@axis-dominion will do, im probably going to be a day or two late. I’m still recovering from thanksgiving
L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice
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@flyingbadger I waspetty sure i was going to win, now i think i will lose.
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@feltmarskal You were unlucky not to get Australia, I got lucky with some desperation attacks. You’re still looking very strong in the Pacific, you’ve recovered quicker than I thought after the reverse in Australia.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 1 fighter moved from Southern Italy to 112 Sea Zone 1 artillery and 6 infantry moved from France to Southern France 3 artilleries, 32 infantry and 1 tactical_bomber moved from Northern Italy to Southern France 6 bombers and 2 fighters moved from Southern Italy to Southern France 6 bombers moved from Western Germany to Southern France 5 infantry moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany 3 infantry moved from Western Germany to Germany 1 artillery and 2 infantry moved from Northwest Persia to Persia 1 infantry moved from Belarus to Archangel 1 artillery and 1 infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Archangel 1 infantry moved from Belarus to Archangel 1 armour moved from Buryatia to Manchuria Germans take Amur from Russians Germans take Manchuria from Chinese 1 mech_infantry moved from Buryatia to Sakha Germans take Sakha from Russians 1 mech_infantry moved from Albania to Greece Germans take Greece from Americans Combat - Germans Battle in 112 Sea Zone Germans attack with 1 fighter Americans defend with 3 transports 3 transports owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in Persia Germans attack with 1 artillery and 2 infantry British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Archangel Germans attack with 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Germany Germans attack with 1 artillery and 8 infantry British defend with 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry Germans roll dice for 1 artillery and 8 infantry in Germany, round 2 : 2/9 hits, 1.83 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Germany, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Germany Germans roll dice for 1 artillery and 7 infantry in Germany, round 3 : 0/8 hits, 1.67 expected hits British roll dice for 1 artillery and 1 mech_infantry in Germany, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Germany Germans roll dice for 1 artillery and 6 infantry in Germany, round 4 : 3/7 hits, 1.50 expected hits British roll dice for 1 artillery and 1 mech_infantry in Germany, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Germany Germans win, taking Germany from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry Battle in Southern France Germans attack with 4 artilleries, 12 bombers, 2 fighters, 38 infantry and 1 tactical_bomber British defend with 1 armour and 5 fighters; Americans defend with 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 23 infantry Americans roll AA dice in Southern France : 2/12 hits, 2.00 expected hits 2 fighters owned by the Germans lost in Southern France Germans roll dice for 4 artilleries, 12 bombers, 38 infantry and 1 tactical_bomber in Southern France, round 2 : 14/55 hits, 16.83 expected hits Americans roll dice for 4 aaGuns, 1 armour, 8 artilleries, 10 fighters and 23 infantry in Southern France, round 2 : 18/42 hits, 17.50 expected hits 4 aaGuns owned by the Americans, 18 infantry owned by the Germans and 10 infantry owned by the Americans lost in Southern France Germans roll dice for 4 artilleries, 12 bombers, 20 infantry and 1 tactical_bomber in Southern France, round 3 : 15/37 hits, 13.83 expected hits Americans roll dice for 1 armour, 8 artilleries, 10 fighters and 13 infantry in Southern France, round 3 : 11/32 hits, 14.17 expected hits 11 infantry owned by the Germans, 13 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Southern France Germans roll dice for 4 artilleries, 12 bombers, 9 infantry and 1 tactical_bomber in Southern France, round 4 : 7/26 hits, 12.00 expected hits Americans roll dice for 1 armour, 6 artilleries and 10 fighters in Southern France, round 4 : 6/17 hits, 9.17 expected hits 6 infantry owned by the Germans, 6 artilleries owned by the Americans and 1 armour owned by the British lost in Southern France Germans roll dice for 4 artilleries, 12 bombers, 3 infantry and 1 tactical_bomber in Southern France, round 5 : 13/20 hits, 10.83 expected hits Americans roll dice for 10 fighters in Southern France, round 5 : 8/10 hits, 6.67 expected hits 4 artilleries owned by the Germans, 3 infantry owned by the Germans, 5 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 5 fighters owned by the British lost in Southern France Germans win with 12 bombers remaining. Battle score for attacker is 66 Casualties for Germans: 4 artilleries, 2 fighters, 38 infantry and 1 tactical_bomber Casualties for Americans: 4 aaGuns, 8 artilleries, 5 fighters and 23 infantry Casualties for British: 1 armour and 5 fighters Non Combat Move - Germans 1 bomber moved from Southern France to Western Germany 11 bombers moved from Southern France to Western Germany 1 infantry moved from Holland Belgium to Western Germany 3 aaGuns moved from Northern Italy to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy 3 artilleries and 10 infantry moved from Karelia to Finland 1 infantry moved from Baltic States to Poland 3 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 artillery and 3 infantry moved from Rostov to Bryansk 4 armour and 3 mech_infantrys moved from Northwest Persia to Rostov 1 artillery and 4 infantry moved from Northwest Persia to Caucasus 1 armour moved from Albania to Slovakia Hungary 1 armour moved from Bulgaria to Eastern Poland 1 mech_infantry moved from Bulgaria to Bessarabia Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : -4.50 Americans AA : 0.00 Russians regular : 0.00 Germans regular : -4.17 British regular : 0.00 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Novgorod to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Novgorod to Belarus Russians take Belarus from Germans 1 artillery and 11 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 11 artilleries and 11 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 armour and 1 mech_infantry moved from Timguska to Kansu Chinese take Kansu from Japanese 1 armour and 1 mech_infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 2 mech_infantrys moved from Timguska to Kansu Combat - Russians Battle in Archangel Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Archangel to Russia 5 infantry moved from Vologda to Russia 1 mech_infantry moved from Nenetsia to Russia 3 mech_infantrys moved from Urals to Russia 1 submarine moved from 113 Sea Zone to 110 Sea Zone Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 17 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 0.33 -
@flyingbadger said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
@feltmarskal You were unlucky not to get Australia, I got lucky with some desperation attacks. You’re still looking very strong in the Pacific, you’ve recovered quicker than I thought after the reverse in Australia.
Seems similar to our last game, with the Axis doing better in the Pacific than in Europe. I’ve just had better luck in both games, so I managed to sneak through with Japan but in this game I had fortune to hold Australia. Remember the Axis only have to win on one side of the board, I think you are very much still in this for a VC victory in the Pacific.
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@flyingbadger My chance is to win on the eastern side, if i was a general i Germany i would been shot for that move.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 3 infantry, 4 mech_infantrys and 4 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Samara to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 2 fighters moved from Volgograd to Kansu 2 tactical_bombers moved from Volgograd to Kansu 3 bombers moved from Volgograd to Suiyuyan 2 mech_infantrys moved from Sikang to Novosibirsk 1 mech_infantry moved from Szechwan to Suiyuyan 1 mech_infantry moved from Szechwan to Kansu 1 armour moved from Szechwan to Suiyuyan 1 armour moved from Szechwan to Kansu 1 armour moved from Szechwan to Suiyuyan 2 armour moved from Szechwan to Kansu 3 mech_infantrys moved from Kiangsu to Jehol 1 bomber moved from Japan to Jehol 6 infantry moved from Korea to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory 2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Northern Territory 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Western Australia 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from India to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 cruiser moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Caroline Islands to 42 Sea Zone 2 infantry moved from Northwest Persia to Caucasus Combat - Japanese Battle in Western Australia Battle in Northern Territory Battle in Kansu Japanese attack with 3 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 2 mech_infantrys Japanese roll dice for 3 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 : 4/8 hits, 4.00 expected hits Chinese roll dice for 2 mech_infantrys in Kansu, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Kansu from Chinese with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 2 mech_infantrys Battle in Suiyuyan Japanese attack with 2 armour, 3 bombers and 1 mech_infantry Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 2 armour, 3 bombers and 1 mech_infantry in Suiyuyan, round 2 : 2/6 hits, 3.17 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 armour and 3 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Jehol Japanese attack with 1 bomber and 3 mech_infantrys Americans defend with 1 artillery; Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 3 mech_infantrys in Jehol, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 bomber and 1 mech_infantry in Jehol, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Casualties for Americans: 1 artillery Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 42 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by British to West India: 1 infantry EDIT: Removing units owned by Japanese from India: 1 infantry EDIT: Removing units owned by Japanese from India: 1 infantry EDIT: Changing ownership of West India from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 fighter moved from 42 Sea Zone to Java 2 fighters moved from Kansu to Tsinghai 2 tactical_bombers moved from Kansu to Tsinghai 3 bombers moved from Suiyuyan to Tsinghai 1 bomber moved from Jehol to Philippines Place Units - Japanese 2 destroyers and 1 transport placed in 39 Sea Zone 1 transport placed in 20 Sea Zone 1 destroyer placed in 6 Sea Zone 2 transports placed in 6 Sea Zone 1 artillery placed in Kwangtung Turning on Edit Mode EDIT: Adding units owned by Japanese to Burma: 3 mech_infantrys EDIT: Removing units owned by Japanese from French Indo China: 3 mech_infantrys EDIT: Adding units owned by Japanese to Yunnan: 3 mech_infantrys EDIT: Removing units owned by Japanese from Kwangtung: 3 mech_infantrys EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Volgograd 1 infantry and 2 mech_infantrys placed in French Indo China 1 mech_infantry placed in Kwangtung 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Chinese regular : 1.17 French regular : -0.33 Japanese regular : 0.67 -
@feltmarskal Push the wrong button before i finish , mode in edid
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 6 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia 1 submarine moved from 49 Sea Zone to 55 Sea Zone 9 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 3 fighters moved from Hawaiian Islands to 30 Sea Zone Combat - Americans Battle in 30 Sea Zone Americans attack with 12 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 12 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 6/13 hits, 6.67 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 12 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 submarine Japanese defend with 1 cruiser and 2 transports Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser and 2 transports in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Northwest Persia Americans attack with 1 armour and 3 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 armour and 3 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northwest Persia Americans win, taking Northwest Persia from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 carrier and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from 93 Sea Zone to 110 Sea Zone 2 transports moved from 88 Sea Zone to 64 Sea Zone 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 1 battleship, 5 carriers and 1 submarine moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 12 fighters and 1 tactical_bomber moved from 30 Sea Zone to Queensland Place Units - Americans 6 fighters, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone 3 infantry placed in Southern France Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Italians regular : -0.33 Japanese regular : 0.17 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 6 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia 1 submarine moved from 49 Sea Zone to 55 Sea Zone 9 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 3 fighters moved from Hawaiian Islands to 30 Sea Zone Combat - Americans Battle in 30 Sea Zone Americans attack with 12 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 12 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 6/13 hits, 6.67 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 12 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 submarine Japanese defend with 1 cruiser and 2 transports Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser and 2 transports in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Northwest Persia Americans attack with 1 armour and 3 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 armour and 3 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northwest Persia Americans win, taking Northwest Persia from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 carrier and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from 93 Sea Zone to 110 Sea Zone 2 transports moved from 88 Sea Zone to 64 Sea Zone 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 1 battleship, 5 carriers and 1 submarine moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 12 fighters and 1 tactical_bomber moved from 30 Sea Zone to Queensland Place Units - Americans 6 fighters, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone 3 infantry placed in Southern France Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 3 bombers, 2 carriers, 3 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from West India: 1 infantry EDIT: Adding units owned by Japanese to West India: 1 infantry EDIT: Turning off Edit Mode 1 armour moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux 2 artilleries, 31 infantry and 8 mech_infantrys moved from Eastern Persia to West India 4 artilleries, 2 fighters and 8 infantry moved from Iraq to Persia 2 fighters moved from Egypt to Persia Combat - British Battle in Persia British attack with 4 artilleries, 4 fighters and 8 infantry Germans defend with 1 artillery, 1 factory_minor and 2 infantry British roll dice for 4 artilleries, 4 fighters and 8 infantry in Persia, round 2 : 8/16 hits, 5.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Persia British win, taking Persia from Germans with 4 artilleries, 4 fighters and 6 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in West India British attack with 2 artilleries, 31 infantry and 8 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 artilleries, 31 infantry and 8 mech_infantrys in West India, round 2 : 4/41 hits, 7.50 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 2 artilleries, 31 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Eastern Persia to West India 5 armour and 5 mech_infantrys moved from Iraq to Eastern Persia 3 artilleries moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 4 fighters moved from Persia to Eastern Persia 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 3 fighters moved from 93 Sea Zone to 110 Sea Zone 2 transports moved from 113 Sea Zone to 110 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 2 carriers placed in 110 Sea Zone 3 fighters and 2 infantry placed in United Kingdom 1 airfield and 3 bombers placed in Egypt Turn Complete - British British collect 38 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -1.33 Italians regular : -0.33 Japanese regular : -0.17 Germans regular : 1.00 British regular : -0.83 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Caucasus to 97 Sea Zone 4 fighters moved from 95 Sea Zone to 97 Sea Zone 5 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber, 1 destroyer and 4 fighters Russians defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 97 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 1 bomber moved from 97 Sea Zone to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 2 fighters moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians regular : 3.00 Russians regular : -0.17 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from South Australia to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Western Australia, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Western Australia, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Western Australia ANZAC roll dice for 2 artilleries in Western Australia, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Australia ANZAC win, taking Western Australia from Japanese with 2 artilleries remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 infantry moved from South Australia to Queensland 2 aaGuns and 3 artilleries moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : 0.00 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from South Australia to Western Australia Combat - ANZAC Battle in Western Australia ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Western Australia, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Western Australia, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Western Australia ANZAC roll dice for 2 artilleries in Western Australia, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Australia ANZAC win, taking Western Australia from Japanese with 2 artilleries remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 infantry moved from South Australia to Queensland 2 aaGuns and 3 artilleries moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : 0.00 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Sakha to Siberia Germans take Siberia from Russians 1 armour moved from Manchuria to Chahar 2 mech_infantrys moved from Buryatia to Yenisey 3 artilleries and 12 infantry moved from Finland to Karelia 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 4 infantry moved from Western Germany to Denmark 1 fighter moved from Western Germany to Denmark 12 bombers moved from Western Germany to Karelia 6 infantry moved from Bryansk to Belarus 4 artilleries moved from Bryansk to Belarus 1 mech_infantry moved from Greece to Romania 1 artillery moved from Smolensk to Archangel 1 mech_infantry moved from Bryansk to Vologda Germans take Vologda from Russians 4 armour and 1 mech_infantry moved from Bryansk to Archangel Combat - Germans Battle in Denmark Germans attack with 1 fighter and 4 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter and 4 infantry in Denmark, round 2 : 1/5 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Germans roll dice for 1 fighter and 3 infantry in Denmark, round 3 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 artillery in Denmark, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Belarus Germans attack with 4 artilleries and 6 infantry Russians defend with 1 infantry Germans roll dice for 4 artilleries and 6 infantry in Belarus, round 2 : 4/10 hits, 3.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 4 armour, 1 artillery and 1 mech_infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 4 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Karelia Germans attack with 3 artilleries, 12 bombers and 12 infantry Russians defend with 11 artilleries and 11 infantry Germans roll dice for 3 artilleries, 12 bombers and 12 infantry in Karelia, round 2 : 10/27 hits, 11.50 expected hits Russians roll dice for 11 artilleries and 11 infantry in Karelia, round 2 : 8/22 hits, 7.33 expected hits 10 infantry owned by the Russians and 8 infantry owned by the Germans lost in Karelia Germans roll dice for 3 artilleries, 12 bombers and 4 infantry in Karelia, round 3 : 9/19 hits, 10.17 expected hits Russians roll dice for 11 artilleries and 1 infantry in Karelia, round 3 : 2/12 hits, 4.00 expected hits 1 infantry owned by the Russians, 8 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Karelia Germans roll dice for 3 artilleries, 12 bombers and 2 infantry in Karelia, round 4 : 7/17 hits, 9.67 expected hits Russians roll dice for 3 artilleries in Karelia, round 4 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 3 artilleries, 12 bombers and 1 infantry remaining. Battle score for attacker is 44 Casualties for Germans: 11 infantry Casualties for Russians: 11 artilleries and 11 infantry Non Combat Move - Germans 1 fighter moved from Denmark to Southern Italy 12 bombers moved from Karelia to Poland 1 artillery and 5 infantry moved from Germany to Poland 1 armour moved from Slovakia Hungary to Poland 1 armour moved from Eastern Poland to Poland 1 mech_infantry moved from Bessarabia to Poland 1 aaGun, 3 artilleries and 20 infantry moved from Bryansk to Belarus 3 mech_infantrys moved from Rostov to Ukraine 4 armour moved from Rostov to Ukraine 1 artillery and 4 infantry moved from Caucasus to Rostov Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Western Ukraine 10 infantry placed in Western Germany 3 infantry placed in Ukraine 2 infantry placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Russians regular : -2.67 Germans regular : -3.17 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Baltic States to Eastern Poland Russians take Eastern Poland from Germans 2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Russia 1 artillery and 9 infantry moved from Baltic States to Novgorod 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17 -
TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 4 artilleries, 2 bombers, 2 destroyers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Caucasus to Northwest Persia 3 bombers, 2 fighters and 2 tactical_bombers moved from Tsinghai to Northwest Persia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Northern Territory to Western Australia 2 destroyers moved from 39 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 49 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone Japanese take 6 Sea Zone from Americans 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 bomber moved from Caroline Islands to 25 Sea Zone 1 bomber moved from Caroline Islands to 31 Sea Zone 1 bomber moved from Caroline Islands to 30 Sea Zone 1 bomber moved from Caroline Islands to 49 Sea Zone 3 fighters moved from Caroline Islands to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 bomber moved from Caroline Islands to 49 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 bomber moved from Philippines to Western Australia 1 fighter moved from Java to Western Australia 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone 6 infantry and 3 transports moved from 33 Sea Zone to 45 Sea Zone 6 infantry and 3 transports moved from 45 Sea Zone to 55 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone Combat - JapaneseCombat Hit Differential Summary :
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I know you don´t want to scramble but i have to ask you.
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@feltmarskal said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
I know you don´t want to scramble but i have to ask you.
No scramble
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@flyingbadger said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
@feltmarskal said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
I know you don´t want to scramble but i have to ask you.
No scramble
@feltmarskal You are really building up the tension for this battle :wink:





