@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 6 PUs; 0 techTokens;
Combat Move - Italians
1 artillery and 1 infantry moved from Gibraltar to 13 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from 18 Sea Zone to Brazil
Italians take Brazil from Americans
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
Combat - Italians
Non Combat Move - Italians
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar
Place Units - Italians
1 transport placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 22 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 36
Russians : 0 / 0
Japanese : 75 / 76
British : 17 / 17
Italians : 16 / 22
Chinese : 0 / 0
Americans : 35 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 13 infantry; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
4 armour, 2 artilleries, 3 battleships, 4 carriers, 3 destroyers, 8 fighters, 5 infantry, 1 submarine and 6 transports moved from 44 Sea Zone to 56 Sea Zone
4 armour, 2 artilleries and 5 infantry moved from 56 Sea Zone to Western United States
1 bomber moved from Solomon Islands to Western United States
Place Units - Americans
10 infantry placed in Eastern United States
3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 35 PUs; end with 36 PUs
Production/PUs Summary :
Germans : 35 / 36
Russians : 0 / 0
Japanese : 75 / 76
British : 17 / 17
Italians : 16 / 22
Chinese : 0 / 0
Americans : 35 / 36
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Poland to 5 Sea Zone
1 armour moved from Baltic States to 5 Sea Zone
1 armour and 1 infantry moved from Germany to 5 Sea Zone
1 armour and 1 infantry moved from Germany to 5 Sea Zone
3 armour, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone
3 armour and 3 infantry moved from 6 Sea Zone to United Kingdom
2 fighters moved from 6 Sea Zone to United Kingdom
2 fighters moved from Northwestern Europe to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 3 armour, 4 fighters and 3 infantry
British defend with 1 aaGun, 4 armour, 1 artillery, 1 factory, 2 fighters and 14 infantry
British roll AA dice in United Kingdom : 0/4 hits, 0.67 expected hits
Germans roll dice for 2 cruisers in United Kingdom, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 3 armour, 4 fighters and 3 infantry in United Kingdom, round 2 : 6/10 hits, 4.00 expected hits
British roll dice for 4 armour, 1 artillery, 2 fighters and 14 infantry in United Kingdom, round 2 : 9/21 hits, 8.33 expected hits
3 fighters owned by the Germans, 3 infantry owned by the Germans, 3 armour owned by the Germans and 8 infantry owned by the British lost in United Kingdom
1 fighter owned by the Germans retreated
British win with 4 armour, 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 3 armour, 3 fighters and 3 infantry
Casualties for British: 8 infantry
Non Combat Move - Germans
1 fighter moved from United Kingdom to 6 Sea Zone
1 armour moved from Germany to Northwestern Europe
1 artillery moved from Germany to Northwestern Europe
Place Units - Germans
1 artillery placed in Karelia S.S.R.
1 transport placed in 4 Sea Zone
3 artilleries and 1 bomber placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
British AA : -0.67
Germans regular : 3.00
British regular : 0.67
Production/PUs Summary :
Germans : 35 / 36
Russians : 0 / 0
Japanese : 75 / 76
British : 17 / 17
Italians : 16 / 22
Chinese : 0 / 0
Americans : 35 / 36
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 2 battleships, 1 cruiser, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Iwo Jima to 59 Sea Zone
1 armour and 1 infantry moved from Iwo Jima to 59 Sea Zone
1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 53 Sea Zone
1 armour and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 52 Sea Zone
1 armour and 1 infantry moved from 52 Sea Zone to Wake Island
Combat - Japanese
Battle in Wake Island
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
5 battleships, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters and 2 transports moved from 59 Sea Zone to 62 Sea Zone
2 fighters moved from Persia to Suiyuan
4 fighters moved from Caucasus to Suiyuan
2 armour moved from Chinghai to Suiyuan
2 armour moved from Kazakh S.S.R. to Ningxia
1 armour moved from French Indo-China Thailand to Fukien
3 armour moved from Anglo-Egypt Sudan to Trans-Jordan
Place Units - Japanese
2 battleships, 1 cruiser and 2 destroyers placed in 62 Sea Zone
1 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : 0.00
Production/PUs Summary :
Germans : 35 / 36
Russians : 0 / 0
Japanese : 76 / 76
British : 17 / 17
Italians : 16 / 22
Chinese : 0 / 0
Americans : 34 / 36
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - British
5 armour moved from Western United States to Alaska
4 bombers moved from Western United States to Alaska
1 artillery and 6 infantry moved from Western United States to 56 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 6 infantry and 6 transports moved from 56 Sea Zone to 64 Sea Zone
1 artillery and 6 infantry moved from 64 Sea Zone to Alaska
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 17 PUs
Production/PUs Summary :
Germans : 35 / 36
Russians : 0 / 0
Japanese : 76 / 76
British : 17 / 17
Italians : 16 / 22
Chinese : 0 / 0
Americans : 34 / 36
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 artillery and 1 infantry moved from Brazil to 18 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Panama
Italians take Panama from Americans
1 artillery moved from 19 Sea Zone to Panama
Combat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Gibraltar to 13 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from 18 Sea Zone to Brazil
1 armour and 1 infantry moved from Balkans to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Gibraltar
1 fighter moved from France to Brazil
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Brazil
1 artillery placed in Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 36
Russians : 0 / 0
Japanese : 76 / 76
British : 17 / 17
Italians : 17 / 17
Chinese : 0 / 0
Americans : 33 / 36
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 6 submarines; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 fighter moved from 56 Sea Zone to 52 Sea Zone
1 fighter moved from 56 Sea Zone to 53 Sea Zone
Combat - Americans
Battle in 52 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 52 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 53 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 53 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
4 armour, 2 artilleries and 6 infantry moved from Western United States to 56 Sea Zone
4 armour, 2 artilleries, 3 battleships, 4 carriers, 3 destroyers, 6 fighters, 6 infantry, 7 submarines and 6 transports moved from 56 Sea Zone to 64 Sea Zone
4 armour, 2 artilleries and 6 infantry moved from 64 Sea Zone to Alaska
1 fighter moved from 53 Sea Zone to 64 Sea Zone
1 fighter moved from 52 Sea Zone to 64 Sea Zone
1 bomber moved from Western United States to Alaska
5 infantry moved from Eastern United States to Central United States
Place Units - Americans
6 submarines placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 36
Russians : 0 / 0
Japanese : 76 / 76
British : 17 / 17
Italians : 17 / 17
Chinese : 0 / 0
Americans : 33 / 33
@dangermouse650 go ahead, wipe my fleet out. nothing i can do anyway, ive lost. again
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 1 bomber; Remaining resources: 9 PUs; 0 techTokens;
Combat Move - Germans
3 transports moved from 6 Sea Zone to 5 Sea Zone
3 artilleries and 3 infantry moved from Germany to 5 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone
3 artilleries, 1 fighter and 3 infantry moved from 6 Sea Zone to United Kingdom
1 bomber moved from Germany to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry
British defend with 1 aaGun, 4 armour, 2 artilleries, 1 factory, 3 fighters and 7 infantry
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Germans roll dice for 2 cruisers in United Kingdom, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in United Kingdom, round 2 : 1/8 hits, 3.17 expected hits
British roll dice for 4 armour, 2 artilleries, 3 fighters and 7 infantry in United Kingdom, round 2 : 7/16 hits, 7.00 expected hits
3 artilleries owned by the Germans, 1 fighter owned by the Germans, 3 infantry owned by the Germans and 3 infantry owned by the British lost in United Kingdom
1 bomber owned by the Germans retreated
British win with 4 armour, 2 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is -22
Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
1 bomber moved from United Kingdom to Germany
4 infantry moved from Northwestern Europe to Germany
Place Units - Germans
3 armour and 1 bomber placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 44 PUs
Combat Hit Differential Summary :
British AA : -0.33
Germans regular : -1.17
British regular : 0.00
Production/PUs Summary :
Germans : 35 / 44
Russians : 0 / 0
Japanese : 76 / 76
British : 17 / 17
Italians : 17 / 17
Chinese : 0 / 0
Americans : 33 / 33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 battleship and 7 destroyers; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Japanese
3 fighters moved from Suiyuan to 62 Sea Zone
3 fighters moved from Suiyuan to Japan
2 armour moved from Suiyuan to Manchuria
2 armour moved from Ningxia to Manchuria
1 armour moved from Fukien to Manchuria
1 artillery and 1 infantry moved from Manchuria to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Japan
1 artillery moved from 62 Sea Zone to Japan
Place Units - Japanese
1 battleship and 7 destroyers placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 44
Russians : 0 / 0
Japanese : 76 / 76
British : 17 / 17
Italians : 17 / 17
Chinese : 0 / 0
Americans : 33 / 33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15
Purchase Units - British
British buy 5 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - British
4 bombers moved from Alaska to 62 Sea Zone
6 armour and 6 infantry moved from Alaska to 64 Sea Zone
6 armour, 6 infantry and 6 transports moved from 64 Sea Zone to 63 Sea Zone
6 armour and 6 infantry moved from 63 Sea Zone to Soviet Far East
2 battleships, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 64 Sea Zone to 62 Sea Zone
Combat - British
Battle in Soviet Far East
British attack with 6 armour and 6 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 6 armour and 6 infantry in Soviet Far East, round 2 : 3/12 hits, 4.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Soviet Far East, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Soviet Far East
British win, taking Soviet Far East from Japanese with 6 armour and 5 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 62 Sea Zone
British attack with 2 battleships, 4 bombers, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
Japanese defend with 8 battleships, 5 carriers, 5 cruisers, 17 destroyers, 10 fighters and 2 transports
British roll dice for 2 battleships, 4 bombers, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters in 62 Sea Zone, round 2 : 7/14 hits, 7.00 expected hits
Units damaged: 7 battleships owned by the Japanese
Japanese roll dice for 8 battleships, 5 carriers, 5 cruisers, 17 destroyers, 10 fighters and 2 transports in 62 Sea Zone, round 2 : 27/45 hits, 21.83 expected hits
4 destroyers owned by the British, 1 cruiser owned by the British, 4 bombers owned by the British, 2 battleships owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 62 Sea Zone
Japanese win with 8 battleships, 5 carriers, 5 cruisers, 17 destroyers, 10 fighters and 2 transports remaining. Battle score for attacker is -166
Casualties for British: 2 battleships, 4 bombers, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
Non Combat Move - British
Place Units - British
5 infantry placed in United Kingdom
Turn Complete - British
British collect 18 PUs; end with 20 PUs
7 units repaired.
Combat Hit Differential Summary :
Japanese regular : 5.17
British regular : -1.00
Territory Summary for British :
Alaska : 1 artillery and 1 infantry
Australia : 1 aaGun, 1 artillery and 3 infantry
Soviet Far East : 1 flag, 6 armour and 5 infantry
United Kingdom : 1 aaGun, 4 armour, 2 artilleries, 1 factory, 3 fighters and 9 infantry
63 Sea Zone : 6 transports
Production/PUs Summary :
Germans : 35 / 44
Russians : 0 / 0
Japanese : 75 / 76
British : 18 / 20
Italians : 17 / 17
Chinese : 0 / 0
Americans : 33 / 33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
1 armour and 1 infantry moved from Brazil to 18 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 18 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from Brazil to 18 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to West Indies
Italians take West Indies from Americans
Combat - Italians
Non Combat Move - Italians
1 armour and 1 infantry moved from 19 Sea Zone to Panama
1 armour and 1 infantry moved from Gibraltar to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone
1 armour and 1 infantry moved from 18 Sea Zone to Brazil
Place Units - Italians
1 armour and 1 infantry placed in Brazil
1 transport placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 44
Russians : 0 / 0
Japanese : 75 / 76
British : 18 / 20
Italians : 18 / 20
Chinese : 0 / 0
Americans : 32 / 33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 submarines; Remaining resources: 3 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
3 battleships, 4 carriers, 3 destroyers, 8 fighters, 7 submarines and 6 transports moved from 64 Sea Zone to 62 Sea Zone
1 bomber moved from Alaska to 62 Sea Zone
Combat - Americans
Battle in 62 Sea Zone
Americans attack with 3 battleships, 1 bomber, 4 carriers, 3 destroyers, 8 fighters, 7 submarines and 6 transports
Japanese defend with 8 battleships, 5 carriers, 5 cruisers, 17 destroyers, 10 fighters and 2 transports
Americans roll dice for 7 submarines in 62 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 3 battleships, 1 bomber, 4 carriers, 3 destroyers, 8 fighters and 6 transports in 62 Sea Zone, round 2 : 11/19 hits, 8.33 expected hits
Units damaged: 6 battleships owned by the Japanese
Japanese roll dice for 8 battleships, 5 carriers, 5 cruisers, 17 destroyers, 10 fighters and 2 transports in 62 Sea Zone, round 2 : 24/45 hits, 21.83 expected hits
Units damaged: 3 battleships owned by the Americans
7 submarines owned by the Americans, 3 destroyers owned by the Americans, 5 destroyers owned by the Japanese, 4 carriers owned by the Americans and 7 fighters owned by the Americans lost in 62 Sea Zone
Americans roll dice for 3 battleships, 1 bomber, 1 fighter and 6 transports in 62 Sea Zone, round 3 : 3/5 hits, 3.17 expected hits
Japanese roll dice for 8 battleships, 5 carriers, 5 cruisers, 12 destroyers, 10 fighters and 2 transports in 62 Sea Zone, round 3 : 16/40 hits, 20.17 expected hits
3 destroyers owned by the Japanese, 1 fighter owned by the Americans, 6 transports owned by the Americans, 1 bomber owned by the Americans and 3 battleships owned by the Americans lost in 62 Sea Zone
Japanese win with 8 battleships, 5 carriers, 5 cruisers, 9 destroyers, 10 fighters and 2 transports remaining. Battle score for attacker is -252
Casualties for Americans: 3 battleships, 1 bomber, 4 carriers, 3 destroyers, 8 fighters, 7 submarines and 6 transports
Casualties for Japanese: 8 destroyers
Non Combat Move - Americans
5 infantry moved from Central United States to Mexico
Place Units - Americans
5 submarines placed in 56 Sea Zone
Turn Complete - Chinese
8 units repaired.
Turn Complete - Americans
Americans collect 32 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : 2.17
Japanese regular : -2.00
Production/PUs Summary :
Germans : 35 / 44
Russians : 0 / 0
Japanese : 75 / 76
British : 18 / 20
Italians : 18 / 20
Chinese : 0 / 0
Americans : 32 / 35
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery and 1 infantry moved from Karelia S.S.R. to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
3 transports moved from 6 Sea Zone to 5 Sea Zone
3 armour and 3 infantry moved from Germany to 5 Sea Zone
3 armour, 3 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to United Kingdom
2 bombers moved from Germany to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 3 armour, 1 artillery, 2 bombers and 4 infantry
British defend with 1 aaGun, 4 armour, 2 artilleries, 1 factory, 3 fighters and 9 infantry
British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
1 bomber owned by the Germans lost in United Kingdom
Germans roll dice for 2 cruisers in United Kingdom, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 3 armour, 1 artillery, 1 bomber and 4 infantry in United Kingdom, round 2 : 4/9 hits, 3.33 expected hits
British roll dice for 4 armour, 2 artilleries, 3 fighters and 9 infantry in United Kingdom, round 2 : 8/18 hits, 7.67 expected hits
1 artillery owned by the Germans, 4 infantry owned by the Germans, 3 armour owned by the Germans and 5 infantry owned by the British lost in United Kingdom
1 bomber owned by the Germans retreated
British win with 4 armour, 2 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is -28
Casualties for Germans: 3 armour, 1 artillery, 1 bomber and 4 infantry
Casualties for British: 5 infantry
Non Combat Move - Germans
1 bomber moved from United Kingdom to Germany
Place Units - Germans
1 armour and 1 infantry placed in Karelia S.S.R.
4 armour and 3 infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
1 transport placed in 4 Sea Zone
1 armour placed in Karelia S.S.R.
4 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
British AA : 0.67
Germans regular : 0.67
British regular : 0.33
Production/PUs Summary :
Germans : 35 / 35
Russians : 0 / 0
Japanese : 75 / 76
British : 18 / 20
Italians : 18 / 20
Chinese : 0 / 0
Americans : 32 / 35
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber and 6 destroyers; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
1 fighter moved from 62 Sea Zone to 63 Sea Zone
2 armour moved from Buryatia S.S.R. to Soviet Far East
5 armour moved from Manchuria to Soviet Far East
2 armour and 2 infantry moved from Japan to 62 Sea Zone
2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to Soviet Far East
2 armour moved from 63 Sea Zone to Soviet Far East
2 battleships moved from 62 Sea Zone to 63 Sea Zone
3 bombers moved from Japan to Soviet Far East
9 fighters moved from 62 Sea Zone to Soviet Far East
Combat - Japanese
Battle in 63 Sea Zone
Japanese attack with 2 battleships, 1 fighter and 2 transports
British defend with 6 transports
6 transports owned by the British lost in 63 Sea Zone
Japanese win with 2 battleships, 1 fighter and 2 transports remaining. Battle score for attacker is 42
Casualties for British: 6 transports
Battle in Soviet Far East
Japanese attack with 9 armour, 3 bombers, 9 fighters and 2 infantry
British defend with 6 armour and 5 infantry
Japanese roll dice for 9 armour, 3 bombers, 9 fighters and 2 infantry in Soviet Far East, round 2 : 9/23 hits, 11.33 expected hits
British roll dice for 6 armour and 5 infantry in Soviet Far East, round 2 : 4/11 hits, 4.67 expected hits
2 infantry owned by the Japanese, 2 armour owned by the Japanese, 5 infantry owned by the British and 4 armour owned by the British lost in Soviet Far East
Japanese roll dice for 7 armour, 3 bombers and 9 fighters in Soviet Far East, round 3 : 10/19 hits, 10.00 expected hits
British roll dice for 2 armour in Soviet Far East, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the British lost in Soviet Far East
Japanese win, taking Soviet Far East from British with 7 armour, 3 bombers and 9 fighters remaining. Battle score for attacker is 29
Casualties for Japanese: 2 armour and 2 infantry
Casualties for British: 6 armour and 5 infantry
Non Combat Move - Japanese
3 bombers moved from Soviet Far East to Japan
9 fighters moved from Soviet Far East to 62 Sea Zone
1 fighter moved from 63 Sea Zone to 62 Sea Zone
9 destroyers moved from 62 Sea Zone to 63 Sea Zone
Place Units - Japanese
6 destroyers placed in 62 Sea Zone
1 bomber placed in Japan
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 76 PUs; end with 77 PUs
Combat Hit Differential Summary :
Japanese regular : -2.33
British regular : -1.67
Production/PUs Summary :
Germans : 35 / 35
Russians : 0 / 0
Japanese : 76 / 77
British : 17 / 20
Italians : 18 / 20
Chinese : 0 / 0
Americans : 32 / 35
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 16
Purchase Units - British
British buy 1 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Place Units - British
1 submarine placed in 2 Sea Zone
1 armour and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 17 PUs
Production/PUs Summary :
Germans : 35 / 35
Russians : 0 / 0
Japanese : 76 / 77
British : 17 / 17
Italians : 18 / 20
Chinese : 0 / 0
Americans : 32 / 35
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - Italians
1 armour and 1 infantry moved from Brazil to 18 Sea Zone
1 artillery and 1 infantry moved from Panama to 19 Sea Zone
1 armour and 1 infantry moved from Panama to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 10 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 19 Sea Zone to 10 Sea Zone
3 infantry moved from 10 Sea Zone to Eastern United States
1 artillery moved from 10 Sea Zone to Eastern United States
2 armour moved from 10 Sea Zone to Eastern United States
Combat - Italians
Battle in Eastern United States
Italians attack with 2 armour, 1 artillery and 3 infantry
Americans defend with 1 aaGun, 1 factory and 6 infantry
Italians roll dice for 1 cruiser in Eastern United States, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 armour, 1 artillery and 3 infantry in Eastern United States, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 6 infantry in Eastern United States, round 2 : 3/6 hits, 2.00 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Eastern United States
Italians roll dice for 2 armour and 1 artillery in Eastern United States, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 5 infantry in Eastern United States, round 3 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Eastern United States
Italians roll dice for 2 armour in Eastern United States, round 4 : 2/2 hits, 1.00 expected hits
Americans roll dice for 4 infantry in Eastern United States, round 4 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Americans and 1 armour owned by the Italians lost in Eastern United States
Italians roll dice for 1 armour in Eastern United States, round 5 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 infantry in Eastern United States, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Eastern United States
Americans win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 2 armour, 1 artillery and 3 infantry
Casualties for Americans: 5 infantry
Non Combat Move - Italians
2 fighters moved from Brazil to West Indies
1 transport moved from 14 Sea Zone to 13 Sea Zone
Place Units - Italians
1 destroyer placed in 18 Sea Zone
1 armour and 1 infantry placed in Brazil
Turn Complete - Italians
Italians collect 18 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -0.33
Production/PUs Summary :
Germans : 35 / 35
Russians : 0 / 0
Japanese : 76 / 77
British : 17 / 17
Italians : 18 / 22
Chinese : 0 / 0
Americans : 32 / 35
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 bombers and 3 infantry; Remaining resources: 2 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 infantry moved from Mexico to Panama
Americans take Panama from Italians
Combat - Americans
Non Combat Move - Americans
2 armour moved from Alaska to Eastern Canada
2 infantry moved from Alaska to Western Canada
Place Units - Americans
2 bombers placed in Western United States
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 33 PUs; end with 35 PUs
Production/PUs Summary :
Germans : 35 / 35
Russians : 0 / 0
Japanese : 76 / 77
British : 17 / 17
Italians : 17 / 22
Chinese : 0 / 0
Americans : 33 / 35
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour and 1 infantry moved from Karelia S.S.R. to 4 Sea Zone
1 armour, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
4 transports moved from 6 Sea Zone to 5 Sea Zone
4 armour and 4 infantry moved from Germany to 5 Sea Zone
4 armour, 4 infantry and 4 transports moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from Germany to United Kingdom
5 armour and 5 infantry moved from 6 Sea Zone to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 1 bomber and 5 infantry
British defend with 1 aaGun, 5 armour, 2 artilleries, 1 factory, 3 fighters and 7 infantry
British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in United Kingdom
Germans roll dice for 2 cruisers in United Kingdom, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 5 armour and 5 infantry in United Kingdom, round 2 : 3/10 hits, 3.33 expected hits
British roll dice for 5 armour, 2 artilleries, 3 fighters and 7 infantry in United Kingdom, round 2 : 7/17 hits, 7.50 expected hits
5 infantry owned by the Germans, 2 armour owned by the Germans and 5 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour in United Kingdom, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 5 armour, 2 artilleries, 3 fighters and 2 infantry in United Kingdom, round 3 : 7/12 hits, 5.83 expected hits
3 armour owned by the Germans and 2 infantry owned by the British lost in United Kingdom
British win with 5 armour, 2 artilleries and 3 fighters remaining. Battle score for attacker is -31
Casualties for Germans: 5 armour, 1 bomber and 5 infantry
Casualties for British: 7 infantry
Non Combat Move - Germans
8 infantry moved from Germany to Northwestern Europe
Place Units - Germans
7 armour placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
British AA : 0.83
Germans regular : 1.17
British regular : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 4 armour, 2 bombers, 4 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Japanese
2 battleships, 9 destroyers and 2 transports moved from 63 Sea Zone to 62 Sea Zone
4 bombers moved from Japan to Kazakh S.S.R.
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 62 Sea Zone to 50 Sea Zone
3 destroyers moved from 62 Sea Zone to 50 Sea Zone
1 destroyer moved from 62 Sea Zone to 50 Sea Zone
2 armour moved from Trans-Jordan to India
Place Units - Japanese
2 transports placed in 35 Sea Zone
1 infantry placed in India
3 infantry placed in Manchuria
4 armour and 2 bombers placed in Japan
1 transport placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 35 / 35
Russians : 0 / 0
Japanese : 76 / 76
British : 17 / 17
Italians : 17 / 22
Chinese : 0 / 0
Americans : 33 / 35