@crockett36 Hard to tell how much of our loss was based on the setup vs our opponents simply being better. I’ll consult with @oysteilo before we open the bidding.
L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice
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@flyingbadger said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
@feltmarskal You were unlucky not to get Australia, I got lucky with some desperation attacks. You’re still looking very strong in the Pacific, you’ve recovered quicker than I thought after the reverse in Australia.
Seems similar to our last game, with the Axis doing better in the Pacific than in Europe. I’ve just had better luck in both games, so I managed to sneak through with Japan but in this game I had fortune to hold Australia. Remember the Axis only have to win on one side of the board, I think you are very much still in this for a VC victory in the Pacific.
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@flyingbadger My chance is to win on the eastern side, if i was a general i Germany i would been shot for that move.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 3 infantry, 4 mech_infantrys and 4 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Samara to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 2 fighters moved from Volgograd to Kansu 2 tactical_bombers moved from Volgograd to Kansu 3 bombers moved from Volgograd to Suiyuyan 2 mech_infantrys moved from Sikang to Novosibirsk 1 mech_infantry moved from Szechwan to Suiyuyan 1 mech_infantry moved from Szechwan to Kansu 1 armour moved from Szechwan to Suiyuyan 1 armour moved from Szechwan to Kansu 1 armour moved from Szechwan to Suiyuyan 2 armour moved from Szechwan to Kansu 3 mech_infantrys moved from Kiangsu to Jehol 1 bomber moved from Japan to Jehol 6 infantry moved from Korea to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory 2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Western Australia 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from India to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 cruiser moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Caroline Islands to 42 Sea Zone 2 infantry moved from Northwest Persia to Caucasus Combat - Japanese Battle in Western Australia Battle in Northern Territory Battle in Kansu Japanese attack with 3 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 2 mech_infantrys Japanese roll dice for 3 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 : 4/8 hits, 4.00 expected hits Chinese roll dice for 2 mech_infantrys in Kansu, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Kansu from Chinese with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 2 mech_infantrys Battle in Suiyuyan Japanese attack with 2 armour, 3 bombers and 1 mech_infantry Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 2 armour, 3 bombers and 1 mech_infantry in Suiyuyan, round 2 : 2/6 hits, 3.17 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 armour and 3 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Jehol Japanese attack with 1 bomber and 3 mech_infantrys Americans defend with 1 artillery; Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 3 mech_infantrys in Jehol, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 bomber and 1 mech_infantry in Jehol, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Casualties for Americans: 1 artillery Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 42 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by British to West India: 1 infantry EDIT: Removing units owned by Japanese from India: 1 infantry EDIT: Removing units owned by Japanese from India: 1 infantry EDIT: Changing ownership of West India from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 fighter moved from 42 Sea Zone to Java 2 fighters moved from Kansu to Tsinghai 2 tactical_bombers moved from Kansu to Tsinghai 3 bombers moved from Suiyuyan to Tsinghai 1 bomber moved from Jehol to Philippines Place Units - Japanese 2 destroyers and 1 transport placed in 39 Sea Zone 1 transport placed in 20 Sea Zone 1 destroyer placed in 6 Sea Zone 2 transports placed in 6 Sea Zone 1 artillery placed in Kwangtung Turning on Edit Mode EDIT: Adding units owned by Japanese to Burma: 3 mech_infantrys EDIT: Removing units owned by Japanese from French Indo China: 3 mech_infantrys EDIT: Adding units owned by Japanese to Yunnan: 3 mech_infantrys EDIT: Removing units owned by Japanese from Kwangtung: 3 mech_infantrys EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Volgograd 1 infantry and 2 mech_infantrys placed in French Indo China 1 mech_infantry placed in Kwangtung 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Chinese regular : 1.17 French regular : -0.33 Japanese regular : 0.67 -
@feltmarskal Push the wrong button before i finish , mode in edid
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 6 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia 1 submarine moved from 49 Sea Zone to 55 Sea Zone 9 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 3 fighters moved from Hawaiian Islands to 30 Sea Zone Combat - Americans Battle in 30 Sea Zone Americans attack with 12 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 12 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 6/13 hits, 6.67 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 12 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 submarine Japanese defend with 1 cruiser and 2 transports Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser and 2 transports in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Northwest Persia Americans attack with 1 armour and 3 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 armour and 3 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northwest Persia Americans win, taking Northwest Persia from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 carrier and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from 93 Sea Zone to 110 Sea Zone 2 transports moved from 88 Sea Zone to 64 Sea Zone 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 1 battleship, 5 carriers and 1 submarine moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 12 fighters and 1 tactical_bomber moved from 30 Sea Zone to Queensland Place Units - Americans 6 fighters, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone 3 infantry placed in Southern France Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Italians regular : -0.33 Japanese regular : 0.17 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 6 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia 1 submarine moved from 49 Sea Zone to 55 Sea Zone 9 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 3 fighters moved from Hawaiian Islands to 30 Sea Zone Combat - Americans Battle in 30 Sea Zone Americans attack with 12 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 12 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 6/13 hits, 6.67 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 12 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 submarine Japanese defend with 1 cruiser and 2 transports Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser and 2 transports in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Northwest Persia Americans attack with 1 armour and 3 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 armour and 3 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northwest Persia Americans win, taking Northwest Persia from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 carrier and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from 93 Sea Zone to 110 Sea Zone 2 transports moved from 88 Sea Zone to 64 Sea Zone 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 1 battleship, 5 carriers and 1 submarine moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 12 fighters and 1 tactical_bomber moved from 30 Sea Zone to Queensland Place Units - Americans 6 fighters, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone 3 infantry placed in Southern France Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 3 bombers, 2 carriers, 3 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from West India: 1 infantry EDIT: Adding units owned by Japanese to West India: 1 infantry EDIT: Turning off Edit Mode 1 armour moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 2 artilleries, 31 infantry and 8 mech_infantrys moved from Eastern Persia to West India 4 artilleries, 2 fighters and 8 infantry moved from Iraq to Persia 2 fighters moved from Egypt to Persia Combat - British Battle in Persia British attack with 4 artilleries, 4 fighters and 8 infantry Germans defend with 1 artillery, 1 factory_minor and 2 infantry British roll dice for 4 artilleries, 4 fighters and 8 infantry in Persia, round 2 : 8/16 hits, 5.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Persia British win, taking Persia from Germans with 4 artilleries, 4 fighters and 6 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in West India British attack with 2 artilleries, 31 infantry and 8 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 artilleries, 31 infantry and 8 mech_infantrys in West India, round 2 : 4/41 hits, 7.50 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 2 artilleries, 31 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Eastern Persia to West India 5 armour and 5 mech_infantrys moved from Iraq to Eastern Persia 3 artilleries moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 4 fighters moved from Persia to Eastern Persia 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 3 fighters moved from 93 Sea Zone to 110 Sea Zone 2 transports moved from 113 Sea Zone to 110 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 2 carriers placed in 110 Sea Zone 3 fighters and 2 infantry placed in United Kingdom 1 airfield and 3 bombers placed in Egypt Turn Complete - British British collect 38 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -1.33 Italians regular : -0.33 Japanese regular : -0.17 Germans regular : 1.00 British regular : -0.83 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Caucasus to 97 Sea Zone 4 fighters moved from 95 Sea Zone to 97 Sea Zone 5 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber, 1 destroyer and 4 fighters Russians defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 97 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 1 bomber moved from 97 Sea Zone to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 2 fighters moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians regular : 3.00 Russians regular : -0.17 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from South Australia to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Western Australia, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Western Australia, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Western Australia ANZAC roll dice for 2 artilleries in Western Australia, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Australia ANZAC win, taking Western Australia from Japanese with 2 artilleries remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 infantry moved from South Australia to Queensland 2 aaGuns and 3 artilleries moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : 0.00 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from South Australia to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Western Australia, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Western Australia, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Western Australia ANZAC roll dice for 2 artilleries in Western Australia, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Australia ANZAC win, taking Western Australia from Japanese with 2 artilleries remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 infantry moved from South Australia to Queensland 2 aaGuns and 3 artilleries moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : 0.00 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Sakha to Siberia Germans take Siberia from Russians 1 armour moved from Manchuria to Chahar 2 mech_infantrys moved from Buryatia to Yenisey 3 artilleries and 12 infantry moved from Finland to Karelia 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 4 infantry moved from Western Germany to Denmark 1 fighter moved from Western Germany to Denmark 12 bombers moved from Western Germany to Karelia 6 infantry moved from Bryansk to Belarus 4 artilleries moved from Bryansk to Belarus 1 mech_infantry moved from Greece to Romania 1 artillery moved from Smolensk to Archangel 1 mech_infantry moved from Bryansk to Vologda Germans take Vologda from Russians 4 armour and 1 mech_infantry moved from Bryansk to Archangel Combat - Germans Battle in Denmark Germans attack with 1 fighter and 4 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter and 4 infantry in Denmark, round 2 : 1/5 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Germans roll dice for 1 fighter and 3 infantry in Denmark, round 3 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 artillery in Denmark, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Belarus Germans attack with 4 artilleries and 6 infantry Russians defend with 1 infantry Germans roll dice for 4 artilleries and 6 infantry in Belarus, round 2 : 4/10 hits, 3.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 4 armour, 1 artillery and 1 mech_infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 4 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Karelia Germans attack with 3 artilleries, 12 bombers and 12 infantry Russians defend with 11 artilleries and 11 infantry Germans roll dice for 3 artilleries, 12 bombers and 12 infantry in Karelia, round 2 : 10/27 hits, 11.50 expected hits Russians roll dice for 11 artilleries and 11 infantry in Karelia, round 2 : 8/22 hits, 7.33 expected hits 10 infantry owned by the Russians and 8 infantry owned by the Germans lost in Karelia Germans roll dice for 3 artilleries, 12 bombers and 4 infantry in Karelia, round 3 : 9/19 hits, 10.17 expected hits Russians roll dice for 11 artilleries and 1 infantry in Karelia, round 3 : 2/12 hits, 4.00 expected hits 1 infantry owned by the Russians, 8 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Karelia Germans roll dice for 3 artilleries, 12 bombers and 2 infantry in Karelia, round 4 : 7/17 hits, 9.67 expected hits Russians roll dice for 3 artilleries in Karelia, round 4 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 3 artilleries, 12 bombers and 1 infantry remaining. Battle score for attacker is 44 Casualties for Germans: 11 infantry Casualties for Russians: 11 artilleries and 11 infantry Non Combat Move - Germans 1 fighter moved from Denmark to Southern Italy 12 bombers moved from Karelia to Poland 1 artillery and 5 infantry moved from Germany to Poland 1 armour moved from Slovakia Hungary to Poland 1 armour moved from Eastern Poland to Poland 1 mech_infantry moved from Bessarabia to Poland 1 aaGun, 3 artilleries and 20 infantry moved from Bryansk to Belarus 3 mech_infantrys moved from Rostov to Ukraine 4 armour moved from Rostov to Ukraine 1 artillery and 4 infantry moved from Caucasus to Rostov Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Western Ukraine 10 infantry placed in Western Germany 3 infantry placed in Ukraine 2 infantry placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Russians regular : -2.67 Germans regular : -3.17 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Baltic States to Eastern Poland Russians take Eastern Poland from Germans 2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Russia 1 artillery and 9 infantry moved from Baltic States to Novgorod 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17 -
TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 4 artilleries, 2 bombers, 2 destroyers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Caucasus to Northwest Persia 3 bombers, 2 fighters and 2 tactical_bombers moved from Tsinghai to Northwest Persia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Northern Territory to Western Australia 2 destroyers moved from 39 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 49 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone Japanese take 6 Sea Zone from Americans 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 bomber moved from Caroline Islands to 25 Sea Zone 1 bomber moved from Caroline Islands to 31 Sea Zone 1 bomber moved from Caroline Islands to 30 Sea Zone 1 bomber moved from Caroline Islands to 49 Sea Zone 3 fighters moved from Caroline Islands to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 bomber moved from Caroline Islands to 49 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 bomber moved from Philippines to Western Australia 1 fighter moved from Java to Western Australia 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone 6 infantry and 3 transports moved from 33 Sea Zone to 45 Sea Zone 6 infantry and 3 transports moved from 45 Sea Zone to 55 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone Combat - JapaneseCombat Hit Differential Summary :
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I know you don´t want to scramble but i have to ask you.
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@feltmarskal said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
I know you don´t want to scramble but i have to ask you.
No scramble
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@flyingbadger said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
@feltmarskal said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
I know you don´t want to scramble but i have to ask you.
No scramble
@feltmarskal You are really building up the tension for this battle :wink:
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 4 artilleries, 2 bombers, 2 destroyers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Caucasus to Northwest Persia 3 bombers, 2 fighters and 2 tactical_bombers moved from Tsinghai to Northwest Persia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Northern Territory to Western Australia 2 destroyers moved from 39 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 49 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone Japanese take 6 Sea Zone from Americans 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 bomber moved from Caroline Islands to 25 Sea Zone 1 bomber moved from Caroline Islands to 31 Sea Zone 1 bomber moved from Caroline Islands to 30 Sea Zone 1 bomber moved from Caroline Islands to 49 Sea Zone 3 fighters moved from Caroline Islands to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 bomber moved from Caroline Islands to 49 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 bomber moved from Philippines to Western Australia 1 fighter moved from Java to Western Australia 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone 6 infantry and 3 transports moved from 33 Sea Zone to 45 Sea Zone 6 infantry and 3 transports moved from 45 Sea Zone to 55 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Battle in Western Australia Japanese attack with 1 armour, 1 bomber, 1 fighter and 2 infantry ANZAC defend with 2 artilleries Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Western Australia, round 2 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 2 artilleries in Western Australia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Western Australia Japanese win, taking Western Australia from ANZAC with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 artilleries Battle in 46 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 54 Sea Zone Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 1/9 hits, 5.00 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 31 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Northwest Persia Japanese attack with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 armour and 3 mech_infantrys Japanese roll dice for 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 2/9 hits, 4.67 expected hits Americans roll dice for 1 armour and 3 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1.50 expected hits 2 mech_infantrys owned by the Americans lost in Northwest Persia Japanese roll dice for 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 3 : 6/9 hits, 4.67 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Northwest Persia Japanese win, taking Northwest Persia from Americans with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 armour and 3 mech_infantrys Casualties for Japanese: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 30 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone 1 submarine owned by the Americans submerged Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 49 Sea Zone Japanese attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 49 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 49 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier moved from 33 Sea Zone to 55 Sea Zone 2 artilleries and 8 infantry moved from 55 Sea Zone to Northern Territory 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 carriers moved from 33 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Burma 1 mech_infantry moved from French Indo China to Shan State 1 aaGun, 1 armour, 11 infantry and 15 mech_infantrys moved from India to Burma 2 transports moved from 55 Sea Zone to 35 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 31 Sea Zone to Caroline Islands 1 bomber moved from 25 Sea Zone to Marshall Islands 1 bomber moved from 30 Sea Zone to Northern Territory 2 bombers moved from 49 Sea Zone to Northern Territory 1 battleship moved from 33 Sea Zone to 55 Sea Zone 1 cruiser moved from 33 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Northern Territory 3 fighters moved from 54 Sea Zone to Northern Territory 1 bomber moved from Western Australia to Northern Territory 1 fighter moved from Western Australia to Northern Territory 1 battleship, 1 carrier and 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Kwangtung to Yunnan 3 mech_infantrys moved from Yunnan to Burma 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Jehol to Hunan 2 armour moved from Suiyuyan to Kweichow 3 armour moved from Kansu to Novosibirsk 1 mech_infantry moved from Urals to Novosibirsk 1 artillery moved from Volgograd to Caucasus 6 infantry moved from Volgograd to Caucasus 3 bombers moved from Northwest Persia to Sikang 2 fighters moved from Northwest Persia to Caucasus 2 tactical_bombers moved from Northwest Persia to Caucasus Place Units - Japanese 2 destroyers placed in 6 Sea Zone 2 bombers placed in Japan 3 artilleries placed in Volgograd Japanese undo move 3. 2 artilleries and 1 infantry placed in Volgograd Japanese undo move 3. 3 artilleries placed in French Indo China 1 artillery and 2 infantry placed in Volgograd 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : -2.83 Japanese regular : -5.17 ANZAC regular : 0.33 -
Second attempt on Australia
In the meantime New Delhi fall #¤%¤#¤#%¤##"#¤## -
@feltmarskal said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
Second attempt on Australia
In the meantime New Delhi fall #¤%¤#¤#%¤##"#¤##I don’t think the Aussies will survive this time, hence the big push to take back India and reinforce Hawaii (need to keep those VCs safe from the greedy Japs).
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 8 fighters moved from Queensland to 30 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 31 Sea Zone 2 fighters moved from Queensland to 30 Sea Zone 2 fighters and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone 3 fighters moved from 10 Sea Zone to 25 Sea Zone 3 fighters moved from 10 Sea Zone to 31 Sea Zone 1 infantry moved from Norway to Finland Americans take Finland from Germans Combat - Americans Battle in 33 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 33 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 25 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 30 Sea Zone Americans attack with 1 destroyer and 10 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 10 fighters in 30 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 10 fighters moved from 30 Sea Zone to Hawaiian Islands 5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 5 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone 1 battleship, 6 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 64 Sea Zone to 10 Sea Zone 2 transports moved from 93 Sea Zone to 90 Sea Zone 7 infantry moved from Southern France to Normandy Bordeaux 1 artillery, 3 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - Americans 3 carriers and 1 destroyer placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 2 infantry placed in Eastern United States 3 infantry placed in Southern France Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : 0.17





