 battleships, 2 carriers, 1 cruiser, 3 fighters, 5 infantry and 7 transports moved from 7 Sea Zone to 5 Sea Zone 3 armour, 3 fighters and 5 infantry moved from 5 Sea Zone to Germany 5 armour and 3 infantry moved from France to Germany Combat - British Battle in Germany British attack with 8 armour, 3 fighters and 8 infantry Germans defend with 1 aaGun, 2 armour, 1 factory, 4 fighters and 16 infantry; Japanese defend with 9 armour, 7 bombers and 3 fighters Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits British roll dice for 2 battleships and 1 cruiser in Germany, round 2 : 1/3 hits, 1.83 expected hits British roll dice for 8 armour, 3 fighters and 8 infantry in Germany, round 2 : 6/19 hits, 6.83 expected hits Germans roll dice for 11 armour, 7 bombers, 7 fighters and 16 infantry in Germany, round 2 : 16/41 hits, 16.67 expected hits 7 bombers owned by the Japanese, 8 infantry owned by the British and 8 armour owned by the British lost in Germany British roll dice for 3 fighters in Germany, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 11 armour, 7 fighters and 16 infantry in Germany, round 3 : 10/34 hits, 15.50 expected hits 2 infantry owned by the Germans and 3 fighters owned by the British lost in Germany Germans win with 11 armour, 7 fighters and 14 infantry remaining. Battle score for attacker is -4 Casualties for British: 8 armour, 3 fighters and 8 infantry Casualties for Japanese: 7 bombers Casualties for Germans: 2 infantry Non Combat Move - British Place Units - British 1 armour and 3 infantry placed in United Kingdom Turn Complete - British British collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans AA : -0.50 Germans regular : -6.17 British regular : -1.17
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 18 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 26 / 25 Russians : 0 / 0 Japanese : 82 / 83 British : 20 / 21 Italians : 13 / 14 Chinese : 0 / 0 Americans : 37 / 40
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 18 Purchase Units - Americans Americans buy 2 armour, 1 battleship and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 7 armour, 1 fighter and 8 infantry moved from France to Germany Combat - Americans Battle in Germany Americans attack with 7 armour, 1 fighter and 8 infantry Germans defend with 1 aaGun, 2 armour, 1 factory, 4 fighters and 14 infantry; Japanese defend with 9 armour and 3 fighters Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 fighter owned by the Americans lost in Germany Americans roll dice for 7 armour and 8 infantry in Germany, round 2 : 5/15 hits, 4.83 expected hits Germans roll dice for 11 armour, 7 fighters and 14 infantry in Germany, round 2 : 20/32 hits, 14.83 expected hits 5 infantry owned by the Germans, 7 armour owned by the Americans and 8 infantry owned by the Americans lost in Germany Germans win with 11 armour, 7 fighters and 9 infantry remaining. Battle score for attacker is -54 Casualties for Americans: 7 armour, 1 fighter and 8 infantry Casualties for Germans: 5 infantry Non Combat Move - Americans 1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom 1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom 2 battleships moved from 10 Sea Zone to 8 Sea Zone Place Units - Americans 2 armour and 3 infantry placed in Eastern United States 1 battleship placed in 10 Sea Zone Turn Complete - Americans Americans collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Germans AA : 0.83 Germans regular : 5.17
Production/PUs Summary :
Germans : 26 / 25 Russians : 0 / 0 Japanese : 82 / 83 British : 20 / 21 Italians : 13 / 14 Chinese : 0 / 0 Americans : 37 / 38
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from 7 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 7 Sea Zone: 4 transports EDIT: Adding units owned by Americans to 8 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 9 Sea Zone: 4 transports EDIT: Turning off Edit Mode Germans buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Germany to France Germans take France from British Combat - Germans Non Combat Move - Germans 2 infantry moved from Germany to Northwestern Europe 2 infantry moved from Germany to France 1 infantry moved from Germany to France Place Units - Germans 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 82 / 83 British : 14 / 21 Italians : 13 / 14 Chinese : 0 / 0 Americans : 37 / 38
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 battleship, 2 bombers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Union of South Africa to Belgian Congo Japanese take Belgian Congo from British 1 transport moved from 57 Sea Zone to 52 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 52 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone 1 cruiser moved from 57 Sea Zone to 53 Sea Zone 3 bombers moved from Hawaiian Islands to Western United States 1 armour, 4 battleships, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British Combat - Japanese Strategic bombing raid in Western United States Americans roll AA dice in Western United States : 0/3 hits, 0.50 expected hits Bombing raid in Western United States rolls: 1,6,1 and causes: 8 damage to unit: factory Bombing raid in Western United States causes 8 damage total. Non Combat Move - Japanese 3 bombers moved from Western United States to Hawaiian Islands 3 bombers moved from Russia to Germany 2 fighters moved from Italy to Germany 3 armour moved from Bulgaria Romania to Baltic States 4 armour moved from Caucasus to Archangel 2 armour, 1 cruiser, 1 infantry and 2 transports moved from 15 Sea Zone to 16 Sea Zone 1 transport moved from 34 Sea Zone to 15 Sea Zone 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 armour moved from Libya to Trans-Jordan 2 armour moved from Russia to Karelia S.S.R. Place Units - Japanese 1 battleship placed in 16 Sea Zone 3 infantry placed in Caucasus 1 armour and 1 fighter placed in Karelia S.S.R. 2 artilleries and 2 bombers placed in Russia 1 transport placed in 35 Sea Zone Turn Complete - Japanese Japanese collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans AA : -0.50
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 21 Italians : 13 / 14 Chinese : 0 / 0 Americans : 37 / 38
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TripleA Turn Summary: British round 19
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 19 Purchase Units - British British repair damage of 1x factory; Remaining resources: 20 PUs; 0 techTokens; British buy 6 infantry; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - British 2 battleships, 2 carriers, 1 cruiser and 7 transports moved from 5 Sea Zone to 7 Sea Zone Place Units - British 6 infantry placed in United Kingdom Turn Complete - British British collect 12 PUs; end with 14 PUs
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 14 Italians : 13 / 14 Chinese : 0 / 0 Americans : 37 / 38
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 19 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 4 PUs; 0 techTokens; Place Units - Italians 1 fighter placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 19 Purchase Units - Americans Americans buy 3 armour and 7 infantry; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 1 battleship moved from 10 Sea Zone to 8 Sea Zone 3 transports moved from 8 Sea Zone to 10 Sea Zone 2 armour and 5 infantry moved from Eastern United States to Eastern Canada Place Units - Americans 3 armour and 7 infantry placed in Eastern United States Turn Complete - Americans Americans collect 37 PUs; end with 39 PUs
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 14 Italians : 13 / 17 Chinese : 0 / 0 Americans : 37 / 39
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germans 1 bomber and 2 fighters placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 14 Italians : 13 / 17 Chinese : 0 / 0 Americans : 37 / 39
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Purchase Units - Japanese Japanese buy 2 armour, 1 battleship, 2 bombers, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from New Zealand to 42 Sea Zone Combat - Japanese Non Combat Move - Japanese 2 bombers moved from Russia to Germany 1 armour moved from Bulgaria Romania to Germany 1 armour moved from Trans-Jordan to Libya 1 armour moved from Belgian Congo to Egypt 3 infantry moved from Caucasus to 16 Sea Zone 2 armour, 1 battleship, 1 cruiser, 4 infantry and 3 transports moved from 16 Sea Zone to 14 Sea Zone 4 infantry moved from 14 Sea Zone to Libya 2 armour moved from 14 Sea Zone to Libya 1 transport moved from 35 Sea Zone to 15 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 53 Sea Zone to 43 Sea Zone 1 armour, 4 battleships, 2 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 armour moved from Finland to Norway 1 armour moved from Karelia S.S.R. to Finland 1 fighter moved from Karelia S.S.R. to Germany Place Units - Japanese 1 armour and 1 infantry placed in India 1 battleship and 1 carrier placed in 16 Sea Zone 1 armour and 1 infantry placed in Caucasus 1 bomber and 1 fighter placed in Karelia S.S.R. 1 bomber placed in Russia Turn Complete - Japanese Japanese collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 14 Italians : 13 / 17 Chinese : 0 / 0 Americans : 37 / 39
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TripleA Turn Summary: British round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Purchase Units - British British buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - British 2 battleships, 2 carriers, 1 cruiser and 7 transports moved from 7 Sea Zone to 8 Sea Zone Place Units - British 1 artillery and 1 fighter placed in United Kingdom Turn Complete - British British collect 12 PUs; end with 12 PUs
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 12 Italians : 13 / 17 Chinese : 0 / 0 Americans : 37 / 39
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Purchase Units - Italians Italians buy 1 armour and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - Italians 6 infantry moved from Italy to France 1 infantry moved from Italy to France 1 fighter moved from Italy to France Place Units - Italians 1 armour and 1 fighter placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 12 Italians : 13 / 15 Chinese : 0 / 0 Americans : 37 / 39
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 20 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 2 armour and 5 infantry moved from Eastern Canada to 9 Sea Zone 3 armour and 3 infantry moved from Eastern United States to 10 Sea Zone 3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone 3 armour and 3 infantry moved from 8 Sea Zone to United Kingdom 2 armour, 5 infantry and 4 transports moved from 9 Sea Zone to 8 Sea Zone 2 armour and 5 infantry moved from 8 Sea Zone to United Kingdom 5 infantry moved from Western United States to Central United States 1 artillery moved from Western United States to Central United States 1 armour moved from Western United States to Eastern United States 2 infantry moved from Western Canada to Eastern Canada 1 artillery moved from Alaska to Western Canada 2 infantry moved from Alaska to Western Canada 1 infantry moved from Alaska to Western Canada 1 artillery moved from Western Canada to Eastern Canada Place Units - Americans 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Germans 1 bomber moved from Germany to France 7 fighters moved from Germany to Northwestern Europe 1 bomber moved from France to Northwestern Europe 2 infantry moved from France to Northwestern Europe 1 infantry moved from Germany to France Place Units - Germans 1 armour and 5 infantry placed in Germany 2 submarines placed in 5 Sea Zone Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 84 / 84 British : 12 / 12 Italians : 13 / 15 Chinese : 0 / 0 Americans : 37 / 37
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 21 Purchase Units - Japanese Japanese buy 4 armour, 2 bombers, 2 cruisers and 2 destroyers; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour, 1 artillery, 4 battleships, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 43 Sea Zone to 22 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 22 Sea Zone to Brazil 4 bombers moved from Germany to United Kingdom Combat - Japanese Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 2,6,1 and causes: 9 damage to unit: factory Bombing raid in United Kingdom causes 9 damage total. Battle in Brazil Japanese attack with 1 armour, 1 artillery and 2 infantry Americans defend with 2 armour, 1 factory and 1 infantry Japanese roll dice for 4 battleships in Brazil, round 2 : 3/4 hits, 2.67 expected hits Americans roll dice for 2 armour and 1 infantry in Brazil, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 armour owned by the Americans and 1 infantry owned by the Americans lost in Brazil Japanese win, taking Brazil from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Americans: 2 armour and 1 infantry Non Combat Move - Japanese 1 cruiser moved from 14 Sea Zone to 12 Sea Zone 1 battleship and 1 carrier moved from 16 Sea Zone to 14 Sea Zone 1 armour moved from Egypt to Libya 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 armour and 1 infantry moved from Caucasus to 16 Sea Zone 1 armour, 1 infantry and 1 transport moved from 16 Sea Zone to 14 Sea Zone 2 fighters moved from Germany to 14 Sea Zone 3 bombers moved from United Kingdom to Germany 1 bomber moved from Russia to Germany 1 bomber moved from Karelia S.S.R. to Germany Place Units - Japanese 2 cruisers and 2 destroyers placed in 16 Sea Zone 2 armour placed in Karelia S.S.R. 2 armour and 2 bombers placed in Russia Turn Complete - Japanese Japanese collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.33 British AA : 0.33
Production/PUs Summary :
Germans : 32 / 32 Russians : 0 / 0 Japanese : 87 / 87 British : 12 / 12 Italians : 13 / 15 Chinese : 0 / 0 Americans : 34 / 37