@crockett36 Sorry, it’ll be Axis plus x.
L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 artilleries, 3 fighters, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Caucasus to Southern Italy 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 1 artillery and 1 infantry moved from Caucasus to Volgograd 2 bombers moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd Combat - Japanese Battle in Volgograd Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 artilleries, 1 factory_minor and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 3/3 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Volgograd Japanese roll dice for 1 tactical_bomber in Volgograd, round 3 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Volgograd Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Northwest Persia Japanese attack with 2 artilleries, 2 bombers and 2 infantry British defend with 3 artilleries and 2 infantry Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Northwest Persia, round 2 : 3/6 hits, 2,67 expected hits British roll dice for 3 artilleries and 2 infantry in Northwest Persia, round 2 : 0/5 hits, 1,67 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Northwest Persia Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Northwest Persia, round 3 : 2/6 hits, 2,67 expected hits British roll dice for 2 artilleries in Northwest Persia, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 artilleries owned by the British lost in Northwest Persia Japanese win, taking Northwest Persia from British with 2 artilleries and 2 bombers remaining. Battle score for attacker is 12 Casualties for British: 3 artilleries and 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Volgograd to Szechwan 2 bombers moved from Northwest Persia to Szechwan 3 mech_infantrys moved from Yunnan to Szechwan 1 aaGun, 3 armour, 7 artilleries, 12 infantry and 34 mech_infantrys moved from Burma to Shan State 3 artilleries moved from French Indo China to Shan State 1 mech_infantry moved from Kwangtung to Yunnan 2 artilleries moved from Kwangtung to 20 Sea Zone 2 infantry moved from Kiangsi to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 2 artilleries moved from 37 Sea Zone to Shan State 1 destroyer moved from 62 Sea Zone to 30 Sea Zone 1 destroyer moved from 54 Sea Zone to 31 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 infantry moved from Western Australia to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone 2 infantry moved from South Australia to New South Wales 3 fighters and 1 tactical_bomber moved from Western Australia to 33 Sea Zone 1 infantry moved from South Australia to New South Wales 1 infantry moved from Western Australia to South Australia 1 infantry moved from Western Australia to 56 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Western Australia to 56 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 56 Sea Zone to 37 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 37 Sea Zone to Shan State 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Caroline Islands to Japan 2 fighters moved from 33 Sea Zone to Japan Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in New South Wales 3 fighters placed in Kiangsu Japanese undo move 2. 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 9 infantry placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 Russians regular : 1,67 British regular : -0,33 -
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 1 fighter, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Persia to Turkmenistan Americans take Turkmenistan from Italians 2 artilleries and 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 10 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 9 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone Combat - Americans Battle in Northwest Persia Americans attack with 2 artilleries and 3 infantry Japanese defend with 2 artilleries Americans roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 2 artilleries in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 artilleries in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Northwest Persia Americans win, taking Northwest Persia from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 2 artilleries Battle in 30 Sea Zone Americans attack with 1 destroyer, 10 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 10 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 8/13 hits, 6.67 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 9/13 hits, 6.50 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone 3 artilleries, 1 battleship, 11 carriers, 3 destroyers, 5 infantry and 4 transports moved from 26 Sea Zone to 54 Sea Zone 10 fighters and 2 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone 9 fighters and 1 tactical_bomber moved from 31 Sea Zone to 54 Sea Zone 2 fighters moved from 31 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 transport moved from 110 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 109 Sea Zone Place Units - Americans 1 fighter and 2 infantry placed in Western United States 3 destroyers and 1 transport placed in 10 Sea Zone 3 submarines placed in 80 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : 2.83 Japanese regular : -1.00 -
TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Combat Move - British 1 infantry moved from India to Burma 4 fighters moved from India to Burma 1 submarine moved from 92 Sea Zone to 97 Sea Zone 3 submarines moved from 81 Sea Zone to 97 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 9 destroyers, 8 fighters and 2 submarines moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Burma British attack with 4 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 4 fighters and 1 infantry in Burma, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 97 Sea Zone British attack with 1 battleship, 4 carriers, 3 cruisers, 9 destroyers, 11 fighters and 6 submarines Italians defend with 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 5 fighters and 10 submarines; Japanese defend with 1 fighter and 1 tactical_bomber British roll dice for 6 submarines in 97 Sea Zone, round 2 : 1/6 hits, 2.00 expected hitsCombat Hit Differential Summary :
Japanese regular : -0.33 British regular : -1.17 -
@feltmarskal I assumed you wanted to scramble from S.Italy, but I can revert if you don’t want to scramble. Do you have any preferences over order of loses?

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@flyingbadger I will lose all so the most logical way,
I think Triple-A will do automatic. -
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 1 fighter, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Persia to Turkmenistan Americans take Turkmenistan from Italians 2 artilleries and 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 10 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 9 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone Combat - Americans Battle in Northwest Persia Americans attack with 2 artilleries and 3 infantry Japanese defend with 2 artilleries Americans roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 2 artilleries in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 artilleries and 3 infantry in Northwest Persia, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 artilleries in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Northwest Persia Americans win, taking Northwest Persia from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 2 artilleries Battle in 30 Sea Zone Americans attack with 1 destroyer, 10 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 10 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 8/13 hits, 6.67 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 9/13 hits, 6.50 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone 3 artilleries, 1 battleship, 11 carriers, 3 destroyers, 5 infantry and 4 transports moved from 26 Sea Zone to 54 Sea Zone 10 fighters and 2 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone 9 fighters and 1 tactical_bomber moved from 31 Sea Zone to 54 Sea Zone 2 fighters moved from 31 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 2 infantry moved from 123 Sea Zone to Iceland 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 transport moved from 110 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 109 Sea Zone Place Units - Americans 1 fighter and 2 infantry placed in Western United States 3 destroyers and 1 transport placed in 10 Sea Zone 3 submarines placed in 80 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 5 PUs; Combat Move - British 1 infantry moved from India to Burma 4 fighters moved from India to Burma 1 submarine moved from 92 Sea Zone to 97 Sea Zone 3 submarines moved from 81 Sea Zone to 97 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 9 destroyers, 8 fighters and 2 submarines moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Burma British attack with 4 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 4 fighters and 1 infantry in Burma, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 97 Sea Zone British attack with 1 battleship, 4 carriers, 3 cruisers, 9 destroyers, 11 fighters and 6 submarines Italians defend with 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 5 fighters and 10 submarines; Japanese defend with 1 fighter and 1 tactical_bomber British roll dice for 6 submarines in 97 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Italians British roll dice for 1 battleship, 4 carriers, 3 cruisers, 9 destroyers and 11 fighters in 97 Sea Zone, round 2 : 14/24 hits, 10.67 expected hits Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians Italians roll dice for 10 submarines in 97 Sea Zone, round 2 : 0/10 hits, 1.67 expected hits Italians roll dice for 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 8/18 hits, 8.67 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British 2 destroyers owned by the Italians, 10 submarines owned by the Italians and 3 carriers owned by the British lost in 97 Sea Zone British roll dice for 6 submarines in 97 Sea Zone, round 3 : 4/6 hits, 2.00 expected hits British roll dice for 1 battleship, 1 carrier, 3 cruisers, 9 destroyers and 11 fighters in 97 Sea Zone, round 3 : 14/24 hits, 10.67 expected hits Italians roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 9/16 hits, 8.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 5 destroyers owned by the Italians, 5 destroyers owned by the British, 1 cruiser owned by the Italians, 5 fighters owned by the Italians, 1 battleship owned by the Italians, 4 submarines owned by the British and 2 carriers owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Italians with 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 11 fighters and 2 submarines remaining. Battle score for attacker is 139 Casualties for British: 3 carriers, 5 destroyers and 4 submarines Casualties for Italians: 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 5 fighters and 10 submarines Casualties for Japanese: 1 fighter and 1 tactical_bomber Non Combat Move - British 3 fighters could not land in 97 Sea Zone and were removed 8 fighters moved from 97 Sea Zone to Iraq 2 armour and 2 infantry moved from West India to India 4 fighters moved from Burma to India 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Persia to Eastern Persia 3 mech_infantrys moved from Iraq to Eastern Persia 2 artilleries moved from Eastern Persia to West India 1 infantry moved from Iraq to Persia 1 aaGun moved from Tunisia to Libya Place Units - British 1 destroyer and 1 submarine placed in 109 Sea Zone 3 mech_infantrys placed in Egypt 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 11 PUsCombat Hit Differential Summary :
Americans regular : 2.83 Italians regular : -1.33 Japanese regular : -1.33 British regular : 7.50 -
@feltmarskal
Forgot to leave 2 carriers for the English planes to land on :confounded: -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 armour moved from Caucasus to Rostov 1 infantry moved from Yugoslavia to Albania 1 artillery moved from Yugoslavia to Albania 2 infantry moved from Yugoslavia to Albania 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,2,3,6,3,2,5,4,2,2 Italians collect 2 PUs (11 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Combat Move - ANZAC Turn Complete - ANZACCombat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Combat Move - ANZAC Turn Complete - ANZAC Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 2 fighters, 1 submarine and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 11 bombers moved from Southern Italy to 109 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 113 Sea Zone to 109 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 infantry moved from Russia to Samara Germans take Samara from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Soviet Far East to AmurCombat Hit Differential Summary :
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The battle for England , sz 109 how do you want the battle done.
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@feltmarskal Probably eastiest if I just give you an initial order of loss:
- Damage carriers
- Sub
- Destroyers (leave 1 if the German sub is still alive
Then I’ll see where the battle is at and decide on what comes next.
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@flyingbadger Important battel, we take it step-by-step
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TripleA Manual Gamesave Post: Germans round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 2 fighters, 1 submarine and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 11 bombers moved from Southern Italy to 109 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 113 Sea Zone to 109 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 infantry moved from Russia to Samara Germans take Samara from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Soviet Far East to Amur Combat - Germans Battle in Scotland Battle in 109 Sea Zone Germans attack with 13 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer and 1 submarine; Americans defend with 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 2 transports Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 13 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 11/17 hits, 10.67 expected hitsCombat Hit Differential Summary :
Germans regular : 1.00 -
@feltmarskal Casualties.
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@flyingbadger said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
@feltmarskal Probably eastiest if I just give you an initial order of loss:
- Damage carriers
- Sub
- Destroyers (leave 1 if the German sub is still alive
Then I’ll see where the battle is at and decide on what comes next.
After the above:
- Cruisers
- Last Destroyer
- Finally, planes.
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@flyingbadger said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
@flyingbadger said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
@feltmarskal Probably eastiest if I just give you an initial order of loss:
- Damage carriers
- Sub
- Destroyers (leave 1 if the German sub is still alive
Then I’ll see where the battle is at and decide on what comes next.
After the above:
- Cruisers
- Last Destroyer
- Finally, planes.
Sorry, forgot to say destroy the carriers before the cruisers and planes.
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 2 fighters, 1 submarine and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 11 bombers moved from Southern Italy to 109 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 113 Sea Zone to 109 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 infantry moved from Russia to Samara Germans take Samara from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Soviet Far East to Amur Combat - Germans Battle in Scotland Battle in 109 Sea Zone Germans attack with 13 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer and 1 submarine; Americans defend with 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 2 transports Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 13 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 11/17 hits, 10.67 expected hits Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 3 carriers, 2 cruisers, 5 destroyers, 6 fighters and 2 transports in 109 Sea Zone, round 2 : 6/16 hits, 7.67 expected hits 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the British, 3 destroyers owned by the Americans, 1 submarine owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 3 carriers owned by the Americans, 1 tactical_bomber owned by the Germans and 1 submarine owned by the British lost in 109 Sea Zone Germans roll dice for 13 bombers in 109 Sea Zone, round 3 : 10/13 hits, 8.67 expected hits Americans roll dice for 1 cruiser, 1 destroyer, 6 fighters and 2 transports in 109 Sea Zone, round 3 : 7/8 hits, 4.83 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 7 bombers owned by the Germans, 6 fighters owned by the Americans and 2 transports owned by the Americans lost in 109 Sea Zone Germans win, taking Scotland from British with 6 bombers remaining. Battle score for attacker is 47 Casualties for Germans: 7 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Casualties for Americans: 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 2 transports Casualties for British: 1 destroyer and 1 submarine Non Combat Move - Germans 1 bomber moved from 109 Sea Zone to Western Germany 1 bomber moved from 109 Sea Zone to Western Germany 1 bomber moved from 109 Sea Zone to Normandy Bordeaux 1 bomber moved from 109 Sea Zone to Normandy Bordeaux 1 bomber moved from 109 Sea Zone to Normandy Bordeaux 1 bomber moved from 109 Sea Zone to Normandy Bordeaux 4 infantry moved from Finland to 115 Sea Zone 4 infantry and 2 transports moved from 115 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 1 artillery moved from France to Western Germany 2 artilleries moved from France to Western Germany 1 aaGun, 14 artilleries, 41 infantry and 3 mech_infantrys moved from Russia to Samara 3 artilleries and 3 infantry moved from Bryansk to Rostov 1 armour moved from Kansu to Szechwan 1 mech_infantry moved from Timguska to Shensi 1 mech_infantry moved from Urals to Kansu 10 armour and 3 mech_infantrys moved from Caucasus to Samara 3 infantry moved from France to Northern Italy 4 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to Northern Italy 4 bombers moved from Novgorod to Western Germany Place Units - Germans 1 carrier, 1 submarine and 6 transports placed in 112 Sea Zone 2 fighters placed in 112 Sea Zone 1 bomber placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,5,4,2,6,5,5,2,1,4 Germans collect 75 PUs (2 lost to blockades); end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Germans regular : 2.33





