@simon33 Scramble?
Odonis vs AEV (Allies +18) BM3 G40L21
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 destroyer, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 3 fighters and 3 tactical_bombers moved from Hunan to Burma 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Burma 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 artillery moved from French Indo China to Yunnan 2 artilleries, 2 infantry and 3 mech_infantrys moved from Hunan to Yunnan 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 2 fighters moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 3 artilleries, 2 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 2 infantry and 3 mech_infantrys in Yunnan, round 2 : 2/8 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers British defend with 1 aaGun, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry British roll AA dice in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers in Burma, round 2 : 11/16 hits, 9.00 expected hits UK_Pacific roll dice for 1 aaGun, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Burma, round 2 : 2/9 hits, 3.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 artillery owned by the British, 6 infantry owned by the British and 1 armour owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for British: 1 aaGun, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry Non Combat Move - Japanese 1 tactical_bomber moved from Burma to 38 Sea Zone 2 carriers moved from 42 Sea Zone to 38 Sea Zone 1 battleship moved from 42 Sea Zone to 38 Sea Zone 1 cruiser moved from 42 Sea Zone to 38 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Kweichow 2 fighters and 2 tactical_bombers moved from Burma to Hunan 1 tactical_bomber moved from Burma to Hunan 2 bombers moved from Burma to French Indo China 1 fighter moved from Burma to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 2 fighters moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Burma to 38 Sea Zone 1 fighter moved from Burma to Hunan 1 tactical_bomber moved from Burma to 38 Sea Zone 1 transport moved from 5 Sea Zone to 19 Sea Zone Place Units - Japanese 1 artillery, 1 fighter and 1 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour, 1 artillery and 1 infantry placed in Manchuria 2 fighters placed in Japan Japanese undo move 1. 1 destroyer placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : 2.83 British AA : -0.50 UK_Pacific regular : -1.17 ANZAC regular : -0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 47 Sea Zone 1 battleship and 2 cruisers moved from 47 Sea Zone to 33 Sea Zone 1 bomber moved from India to Tsinghai 1 fighter moved from Gibraltar to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/7 hits, 2,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 46 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Tsinghai Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Tsinghai Japanese win with no units remaining. Battle score for attacker is -11 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in 104 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from 104 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 46 Sea Zone to 33 Sea Zone 3 carriers, 2 destroyers and 3 fighters moved from 54 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 bomber moved from Western United States to Queensland Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 3 fighters placed in Western United States 1 artillery and 1 infantry placed in Western United States 4 infantry placed in Central United States 1 submarine placed in 101 Sea Zone Americans undo move 5. 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai 1 fighter and 12 infantry moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Tsinghai Battle in Yunnan Chinese attack with 1 fighter and 12 infantry Japanese defend with 3 artilleries, 2 infantry and 3 mech_infantrys Chinese roll dice for 1 fighter and 12 infantry in Yunnan, round 2 : 1/13 hits, 2,50 expected hits Japanese roll dice for 3 artilleries, 2 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/8 hits, 2,67 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 3 : 2/10 hits, 2,00 expected hits Japanese roll dice for 3 artilleries, 1 infantry and 3 mech_infantrys in Yunnan, round 3 : 0/7 hits, 2,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 4 : 0/10 hits, 2,00 expected hits Japanese roll dice for 3 artilleries and 2 mech_infantrys in Yunnan, round 4 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 5 : 2/8 hits, 1,67 expected hits Japanese roll dice for 3 artilleries and 2 mech_infantrys in Yunnan, round 5 : 2/5 hits, 1,67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 6 : 3/6 hits, 1,33 expected hits Japanese roll dice for 3 artilleries in Yunnan, round 6 : 1/3 hits, 1,00 expected hits 3 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Tsinghai from Japanese, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 8 infantry Casualties for Japanese: 3 artilleries, 2 infantry and 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 7 PUs; UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Egypt to Alexandria 1 bomber moved from Egypt to Alexandria 3 fighters moved from Egypt to Alexandria 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Alexandria British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 4/8 hits, 3,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Burma British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 3 fighters moved from Alexandria to Iraq 1 bomber moved from Alexandria to Egypt 1 artillery moved from Syria to Iraq 1 armour and 1 artillery moved from Trans-Jordan to Egypt 1 marine moved from French Madagascar to 72 Sea Zone 1 battleship and 1 marine moved from 72 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to Algeria 1 artillery, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to United Kingdom Place Units - British 2 infantry and 1 marine placed in Egypt 1 fighter and 1 infantry placed in United Kingdom 1 destroyer and 1 transport placed in 110 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1,50 Americans regular : 0,50 Italians regular : 0,33 Japanese regular : -0,33 Japanese AA : 0,50 Germans regular : 0,67 British regular : 0,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Libya to Tunisia Italians take Tunisia from British Combat - Italians Non Combat Move - Italians 1 armour moved from Romania to Germany 1 fighter moved from Germany to Southern Italy Place Units - Italians 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,6,1,1 Italians collect 7 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from New Guinea to 55 Sea Zone 2 fighters moved from 33 Sea Zone to 55 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 4/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 1 fighter moved from New South Wales to 46 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 46 Sea Zone to 33 Sea Zone 3 fighters moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 cruiser placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia Combat - French Battle in Tunisia French attack with 1 infantry Italians defend with 1 infantry French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French retreated to Algeria Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1,33 French regular : -0,67 Japanese regular : 0,17 ANZAC regular : 2,50
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1 x France Inf on 1 UK TT in sz 110.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel 1 fighter moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 fighter moved from Eastern Poland to Archangel 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Archangel Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 fighters and 1 tactical_bomber moved from Smolensk to Belarus 2 fighters moved from Archangel to Novgorod 1 mech_infantry moved from Eastern Poland to Western Ukraine 4 armour and 2 mech_infantrys moved from Eastern Poland to Belarus 4 artilleries and 2 infantry moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 1 armour moved from Belarus to Archangel 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 infantry and 2 mech_infantrys moved from Germany to 114 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 artillery moved from France to Southern France Germans take Southern France from Neutral_Axis 1 fighter moved from Novgorod to Germany Place Units - Germans 8 mech_infantrys placed in Germany 2 infantry placed in Western Germany 1 artillery placed in France 3 armour placed in Novgorod Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,6,3,3 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -1.50 British regular : 1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Volgograd to Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 2 fighters moved from Ukraine to Bryansk 10 artilleries moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov 2 aaGuns and 15 infantry moved from Novosibirsk to Samara Place Units - Russians 1 fighter and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -1,00 Russians regular : -0,33
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You are up @Odonis
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 destroyers, 1 harbour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Manchuria to Amur Japanese take Amur from Russians 1 armour moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 mech_infantrys moved from Kweichow to Tsinghai 1 infantry moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Hunan to Sikang 1 fighter and 1 tactical_bomber moved from Hunan to Sikang 1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai 1 infantry moved from Kansu to Tsinghai 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 2 bombers moved from French Indo China to Burma 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Hunan to Yunnan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Tsinghai Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 bombers British defend with 1 artillery Japanese roll dice for 2 bombers in Burma, round 2 : 1/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win with 1 bomber remaining. Battle score for attacker is -10 Casualties for Japanese: 1 bomber Casualties for British: 1 artillery Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 3/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Battle in Sikang Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese roll dice for 2 fighters and 2 tactical_bombers in Sikang, round 3 : 2/4 hits, 2.33 expected hits Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Sikang to Shensi 1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 armour and 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Kiangsu to Hunan 2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 38 Sea Zone to 36 Sea Zone 1 bomber moved from Burma to French Indo China 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 16 Sea Zone to 17 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Sakha to Siberia 1 artillery and 1 infantry moved from Manchuria to Jehol 1 transport moved from 19 Sea Zone to 35 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 3 destroyers placed in 36 Sea Zone 3 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Manchuria 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -3.17 UK_Pacific regular : 0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 destroyers, 1 harbour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Manchuria to Amur Japanese take Amur from Russians 1 armour moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 mech_infantrys moved from Kweichow to Tsinghai 1 infantry moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Hunan to Sikang 1 fighter and 1 tactical_bomber moved from Hunan to Sikang 1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai 1 infantry moved from Kansu to Tsinghai 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 2 bombers moved from French Indo China to Burma 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Hunan to Yunnan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Tsinghai Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 bombers British defend with 1 artillery Japanese roll dice for 2 bombers in Burma, round 2 : 1/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win with 1 bomber remaining. Battle score for attacker is -10 Casualties for Japanese: 1 bomber Casualties for British: 1 artillery Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 3/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Battle in Sikang Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese roll dice for 2 fighters and 2 tactical_bombers in Sikang, round 3 : 2/4 hits, 2.33 expected hits Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Sikang to Shensi 1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 armour and 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Kiangsu to Hunan 2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 38 Sea Zone to 36 Sea Zone 1 bomber moved from Burma to French Indo China 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 16 Sea Zone to 17 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Sakha to Siberia 1 artillery and 1 infantry moved from Manchuria to Jehol 1 transport moved from 19 Sea Zone to 35 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 3 destroyers placed in 36 Sea Zone 3 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Manchuria 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -3.17 UK_Pacific regular : 0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 5 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 2 fighters moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 46 Sea Zone to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 bomber moved from Queensland to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 33 Sea Zone to 17 Sea Zone Combat - Americans Battle in Marshall Islands Battle in 22 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 transport in 22 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking Marshall Islands from Japanese, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Marianas Battle in 34 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Marianas from Japanese with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Island Americans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Paulau Island, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 17 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 armour, 3 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 3 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2,50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tunisia Americans attack with 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 mech_infantry Non Combat Move - Americans 1 infantry moved from Morocco to Algeria 1 submarine moved from 91 Sea Zone to 93 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 1 bomber moved from 34 Sea Zone to Caroline Islands 2 fighters moved from 22 Sea Zone to 33 Sea Zone 2 fighters moved from 17 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 6 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 7 PUs; UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 bomber moved from United Kingdom to Holland Belgium 1 bomber moved from Egypt to Southern France 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Southern France 1 tactical_bomber moved from India to 38 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in 38 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium British attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France British attack with 1 bomber and 1 fighter Germans defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 bomber and 1 fighter in Southern France, round 2 : 0/2 hits, 1,17 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 fighter in Southern France, round 3 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Southern France British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Tobruk British attack with 1 armour, 1 artillery and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Italians: 1 infantry Non Combat Move - British 1 battleship, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone 3 fighters moved from Iraq to India 1 artillery and 1 infantry moved from Iraq to Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Rhodesia to Tanganyika Territory 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Holland Belgium to United Kingdom 3 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to India Place Units - British 1 transport placed in 98 Sea Zone 1 transport placed in 71 Sea Zone 1 destroyer placed in 98 Sea Zone 3 artilleries and 1 fighter placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : -1,67 Italians regular : 1,33 Japanese regular : 0,67 Germans regular : -1,33 British regular : 1,17
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@aequitas-et-veritas
I’m calling this one. Good game! Think I’ll take a break from A&A for awhile! -
@odonis what is the matter?
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@aequitas-et-veritas
No time to focus on the games mainly. Too busy these days! But thanks for asking! -
@odonis i understand.
Hope you will find time soon to come back to the forum.
Take good care!