L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 49 Sea Zone
            4 fighters moved from 26 Sea Zone to 49 Sea Zone
            1 artillery moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 armour and 4 mech_infantrys moved from Trans-Jordan to Iraq
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
    
        Combat - Americans
            Battle in Denmark
            Battle in Norway
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Denmark from Germans, taking Norway from Germans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 49 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 49 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 49 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Iraq
                Americans attack with 1 armour and 4 mech_infantrys
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour and 4 mech_infantrys in Iraq, round 2 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Iraq
                Americans win, taking Iraq from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            4 fighters moved from 49 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 14 Sea Zone to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            4 fighters moved from Western United States to 10 Sea Zone
            1 carrier and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 88 Sea Zone to 101 Sea Zone
            3 transports moved from 93 Sea Zone to 88 Sea Zone
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 fighter moved from Southern France to 93 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            3 infantry placed in Southern France
            1 artillery and 3 infantry placed in Eastern United States
            4 infantry placed in Western United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Chinese
            1 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 113 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
            1 armour and 5 fighters moved from Southern France to Normandy Bordeaux
            1 armour moved from Trans-Jordan to Syria
                  British take Syria from Germans
            1 armour moved from Syria to Iraq
            1 mech_infantry moved from Trans-Jordan to Persia
                  British take Persia from Italians
            2 artilleries and 8 mech_infantrys moved from West India to Eastern Persia
            30 infantry moved from West India to Eastern Persia
            1 infantry moved from West India to Eastern Persia
    
        Combat - British
            Battle in Germany
                British attack with 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 1 factory_major and 1 infantry
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Germany, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Germany
                British captures 75PUs while taking Germans capital
                British converts factory_major into different units
                British win, taking Germany from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Normandy Bordeaux
                British attack with 1 armour and 5 fighters
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 armour and 5 fighters in Normandy Bordeaux, round 2 : 2/6 hits, 3.00 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Persia
                British attack with 2 artilleries, 31 infantry and 8 mech_infantrys
                Japanese defend with 1 armour
                    British roll dice for 2 artilleries, 31 infantry and 8 mech_infantrys in Eastern Persia, round 2 : 6/41 hits, 7.50 expected hits
                    Italians roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Eastern Persia
                British win, taking Eastern Persia from Italians with 2 artilleries, 31 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            3 aaGuns moved from West India to Eastern Persia
            4 armour, 4 artilleries, 2 fighters, 8 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq
            3 artilleries moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            5 fighters moved from Normandy Bordeaux to Southern France
    
        Place Units - British
            1 destroyer placed in 81 Sea Zone
            2 fighters placed in Egypt
            1 destroyer placed in 71 Sea Zone
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 40 PUs; end with 115 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 120 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Italians regular : -0.17
    Japanese regular : -0.67
    Germans regular : -0.67
    British regular : -1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 armour moved from Turkmenistan to Caucasus
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
            Italians collect 10 PUs; end with 11 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Northern Territory to South Australia
            1 artillery moved from New South Wales to South Australia
            3 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            3 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Northern Territory to South Australia
            1 artillery moved from New South Wales to South Australia
            3 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            3 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 60 Sea Zone to 42 Sea Zone
            1 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @feltmarskal Back from holiday, hope you had a good week.


  • @flyingbadger I waspetty sure i was going to win, now i think i will lose.


  • @feltmarskal You were unlucky not to get Australia, I got lucky with some desperation attacks. You’re still looking very strong in the Pacific, you’ve recovered quicker than I thought after the reverse in Australia.


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 fighter moved from Southern Italy to 112 Sea Zone
            1 artillery and 6 infantry moved from France to Southern France
            3 artilleries, 32 infantry and 1 tactical_bomber moved from Northern Italy to Southern France
            6 bombers and 2 fighters moved from Southern Italy to Southern France
            6 bombers moved from Western Germany to Southern France
            5 infantry moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
            3 infantry moved from Western Germany to Germany
            1 artillery and 2 infantry moved from Northwest Persia to Persia
            1 infantry moved from Belarus to Archangel
            1 artillery and 1 infantry moved from Bryansk to Smolensk
            1 mech_infantry moved from Bryansk to Archangel
            1 infantry moved from Belarus to Archangel
            1 armour moved from Buryatia to Manchuria
                  Germans take Amur from Russians
                  Germans take Manchuria from Chinese
            1 mech_infantry moved from Buryatia to Sakha
                  Germans take Sakha from Russians
            1 mech_infantry moved from Albania to Greece
                  Germans take Greece from Americans
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
            Battle in Persia
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Archangel
                Germans attack with 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Germany
                Germans attack with 1 artillery and 8 infantry
                British defend with 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery and 8 infantry in Germany, round 2 : 2/9 hits, 1.83 expected hits
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Germany, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Germany
                    Germans roll dice for 1 artillery and 7 infantry in Germany, round 3 : 0/8 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Germany, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Germany
                    Germans roll dice for 1 artillery and 6 infantry in Germany, round 4 : 3/7 hits, 1.50 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Germany, round 4 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Germany
                Germans win, taking Germany from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 3 infantry
                Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
            Battle in Southern France
                Germans attack with 4 artilleries, 12 bombers, 2 fighters, 38 infantry and 1 tactical_bomber
                British defend with 1 armour and 5 fighters; Americans defend with 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 23 infantry
                    Americans roll AA dice in Southern France : 2/12 hits, 2.00 expected hits
                    2 fighters owned by the Germans lost in Southern France
                    Germans roll dice for 4 artilleries, 12 bombers, 38 infantry and 1 tactical_bomber in Southern France, round 2 : 14/55 hits, 16.83 expected hits
                    Americans roll dice for 4 aaGuns, 1 armour, 8 artilleries, 10 fighters and 23 infantry in Southern France, round 2 : 18/42 hits, 17.50 expected hits
                    4 aaGuns owned by the Americans, 18 infantry owned by the Germans and 10 infantry owned by the Americans lost in Southern France
                    Germans roll dice for 4 artilleries, 12 bombers, 20 infantry and 1 tactical_bomber in Southern France, round 3 : 15/37 hits, 13.83 expected hits
                    Americans roll dice for 1 armour, 8 artilleries, 10 fighters and 13 infantry in Southern France, round 3 : 11/32 hits, 14.17 expected hits
                    11 infantry owned by the Germans, 13 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Southern France
                    Germans roll dice for 4 artilleries, 12 bombers, 9 infantry and 1 tactical_bomber in Southern France, round 4 : 7/26 hits, 12.00 expected hits
                    Americans roll dice for 1 armour, 6 artilleries and 10 fighters in Southern France, round 4 : 6/17 hits, 9.17 expected hits
                    6 infantry owned by the Germans, 6 artilleries owned by the Americans and 1 armour owned by the British lost in Southern France
                    Germans roll dice for 4 artilleries, 12 bombers, 3 infantry and 1 tactical_bomber in Southern France, round 5 : 13/20 hits, 10.83 expected hits
                    Americans roll dice for 10 fighters in Southern France, round 5 : 8/10 hits, 6.67 expected hits
                    4 artilleries owned by the Germans, 3 infantry owned by the Germans, 5 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 5 fighters owned by the British lost in Southern France
                Germans win with 12 bombers remaining. Battle score for attacker is 66
                Casualties for Germans: 4 artilleries, 2 fighters, 38 infantry and 1 tactical_bomber
                Casualties for Americans: 4 aaGuns, 8 artilleries, 5 fighters and 23 infantry
                Casualties for British: 1 armour and 5 fighters
    
        Non Combat Move - Germans
            1 bomber moved from Southern France to Western Germany
            11 bombers moved from Southern France to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            3 aaGuns moved from Northern Italy to Western Germany
            1 fighter moved from 112 Sea Zone to Western Germany
            1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
            3 artilleries and 10 infantry moved from Karelia to Finland
            1 infantry moved from Baltic States to Poland
            3 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 artillery and 3 infantry moved from Rostov to Bryansk
            4 armour and 3 mech_infantrys moved from Northwest Persia to Rostov
            1 artillery and 4 infantry moved from Northwest Persia to Caucasus
            1 armour moved from Albania to Slovakia Hungary
            1 armour moved from Bulgaria to Eastern Poland
            1 mech_infantry moved from Bulgaria to Bessarabia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4.50
    Americans AA : 0.00
    Russians regular : 0.00
    Germans regular : -4.17
    British regular : 0.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 artillery and 3 infantry moved from Novgorod to Archangel
            2 fighters and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Novgorod to Belarus
                  Russians take Belarus from Germans
            1 artillery and 11 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            11 artilleries and 11 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 armour and 1 mech_infantry moved from Timguska to Kansu
                  Chinese take Kansu from Japanese
            1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            2 mech_infantrys moved from Timguska to Kansu
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/7 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry and 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            5 infantry moved from Vologda to Russia
            1 mech_infantry moved from Nenetsia to Russia
            3 mech_infantrys moved from Urals to Russia
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 17 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 0.33
    

    Savegame


  • @flyingbadger said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:

    @feltmarskal You were unlucky not to get Australia, I got lucky with some desperation attacks. You’re still looking very strong in the Pacific, you’ve recovered quicker than I thought after the reverse in Australia.

    Seems similar to our last game, with the Axis doing better in the Pacific than in Europe. I’ve just had better luck in both games, so I managed to sneak through with Japan but in this game I had fortune to hold Australia. Remember the Axis only have to win on one side of the board, I think you are very much still in this for a VC victory in the Pacific.


  • @flyingbadger My chance is to win on the eastern side, if i was a general i Germany i would been shot for that move.


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 3 destroyers, 3 infantry, 4 mech_infantrys and 4 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Samara to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            2 fighters moved from Volgograd to Kansu
            2 tactical_bombers moved from Volgograd to Kansu
            3 bombers moved from Volgograd to Suiyuyan
            2 mech_infantrys moved from Sikang to Novosibirsk
            1 mech_infantry moved from Szechwan to Suiyuyan
            1 mech_infantry moved from Szechwan to Kansu
            1 armour moved from Szechwan to Suiyuyan
            1 armour moved from Szechwan to Kansu
            1 armour moved from Szechwan to Suiyuyan
            2 armour moved from Szechwan to Kansu
            3 mech_infantrys moved from Kiangsu to Jehol
            1 bomber moved from Japan to Jehol
            6 infantry moved from Korea to 6 Sea Zone
            6 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Northern Territory
            2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Northern Territory
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Western Australia
            1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from India to 39 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 cruiser moved from 33 Sea Zone to 55 Sea Zone
            1 destroyer moved from 33 Sea Zone to 30 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Caroline Islands to 42 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Northern Territory
            Battle in Kansu
                Japanese attack with 3 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 2 mech_infantrys
                    Japanese roll dice for 3 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 : 4/8 hits, 4.00 expected hits
                    Chinese roll dice for 2 mech_infantrys in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
                Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Kansu from Chinese with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Suiyuyan
                Japanese attack with 2 armour, 3 bombers and 1 mech_infantry
                Russians defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 2 armour, 3 bombers and 1 mech_infantry in Suiyuyan, round 2 : 2/6 hits, 3.17 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 armour and 3 bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Jehol
                Japanese attack with 1 bomber and 3 mech_infantrys
                Americans defend with 1 artillery; Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber and 3 mech_infantrys in Jehol, round 2 : 2/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Jehol, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 2 infantry
                Casualties for Americans: 1 artillery
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 42 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by British to West India: 1 infantry
            EDIT: Removing units owned by Japanese from India: 1 infantry
            EDIT: Removing units owned by Japanese from India: 1 infantry
            EDIT: Changing ownership of West India from UK_Pacific to Japanese
            EDIT: Turning off Edit Mode
            1 fighter moved from 42 Sea Zone to Java
            2 fighters moved from Kansu to Tsinghai
            2 tactical_bombers moved from Kansu to Tsinghai
            3 bombers moved from Suiyuyan to Tsinghai
            1 bomber moved from Jehol to Philippines
    
        Place Units - Japanese
            2 destroyers and 1 transport placed in 39 Sea Zone
            1 transport placed in 20 Sea Zone
            1 destroyer placed in 6 Sea Zone
            2 transports placed in 6 Sea Zone
            1 artillery placed in Kwangtung
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Burma: 3 mech_infantrys
            EDIT: Removing units owned by Japanese from French Indo China: 3 mech_infantrys
            EDIT: Adding units owned by Japanese to Yunnan: 3 mech_infantrys
            EDIT: Removing units owned by Japanese from Kwangtung: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in Volgograd
            1 infantry and 2 mech_infantrys placed in French Indo China
            1 mech_infantry placed in Kwangtung
            1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    French regular : -0.33
    Japanese regular : 0.67
    

    Savegame


  • @feltmarskal Push the wrong button before i finish , mode in edid

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 6 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
            1 submarine moved from 49 Sea Zone to 55 Sea Zone
            9 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
            3 fighters moved from Hawaiian Islands to 30 Sea Zone
    
        Combat - Americans
            Battle in 30 Sea Zone
                Americans attack with 12 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 12 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 6/13 hits, 6.67 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 12 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 cruiser and 2 transports
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser and 2 transports in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Northwest Persia
                Americans attack with 1 armour and 3 mech_infantrys
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 3 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northwest Persia
                Americans win, taking Northwest Persia from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            4 infantry moved from 93 Sea Zone to Southern France
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 carrier and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 fighter moved from 93 Sea Zone to 110 Sea Zone
            2 transports moved from 88 Sea Zone to 64 Sea Zone
            1 transport moved from 88 Sea Zone to 101 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
            1 battleship, 5 carriers and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            12 fighters and 1 tactical_bomber moved from 30 Sea Zone to Queensland
    
        Place Units - Americans
            6 fighters, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone
            3 infantry placed in Southern France
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Italians regular : -0.33
    Japanese regular : 0.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 6 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
            1 submarine moved from 49 Sea Zone to 55 Sea Zone
            9 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
            3 fighters moved from Hawaiian Islands to 30 Sea Zone
    
        Combat - Americans
            Battle in 30 Sea Zone
                Americans attack with 12 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 12 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 6/13 hits, 6.67 expected hits
                    Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 30 Sea Zone
                Americans win with 12 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 cruiser and 2 transports
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser and 2 transports in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Northwest Persia
                Americans attack with 1 armour and 3 mech_infantrys
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 3 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northwest Persia
                Americans win, taking Northwest Persia from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            4 infantry moved from 93 Sea Zone to Southern France
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 carrier and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 fighter moved from 93 Sea Zone to 110 Sea Zone
            2 transports moved from 88 Sea Zone to 64 Sea Zone
            1 transport moved from 88 Sea Zone to 101 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
            1 battleship, 5 carriers and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            12 fighters and 1 tactical_bomber moved from 30 Sea Zone to Queensland
    
        Place Units - Americans
            6 fighters, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone
            3 infantry placed in Southern France
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield, 3 bombers, 2 carriers, 3 fighters and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from West India: 1 infantry
            EDIT: Adding units owned by Japanese to West India: 1 infantry
            EDIT: Turning off Edit Mode
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            2 artilleries, 31 infantry and 8 mech_infantrys moved from Eastern Persia to West India
            4 artilleries, 2 fighters and 8 infantry moved from Iraq to Persia
            2 fighters moved from Egypt to Persia
    
        Combat - British
            Battle in Persia
                British attack with 4 artilleries, 4 fighters and 8 infantry
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    British roll dice for 4 artilleries, 4 fighters and 8 infantry in Persia, round 2 : 8/16 hits, 5.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Persia
                British win, taking Persia from Germans with 4 artilleries, 4 fighters and 6 infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in West India
                British attack with 2 artilleries, 31 infantry and 8 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries, 31 infantry and 8 mech_infantrys in West India, round 2 : 4/41 hits, 7.50 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in West India
                British win, taking West India from Japanese with 2 artilleries, 31 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Eastern Persia to West India
            5 armour and 5 mech_infantrys moved from Iraq to Eastern Persia
            3 artilleries moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            4 fighters moved from Persia to Eastern Persia
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
            3 fighters moved from 93 Sea Zone to 110 Sea Zone
            2 transports moved from 113 Sea Zone to 110 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            2 carriers placed in 110 Sea Zone
            3 fighters and 2 infantry placed in United Kingdom
            1 airfield and 3 bombers placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Italians regular : -0.33
    Japanese regular : -0.17
    Germans regular : 1.00
    British regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from Caucasus to 97 Sea Zone
            4 fighters moved from 95 Sea Zone to 97 Sea Zone
            5 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 4 fighters
                Russians defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 97 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits
                    Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from Neutral with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Italians
            1 bomber moved from 97 Sea Zone to Southern Italy
            2 fighters moved from 97 Sea Zone to Southern Italy
            2 fighters moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 3.00
    Russians regular : -0.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 2 infantry moved from South Australia to Western Australia
    
        Combat - ANZAC
            Battle in Western Australia
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Western Australia, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Western Australia, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Western Australia
                    ANZAC roll dice for 2 artilleries in Western Australia, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Western Australia
                ANZAC win, taking Western Australia from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            2 infantry moved from South Australia to Queensland
            2 aaGuns and 3 artilleries moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    ANZAC regular : 0.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 2 infantry moved from South Australia to Western Australia
    
        Combat - ANZAC
            Battle in Western Australia
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Western Australia, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Western Australia, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Western Australia
                    ANZAC roll dice for 2 artilleries in Western Australia, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Western Australia
                ANZAC win, taking Western Australia from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            2 infantry moved from South Australia to Queensland
            2 aaGuns and 3 artilleries moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    ANZAC regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Sakha to Siberia
                  Germans take Siberia from Russians
            1 armour moved from Manchuria to Chahar
            2 mech_infantrys moved from Buryatia to Yenisey
            3 artilleries and 12 infantry moved from Finland to Karelia
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            4 infantry moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Denmark
            12 bombers moved from Western Germany to Karelia
            6 infantry moved from Bryansk to Belarus
            4 artilleries moved from Bryansk to Belarus
            1 mech_infantry moved from Greece to Romania
            1 artillery moved from Smolensk to Archangel
            1 mech_infantry moved from Bryansk to Vologda
                  Germans take Vologda from Russians
            4 armour and 1 mech_infantry moved from Bryansk to Archangel
    
        Combat - Germans
            Battle in Denmark
                Germans attack with 1 fighter and 4 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter and 4 infantry in Denmark, round 2 : 1/5 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                    Germans roll dice for 1 fighter and 3 infantry in Denmark, round 3 : 2/4 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Denmark, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Belarus
                Germans attack with 4 artilleries and 6 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 artilleries and 6 infantry in Belarus, round 2 : 4/10 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 4 armour, 1 artillery and 1 mech_infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 4 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 4 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Karelia
                Germans attack with 3 artilleries, 12 bombers and 12 infantry
                Russians defend with 11 artilleries and 11 infantry
                    Germans roll dice for 3 artilleries, 12 bombers and 12 infantry in Karelia, round 2 : 10/27 hits, 11.50 expected hits
                    Russians roll dice for 11 artilleries and 11 infantry in Karelia, round 2 : 8/22 hits, 7.33 expected hits
                    10 infantry owned by the Russians and 8 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 3 artilleries, 12 bombers and 4 infantry in Karelia, round 3 : 9/19 hits, 10.17 expected hits
                    Russians roll dice for 11 artilleries and 1 infantry in Karelia, round 3 : 2/12 hits, 4.00 expected hits
                    1 infantry owned by the Russians, 8 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 3 artilleries, 12 bombers and 2 infantry in Karelia, round 4 : 7/17 hits, 9.67 expected hits
                    Russians roll dice for 3 artilleries in Karelia, round 4 : 1/3 hits, 1.00 expected hits
                    3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 3 artilleries, 12 bombers and 1 infantry remaining. Battle score for attacker is 44
                Casualties for Germans: 11 infantry
                Casualties for Russians: 11 artilleries and 11 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Denmark to Southern Italy
            12 bombers moved from Karelia to Poland
            1 artillery and 5 infantry moved from Germany to Poland
            1 armour moved from Slovakia Hungary to Poland
            1 armour moved from Eastern Poland to Poland
            1 mech_infantry moved from Bessarabia to Poland
            1 aaGun, 3 artilleries and 20 infantry moved from Bryansk to Belarus
            3 mech_infantrys moved from Rostov to Ukraine
            4 armour moved from Rostov to Ukraine
            1 artillery and 4 infantry moved from Caucasus to Rostov
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            1 artillery and 2 infantry placed in Western Ukraine
            10 infantry placed in Western Germany
            3 infantry placed in Ukraine
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Russians regular : -2.67
    Germans regular : -3.17
    

    Savegame

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