@axis-dominion will do, im probably going to be a day or two late. I’m still recovering from thanksgiving
L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice
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@feltmarskal Big economy too, the Japs are even doing Lend-Lease fighters to help the Germans!
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 4 PUs; Combat Move - Americans 3 fighters moved from 93 Sea Zone to Southern France 3 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 10 fighters moved from Hawaiian Islands to 25 Sea Zone 10 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 3 fighters and 3 infantry Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 fighters and 3 infantry in Southern France, round 2 : 3/6 hits, 2.00 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 20 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 20 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 13/23 hits, 11.67 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 20 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 carriers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 26 Sea Zone to 10 Sea Zone 16 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 4 fighters moved from 25 Sea Zone to Hawaiian Islands 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Southern France to 93 Sea Zone 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 93 Sea Zone to 96 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 2 transports moved from 90 Sea Zone to 101 Sea Zone Place Units - Americans 1 factory_minor placed in Iraq 1 artillery, 1 fighter and 3 infantry placed in Eastern United States 1 artillery and 3 infantry placed in Western United States 4 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans regular : 2.67 Japanese regular : -0.50 Italians regular : -0.67 Germans regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 4 PUs; Combat Move - Americans 3 fighters moved from 93 Sea Zone to Southern France 3 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 10 fighters moved from Hawaiian Islands to 25 Sea Zone 10 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 3 fighters and 3 infantry Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 fighters and 3 infantry in Southern France, round 2 : 3/6 hits, 2.00 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 20 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 20 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 13/23 hits, 11.67 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 20 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 carriers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 26 Sea Zone to 10 Sea Zone 16 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 4 fighters moved from 25 Sea Zone to Hawaiian Islands 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Southern France to 93 Sea Zone 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 93 Sea Zone to 96 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 2 transports moved from 90 Sea Zone to 101 Sea Zone Place Units - Americans 1 factory_minor placed in Iraq 1 artillery, 1 fighter and 3 infantry placed in Eastern United States 1 artillery and 3 infantry placed in Western United States 4 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 2 bombers moved from Russia to Sikang 3 infantry moved from Persia to Northwest Persia 4 fighters moved from Eastern Persia to Northwest Persia Combat - British Battle in Sikang British attack with 2 bombers Japanese defend with 5 bombers British roll dice for 2 bombers in Sikang, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 5 bombers in Sikang, round 2 : 2/5 hits, 0.83 expected hits 1 bomber owned by the Japanese and 2 bombers owned by the British lost in Sikang Japanese win with 4 bombers remaining. Battle score for attacker is -12 Casualties for British: 2 bombers Casualties for Japanese: 1 bomber Battle in Northwest Persia British attack with 4 fighters and 3 infantry Japanese defend with 3 infantry British roll dice for 4 fighters and 3 infantry in Northwest Persia, round 2 : 2/7 hits, 2.50 expected hits Japanese roll dice for 3 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Northwest Persia British roll dice for 4 fighters and 1 infantry in Northwest Persia, round 3 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northwest Persia British win, taking Northwest Persia from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 4 fighters moved from Northwest Persia to Persia 1 artillery and 2 infantry moved from Eastern Persia to West India 1 infantry moved from Persia to Eastern Persia 1 infantry and 3 mech_infantrys moved from Iraq to Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to 81 Sea Zone 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 battleship, 2 carriers, 3 cruisers, 6 destroyers, 3 fighters and 1 submarine moved from 93 Sea Zone to 96 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 destroyer placed in 110 Sea Zone 2 infantry placed in United Kingdom 1 infantry and 2 mech_infantrys placed in Persia 3 infantry placed in Normandy Bordeaux 3 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Americans regular : 2.67 Japanese regular : 1.33 Italians regular : -0.67 Germans regular : -0.33 British regular : -2.00 -
TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Northern Italy to Southern France 1 bomber and 2 fighters moved from Southern Italy to Southern France 2 fighters moved from 95 Sea Zone to Southern France 2 armour moved from Ukraine to Caucasus 1 battleship, 2 carriers, 1 cruiser, 6 destroyers and 10 submarines moved from 95 Sea Zone to 97 Sea Zone Combat - Italians Battle in Southern France Italians attack with 1 bomber, 4 fighters and 3 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 1 bomber, 4 fighters and 3 infantry in Southern France, round 2 : 2/8 hits, 3.17 expected hits Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 bomber, 4 fighters and 2 infantry in Southern France, round 3 : 4/7 hits, 3.00 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Americans: 3 infantry Non Combat Move - Italians 1 fighter moved from Southern France to 97 Sea Zone 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Southern France to Southern Italy 1 bomber moved from Southern France to Slovakia Hungary 1 fighter moved from Southern France to 97 Sea Zone Place Units - Italians 1 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.17 -
JAP is not in a good situation… :dizzy_face:
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@malmessi74 said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
JAP is not in a good situation… :dizzy_face:
Wrong game sorry :blush:
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Combat Move - ANZAC Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Iraq to Persia Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 72 PUs; Germans buy 3 artilleries and 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries moved from Finland to Norway 1 fighter moved from Western Germany to Norway 3 artilleries and 7 infantry moved from France to Normandy Bordeaux 12 bombers moved from Western Germany to Normandy Bordeaux 8 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Norway Germans attack with 3 artilleries and 1 fighter Americans defend with 2 artilleries and 1 infantry Germans roll dice for 3 artilleries and 1 fighter in Norway, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 artilleries and 1 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans roll dice for 1 artillery and 1 fighter in Norway, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 artillery in Norway, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Norway Germans win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 3 artilleries Casualties for Americans: 2 artilleries and 1 infantry Battle in Holland Belgium Germans attack with 8 infantry Americans defend with 2 infantry Germans roll dice for 8 infantry in Holland Belgium, round 2 : 1/8 hits, 1.33 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 7 infantry in Holland Belgium, round 3 : 1/7 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 7 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Normandy Bordeaux Germans attack with 3 artilleries, 12 bombers and 7 infantry British defend with 3 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 6 infantry; French defend with 2 infantry; Americans defend with 1 artillery and 5 infantry British roll AA dice in Normandy Bordeaux : 0/9 hits, 1.50 expected hits Germans roll dice for 3 artilleries, 12 bombers and 7 infantry in Normandy Bordeaux, round 2 : 8/22 hits, 10.67 expected hits British roll dice for 3 aaGuns, 1 armour, 1 artillery and 13 infantry in Normandy Bordeaux, round 2 : 3/15 hits, 5.17 expected hits 3 aaGuns owned by the British, 3 infantry owned by the Germans, 2 infantry owned by the French and 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 12 bombers and 4 infantry in Normandy Bordeaux, round 3 : 12/19 hits, 10.17 expected hits British roll dice for 1 armour, 1 artillery and 8 infantry in Normandy Bordeaux, round 3 : 2/10 hits, 3.50 expected hits 2 infantry owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Americans, 3 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 artilleries, 12 bombers and 2 infantry remaining. Battle score for attacker is 49 Casualties for Germans: 5 infantry Casualties for British: 3 aaGuns, 1 armour and 6 infantry Casualties for French: 2 infantry Casualties for Americans: 1 artillery and 5 infantry Non Combat Move - Germans 11 bombers moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 3 infantry moved from Western Germany to France 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 2 aaGuns moved from Germany to Western Germany 1 fighter moved from Norway to Western Germany 10 infantry moved from Germany to Western Germany 4 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 aaGun, 4 artilleries and 20 infantry moved from Belarus to Bryansk 4 artilleries and 3 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Baltic States to Bryansk 3 infantry moved from Baltic States to Belarus 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 1 armour moved from Eastern Poland to Bryansk 1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine 4 armour, 3 infantry and 3 mech_infantrys moved from Ukraine to Bryansk 1 artillery and 4 infantry moved from Rostov to Bryansk Place Units - Germans 3 artilleries placed in Western Ukraine 3 infantry placed in Novgorod 1 infantry placed in Ukraine 3 infantry placed in Germany 3 infantry placed in France 10 infantry placed in Western Germany Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : 1.67 British AA : -1.50 Germans regular : -0.67 British regular : -3.67 -
I forgot to move 4 units, all in then east , i am satisfied with my comeback after losing Germany.
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@feltmarskal said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
I forgot to move 4 units, all in then east , i am satisfied with my comeback after losing Germany.
No worries, do you want to move edit the save and repost?
Yes, I’ve had to focus on trying to stop Japan getting the last VC in the Pacific but Europe is sticky and Russia is in a big hole with no income… You’ve recovered well.
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just realised iforgot to make a blocker between hawaii and japan, that can cost the victory
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Japan go before USA phu…
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I still have to phase 9 aircraft carrier and 22 fighter
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@feltmarskal said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
just realised iforgot to make a blocker between hawaii and japan, that can cost the victory
I haven’t looked at the map yet so feel free to make any changes you want and repost.
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@flyingbadger,. Japan go before USA so i am ok
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@feltmarskal That’s good
@feltmarskal said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
I still have to phase 9 aircraft carrier and 22 fighter
Yeah, ended up with a lot of spare fighters after my emergency reinforcement of Australia then withdrawl… so put a few carriers under them and now have a very unbalanced fleet.
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 98 Sea Zone to 93 Sea Zone Place Units - Russians 1 artillery placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 2 destroyers, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Volgograd to Northwest Persia 1 fighter moved from Turkmenistan to Northwest Persia 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 tactical_bomber moved from Turkmenistan to Eastern Persia 1 bomber moved from Sikang to Eastern Persia 1 bomber moved from Sikang to Eastern Persia 1 bomber moved from Caroline Islands to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Eastern Persia Japanese attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 0/4 hits, 2.00 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 3 : 2/4 hits, 2.00 expected hits British roll dice for 1 infantry in Eastern Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Northwest Persia Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Japanese win, taking Northwest Persia from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 6 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 1 bomber moved from 25 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 aaGun, 3 armour, 3 artilleries, 11 infantry and 26 mech_infantrys moved from Shan State to Burma 3 mech_infantrys moved from Yunnan to Burma 3 artilleries moved from French Indo China to Shan State 1 mech_infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangsi to Yunnan 3 mech_infantrys moved from Hunan to Burma 1 mech_infantry moved from Kiangsu to Hunan 2 bombers moved from Sikang to Philippines 1 tactical_bomber moved from Northwest Persia to Turkmenistan 1 fighter moved from Northwest Persia to Turkmenistan 1 tactical_bomber moved from Eastern Persia to Turkmenistan 2 bombers moved from Eastern Persia to Sikang 1 artillery and 2 infantry moved from Volgograd to Caucasus 5 bombers moved from Northern Territory to Philippines 2 fighters moved from Japan to 6 Sea Zone 1 transport moved from 62 Sea Zone to 33 Sea Zone 4 transports moved from 62 Sea Zone to 33 Sea Zone 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 artilleries moved from 35 Sea Zone to Philippines Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 artillery and 2 infantry placed in Volgograd 3 artilleries placed in French Indo China 3 mech_infantrys placed in Kwangtung 2 destroyers and 1 submarine placed in 6 Sea Zone Japanese undo move 4. 2 infantry and 1 mech_infantry placed in Kwangtung Japanese undo move 5. 3 mech_infantrys placed in Kwangtung 6 infantry placed in Japan 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : -4.50 British regular : 0.00 -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Hawaiian Islands to 25 Sea Zone 8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 30 Sea Zone Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 96 Sea Zone to 92 Sea Zone 1 carrier, 3 destroyers and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 107 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 battleship, 9 carriers, 2 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone 2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand 8 fighters and 1 tactical_bomber moved from 30 Sea Zone to 63 Sea Zone 8 fighters and 1 tactical_bomber moved from 31 Sea Zone to 63 Sea Zone 2 fighters moved from 25 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to 10 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 29 Sea Zone Place Units - Americans 2 carriers, 3 destroyers and 1 submarine placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 2 infantry placed in Eastern United States 2 infantry and 1 mech_infantry placed in Iraq Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : 0.00 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUsCombat Hit Differential Summary :





