@captainwalker I think that should be it now! please double check that I have all options checked that are needed!
Thanks. Russia can go
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 mech_infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Gibraltar to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Americans creates battle in territory 112 Sea Zone
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
1 tactical_bomber killed by AA
Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 112 Sea Zone
British loiter and taunt; Americans attack with 1 carrier, 2 cruisers, 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 2 cruisers and 1 destroyer in 112 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Southern France, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from Western Germany to 110 Sea Zone
1 infantry moved from Norway to Finland
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 battleship and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
3 destroyers moved from 54 Sea Zone to 47 Sea Zone
3 destroyers moved from 47 Sea Zone to 33 Sea Zone
2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
Place Units - Americans
1 factory_minor placed in Norway
2 armour and 1 infantry placed in Normandy Bordeaux
1 cruiser placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 marine placed in Western United States
1 fighter placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 bomber moved from Normandy Bordeaux to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Normandy Bordeaux to Northern Italy
1 tactical_bomber moved from Egypt to Northern Italy
1 fighter moved from Egypt to 92 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery moved from 97 Sea Zone to Northern Italy
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Egypt to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Eire
Battle in Northern Italy
British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 factory_major and 2 mech_infantrys
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/6 hits, 2.83 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Northern Italy, round 3 : 0/5 hits, 2.50 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 3 : 0/2 hits, 0.83 expected hits
British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Northern Italy, round 4 : 4/5 hits, 2.50 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 4 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Eire from Germans, taking Northern Italy from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in 92 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians submerged
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Italians, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Battle in Holland Belgium
British attack with 1 fighter and 4 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Northern Italy to 97 Sea Zone
1 fighter moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Northern Italy to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Iraq to Persia
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 aaGuns moved from Norway to Finland
Place Units - British
1 transport placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
1 bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2
British collect 41 PUs (2 lost to blockades); end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -1.67
Italians regular : -0.67
Japanese regular : -1.33
Germans AA : 1.67
Germans regular : 0.00
British regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Tunisia to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 2 infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 fighter and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Northern Italy, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 infantry moved from Algeria to Tunisia
1 marine moved from Morocco to Algeria
1 submarine moved from 92 Sea Zone to 87 Sea Zone
1 submarine moved from 70 Sea Zone to 69 Sea Zone
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,4,2
Italians collect 5 PUs (4 lost to blockades); end with 5 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians regular : -1.17
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 54 Sea Zone to 32 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Tobruk to Alexandria
Place Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 54 Sea Zone to 32 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Tobruk to Alexandria
Place Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 54 Sea Zone to 32 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Tobruk to Alexandria
Place Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Morocco to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern France
4 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Baltic States to Belarus
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from British
1 artillery moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 4 infantry
British defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Holland Belgium, round 2 : 4/6 hits, 1.67 expected hits
British roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Baltic States to Eastern Poland
1 artillery moved from Poland to Eastern Poland
3 aaGuns, 13 armour, 5 artilleries, 9 infantry and 15 mech_infantrys moved from Ukraine to Bessarabia
1 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Southern France to France
1 fighter moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Morocco to Southern Italy
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
4 infantry moved from Germany to Western Germany
1 submarine moved from 115 Sea Zone to 113 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Germany
2 infantry moved from Vyborg to Karelia
Place Units - Germans
3 infantry placed in France
4 infantry placed in Western Germany
8 infantry placed in Germany
1 infantry placed in Ukraine
Germans undo move 4.
1 infantry placed in Ukraine
Germans undo move 1.
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,3,2,3,4
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.33
Germans regular : 3.17
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Bryansk to Ukraine
7 artilleries moved from Bryansk to Western Ukraine
6 armour moved from Bryansk to Western Ukraine
6 mech_infantrys moved from Bryansk to Western Ukraine
2 armour moved from Russia to Western Ukraine
1 mech_infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
30 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 8 armour, 7 artilleries, 30 infantry and 6 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 8 armour, 7 artilleries, 30 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 14/51 hits, 13.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 8 armour, 7 artilleries, 30 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 4/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Bryansk to Western Ukraine
1 mech_infantry moved from Volgograd to Bryansk
1 tactical_bomber moved from Ukraine to Russia
3 infantry moved from Kazakhstan to Turkmenistan
1 aaGun moved from Samara to Volgograd
4 infantry moved from Samara to Volgograd
2 infantry moved from Samara to Russia
3 infantry moved from Samara to Volgograd
3 infantry moved from Samara to Russia
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
Place Units - Russians
1 fighter placed in Russia
1 artillery and 1 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Volgograd
1 armour placed in Russia
Russians undo move 3.
1 armour placed in Novgorod
1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from India to West India
Japanese take West India from UK_Pacific
1 armour and 1 mech_infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 artillery moved from India to 39 Sea Zone
1 marine moved from India to 39 Sea Zone
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry moved from India to 39 Sea Zone
1 artillery, 1 marine, 2 mech_infantrys and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 marine moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from 80 Sea Zone to Eastern Persia
3 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from Burma to Szechwan
2 mech_infantrys moved from French Indo China to Szechwan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Yunnan to Szechwan
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
3 bombers moved from Shan State to Szechwan
Combat - Japanese
Battle in Szechwan
Japanese attack with 3 bombers, 1 infantry and 6 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 3 bombers, 1 infantry and 6 mech_infantrys in Szechwan, round 2 : 3/10 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 bombers, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
3 bombers moved from Szechwan to French Indo China
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Anhwe
1 fighter moved from Buryatia to Japan
1 infantry moved from Sakha to Buryatia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Java
2 carriers, 2 destroyers, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
3 bombers moved from Japan to Philippines
1 infantry moved from French Indo China to Yunnan
1 armour moved from Burma to West India
1 fighter and 1 tactical_bomber moved from Shan State to Java
1 fighter and 1 tactical_bomber moved from Shan State to Java
Place Units - Japanese
2 destroyers placed in 39 Sea Zone
1 mech_infantry placed in India
3 mech_infantrys placed in French Indo China
Japanese undo move 3.
1 infantry and 2 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
3 infantry placed in Shantung
2 fighters and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.17
@freh Sorry for the delay. I will play later today.
@mozkaynak No problem! Take your time
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 marine moved from Norway to 112 Sea Zone
2 cruisers and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in Morocco
Battle in Southern France
Americans attack with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 3/7 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Morocco from Italians, taking Southern France from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
3 fighters moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 110 Sea Zone
1 battleship, 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 cruisers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 artilleries and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Finland to Novgorod
1 artillery moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 armour and 1 fighter placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 marine moved from Norway to 112 Sea Zone
2 cruisers and 1 marine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in Morocco
Battle in Southern France
Americans attack with 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 3/7 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Morocco from Italians, taking Southern France from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
3 fighters moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 110 Sea Zone
1 battleship, 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 cruisers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 artilleries and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Finland to Novgorod
1 artillery moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 armour and 1 fighter placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Algeria
1 fighter moved from Gibraltar to Algeria
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - British
Battle in Algeria
British attack with 1 bomber and 1 fighter
Italians defend with 1 marine
British roll dice for 1 bomber and 1 fighter in Algeria, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 marine in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Algeria
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 4 infantry
Germans defend with 1 artillery and 3 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 3 fighters and 4 infantry in Holland Belgium, round 2 : 2/8 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 3 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 3 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from Algeria to Libya
1 bomber moved from Algeria to Libya
1 mech_infantry moved from Persia to Trans-Jordan
1 infantry moved from Northwest Persia to Persia
1 carrier and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Egypt
2 aaGuns moved from Finland to Vyborg
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Union of South Africa to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 destroyer placed in 81 Sea Zone
1 transport placed in 110 Sea Zone
1 fighter placed in Egypt
1 artillery placed in Egypt
2 artilleries placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,6,4,3
British collect 35 PUs (4 lost to blockades); end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -0.33
Germans regular : 0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Southern Italy to Yugoslavia
1 submarine moved from 87 Sea Zone to 82 Sea Zone
1 submarine moved from 69 Sea Zone to 70 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 9 PUs (3 lost to blockades); end with 10 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 32 Sea Zone to 26 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 bomber moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 cruiser and 1 marine moved from 63 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
3 submarines moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from 98 Sea Zone to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
3 infantry moved from France to Southern France
1 tactical_bomber moved from France to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 2.33 expected hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Southern France
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 1/5 hits, 1.67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 4 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 mech_infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
2 fighters moved from Holland Belgium to Eastern Poland
3 aaGuns, 13 armour, 5 artilleries, 8 infantry and 15 mech_infantrys moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Holland Belgium to Western Germany
1 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Southern France to France
2 infantry moved from Germany to Poland
1 fighter moved from Southern France to Western Germany
1 infantry moved from Northern Italy to France
2 infantry moved from Western Germany to France
2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 infantry placed in France
6 infantry placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 39 PUs; end with 39 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : -1.00
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
2 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Russia to Bessarabia
1 fighter moved from Russia to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Karelia to Novgorod
1 fighter moved from Karelia to Novgorod
1 mech_infantry moved from Vyborg to Belarus
1 armour moved from Novgorod to Belarus
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 tactical_bomber moved from Bessarabia to Rostov
1 fighter moved from Bessarabia to Rostov
1 infantry moved from Kazakhstan to Turkmenistan
1 aaGun moved from Kazakhstan to Turkmenistan
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 aaGun moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
5 infantry moved from Volgograd to Caucasus
4 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
1 artillery and 1 mech_infantry placed in Volgograd
1 artillery placed in Volgograd
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Caroline Islands
1 fighter moved from Philippines to Caroline Islands
1 infantry and 6 mech_infantrys moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 bomber moved from French Indo China to Sikang
1 armour, 1 artillery, 1 marine and 3 mech_infantrys moved from Eastern Persia to Turkmenistan
1 armour moved from West India to Turkmenistan
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Turkmenistan
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Yenisey
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in Ceylon
Battle in Caroline Islands
Japanese attack with 4 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 4 fighters, 4 infantry and 3 tactical_bombers in Caroline Islands, round 2 : 2/11 hits, 4.67 expected hits
Americans roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Ceylon from UK_Pacific, taking Caroline Islands from Americans with 4 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Sikang
Japanese attack with 1 bomber, 1 infantry and 7 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 7 mech_infantrys in Sikang, round 2 : 2/9 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Turkmenistan
Japanese attack with 2 armour, 1 artillery, 1 fighter, 1 marine, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 4 infantry
Russians roll AA dice in Turkmenistan : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Turkmenistan, round 2 : 6/9 hits, 3.33 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Turkmenistan, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Turkmenistan
Japanese win, taking Turkmenistan from Russians with 2 armour, 1 artillery, 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 aaGun and 4 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Turkmenistan to West India
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
6 carriers, 4 destroyers and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
4 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone
3 bombers moved from Philippines to Java
2 bombers moved from French Indo China to Java
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 bomber moved from Sikang to French Indo China
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from French Indo China to Szechwan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
6 infantry moved from Shantung to Anhwe
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Siberia to Amur
1 infantry moved from Kweichow to Hopei
Place Units - Japanese
1 artillery and 2 infantry placed in India
1 airfield placed in Java
3 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.67
Japanese regular : -1.33
Russians regular : -0.33
Russians AA : -0.33
@freh My tripleA got crashed :( Should I start my turn again from scratch or edit the game based on the dices thrown so far? What is the general rule in these situations?
@mozkaynak Hmmm, I would suggest starting the turn over (look in your autosave folder, you’ll probably find a file that you can open called “Autosavebeforebattle” or something similar. Then just edit the battles that already took place to make sure the results were the same as the original outcome from the dice that went through. I hope that makes sense :)
I’ll pick up the game tomorrow.