Just to add to Panzer’s above, Elites also can’t be part of a Corps. They can be part of a Army Group.
Have Fun
Prosit
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 factory_minor, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 116 Sea Zone
1 artillery moved from Western Germany to 116 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 116 Sea Zone to 117 Sea Zone
1 artillery moved from Poland to 117 Sea Zone
1 infantry moved from Poland to 117 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Finland
1 armour and 1 mech_infantry moved from Leningrad to Karelia
Germans take Archangel from Russians
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 infantry moved from Leningrad to Vyborg
1 mech_infantry moved from Baltic States to Vyborg
1 mech_infantry moved from Baltic States to Vyborg
1 armour and 1 mech_infantry moved from Leningrad to Karelia
1 infantry moved from Leningrad to Archangel
1 infantry moved from Leningrad to Archangel
1 infantry moved from Leningrad to Archangel
3 armour and 2 mech_infantrys moved from Leningrad to Vyborg
2 fighters and 2 tactical_bombers moved from Baltic States to Finland
1 bomber moved from Bessarabia to Finland
1 bomber moved from Greece to Kursk
1 artillery moved from Ukraine to Kursk
1 fighter and 1 tactical_bomber moved from Bessarabia to Kursk
4 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Rostov
1 submarine moved from 126 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to Finland
1 artillery moved from Holland Belgium to Normandy Bordeaux
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 114 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Karelia
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Karelia, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 2 artilleries and 3 infantry
Russians roll AA dice in Finland : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Finland
Germans roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 5/9 hits, 4.17 expected hits
Russians roll dice for 2 aaGuns, 2 artilleries and 3 infantry in Finland, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Finland
Germans roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Finland, round 3 : 5/9 hits, 4.17 expected hits
Russians roll dice for 2 artilleries in Finland, round 3 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 2 aaGuns, 2 artilleries and 3 infantry
Battle in Kursk
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Kursk, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery and 1 mech_infantry in Rostov, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 3 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Vyborg, round 2 : 0/8 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Vyborg, round 3 : 5/8 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 3 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Finland to Leningrad
2 fighters and 2 tactical_bombers moved from Finland to Leningrad
2 aaGuns, 4 artilleries and 3 infantry moved from Poland to Eastern Poland
1 fighter moved from Bessarabia to Leningrad
1 tactical_bomber moved from Bessarabia to Leningrad
1 fighter moved from Kursk to Bessarabia
1 tactical_bomber moved from Kursk to Bessarabia
1 bomber moved from Kursk to Eastern Poland
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 114 Sea Zone to Western Germany
1 carrier moved from 116 Sea Zone to 118 Sea Zone
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 transport placed in 116 Sea Zone
1 factory_minor placed in Leningrad
1 tactical_bomber placed in Western Germany
2 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 1.83
Russians AA : 0.00
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Southern Belarus to Bryansk
1 infantry moved from Novgorod to Smolensk
1 infantry moved from Vologda to Yaroslavl
1 infantry moved from Stalingrad to Northern Caucasus
5 infantry moved from Timguska to Urals
2 armour and 2 mech_infantrys moved from Russia to Stalingrad
2 armour and 1 mech_infantry moved from Iraq to Syria
2 armour and 2 mech_infantrys moved from Iraq to Southern Caucasus
2 infantry moved from Southern Persia to Northwest Persia
2 infantry moved from Bryansk to Kursk
2 fighters and 1 tactical_bomber moved from Russia to Kursk
2 artilleries moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Syria
Russians attack with 2 armour and 1 mech_infantry
Italians defend with 1 artillery
Russians roll dice for 2 armour and 1 mech_infantry in Syria, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Syria
Russians win, taking Syria from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Kursk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Kursk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kursk to Russia
1 infantry moved from Southern Persia to Northeast Persia
Russians take Northeast Persia from Neutral_Allies
Place Units - Russians
1 fighter and 2 infantry placed in Stalingrad
3 armour, 3 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from 43 Sea Zone to Eastern India
1 tactical_bomber moved from 43 Sea Zone to Eastern India
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Eastern India
1 armour, 3 artilleries and 4 infantry moved from Malaya to 38 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 artillery moved from Shan State to 132 Sea Zone
1 bomber, 5 fighters and 4 tactical_bombers moved from Siam to Eastern India
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone
1 artillery moved from 40 Sea Zone to Eastern India
1 infantry moved from 40 Sea Zone to Eastern India
1 marine moved from Malaya to 38 Sea Zone
1 armour, 3 artilleries, 2 battleships, 2 cruisers, 4 infantry, 1 marine and 4 transports moved from 38 Sea Zone to 40 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 marine moved from 40 Sea Zone to Eastern India
1 tactical_bomber moved from Japan to 7 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from 43 Sea Zone to Eastern India
1 tactical_bomber moved from 43 Sea Zone to Eastern India
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Eastern India
1 armour, 3 artilleries and 4 infantry moved from Malaya to 38 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 artillery moved from Shan State to 132 Sea Zone
1 bomber, 5 fighters and 4 tactical_bombers moved from Siam to Eastern India
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 40 Sea Zone
1 artillery moved from 40 Sea Zone to Eastern India
1 infantry moved from 40 Sea Zone to Eastern India
1 marine moved from Malaya to 38 Sea Zone
1 armour, 3 artilleries, 2 battleships, 2 cruisers, 4 infantry, 1 marine and 4 transports moved from 38 Sea Zone to 40 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 marine moved from 40 Sea Zone to Eastern India
1 tactical_bomber moved from Japan to 7 Sea Zone
Combat - Japanese
UK_Pacific scrambles 1 units out of Eastern India to defend against the attack in 40 Sea Zone
UK_Pacific scrambles to create a battle in territory 40 Sea Zone
Battle in 40 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 5 transports
British defend with 1 fighter
Japanese roll dice for 2 battleships, 2 cruisers and 5 transports in 40 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
British roll dice for 1 fighter in 40 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 40 Sea Zone
Japanese win, taking 40 Sea Zone from Neutral with 2 battleships, 2 cruisers and 5 transports remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in Eastern India
Japanese attack with 1 armour, 4 artilleries, 1 bomber, 8 fighters, 5 infantry, 1 marine and 7 tactical_bombers
British defend with 3 aaGuns, 2 artilleries, 3 fighters and 15 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in Eastern India : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in Eastern India
Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 7 fighters, 5 infantry, 1 marine and 7 tactical_bombers in Eastern India, round 2 : 13/26 hits, 12.33 expected hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 3 fighters and 15 infantry in Eastern India, round 2 : 6/20 hits, 7.67 expected hits
5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in Eastern India
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 7 fighters, 1 marine and 7 tactical_bombers in Eastern India, round 3 : 11/20 hits, 10.50 expected hits
UK_Pacific roll dice for 2 artilleries, 3 fighters and 5 infantry in Eastern India, round 3 : 3/10 hits, 4.33 expected hits
3 artilleries owned by the Japanese, 2 artilleries owned by the British, 5 infantry owned by the British and 3 fighters owned by the British lost in Eastern India
Japanese captures 13PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 1 armour, 1 bomber, 7 fighters, 1 marine and 7 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Japanese: 4 artilleries, 1 fighter and 5 infantry
Casualties for British: 3 aaGuns, 2 artilleries, 3 fighters and 15 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 carrier moved from 38 Sea Zone to 40 Sea Zone
1 carrier moved from 38 Sea Zone to 40 Sea Zone
1 carrier moved from 43 Sea Zone to 40 Sea Zone
1 fighter moved from Eastern India to Shan State
1 fighter moved from Eastern India to Shan State
1 fighter moved from Eastern India to Shan State
1 fighter moved from Eastern India to Shan State
1 fighter moved from Eastern India to 40 Sea Zone
1 fighter moved from Eastern India to 40 Sea Zone
1 fighter moved from Eastern India to 40 Sea Zone
1 tactical_bomber moved from Eastern India to Shan State
1 tactical_bomber moved from Eastern India to Shan State
1 tactical_bomber moved from Eastern India to Shan State
1 tactical_bomber moved from Eastern India to Shan State
1 tactical_bomber moved from Eastern India to 40 Sea Zone
1 tactical_bomber moved from Eastern India to 40 Sea Zone
1 tactical_bomber moved from Eastern India to 40 Sea Zone
1 bomber moved from Eastern India to Siam
1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 artillery moved from Dutch New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
1 artillery moved from 36 Sea Zone to Davao
1 destroyer moved from 132 Sea Zone to 36 Sea Zone
1 fighter moved from Malaya to Davao
1 tactical_bomber moved from Malaya to Davao
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
1 fighter placed in 7 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Malaya
Turn Complete - Japanese
Japanese collect 39 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : 2.83
British AA : -0.50
UK_Pacific regular : -3.00
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry moved from Morocco to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern France
1 cruiser, 2 destroyers and 5 submarines moved from 94 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 destroyer and 1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Libya
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 2 transports moved from 27 Sea Zone to 32 Sea Zone
1 armour and 2 infantry moved from Wake Island to 32 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 32 Sea Zone to 34 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 34 Sea Zone to Caroline Islands
1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 marine and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
3 submarines moved from 65 Sea Zone to 45 Sea Zone
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in Southern France
Battle in 96 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
Americans win, taking Southern France from Italians with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 99 Sea Zone
Americans attack with 1 cruiser, 2 destroyers and 5 submarines
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Americans roll dice for 5 submarines in 99 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Italians
Americans roll dice for 1 cruiser and 2 destroyers in 99 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
5 submarines owned by the Americans, 1 destroyer owned by the Italians and 2 submarines owned by the Italians lost in 99 Sea Zone
Americans roll dice for 1 cruiser and 2 destroyers in 99 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
1 cruiser owned by the Americans, 1 tactical_bomber owned by the Italians and 2 destroyers owned by the Americans lost in 99 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is -27
Casualties for Americans: 1 cruiser, 2 destroyers and 5 submarines
Casualties for Italians: 1 destroyer, 2 submarines and 1 tactical_bomber
Battle in Tunisia
Battle in Libya
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
Americans win, taking Tunisia from Italians, taking Libya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Caroline Islands, round 2 : 4/5 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
3 artilleries and 3 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
2 destroyers, 3 submarines and 3 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 5 infantry moved from Kiangsu to Shantung
4 artilleries moved from Kwangtung to Kiangsi
1 artillery moved from Yunnan to Kweichow
2 infantry moved from Fukien to Kiangsu
1 fighter moved from Yunnan to Kwangtung
5 infantry moved from Yunnan to Burma
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kiangsu
3 infantry placed in Kiangsi
3 infantry placed in Yunnan
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Purchase Units - British
British repair damage of 4x airfield; Remaining resources: 24 PUs;
British buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 destroyers moved from 112 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Malta
1 tactical_bomber moved from Egypt to Malta
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 81 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 2 destroyers and 3 fighters
Germans defend with 1 destroyer
British roll dice for 2 destroyers and 3 fighters in 113 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 113 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Germans: 1 destroyer
Non Combat Move - British
3 fighters moved from 113 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
Place Units - British
1 destroyer and 1 transport placed in 83 Sea Zone
1 artillery placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.50
Japanese regular : -0.67
Italians regular : 2.00
Germans regular : 0.67
British regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 bomber moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
1 bomber moved from 95 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 99 Sea Zone
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 cruiser moved from 55 Sea Zone to 38 Sea Zone
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
1 fighter moved from Queensland to Caroline Islands
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 116 Sea Zone
1 artillery moved from Western Germany to 116 Sea Zone
1 artillery and 5 infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 artillery moved from Leningrad to Novgorod
3 armour and 4 mech_infantrys moved from Vyborg to Novgorod
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Baltic States
1 artillery moved from 118 Sea Zone to Baltic States
1 fighter moved from Leningrad to Baltic States
1 tactical_bomber moved from Leningrad to Baltic States
1 bomber moved from Leningrad to Urals
Combat - Germans
Strategic bombing raid in Urals
Russians roll AA dice in Urals : 0/1 hits, 0.17 expected hits
Bombing raid in Urals rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Urals causes 4 damage total.
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Baltic States to Leningrad
1 tactical_bomber moved from Baltic States to Leningrad
1 fighter moved from Leningrad to Western Germany
1 fighter moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 mech_infantry moved from Rostov to Ukraine
4 armour moved from Rostov to Ukraine
1 artillery moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
1 bomber moved from Eastern Poland to Ukraine
2 aaGuns, 4 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
1 carrier moved from 118 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Leningrad to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
1 infantry moved from Vyborg to Leningrad
1 mech_infantry moved from Karelia to Leningrad
3 infantry moved from Archangel to Leningrad
1 armour moved from Karelia to Leningrad
1 armour moved from Karelia to Leningrad
2 artilleries and 1 infantry moved from Finland to Karelia
2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
1 submarine moved from 114 Sea Zone to 122 Sea Zone
1 bomber moved from Urals to Rostov
1 artillery moved from Rostov to Ukraine
Place Units - Germans
1 factory_minor placed in Ukraine
3 artilleries and 3 infantry placed in Germany
3 artilleries placed in Leningrad
1 destroyer and 1 submarine placed in 115 Sea Zone
1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -2.67
Russians AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 2 fighters, 4 infantry and 2 mech_infantrys moved from Stalingrad to Rostov
1 infantry moved from Northern Caucasus to Rostov
2 armour and 2 mech_infantrys moved from Southern Caucasus to Rostov
5 artilleries and 5 infantry moved from Bryansk to Kursk
1 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Stalingrad
5 infantry moved from Urals to Samara
2 armour and 1 mech_infantry moved from Syria to Southern Persia
1 infantry moved from Northeast Persia to Southern Persia
2 infantry moved from Northwest Persia to Southern Persia
Combat - Russians
Battle in Rostov
Russians attack with 4 armour, 2 fighters, 5 infantry and 4 mech_infantrys
Germans defend with 1 bomber
Russians roll dice for 4 armour, 2 fighters, 5 infantry and 4 mech_infantrys in Rostov, round 2 : 4/15 hits, 5.17 expected hits
Germans roll dice for 1 bomber in Rostov, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 armour, 2 fighters, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Non Combat Move - Russians
2 fighters moved from Rostov to Stalingrad
Place Units - Russians
1 armour and 2 mech_infantrys placed in Stalingrad
1 armour, 1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : -1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 5 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 8 submarines and 1 tactical_bomber moved from 7 Sea Zone to 34 Sea Zone
1 fighter moved from Davao to 34 Sea Zone
1 tactical_bomber moved from Davao to 34 Sea Zone
1 fighter moved from Shan State to 45 Sea Zone
1 tactical_bomber moved from Shan State to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from Shan State to 45 Sea Zone
1 tactical_bomber moved from Shan State to 45 Sea Zone
1 marine moved from Eastern India to 40 Sea Zone
1 battleship and 1 marine moved from 40 Sea Zone to 60 Sea Zone
1 battleship and 1 marine moved from 60 Sea Zone to 59 Sea Zone
1 marine moved from 59 Sea Zone to Java
1 artillery moved from Davao to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
1 artillery moved from 59 Sea Zone to Java
1 fighter moved from 40 Sea Zone to Western India
1 tactical_bomber moved from 40 Sea Zone to Western India
1 battleship moved from 40 Sea Zone to 81 Sea Zone
1 fighter moved from 40 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 40 Sea Zone to 81 Sea Zone
1 fighter moved from Shan State to 38 Sea Zone
1 tactical_bomber moved from Shan State to 38 Sea Zone
1 cruiser moved from 40 Sea Zone to 38 Sea Zone
1 cruiser moved from 40 Sea Zone to 42 Sea Zone
1 fighter moved from 40 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 40 Sea Zone to 42 Sea Zone
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
1 artillery moved from Davao to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
1 artillery moved from 59 Sea Zone to Java
1 bomber moved from Siam to Java
1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
1 infantry moved from 59 Sea Zone to Java
Combat - Japanese
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 5 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 8 submarines and 1 tactical_bomber moved from 7 Sea Zone to 34 Sea Zone
1 fighter moved from Davao to 34 Sea Zone
1 tactical_bomber moved from Davao to 34 Sea Zone
1 fighter moved from Shan State to 45 Sea Zone
1 tactical_bomber moved from Shan State to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from Shan State to 45 Sea Zone
1 tactical_bomber moved from Shan State to 45 Sea Zone
1 marine moved from Eastern India to 40 Sea Zone
1 battleship and 1 marine moved from 40 Sea Zone to 60 Sea Zone
1 battleship and 1 marine moved from 60 Sea Zone to 59 Sea Zone
1 marine moved from 59 Sea Zone to Java
1 artillery moved from Davao to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
1 artillery moved from 59 Sea Zone to Java
1 fighter moved from 40 Sea Zone to Western India
1 tactical_bomber moved from 40 Sea Zone to Western India
1 battleship moved from 40 Sea Zone to 81 Sea Zone
1 fighter moved from 40 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 40 Sea Zone to 81 Sea Zone
1 fighter moved from Shan State to 38 Sea Zone
1 tactical_bomber moved from Shan State to 38 Sea Zone
1 cruiser moved from 40 Sea Zone to 38 Sea Zone
1 cruiser moved from 40 Sea Zone to 42 Sea Zone
1 fighter moved from 40 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 40 Sea Zone to 42 Sea Zone
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
1 artillery moved from Davao to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
1 artillery moved from 59 Sea Zone to Java
1 bomber moved from Siam to Java
1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
1 infantry moved from 59 Sea Zone to Java
Combat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 34 Sea Zone
Battle in 59 Sea Zone
Japanese attack with 1 battleship and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking 59 Sea Zone from Neutral with 1 battleship and 3 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
ANZAC roll dice for 1 cruiser in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 cruiser owned by the Japanese lost in 38 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 1 cruiser
Battle in Java
Japanese attack with 2 artilleries, 1 bomber, 4 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 4 infantry and 1 marine in Java, round 2 : 4/8 hits, 2.50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 1 bomber, 4 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Western India
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Western India, round 2 : 1/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Western India, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Western India
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Western India, round 3 : 3/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery in Western India, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Western India
Japanese win, taking Western India from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 81 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
British defend with 1 transport; French defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 transport owned by the British lost in 81 Sea Zone
Japanese win, taking 81 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 3 submarines
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 3 submarines in 45 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
2 submarines owned by the Americans lost in 45 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 3 : 5/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 3 submarines
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 8 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 1 fighter
Japanese roll dice for 8 submarines in 34 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 6.83
UK_Pacific regular : -1.00
ANZAC regular : -0.50
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 5 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 8 submarines and 1 tactical_bomber moved from 7 Sea Zone to 34 Sea Zone
1 fighter moved from Davao to 34 Sea Zone
1 tactical_bomber moved from Davao to 34 Sea Zone
1 fighter moved from Shan State to 45 Sea Zone
1 tactical_bomber moved from Shan State to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from Shan State to 45 Sea Zone
1 tactical_bomber moved from Shan State to 45 Sea Zone
1 marine moved from Eastern India to 40 Sea Zone
1 battleship and 1 marine moved from 40 Sea Zone to 60 Sea Zone
1 battleship and 1 marine moved from 60 Sea Zone to 59 Sea Zone
1 marine moved from 59 Sea Zone to Java
1 artillery moved from Davao to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
1 artillery moved from 59 Sea Zone to Java
1 fighter moved from 40 Sea Zone to Western India
1 tactical_bomber moved from 40 Sea Zone to Western India
1 battleship moved from 40 Sea Zone to 81 Sea Zone
1 fighter moved from 40 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 40 Sea Zone to 81 Sea Zone
1 fighter moved from Shan State to 38 Sea Zone
1 tactical_bomber moved from Shan State to 38 Sea Zone
1 cruiser moved from 40 Sea Zone to 38 Sea Zone
1 cruiser moved from 40 Sea Zone to 42 Sea Zone
1 fighter moved from 40 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 40 Sea Zone to 42 Sea Zone
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
1 artillery moved from Davao to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
1 artillery moved from 59 Sea Zone to Java
1 bomber moved from Siam to Java
1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
1 infantry moved from 59 Sea Zone to Java
Combat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 34 Sea Zone
Battle in 59 Sea Zone
Japanese attack with 1 battleship and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking 59 Sea Zone from Neutral with 1 battleship and 3 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
ANZAC roll dice for 1 cruiser in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 cruiser owned by the Japanese lost in 38 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 1 cruiser
Battle in Java
Japanese attack with 2 artilleries, 1 bomber, 4 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 4 infantry and 1 marine in Java, round 2 : 4/8 hits, 2.50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 1 bomber, 4 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Western India
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Western India, round 2 : 1/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Western India, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Western India
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Western India, round 3 : 3/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery in Western India, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Western India
Japanese win, taking Western India from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 81 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
British defend with 1 transport; French defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 transport owned by the British lost in 81 Sea Zone
Japanese win, taking 81 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 3 submarines
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 3 submarines in 45 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
2 submarines owned by the Americans lost in 45 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 3 : 5/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 3 submarines
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 8 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 1 fighter
Japanese roll dice for 8 submarines in 34 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 34 Sea Zone, round 2 : 8/13 hits, 6.33 expected hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 7 submarines owned by the Japanese lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits
Americans roll dice for 1 battleship, 3 cruisers and 2 transports in 34 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
Americans roll dice for 4 fighters in 34 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 3 cruisers owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 34 Sea Zone
Japanese roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 battleship, 2 fighters and 2 transports in 34 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 34 Sea Zone
Japanese roll dice for 1 battleship in 34 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 battleship and 2 transports in 34 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese and 1 battleship owned by the Americans lost in 34 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is 0
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 8 submarines and 2 tactical_bombers
Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Non Combat Move - Japanese
1 bomber moved from Java to Siam
1 transport moved from 40 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to 39 Sea Zone
1 mech_infantry moved from Shan State to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 59 Sea Zone
1 mech_infantry moved from 59 Sea Zone to Java
1 infantry moved from 59 Sea Zone to Java
1 carrier moved from 40 Sea Zone to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone
1 fighter moved from 38 Sea Zone to Siam
1 tactical_bomber moved from 38 Sea Zone to Siam
1 transport moved from 40 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Eastern India
1 transport moved from 40 Sea Zone to 38 Sea Zone
1 transport moved from 40 Sea Zone to 38 Sea Zone
1 carrier moved from 40 Sea Zone to 59 Sea Zone
1 fighter moved from 42 Sea Zone to 59 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 59 Sea Zone
1 fighter moved from 81 Sea Zone to Eastern India
1 tactical_bomber moved from Western India to Eastern India
1 fighter moved from Western India to Eastern India
1 tactical_bomber moved from 81 Sea Zone to Eastern India
1 fighter moved from Shan State to Siam
1 tactical_bomber moved from Shan State to Siam
1 carrier moved from 40 Sea Zone to 45 Sea Zone
Place Units - Japanese
2 destroyers and 1 submarine placed in 7 Sea Zone
1 artillery and 1 infantry placed in Eastern India
1 submarine placed in 40 Sea Zone
2 destroyers and 1 submarine placed in 38 Sea Zone
1 destroyer placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 5.50
Japanese regular : 7.33
UK_Pacific regular : -1.00
ANZAC regular : -0.50
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Libya to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
3 artilleries and 3 infantry moved from Morocco to 93 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy
1 battleship and 1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to Malta
3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone
1 mech_infantry moved from Central United States to 104 Sea Zone
3 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
2 destroyers and 3 submarines moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 armour and 1 marine moved from Caroline Islands to 34 Sea Zone
1 armour, 1 artillery, 1 infantry, 1 marine and 2 transports moved from 34 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Okinawa
1 artillery moved from 20 Sea Zone to Okinawa
1 armour and 1 marine moved from 20 Sea Zone to Okinawa
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Midway
1 infantry moved from Algeria to Morocco
Combat - Americans
Battle in Midway
Battle in Okinawa
Battle in Southern Italy
Americans attack with 5 artilleries and 5 infantry
Italians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Americans roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 5 artilleries and 5 infantry in Southern Italy, round 2 : 4/10 hits, 3.33 expected hits
Italians roll dice for 2 aaGuns, 2 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Southern Italy, round 2 : 6/12 hits, 4.67 expected hits
2 aaGuns owned by the Italians, 5 infantry owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 4 artilleries in Southern Italy, round 3 : 0/4 hits, 1.33 expected hits
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Italy, round 3 : 3/8 hits, 3.33 expected hits
3 artilleries owned by the Americans lost in Southern Italy
Americans roll dice for 1 artillery in Southern Italy, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Italy, round 4 : 4/8 hits, 3.33 expected hits
1 artillery owned by the Americans lost in Southern Italy
Italians win, taking Midway from Japanese, taking Okinawa from Japanese with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for Americans: 5 artilleries and 5 infantry
Casualties for Italians: 2 aaGuns and 4 infantry
Non Combat Move - Americans
3 artilleries, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 battleship, 1 destroyer and 3 submarines placed in 11 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
3 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries and 3 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Kiangsu
2 artilleries moved from Shantung to Anhwe
3 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Kweichow to Yunnan
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Fukien
3 infantry placed in Yunnan
3 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Purchase Units - British
British buy 1 artillery, 1 cruiser, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 113 Sea Zone to 122 Sea Zone
3 fighters moved from United Kingdom to 122 Sea Zone
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Crete
1 fighter and 2 tactical_bombers moved from Malta to Crete
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
British take 100 Sea Zone from Italians
1 armour and 1 mech_infantry moved from Iraq to Egypt
Combat - British
Battle in 122 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 122 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 122 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Crete
British attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Crete, round 2 : 0/5 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Crete
British roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Crete, round 3 : 1/4 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Crete, round 3 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Crete
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Italians win with 1 artillery remaining. Battle score for attacker is -14
Casualties for British: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Crete to Egypt
3 fighters moved from 122 Sea Zone to United Kingdom
Place Units - British
1 cruiser and 1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : 3.33
Germans regular : 0.83
British regular : -4.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 100 Sea Zone
1 transport owned by the British lost in 100 Sea Zone
Italians win, taking 100 Sea Zone from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
Americans defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 5 transports
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 100 Sea Zone
1 transport owned by the British lost in 100 Sea Zone
Italians win, taking 100 Sea Zone from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
Americans defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 5 transports
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Americans
Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer and 5 transports in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Italians
1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 battleship, 1 cruiser and 5 transports in 97 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 cruiser owned by the Americans, 1 cruiser owned by the Italians and 1 bomber owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship in 97 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 battleship and 5 transports in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship in 97 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 5 transports in 97 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship in 97 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 97 Sea Zone
4 transports owned by the Americans lost in 97 Sea Zone
Italians win with 1 battleship and 1 fighter remaining. Battle score for attacker is 51
Casualties for Americans: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 5 transports
Casualties for Italians: 1 bomber, 1 cruiser and 1 tactical_bomber
Non Combat Move - Italians
1 fighter moved from 97 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
3 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 transport moved from 99 Sea Zone to 101 Sea Zone
1 artillery moved from Crete to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : -3.17
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
1 destroyer and 1 submarine placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 battleship, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour, 2 artilleries, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Ukraine to Kursk
1 fighter moved from Leningrad to Kursk
1 fighter and 2 tactical_bombers moved from Leningrad to Kursk
2 fighters and 1 tactical_bomber moved from Western Germany to Ukraine
4 artilleries and 3 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Baltic States to Northern Belarus
1 artillery moved from Baltic States to Northern Belarus
2 artilleries and 1 infantry moved from Karelia to Archangel
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Novgorod
1 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from Leningrad to Novgorod
Combat - Germans
Battle in Northern Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Northern Belarus, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kursk
Germans attack with 4 armour, 2 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 5 artilleries and 7 infantry
Germans roll dice for 4 armour, 2 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Kursk, round 2 : 8/17 hits, 8.00 expected hits
Russians roll dice for 5 artilleries and 7 infantry in Kursk, round 2 : 6/12 hits, 4.00 expected hits
7 infantry owned by the Russians, 1 artillery owned by the Russians, 2 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Kursk
Germans roll dice for 4 armour, 1 bomber, 3 fighters and 3 tactical_bombers in Kursk, round 3 : 5/11 hits, 6.00 expected hits
Russians roll dice for 4 artilleries in Kursk, round 3 : 0/4 hits, 1.33 expected hits
4 artilleries owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 4 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 2 artilleries and 4 mech_infantrys
Casualties for Russians: 5 artilleries and 7 infantry
Non Combat Move - Germans
1 bomber, 3 fighters and 3 tactical_bombers moved from Kursk to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
3 transports moved from 118 Sea Zone to 117 Sea Zone
3 artilleries and 3 infantry moved from Germany to 117 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
3 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad
1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
3 infantry placed in Ukraine
1 battleship placed in 115 Sea Zone
1 fighter placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Leningrad
1 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Rostov to Kursk
2 armour, 2 fighters and 2 mech_infantrys moved from Stalingrad to Kursk
4 armour and 4 mech_infantrys moved from Rostov to Kursk
3 armour moved from Russia to Kursk
2 fighters and 1 tactical_bomber moved from Russia to Kursk
5 infantry moved from Samara to Stalingrad
4 artilleries moved from Russia to Samara
4 infantry moved from Russia to Samara
Combat - Russians
Battle in Kursk
Russians attack with 9 armour, 4 fighters, 5 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 4 armour
Russians roll dice for 9 armour, 4 fighters, 5 infantry, 6 mech_infantrys and 1 tactical_bomber in Kursk, round 2 : 12/25 hits, 10.00 expected hits
Germans roll dice for 4 armour in Kursk, round 2 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Russians and 4 armour owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 9 armour, 4 fighters, 4 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Russians: 1 infantry
Casualties for Germans: 4 armour
Non Combat Move - Russians
1 fighter moved from Kursk to Stalingrad
3 fighters and 1 tactical_bomber moved from Kursk to Russia
Place Units - Russians
2 mech_infantrys placed in Stalingrad
2 artilleries, 7 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,6
Russians collect 39 PUs (1 lost to blockades); end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Southern Persia: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Southern Caucasus: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Java to 59 Sea Zone
1 battleship and 1 marine moved from 59 Sea Zone to 58 Sea Zone
1 artillery moved from Java to 59 Sea Zone
1 infantry moved from Java to 59 Sea Zone
1 mech_infantry moved from Java to 59 Sea Zone
1 infantry moved from Java to 59 Sea Zone
1 artillery moved from Java to 59 Sea Zone
1 infantry moved from Java to 59 Sea Zone
1 infantry moved from Java to 59 Sea Zone
1 infantry moved from Java to 59 Sea Zone
1 artillery moved from Malaya to 38 Sea Zone
1 infantry moved from Malaya to 38 Sea Zone
1 marine moved from Malaya to 38 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 tactical_bomber moved from Japan to 26 Sea Zone
1 submarine moved from 38 Sea Zone to 55 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 marine and 1 transport moved from 38 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 artillery moved from 55 Sea Zone to New Guinea
1 battleship and 1 marine moved from 58 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to South Australia
1 infantry, 1 mech_infantry and 1 transport moved from 59 Sea Zone to 58 Sea Zone
1 infantry and 1 mech_infantry moved from 58 Sea Zone to Western Australia
2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 59 Sea Zone to 63 Sea Zone
2 artilleries and 4 infantry moved from 63 Sea Zone to South Australia
1 carrier moved from 43 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
1 fighter moved from 43 Sea Zone to 55 Sea Zone
1 carrier moved from 45 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
1 fighter moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 38 Sea Zone to 55 Sea Zone
1 destroyer moved from 38 Sea Zone to 55 Sea Zone
1 artillery moved from Eastern India to 40 Sea Zone
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 81 Sea Zone
1 armour moved from Western India to 81 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 81 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to Tanganyika Territory
1 armour moved from 74 Sea Zone to Tanganyika Territory
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 artillery moved from 74 Sea Zone to French Madagascar
1 submarine moved from 40 Sea Zone to 74 Sea Zone
1 cruiser moved from 42 Sea Zone to 58 Sea Zone
1 bomber moved from Siam to Dutch New Guinea
Combat - Japanese
Battle in Western Australia
Battle in New Guinea
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 20 Sea Zone
Japanese win, taking Western Australia from ANZAC, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 2 transports
Battle in French Madagascar
Battle in Tanganyika Territory
Battle in Solomon Islands
Battle in South Australia
Battle in 26 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking French Madagascar from French, taking Tanganyika Territory from British, taking Solomon Islands from ANZAC, taking South Australia from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 tactical_bomber moved from 26 Sea Zone to Marshall Islands
1 fighter moved from 26 Sea Zone to Marshall Islands
1 fighter moved from 20 Sea Zone to Japan
1 fighter moved from Siam to Guam
1 tactical_bomber moved from Siam to Guam
1 fighter and 1 tactical_bomber moved from Siam to Eastern India
Place Units - Japanese
1 infantry placed in Eastern India
4 artilleries placed in Japan
1 submarine and 4 transports placed in 7 Sea Zone
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
3 submarines moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
3 artilleries, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 113 Sea Zone to Holland Belgium
3 submarines moved from 11 Sea Zone to 91 Sea Zone
1 battleship and 1 destroyer moved from 11 Sea Zone to 91 Sea Zone
Combat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 3 submarines
Italians defend with 1 battleship and 1 fighter
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 battleship in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
Americans roll dice for 2 submarines in 97 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 battleship owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Italians: 1 battleship and 1 fighter
Battle in Holland Belgium
Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/8 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from 97 Sea Zone to Malta
3 artilleries and 3 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 destroyer and 3 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Fukien to Kwangtung
3 infantry moved from Kwangsi to Kwangtung
1 artillery and 4 infantry moved from Yunnan to Burma
3 artilleries moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
2 artilleries moved from Anhwe to Kiangsi
1 infantry moved from Fukien to Kwangtung
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kiangsu
3 infantry placed in Fukien
3 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Purchase Units - British
British buy 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 74 Sea Zone
Combat - British
Battle in 74 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 submarine and 2 transports
1 submarine owned by the Japanese submerged
British roll dice for 1 fighter and 1 tactical_bomber in 74 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 2 transports in 74 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 74 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship and 2 transports in 74 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the British and 1 battleship owned by the Japanese lost in 74 Sea Zone
2 transports owned by the Japanese lost in 74 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 20
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 battleship and 2 transports
Non Combat Move - British
1 fighter moved from 74 Sea Zone to Kenya
1 armour and 1 mech_infantry moved from Egypt to Kenya
2 artilleries moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - British
1 cruiser and 1 destroyer placed in 113 Sea Zone
1 transport placed in 109 Sea Zone
2 infantry placed in Egypt
1 artillery placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2,6
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6,3
British collect 25 PUs (3 lost to blockades); end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.33
Italians regular : 0.00
Germans regular : -0.33
British regular : -0.33