@crockett36 Hard to tell how much of our loss was based on the setup vs our opponents simply being better. I’ll consult with @oysteilo before we open the bidding.
L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 destroyer, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 2 armour moved from Sikang to Volgograd Japanese take Kazakhstan from Russians 1 mech_infantry moved from Sikang to Kansu 2 mech_infantrys moved from French Indo China to Szechwan 1 armour moved from French Indo China to Szechwan 1 armour moved from Kwangsi to Szechwan 2 mech_infantrys moved from Kwangsi to Szechwan 2 mech_infantrys moved from Yunnan to Szechwan 1 armour moved from Yunnan to Szechwan 1 mech_infantry moved from Kiangsu to Hopei 2 infantry moved from Kiangsu to Kiangsi 1 armour moved from Kwangtung to Yunnan 2 mech_infantrys moved from Kwangtung to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 carrier moved from 55 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone 1 bomber moved from Kwangtung to Northern Territory 1 bomber moved from Yunnan to Northern Territory 1 fighter moved from 55 Sea Zone to Northern Territory 1 tactical_bomber moved from 55 Sea Zone to Northern Territory 1 fighter and 1 tactical_bomber moved from Caroline Islands to Northern Territory 2 fighters moved from Japan to Caroline Islands 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Northern Territory to Queensland Japanese take Queensland from ANZAC 1 infantry moved from Northern Territory to South Australia Japanese take South Australia from ANZAC 1 transport moved from 55 Sea Zone to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 41 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Volgograd Japanese attack with 2 armour Russians defend with 1 factory_minor and 2 infantry Japanese roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Volgograd Japanese roll dice for 2 armour in Volgograd, round 3 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Japanese win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 2 fighters moved from Yunnan to Philippines 1 fighter and 1 tactical_bomber moved from Yunnan to Philippines 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 2 artilleries moved from Northern Territory to 55 Sea Zone 8 infantry moved from Northern Territory to 55 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 8 infantry and 5 transports moved from 55 Sea Zone to 54 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Japanese regular : 0,00 Russians regular : -1,00 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 7 fighters and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 battleship moved from 10 Sea Zone to 26 Sea Zone Americans take 26 Sea Zone from Japanese 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 4 carriers, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Hawaiian Islands Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 6/10 hits, 4.83 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Tunisia from Italians to Americans EDIT: Turning off Edit Mode EDIT: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Algeria to Tunisia 2 artilleries and 2 infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 101 Sea Zone 4 aaGuns and 8 infantry moved from Central United States to 101 Sea Zone 4 aaGuns, 8 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 4 aaGuns and 8 infantry moved from 91 Sea Zone to Morocco 2 carriers and 4 fighters moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 7 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 1 fighter and 4 infantry placed in Eastern United States 1 fighter placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : -0.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 7 fighters and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 battleship moved from 10 Sea Zone to 26 Sea Zone Americans take 26 Sea Zone from Japanese 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 4 carriers, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in Hawaiian Islands Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 6/10 hits, 4.83 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Tunisia from Italians to Americans EDIT: Turning off Edit Mode EDIT: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Algeria to Tunisia 2 artilleries and 2 infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 101 Sea Zone 4 aaGuns and 8 infantry moved from Central United States to 101 Sea Zone 4 aaGuns, 8 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 4 aaGuns and 8 infantry moved from 91 Sea Zone to Morocco 2 carriers and 4 fighters moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 7 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 1 fighter and 4 infantry placed in Eastern United States 1 fighter placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Northwest Persia to Persia 2 infantry moved from Eastern Persia to Persia 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Iraq to Persia 2 infantry moved from West India to Eastern Persia 1 fighter moved from Alexandria to Persia 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 81 Sea Zone to 96 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 3 infantry moved from Egypt to Alexandria 1 armour moved from Alexandria to Egypt 1 armour and 1 infantry moved from Algeria to Tunisia 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery moved from 109 Sea Zone to United Kingdom Place Units - British 1 destroyer placed in 109 Sea Zone 3 mech_infantrys placed in Egypt 3 infantry placed in Persia British undo move 3. British undo move 2. 3 mech_infantrys placed in Egypt 3 infantry placed in Persia 2 infantry and 1 mech_infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 infantry and 1 mech_infantry EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5,6,1,3 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : -0.67 -
@feltmarskal For confused and bought the Pacific stuff twice, so swapped out for a plane.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Rostov to Northwest Persia Italians take Northwest Persia from British Combat - Italians Non Combat Move - Italians 1 armour moved from Rostov to Kazakhstan 1 armour moved from Ukraine to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 2 infantry moved from Ukraine to Rostov 1 bomber moved from Ukraine to Rostov 2 infantry moved from Northern Italy to Southern Italy 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 2 destroyers and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 5 artilleries and 8 infantry moved from New South Wales to South Australia 5 fighters moved from New South Wales to Northern Territory Combat - ANZAC Battle in South Australia ANZAC attack with 5 artilleries and 8 infantry Japanese defend with 1 infantry ANZAC roll dice for 5 artilleries and 8 infantry in South Australia, round 2 : 3/13 hits, 3.83 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Territory ANZAC attack with 5 fighters Japanese defend with 2 bombers, 2 fighters and 2 tactical_bombers ANZAC roll dice for 5 fighters in Northern Territory, round 2 : 3/5 hits, 2.50 expected hitsCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.33 -
@feltmarskal Order of Loses? 3 hits.

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@flyingbadger The bombers first then technical bombers
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 5 artilleries and 8 infantry moved from New South Wales to South Australia 5 fighters moved from New South Wales to Northern Territory Combat - ANZAC Battle in South Australia ANZAC attack with 5 artilleries and 8 infantry Japanese defend with 1 infantry ANZAC roll dice for 5 artilleries and 8 infantry in South Australia, round 2 : 3/13 hits, 3.83 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Territory ANZAC attack with 5 fighters Japanese defend with 2 bombers, 2 fighters and 2 tactical_bombers ANZAC roll dice for 5 fighters in Northern Territory, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Northern Territory, round 2 : 2/6 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the ANZAC and 2 bombers owned by the Japanese lost in Northern Territory ANZAC roll dice for 3 fighters in Northern Territory, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in Northern Territory, round 3 : 1/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Northern Territory ANZAC roll dice for 2 fighters in Northern Territory, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 fighter in Northern Territory, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Northern Territory ANZAC win with 2 fighters remaining. Battle score for attacker is 36 Casualties for ANZAC: 3 fighters Casualties for Japanese: 2 bombers, 2 fighters and 2 tactical_bombers Non Combat Move - ANZAC 2 fighters moved from Northern Territory to New South Wales 2 aaGuns moved from New South Wales to South Australia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4 ANZAC collect 5 PUs (2 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Japanese regular : -2.50 ANZAC regular : 0.17 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 5 artilleries and 8 infantry moved from New South Wales to South Australia 5 fighters moved from New South Wales to Northern Territory Combat - ANZAC Battle in South Australia ANZAC attack with 5 artilleries and 8 infantry Japanese defend with 1 infantry ANZAC roll dice for 5 artilleries and 8 infantry in South Australia, round 2 : 3/13 hits, 3.83 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Territory ANZAC attack with 5 fighters Japanese defend with 2 bombers, 2 fighters and 2 tactical_bombers ANZAC roll dice for 5 fighters in Northern Territory, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Northern Territory, round 2 : 2/6 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the ANZAC and 2 bombers owned by the Japanese lost in Northern Territory ANZAC roll dice for 3 fighters in Northern Territory, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in Northern Territory, round 3 : 1/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Northern Territory ANZAC roll dice for 2 fighters in Northern Territory, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 fighter in Northern Territory, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Northern Territory ANZAC win with 2 fighters remaining. Battle score for attacker is 36 Casualties for ANZAC: 3 fighters Casualties for Japanese: 2 bombers, 2 fighters and 2 tactical_bombers Non Combat Move - ANZAC 2 fighters moved from Northern Territory to New South Wales 2 aaGuns moved from New South Wales to South Australia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4 ANZAC collect 5 PUs (2 lost to blockades); end with 5 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from Algeria to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -2.50 ANZAC regular : 0.17 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 2 bombers, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 armour moved from Archangel to Urals 2 infantry moved from Archangel to Vologda 1 artillery moved from Archangel to Vologda 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 8 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Tambov to Kazakhstan 5 artilleries and 17 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from British 4 armour moved from Ukraine to Volgograd 2 mech_infantrys moved from Ukraine to Volgograd 5 bombers moved from Ukraine to Southern Italy 1 bomber moved from Yugoslavia to Southern Italy 1 bomber moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 3 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 3 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany 1 artillery moved from Western Germany to France Combat - Germans Battle in Vologda Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 mech_infantrys moved from Archangel to Urals 2 armour moved from Archangel to Urals 1 infantry moved from Archangel to Belarus 4 infantry moved from Northern Italy to Western Germany 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Germans 1 factory_minor placed in Western Ukraine 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 2 bombers and 1 fighter placed in Western Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Russians regular : 1,33 Germans regular : 0,50 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 artillery, 1 fighter and 1 infantry moved from Russia to Vologda 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Smolensk 1 submarine moved from 91 Sea Zone to 93 Sea Zone Russians take 93 Sea Zone from Italians Combat - Russians Battle in Vologda Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 2 aaGuns and 12 infantry moved from Samara to Russia 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.67 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 bombers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Volgograd to Samara Japanese take Samara from Russians 1 armour moved from Samara to Novosibirsk 1 armour moved from Volgograd to Novosibirsk 1 mech_infantry moved from Kansu to Novosibirsk 3 armour and 6 mech_infantrys moved from Szechwan to Burma Japanese take Burma from UK_Pacific 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Yunnan to Burma 2 artilleries, 8 infantry and 5 transports moved from 54 Sea Zone to 62 Sea Zone 2 artilleries moved from 62 Sea Zone to New South Wales 8 infantry moved from 62 Sea Zone to New South Wales 3 fighters moved from 54 Sea Zone to New South Wales 3 tactical_bombers moved from 54 Sea Zone to New South Wales 1 infantry moved from Queensland to New South Wales 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 62 Sea Zone 3 infantry moved from 62 Sea Zone to New South Wales 1 artillery moved from 62 Sea Zone to New South Wales 2 cruisers moved from 54 Sea Zone to 62 Sea Zone 2 battleships moved from 54 Sea Zone to 62 Sea Zone Combat - Japanese Battle in New South Wales Japanese attack with 3 artilleries, 3 fighters, 12 infantry and 3 tactical_bombers ANZAC defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 3 artilleries, 3 fighters, 12 infantry and 3 tactical_bombers in New South Wales, round 2 : 5/21 hits, 7,00 expected hits ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 2 : 3/4 hits, 2,00 expected hits 3 infantry owned by the Japanese, 2 fighters owned by the ANZAC, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales Japanese captures 5PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 3 artilleries, 3 fighters, 9 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 3 infantry Casualties for ANZAC: 1 artillery, 2 fighters and 1 infantry Non Combat Move - Japanese 3 tactical_bombers moved from New South Wales to 54 Sea Zone 3 fighters moved from New South Wales to 54 Sea Zone 1 carrier and 1 destroyer moved from 41 Sea Zone to 45 Sea Zone 2 fighters moved from Caroline Islands to 45 Sea Zone 1 fighter moved from Yunnan to Szechwan 1 tactical_bomber moved from Yunnan to Szechwan 3 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 1 aaGun moved from Kweichow to Yunnan 2 mech_infantrys moved from Kiangsu to Hunan 1 armour moved from Kiangsu to Hunan 2 infantry moved from Kiangsi to Kwangsi 1 mech_infantry moved from Hopei to Yunnan 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Szechwan Place Units - Japanese 1 bomber and 2 infantry placed in Volgograd 1 bomber and 2 infantry placed in French Indo China 1 bomber and 2 infantry placed in Kwangtung 1 bomber and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 71 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Japanese regular : -2,33 ANZAC regular : 1,00 -
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 5 PUs; Combat Move - Americans 8 infantry moved from Morocco to 91 Sea Zone 8 infantry and 6 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries and 1 infantry moved from Algeria to 92 Sea Zone 2 artilleries, 10 infantry and 6 transports moved from 92 Sea Zone to 93 Sea Zone 2 artilleries and 10 infantry moved from 93 Sea Zone to Southern France 2 cruisers and 2 destroyers moved from 91 Sea Zone to 93 Sea Zone 2 carriers moved from 96 Sea Zone to 93 Sea Zone 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Tunisia to Libya 4 fighters moved from 96 Sea Zone to Libya 1 fighter moved from Gibraltar to Libya 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 destroyers, 7 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Combat - AmericansCombat Hit Differential Summary :
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@feltmarskal Suicide attacks?

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@flyingbadger So important with the blocker
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@flyingbadger 4 kamikaza on bb- 1 kami on dd - 1 kami on dd
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@flyingbadger bb = battleship
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 5 PUs; Combat Move - Americans 8 infantry moved from Morocco to 91 Sea Zone 8 infantry and 6 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries and 1 infantry moved from Algeria to 92 Sea Zone 2 artilleries, 10 infantry and 6 transports moved from 92 Sea Zone to 93 Sea Zone 2 artilleries and 10 infantry moved from 93 Sea Zone to Southern France 2 cruisers and 2 destroyers moved from 91 Sea Zone to 93 Sea Zone 2 carriers moved from 96 Sea Zone to 93 Sea Zone 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Tunisia to Libya 4 fighters moved from 96 Sea Zone to Libya 1 fighter moved from Gibraltar to Libya 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 destroyers, 7 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 3,3,3,2 Units damaged: 1 battleship owned by the Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Battle in Southern France Battle in 6 Sea Zone Americans attack with 1 battleship, 4 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 carrier, 1 destroyer and 1 submarine Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 4 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 7/13 hits, 6.17 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking Southern France from Italians, taking 6 Sea Zone from Japanese with 1 battleship, 4 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 24 Casualties for Americans: 1 submarine Casualties for Japanese: 1 carrier, 1 destroyer and 1 submarine Battle in Korea Battle in Libya Americans attack with 1 armour, 2 artilleries, 5 fighters, 7 infantry and 4 mech_infantrys Italians defend with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 7 infantry and 4 mech_infantrys in Libya, round 2 : 8/19 hits, 5.83 expected hits Italians roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 4/10 hits, 3.67 expected hits 1 mech_infantry owned by the Italians, 4 infantry owned by the Americans, 2 artilleries owned by the Italians and 5 infantry owned by the Italians lost in Libya Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 3 infantry and 4 mech_infantrys in Libya, round 3 : 4/15 hits, 5.17 expected hits Italians roll dice for 2 armour in Libya, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Americans and 2 armour owned by the Italians lost in Libya Americans win, taking Korea from Japanese, taking Libya from Italians with 1 armour, 2 artilleries, 5 fighters, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 24 Casualties for Americans: 5 infantry Casualties for Italians: 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry Non Combat Move - Americans 4 carriers moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Western United States to Wake Island 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Algeria to Tunisia 1 fighter moved from Libya to Tunisia 4 fighters moved from Libya to 93 Sea Zone 3 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : 1.83 Italians regular : 0.33 Japanese regular : 0.17





