@Ghostglider 1abf671a-a258-4495-bc39-bccc1e136261-image.png
OOL for 113?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 artillery, 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Holland Belgium to 114 Sea Zone
1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Greece
1 bomber moved from Western Germany to Greece
1 fighter moved from Southern Italy to Greece
4 infantry moved from Bulgaria to Greece
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Southern France
Germans take Southern France from French
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the British lost in 114 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/7 hits, 3.00 expected hits
French roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans, 2 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for French: 2 artilleries and 2 infantry
Battle in Greece
Germans attack with 2 bombers, 1 fighter and 4 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers, 1 fighter and 4 infantry in Greece, round 2 : 1/7 hits, 2.17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Greece, round 3 : 2/6 hits, 2.00 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Greece, round 4 : 2/4 hits, 1.67 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 fighter moved from Greece to Alexandria
2 bombers moved from Greece to Southern Italy
3 tactical_bombers moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
4 aaGuns moved from Holland Belgium to Western Germany
6 armour and 5 mech_infantrys moved from France to Germany
1 armour moved from Germany to Eastern Poland
2 aaGuns, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
3 artilleries moved from Germany to Poland
2 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Bulgaria to Romania
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Southern Italy
1 cruiser and 1 transport moved from 115 Sea Zone to 116 Sea Zone
2 infantry moved from Norway to Finland
Place Units - Germans
1 submarine placed in 116 Sea Zone
8 armour placed in Germany
1 artillery and 2 infantry placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,5
Germans collect 45 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
French regular : -0.33
Neutral_Allies regular : 1.33
Germans regular : 0.67
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Leningrad to Baltic States
1 fighter moved from Leningrad to Baltic States
1 fighter moved from Leningrad to Baltic States
1 tactical_bomber moved from Leningrad to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Baltic States to Leningrad
1 fighter moved from Baltic States to Leningrad
1 fighter moved from Baltic States to Leningrad
2 infantry moved from Archangel to Leningrad
1 artillery and 8 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Sakha to Buryatia
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Southern Belarus to Bryansk
5 infantry moved from Russia to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
10 infantry placed in Russia
2 infantry placed in Leningrad
Russians undo move 2.
1 infantry placed in Leningrad
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Jehol to Shansi
Japanese take Shansi from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Paulau to 36 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 marine moved from Celebes to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
3 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Siam to Shan State
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 artillery moved from 132 Sea Zone to Malaya
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Davao to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Eastern India
1 bomber moved from Kwangsi to Eastern India
1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Manilla
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Kwangsi to Szechwan
1 carrier moved from 36 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from Siam to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Szechwan
1 infantry moved from Jehol to Chahar
1 fighter moved from Jehol to Japan
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Jehol to Shansi
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Jehol
1 cruiser moved from 132 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 132 Sea Zone
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits
Bombing raid in Eastern India rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Eastern India causes 12 damage total.
Battle in Java
Battle in Sumatra
Battle in Guam
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manilla
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Manilla, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 3.00 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 5 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 1 artillery, 5 fighters, 4 infantry and 4 tactical_bombers in Szechwan, round 2 : 7/14 hits, 6.33 expected hits
Chinese roll dice for 9 infantry in Szechwan, round 2 : 2/9 hits, 3.00 expected hits
2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers in Szechwan, round 3 : 5/12 hits, 6.00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 2 infantry
Casualties for Chinese: 9 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangtung
1 fighter moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Anhwe to Hunan
1 aaGun moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Jehol
2 bombers moved from Eastern India to French Indo China
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : -0.33
Japanese regular : -0.33
UK_Pacific AA : -0.33
UK_Pacific regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Quebec to 109 Sea Zone
1 artillery moved from Quebec to 109 Sea Zone
1 marine moved from Central United States to 104 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from 93 Sea Zone to Morocco
1 marine moved from Marshall Islands to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry moved from Wake Island to 32 Sea Zone
1 infantry moved from Wake Island to 32 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 32 Sea Zone to 27 Sea Zone
3 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
3 fighters moved from Wake Island to New Zealand
2 carriers and 1 fighter moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 104 Sea Zone
1 infantry placed in Central United States
1 carrier, 2 destroyers and 1 transport placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans AA : -0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Tsinghai to Hopei
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Japanese regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Quebec to 109 Sea Zone
1 artillery moved from Quebec to 109 Sea Zone
1 marine moved from Central United States to 104 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from 93 Sea Zone to Morocco
1 marine moved from Marshall Islands to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry moved from Wake Island to 32 Sea Zone
1 infantry moved from Wake Island to 32 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 32 Sea Zone to 27 Sea Zone
3 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
3 fighters moved from Wake Island to New Zealand
2 carriers and 1 fighter moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 104 Sea Zone
1 infantry placed in Central United States
1 carrier, 2 destroyers and 1 transport placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Tsinghai to Hopei
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to France
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Southern Persia to 82 Sea Zone
1 infantry moved from Southern Persia to 82 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to Kenya
1 infantry moved from 74 Sea Zone to Kenya
Combat - British
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Kenya
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 2 infantry in Kenya, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kenya
British roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Kenya, round 6 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Kenya, round 6 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Kenya, round 7 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Kenya, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kenya
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Anglo-Egyptian Sudan
British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 2/7 hits, 2,33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 3 : 4/7 hits, 2,33 expected hits
Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
2 destroyers moved from 82 Sea Zone to 74 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 bomber moved from France to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 armour moved from Quebec to 109 Sea Zone
1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 aaGun moved from Algeria to Tunisia
1 armour moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 mech_infantry moved from Eire to United Kingdom
3 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Burma to Eastern India
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,5,6,2,5
British collect 28 PUs (2 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 armour and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 armour and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1,33
Italians regular : -1,33
Japanese regular : -0,33
Germans AA : -0,33
British regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 armour and 1 artillery moved from Alexandria to Egypt
2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour moved from Trans-Jordan to Egypt
2 transports moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 cruiser moved from 100 Sea Zone to 99 Sea Zone
1 cruiser moved from 100 Sea Zone to 99 Sea Zone
1 battleship moved from 100 Sea Zone to 99 Sea Zone
Combat - Italians
Battle in Greece
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
French roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
French roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
French roll dice for 1 cruiser in 98 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 5 : 2/2 hits, 1.00 expected hits
French roll dice for 1 cruiser in 98 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the French and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians win, taking Greece from Neutral_Allies with 1 bomber and 1 fighter remaining. Battle score for attacker is 13
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/8 hits, 2.83 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 fighter moved from 98 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Libya to Tobruk
Place Units - Italians
1 destroyer placed in 99 Sea Zone
1 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3,3,5
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
French regular : -1.67
Italians regular : -2.17
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from 56 Sea Zone to Dutch New Guinea
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to New South Wales
1 cruiser moved from 32 Sea Zone to 27 Sea Zone
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 82 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 51 PUs;
Germans buy 3 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 armour moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Romania to Southern Belarus
2 armour moved from Eastern Poland to Southern Belarus
7 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
2 artilleries moved from Normandy Bordeaux to France
1 artillery moved from Southern France to France
1 bomber moved from Southern Italy to Baltic States
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
1 fighter moved from Southern Italy to Iraq
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
5 artilleries and 13 infantry moved from Eastern Poland to Southern Belarus
3 artilleries moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Romania
13 armour and 4 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Combat Hit Differential Summary :
@Avner Scramble MIGs from Leningrad?
@nikola1975 no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 51 PUs;
Germans buy 3 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 armour moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Romania to Southern Belarus
2 armour moved from Eastern Poland to Southern Belarus
7 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
2 artilleries moved from Normandy Bordeaux to France
1 artillery moved from Southern France to France
1 bomber moved from Southern Italy to Baltic States
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
1 fighter moved from Southern Italy to Iraq
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
5 artilleries and 13 infantry moved from Eastern Poland to Southern Belarus
3 artilleries moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Romania
13 armour and 4 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in Baltic States
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Eastern Poland to Southern Belarus
1 tactical_bomber moved from Baltic States to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
1 bomber moved from Southern Italy to Western Germany
Place Units - Germans
1 infantry placed in Western Germany
1 infantry placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Romania
2 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 fighter moved from Leningrad to Russia
1 tactical_bomber moved from Leningrad to Russia
1 fighter moved from Leningrad to Russia
1 armour, 4 artilleries, 11 infantry and 1 mech_infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Kursk
2 aaGuns, 2 artilleries and 19 infantry moved from Leningrad to Vologda
2 aaGuns and 12 infantry moved from Siberia to Amur
1 mech_infantry moved from Bryansk to Kursk
1 armour moved from Bryansk to Kursk
2 aaGuns, 1 artillery and 6 infantry moved from Bryansk to Russia
Place Units - Russians
10 infantry placed in Russia
1 armour, 1 infantry and 1 mech_infantry placed in Urals
1 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 factory_minors, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Honan to Tsinghai
1 infantry moved from Inner Mongolia to Tsinghai
1 artillery and 2 infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Hunan to Tsinghai
2 fighters and 2 tactical_bombers moved from Kwangtung to Tsinghai
2 bombers, 4 fighters and 3 tactical_bombers moved from French Indo China to Tsinghai
1 artillery moved from Shan State to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Hopei
1 artillery moved from Hunan to Hopei
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Shansi
1 artillery moved from Anhwe to Hopei
1 infantry moved from Jehol to Anhwe
1 infantry moved from Northern Manchuria to Southern Manchuria
1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 marine moved from Java to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
1 submarine moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 38 Sea Zone to Yunnan
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Hopei, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Hopei, round 4 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 2 artilleries in Hopei, round 5 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries in Hopei, round 6 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
Japanese roll dice for 1 artillery in Hopei, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 9 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 9 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 10 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 10 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 11 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 11 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 12 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 12 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hopei, round 13 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 13 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 2.17 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 2 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 9 infantry
Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 2 : 7/19 hits, 8.67 expected hits
Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 2 : 2/10 hits, 3.67 expected hits
2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 3 : 7/17 hits, 8.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 fighter and 9 infantry
Non Combat Move - Japanese
1 fighter moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
1 tactical_bomber moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
1 tactical_bomber moved from Tsinghai to Honan
1 fighter and 1 tactical_bomber moved from Tsinghai to Honan
1 fighter moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Tsinghai to Honan
2 bombers moved from Tsinghai to Shantung
1 fighter and 1 tactical_bomber moved from Tsinghai to Honan
2 infantry moved from Jehol to Southern Manchuria
1 aaGun moved from Jehol to Anhwe
1 armour and 1 infantry moved from Manilla to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Hokkaido to Japan
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 infantry moved from Sumatra to 38 Sea Zone
1 artillery moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 36 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 132 Sea Zone to 20 Sea Zone
2 transports moved from 132 Sea Zone to 36 Sea Zone
1 carrier moved from 132 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to 20 Sea Zone
1 destroyer moved from 132 Sea Zone to 36 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in Southern Manchuria
1 factory_minor placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
2 artilleries placed in Japan
1 submarine placed in 7 Sea Zone
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -3.33
Japanese regular : -8.50
ANZAC regular : -0.67
@Avner Check out the battle with 20 consecutive missed 2s :) One Chinese guy hidden somewhere in the mountains, killed three divisions. I don’t think I have seen something like that…
Tsinghao went well though.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to Iwo Jima
1 infantry moved from 18 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Non Combat Move - Americans
1 transport moved from 93 Sea Zone to 105 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 transport moved from 105 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
1 marine moved from 55 Sea Zone to Queensland
1 fighter moved from New Zealand to 55 Sea Zone
1 fighter moved from New Zealand to 55 Sea Zone
1 fighter moved from New Zealand to 55 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 11 Sea Zone
1 infantry placed in Central United States
1 carrier placed in 104 Sea Zone
2 fighters placed in 104 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,2
Americans collect 50 PUs (1 lost to blockades); end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to Iwo Jima
1 infantry moved from 18 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Non Combat Move - Americans
1 transport moved from 93 Sea Zone to 105 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 transport moved from 105 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 infantry moved from Western United States to 11 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
1 marine moved from 55 Sea Zone to Queensland
1 fighter moved from New Zealand to 55 Sea Zone
1 fighter moved from New Zealand to 55 Sea Zone
1 fighter moved from New Zealand to 55 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from 27 Sea Zone to Hawaiian Islands
1 infantry moved from 27 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 11 Sea Zone
1 infantry placed in Central United States
1 carrier placed in 104 Sea Zone
2 fighters placed in 104 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,2
Americans collect 50 PUs (1 lost to blockades); end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Combat - Chinese
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
Combat - British
Non Combat Move - British
1 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to Libya
1 aaGun moved from Tunisia to Algeria
1 armour moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Brazil to 88 Sea Zone
1 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Brazil to British Guiana
1 infantry moved from Brazil to British Guiana
2 artilleries, 2 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Kenya
1 cruiser, 2 destroyers and 1 transport moved from 74 Sea Zone to 73 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
Place Units - British
2 fighters and 1 mech_infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
I would have preferred a similar performance in Tsinghai…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 3 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 infantry moved from Iraq to Southern Persia
Italians take Southern Persia from British
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 bomber moved from Southern Italy to Anglo-Egyptian Sudan
2 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 transport moved from 99 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Greece to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 armour moved from Slovakia Hungary to Southern Belarus
1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
Combat - Italians
Battle in Anglo-Egyptian Sudan
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Anglo-Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
Place Units - Italians
1 infantry placed in Southern Italy
1 factory_minor placed in Egypt
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2
Italians collect 18 PUs (2 lost to blockades); end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 8 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 8 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Solomon Islands
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to 64 Sea Zone
1 artillery moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from 55 Sea Zone to Solomon Islands
2 aaGuns and 1 artillery moved from New South Wales to Queensland
1 cruiser moved from 27 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,17
ANZAC regular : -1,33