L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Combat Move - ANZAC
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Iraq to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 72 PUs; 
            Germans buy 3 artilleries and 20 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 artilleries moved from Finland to Norway
            1 fighter moved from Western Germany to Norway
            3 artilleries and 7 infantry moved from France to Normandy Bordeaux
            12 bombers moved from Western Germany to Normandy Bordeaux
            8 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Norway
                Germans attack with 3 artilleries and 1 fighter
                Americans defend with 2 artilleries and 1 infantry
                    Germans roll dice for 3 artilleries and 1 fighter in Norway, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
                    Germans roll dice for 1 artillery and 1 fighter in Norway, round 3 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery in Norway, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Norway
                Germans win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 3 artilleries
                Casualties for Americans: 2 artilleries and 1 infantry
            Battle in Holland Belgium
                Germans attack with 8 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 8 infantry in Holland Belgium, round 2 : 1/8 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 7 infantry in Holland Belgium, round 3 : 1/7 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries, 12 bombers and 7 infantry
                British defend with 3 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 6 infantry; French defend with 2 infantry; Americans defend with 1 artillery and 5 infantry
                    British roll AA dice in Normandy Bordeaux : 0/9 hits, 1.50 expected hits
                    Germans roll dice for 3 artilleries, 12 bombers and 7 infantry in Normandy Bordeaux, round 2 : 8/22 hits, 10.67 expected hits
                    British roll dice for 3 aaGuns, 1 armour, 1 artillery and 13 infantry in Normandy Bordeaux, round 2 : 3/15 hits, 5.17 expected hits
                    3 aaGuns owned by the British, 3 infantry owned by the Germans, 2 infantry owned by the French and 3 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 3 artilleries, 12 bombers and 4 infantry in Normandy Bordeaux, round 3 : 12/19 hits, 10.17 expected hits
                    British roll dice for 1 armour, 1 artillery and 8 infantry in Normandy Bordeaux, round 3 : 2/10 hits, 3.50 expected hits
                    2 infantry owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Americans, 3 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 3 artilleries, 12 bombers and 2 infantry remaining. Battle score for attacker is 49
                Casualties for Germans: 5 infantry
                Casualties for British: 3 aaGuns, 1 armour and 6 infantry
                Casualties for French: 2 infantry
                Casualties for Americans: 1 artillery and 5 infantry
    
        Non Combat Move - Germans
            11 bombers moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            3 infantry moved from Western Germany to France
            1 aaGun moved from France to Normandy Bordeaux
            1 aaGun moved from France to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            2 aaGuns moved from Germany to Western Germany
            1 fighter moved from Norway to Western Germany
            10 infantry moved from Germany to Western Germany
            4 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 aaGun, 4 artilleries and 20 infantry moved from Belarus to Bryansk
            4 artilleries and 3 infantry moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Baltic States to Bryansk
            3 infantry moved from Baltic States to Belarus
            1 artillery, 1 fighter, 5 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
            1 armour moved from Eastern Poland to Bryansk
            1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
            4 armour, 3 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
            1 artillery and 4 infantry moved from Rostov to Bryansk
    
        Place Units - Germans
            3 artilleries placed in Western Ukraine
            3 infantry placed in Novgorod
            1 infantry placed in Ukraine
            3 infantry placed in Germany
            3 infantry placed in France
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    British AA : -1.50
    Germans regular : -0.67
    British regular : -3.67
    

    Savegame


  • I forgot to move 4 units, all in then east , i am satisfied with my comeback after losing Germany.


  • @feltmarskal said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:

    I forgot to move 4 units, all in then east , i am satisfied with my comeback after losing Germany.

    No worries, do you want to move edit the save and repost?

    Yes, I’ve had to focus on trying to stop Japan getting the last VC in the Pacific but Europe is sticky and Russia is in a big hole with no income… You’ve recovered well.


  • just realised iforgot to make a blocker between hawaii and japan, that can cost the victory


  • Japan go before USA phu…


  • I still have to phase 9 aircraft carrier and 22 fighter


  • @feltmarskal said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:

    just realised iforgot to make a blocker between hawaii and japan, that can cost the victory

    I haven’t looked at the map yet so feel free to make any changes you want and repost.


  • @flyingbadger,. Japan go before USA so i am ok


  • @feltmarskal That’s good

    @feltmarskal said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:

    I still have to phase 9 aircraft carrier and 22 fighter

    Yeah, ended up with a lot of spare fighters after my emergency reinforcement of Australia then withdrawl… so put a few carriers under them and now have a very unbalanced fleet.

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 98 Sea Zone to 93 Sea Zone
    
        Place Units - Russians
            1 artillery placed in Russia
    
        Turn Complete - Russians
            Russians collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 2 destroyers, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Volgograd to Northwest Persia
            1 fighter moved from Turkmenistan to Northwest Persia
            1 mech_infantry moved from Turkmenistan to Eastern Persia
            1 tactical_bomber moved from Turkmenistan to Eastern Persia
            1 bomber moved from Sikang to Eastern Persia
            1 bomber moved from Sikang to Eastern Persia
            1 bomber moved from Caroline Islands to 25 Sea Zone
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in Eastern Persia
                Japanese attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 0/4 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 3 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Northwest Persia
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Japanese win, taking Northwest Persia from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 6 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            1 bomber moved from 25 Sea Zone to Japan
            1 destroyer moved from 6 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 aaGun, 3 armour, 3 artilleries, 11 infantry and 26 mech_infantrys moved from Shan State to Burma
            3 mech_infantrys moved from Yunnan to Burma
            3 artilleries moved from French Indo China to Shan State
            1 mech_infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kwangsi to Yunnan
            3 mech_infantrys moved from Hunan to Burma
            1 mech_infantry moved from Kiangsu to Hunan
            2 bombers moved from Sikang to Philippines
            1 tactical_bomber moved from Northwest Persia to Turkmenistan
            1 fighter moved from Northwest Persia to Turkmenistan
            1 tactical_bomber moved from Eastern Persia to Turkmenistan
            2 bombers moved from Eastern Persia to Sikang
            1 artillery and 2 infantry moved from Volgograd to Caucasus
            5 bombers moved from Northern Territory to Philippines
            2 fighters moved from Japan to 6 Sea Zone
            1 transport moved from 62 Sea Zone to 33 Sea Zone
            4 transports moved from 62 Sea Zone to 33 Sea Zone
            1 transport moved from 62 Sea Zone to 33 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 artilleries moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Volgograd
            3 artilleries placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            2 destroyers and 1 submarine placed in 6 Sea Zone
            Japanese undo move 4.
            2 infantry and 1 mech_infantry placed in Kwangtung
            Japanese undo move 5.
            3 mech_infantrys placed in Kwangtung
            6 infantry placed in Japan
            2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.33
    Japanese regular : -4.50
    British regular : 0.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from Hawaiian Islands to 25 Sea Zone
            8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
            8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 30 Sea Zone
                Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 96 Sea Zone to 92 Sea Zone
            1 carrier, 3 destroyers and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 battleship, 9 carriers, 2 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
            2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
            8 fighters and 1 tactical_bomber moved from 30 Sea Zone to 63 Sea Zone
            8 fighters and 1 tactical_bomber moved from 31 Sea Zone to 63 Sea Zone
            2 fighters moved from 25 Sea Zone to Hawaiian Islands
            2 fighters moved from 25 Sea Zone to 10 Sea Zone
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 29 Sea Zone
    
        Place Units - Americans
            2 carriers, 3 destroyers and 1 submarine placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
            2 infantry placed in Eastern United States
            2 infantry and 1 mech_infantry placed in Iraq
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.33
    Japanese regular : 0.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from Hawaiian Islands to 25 Sea Zone
            8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
            8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 31 Sea Zone
                Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 30 Sea Zone
                Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 96 Sea Zone to 92 Sea Zone
            1 carrier, 3 destroyers and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 battleship, 9 carriers, 2 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
            2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
            8 fighters and 1 tactical_bomber moved from 30 Sea Zone to 63 Sea Zone
            8 fighters and 1 tactical_bomber moved from 31 Sea Zone to 63 Sea Zone
            2 fighters moved from 25 Sea Zone to Hawaiian Islands
            2 fighters moved from 25 Sea Zone to 10 Sea Zone
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 29 Sea Zone
    
        Place Units - Americans
            2 carriers, 3 destroyers and 1 submarine placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
            2 infantry placed in Eastern United States
            2 infantry and 1 mech_infantry placed in Iraq
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            4 fighters moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from Persia to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 artillery, 4 fighters and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 4 fighters and 2 infantry in Northwest Persia, round 2 : 2/7 hits, 2.83 expected hits
                    Japanese roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Northwest Persia
                British win, taking Northwest Persia from Japanese with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            4 fighters moved from Northwest Persia to Persia
            1 artillery and 2 infantry moved from West India to India
            5 mech_infantrys moved from Persia to West India
            1 infantry moved from Persia to Eastern Persia
            3 fighters moved from 96 Sea Zone to Persia
            1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            2 carriers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            3 fighters moved from United Kingdom to 91 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 aaGun and 1 infantry moved from 126 Sea Zone to Norway
            1 battleship, 2 carriers, 3 cruisers, 8 destroyers and 2 submarines moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
            3 fighters moved from 110 Sea Zone to Gibraltar
    
        Place Units - British
            2 armour and 1 fighter placed in Persia
            3 mech_infantrys placed in Egypt
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -2.33
    Japanese regular : -0.67
    British regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
            Italians collect 13 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
            EDIT: Removing units owned by Italians from Slovakia Hungary: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Combat Move - ANZAC
    
        Turn Complete - ANZAC
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Combat Move - ANZAC
    
        Turn Complete - ANZAC
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 fighter moved from Bryansk to Novgorod
            1 fighter moved from Western Germany to 113 Sea Zone
            6 infantry moved from France to Southern France
            2 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Normandy Bordeaux to Southern France
            6 infantry moved from Holland Belgium to Normandy Bordeaux
            3 artilleries moved from Normandy Bordeaux to France
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            3 infantry moved from Western Germany to France
            6 infantry moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            3 infantry moved from Germany to Western Germany
            4 artilleries and 6 infantry moved from Belarus to Bryansk
            4 artilleries and 3 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            3 infantry moved from Novgorod to Belarus
            1 aaGun moved from Western Germany to Northern Italy
            1 aaGun moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 carrier, 1 submarine and 3 transports placed in 113 Sea Zone
            1 tactical_bomber placed in 113 Sea Zone
            3 artilleries placed in Western Ukraine
            1 artillery placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame

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