Good game.
Can start another in a week or two maybe.
@nikola1975 forgot to use my UK bmb in that big naval battle…WTH
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
6 infantry moved from Southern France to Normandy Bordeaux
3 artilleries moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern Italy to Northern Caucasus
Combat - Italians
Combat Hit Differential Summary :
@666 Well, that was a big blow for an Axis war effort. But, it had to happen sooner or later, Mare Nostrum is too small to keep on escaping British might. Mussolini is considering separate peace negotiations.
Check out if you wish to launch fighters to try and defend Normandy.
@nikola1975 said in L21 PtV: 666 (allies) vs nikola1975 (axis+9):
@666 Well, that was a big blow for an Axis war effort. But, it had to happen sooner or later, Mare Nostrum is too small to keep on escaping British might. Mussolini is considering separate peace negotiations.
Check out if you wish to launch fighters to try and defend Normandy.
no thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
6 infantry moved from Southern France to Normandy Bordeaux
3 artilleries moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern Italy to Northern Caucasus
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 artilleries and 6 infantry
French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 3 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 2.50 expected hits
Americans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the French, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Northern Caucasus
Italians attack with 1 bomber
Russians defend with 1 armour
Italians roll dice for 1 bomber in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 bomber in Northern Caucasus, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Northern Caucasus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Northern Caucasus
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Italians
1 bomber moved from Northern Caucasus to Ukraine
4 infantry moved from Southern France to Northern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,6,5,6,5
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Italians regular : 1.50
Russians regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Battle in Sumatra
Non Combat Move - ANZAC
1 cruiser moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 carrier and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
New South Wales : 1 factory_minor and 1 harbour
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 1 marine
New Zealand : 1 airfield and 1 harbour
Sumatra : 1 flag, 1 infantry
64 Sea Zone : 1 carrier and 1 submarine
Iraq : 2 infantry
Dutch New Guinea : 1 flag
45 Sea Zone : 1 transport
Celebes : 1 flag, 1 infantry
42 Sea Zone : 1 transport
55 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 4 fighters
Production/PUs Summary :
Germans : 49 / 71
Russians : 30 / 34
Japanese : 40 / 60
Americans : 54 / 87
Chinese : 17 / 20
British : 38 / 47
UK_Pacific : 11 / 16
Italians : 18 / 18
ANZAC : 15 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Battle in Sumatra
Non Combat Move - ANZAC
1 cruiser moved from 64 Sea Zone to 55 Sea Zone
1 marine moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 carrier and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to 113 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 74 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 83 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Trans-Jordan : 2 infantry
New South Wales : 1 factory_minor and 1 harbour
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 1 marine
New Zealand : 1 airfield and 1 harbour
Morocco : 1 infantry
Sumatra : 1 flag, 1 infantry
64 Sea Zone : 1 carrier and 1 submarine
113 Sea Zone : 1 cruiser and 1 fighter
Iraq : 2 infantry
83 Sea Zone : 1 destroyer
Dutch New Guinea : 1 flag
45 Sea Zone : 1 transport
Celebes : 1 flag, 1 infantry
42 Sea Zone : 1 transport
55 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 4 fighters
Production/PUs Summary :
Germans : 49 / 71
Russians : 30 / 34
Japanese : 40 / 60
Americans : 54 / 87
Chinese : 17 / 20
British : 38 / 47
UK_Pacific : 11 / 16
Italians : 18 / 18
ANZAC : 15 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Stalingrad to Southern Caucasus
Germans take Northern Caucasus from Russians
Germans take Southern Caucasus from Russians
1 armour moved from Stalingrad to Southern Caucasus
1 armour moved from Stalingrad to Southern Caucasus
1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus
1 armour moved from Ukraine to Stalingrad
1 infantry moved from Rostov to Stalingrad
1 artillery and 1 infantry moved from Rostov to Northern Caucasus
1 artillery and 1 infantry moved from Stalingrad to Kazakhstan
2 tactical_bombers moved from Bryansk to Kazakhstan
1 armour moved from Bryansk to Tula
Germans take Tula from Russians
1 armour moved from Tula to Bryansk
4 armour moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Leningrad to Archangel
1 armour moved from Leningrad to Vologda
1 infantry moved from Leningrad to Vologda
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Northern Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
3 armour moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Southern Belarus to Bryansk
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 armour moved from Germany to Eastern Poland
1 armour moved from Stalingrad to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Stalingrad
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Ukraine to Kursk
1 infantry moved from Ukraine to Kursk
1 tactical_bomber moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/10 hits, 4.67 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kazakhstan
Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Vologda, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Vologda, round 6 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
2 tactical_bombers moved from Kazakhstan to Stalingrad
2 tactical_bombers moved from Holland Belgium to Western Germany
2 bombers moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Western Germany to Germany
2 artilleries moved from France to Western Germany
1 infantry moved from France to Western Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
1 factory_minor placed in Stalingrad
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Leningrad
2 infantry placed in Germany
1 armour placed in Romania
1 infantry placed in Western Germany
2 armour placed in Romania
1 armour placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : 1.67
Germans regular : -4.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Urals to Kazakhstan
3 infantry moved from Urals to Kazakhstan
1 infantry moved from Samara to Saratov
Russians take Saratov from Germans
1 infantry moved from Russia to Tula
Russians take Tula from Germans
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 artillery and 3 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Korea
Russians attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Korea, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Germans to Russians
EDIT: Turning off Edit Mode
1 infantry moved from Amur to Northern Manchuria
1 aaGun and 4 infantry moved from Buyant-Uhaa to Chahar
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 infantry moved from Urals to Samara
1 infantry moved from Urals to Samara
1 infantry moved from Russia to Gorky
1 infantry moved from Archangel to Karelia
3 mech_infantrys moved from Urals to Russia
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Siberia
1 mech_infantry placed in Urals
5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,6
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : -0.33
Russians regular : 0.67
Territory Summary for Russians :
Kazakhstan : 3 infantry
Southern Belarus : 1 infantry
Siberia : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 69 infantry, 3 mech_infantrys and 1 tactical_bomber
Karelia : 1 infantry
Samara : 2 infantry
Urals : 1 factory_minor and 1 mech_infantry
Gorky : 1 infantry
Saratov : 1 infantry
Tula : 1 infantry
Amur : 1 aaGun and 4 infantry
Northern Manchuria : 2 infantry
Korea : 1 flag, 1 artillery and 4 infantry
Chahar : 1 aaGun and 4 infantry
99 Sea Zone : 1 submarine
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
118 Sea Zone : 1 cruiser and 1 submarine
Dzavhan : 1 flag
Production/PUs Summary :
Germans : 55 / 80
Russians : 30 / 34
Japanese : 37 / 60
Americans : 51 / 87
Chinese : 17 / 20
British : 38 / 47
UK_Pacific : 11 / 16
Italians : 18 / 18
ANZAC : 15 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to Korea
1 artillery and 4 infantry moved from Southern Manchuria to Korea
1 armour moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Anhwe to Honan
Japanese take Honan from Chinese
1 armour moved from Kiangsi to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hunan to Hopei
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Jehol
1 artillery moved from Shantung to Jehol
1 infantry moved from Kwangtung to Fukien
Japanese take Fukien from Chinese
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
2 infantry moved from 37 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 22 Sea Zone to 36 Sea Zone
2 destroyers moved from 7 Sea Zone to 36 Sea Zone
1 submarine moved from 18 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 3/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 1 artillery and 4 infantry
Japanese roll dice for 1 artillery, 1 bomber and 4 infantry in Korea, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 4 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Korea, round 3 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Korea, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Korea, round 4 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Korea, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 artillery and 4 infantry
Non Combat Move - Japanese
1 bomber moved from Korea to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Jehol to Southern Manchuria
1 mech_infantry moved from Kiangsi to Tsinghai
1 fighter moved from Kwangtung to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in Southern Manchuria
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 2.17
UK_Pacific regular : -0.33
Russians regular : 0.00
@666 I am surrendering this one. Well played!
For a moment, it seemed I will be able to do something, but Germans were bogged too long in Russia, you surrendered territories, but just enough so I don’t get too much advantage too quickly.
Japan could not deal with overwhelming naval force in Pacific unfortunately, it had to show on land. In Mediterranean, you played just as you should, UK planes were always in range of everything man :) It was frustrating at times.
Congratulations, I would love to play you again if you found this fun?
@nikola1975 sure we can play again. You can start the bidding