@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Freh v Moz, BM3, friendly
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@freh No scramble
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@freh Also just to let you know that we are heading to Mt. Rushmore this afternoon for the long weekend. I will not have any computer access :( I will be back Monday night.
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@mozkaynak ok, have fun!
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber and 1 fighter moved from Western Germany to 91 Sea Zone 1 fighter moved from Western Germany to 91 Sea Zone 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 13 armour, 5 artilleries, 10 infantry and 14 mech_infantrys moved from Western Ukraine to Ukraine 1 mech_infantry moved from Germany to Baltic States 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery moved from 115 Sea Zone to Baltic States 1 infantry moved from 115 Sea Zone to Baltic States Combat - Germans Battle in Ukraine Germans attack with 13 armour, 5 artilleries, 10 infantry and 14 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 13 armour, 5 artilleries, 10 infantry and 14 mech_infantrys in Ukraine, round 2 : 13/42 hits, 13.00 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 13 armour, 5 artilleries, 9 infantry and 14 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in 91 Sea Zone Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber Americans defend with 1 cruiser, 1 destroyer and 4 transports Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 4 transports in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits Americans roll dice for 1 cruiser and 4 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans, 1 bomber owned by the Germans and 2 transports owned by the Americans lost in 91 Sea Zone 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Germans: 1 bomber and 1 fighter Casualties for Americans: 1 cruiser, 1 destroyer and 4 transports Battle in 115 Sea Zone Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 115 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 115 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 submarine in 115 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 115 Sea Zone, round 4 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Baltic States Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine 3 aaGuns moved from Western Ukraine to Ukraine 1 fighter moved from Western Ukraine to Western Germany 1 artillery moved from Germany to Poland 6 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Greece to Morocco 3 infantry moved from Greece to Bulgaria 4 mech_infantrys moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 destroyer placed in 112 Sea Zone 3 infantry placed in France 2 mech_infantrys placed in Western Germany 4 infantry placed in Western Germany 6 infantry placed in Germany Germans undo move 5. 2 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.00 Germans regular : -2.67 -
TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 2 tactical_bombers moved from Novgorod to 115 Sea Zone 2 fighters moved from Bryansk to 115 Sea Zone -
@freh what is your decision regarding the sub?
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@mozkaynak if you’re only attacking with planes, you can’t hit my sub. so it would submerge
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 2 tactical_bombers moved from Novgorod to 115 Sea Zone 2 fighters moved from Bryansk to 115 Sea Zone Combat - Russians Battle in 115 Sea Zone Russians attack with 2 fighters and 2 tactical_bombers Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport 1 submarine owned by the Germans submerged Russians roll dice for 2 fighters and 2 tactical_bombers in 115 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 115 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 destroyers owned by the Germans and 1 carrier owned by the Germans lost in 115 Sea Zone Russians roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Russians, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone Russians win with 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Russians: 2 fighters and 1 tactical_bomber Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers and 1 transport Non Combat Move - Russians 1 tactical_bomber moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Russia to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 8 infantry moved from Russia to Bryansk 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 12 infantry moved from Novosibirsk to Samara 2 infantry moved from Novosibirsk to Kazakhstan 2 infantry moved from Novosibirsk to Samara 1 aaGun moved from Novosibirsk to Samara 1 aaGun moved from Novosibirsk to Kazakhstan 2 infantry moved from Yenisey to Timguska 2 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Bryansk to Rostov Place Units - Russians 1 mech_infantry placed in Volgograd 1 infantry placed in Novgorod 1 armour and 1 tactical_bomber placed in Russia 1 fighter placed in Novgorod 1 armour placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 1.50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 2 tactical_bombers moved from Novgorod to 115 Sea Zone 2 fighters moved from Bryansk to 115 Sea Zone Combat - Russians Battle in 115 Sea Zone Russians attack with 2 fighters and 2 tactical_bombers Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport 1 submarine owned by the Germans submerged Russians roll dice for 2 fighters and 2 tactical_bombers in 115 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 115 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 destroyers owned by the Germans and 1 carrier owned by the Germans lost in 115 Sea Zone Russians roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Russians, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone Russians win with 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Russians: 2 fighters and 1 tactical_bomber Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers and 1 transport Non Combat Move - Russians 1 tactical_bomber moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Russia to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 8 infantry moved from Russia to Bryansk 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 12 infantry moved from Novosibirsk to Samara 2 infantry moved from Novosibirsk to Kazakhstan 2 infantry moved from Novosibirsk to Samara 1 aaGun moved from Novosibirsk to Samara 1 aaGun moved from Novosibirsk to Kazakhstan 2 infantry moved from Yenisey to Timguska 2 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Bryansk to Rostov Place Units - Russians 1 mech_infantry placed in Volgograd 1 infantry placed in Novgorod 1 armour and 1 tactical_bomber placed in Russia 1 fighter placed in Novgorod 1 armour placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Novgorod: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Russians from Bryansk: 1 infantry and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 1.50 -
@freh please use this version. Obviously I don’t wanna leave Novgorod defenseless.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 bombers, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 5 artilleries, 3 fighters, 4 infantry, 3 mech_infantrys and 3 tactical_bombers moved from Burma to India 2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Yunnan to India 2 fighters moved from French Indo China to India 3 bombers moved from French Indo China to India 1 artillery moved from Java to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 2 artilleries, 3 infantry, 1 marine and 3 transports moved from 42 Sea Zone to 39 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to India 2 infantry moved from Buryatia to Yakut S.S.R. 1 fighter moved from Manchuria to Yakut S.S.R. 1 armour moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 2 artilleries, 3 infantry and 1 marine moved from 39 Sea Zone to India Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 1 armour, 1 fighter and 2 infantry Russians defend with 3 infantry Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 3 infantry in Yakut S.S.R., round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yakut S.S.R. Japanese roll dice for 1 armour and 1 fighter in Yakut S.S.R., round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R. Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour and 2 infantry Casualties for Russians: 3 infantry Battle in India Japanese attack with 1 armour, 7 artilleries, 3 bombers, 10 fighters, 7 infantry, 1 marine, 4 mech_infantrys and 8 tactical_bombers British defend with 3 aaGuns, 1 artillery, 25 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 2/9 hits, 1.50 expected hits 2 fighters owned by the Japanese lost in India Japanese roll dice for 1 armour, 7 artilleries, 3 bombers, 8 fighters, 7 infantry, 1 marine, 4 mech_infantrys and 8 tactical_bombers in India, round 2 : 18/39 hits, 17.50 expected hits UK_Pacific roll dice for 3 aaGuns, 1 artillery, 25 infantry and 1 mech_infantry in India, round 2 : 11/27 hits, 9.00 expected hits 7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 aaGuns owned by the British and 15 infantry owned by the British lost in India Japanese roll dice for 1 armour, 4 artilleries, 3 bombers, 8 fighters, 1 marine, 3 mech_infantrys and 8 tactical_bombers in India, round 3 : 14/28 hits, 14.50 expected hits UK_Pacific roll dice for 1 artillery, 10 infantry and 1 mech_infantry in India, round 3 : 3/12 hits, 4.00 expected hits 3 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 10 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 3 bombers, 8 fighters, 1 marine, 3 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Japanese: 6 artilleries, 2 fighters, 7 infantry and 1 mech_infantry Casualties for British: 3 aaGuns, 1 artillery, 25 infantry and 1 mech_infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters could not land in India and were removed 1 fighter moved from India to 42 Sea Zone 3 tactical_bombers moved from India to 42 Sea Zone 1 fighter moved from India to Shan State 1 fighter moved from India to Burma 1 fighter moved from Burma to Shan State 1 fighter moved from India to Burma 2 tactical_bombers moved from India to Shan State 1 tactical_bomber moved from India to Burma 1 carrier moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from India to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma 3 bombers moved from India to Shan State 1 infantry moved from Amur to Buryatia 1 infantry moved from Soviet Far East to Siberia 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 3 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Burma 1 fighter moved from Yakut S.S.R. to Buryatia Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 3 bombers placed in Japan 1 infantry and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 68 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 British AA : 0.50 UK_Pacific regular : 1.00 Russians regular : 1.67 -
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 mech_infantry moved from Norway to Finland 1 artillery moved from Norway to Finland 1 tactical_bomber moved from 112 Sea Zone to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Gibraltar to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone -
@freh How would you like to use your fighter in Germany? It can scramble to 112 or intercept bombing or just chill :)
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@mozkaynak do you mean western Germany? I think there’s no sea combat, correct?
If not, no Intercept.
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@freh wait, I just remembered my DD! Haha
Ok, still no scramble or intercept. Lol
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@freh I can’t believe you AA gun rolled 1 twice :rage:
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 mech_infantry moved from Norway to Finland 1 artillery moved from Norway to Finland 1 tactical_bomber moved from 112 Sea Zone to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Gibraltar to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Americans creates battle in territory 112 Sea Zone Air Battle in Western Germany Americans attacks with 4 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 tactical_bomber killed by AA Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in Caroline Islands Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 112 Sea Zone British loiter and taunt; Americans attack with 1 carrier, 2 cruisers, 1 destroyer and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 2 cruisers and 1 destroyer in 112 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 112 Sea Zone Americans win with 1 carrier, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Americans roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 infantry in Southern France, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Western Germany to 110 Sea Zone 1 infantry moved from Norway to Finland 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 battleship and 1 marine moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 25 Sea Zone to Hawaiian Islands 1 carrier moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 3 destroyers moved from 54 Sea Zone to 47 Sea Zone 3 destroyers moved from 47 Sea Zone to 33 Sea Zone 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone 1 fighter moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux Place Units - Americans 1 factory_minor placed in Norway 2 armour and 1 infantry placed in Normandy Bordeaux 1 cruiser placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 marine placed in Western United States 1 fighter placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -1.00 Germans AA : 1.67 Germans regular : -0.67 -
@mozkaynak wow that is some bad luck!!!
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 mech_infantry moved from Norway to Finland 1 artillery moved from Norway to Finland 1 tactical_bomber moved from 112 Sea Zone to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Gibraltar to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Americans creates battle in territory 112 Sea Zone Air Battle in Western Germany Americans attacks with 4 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 tactical_bomber killed by AA Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in Caroline Islands Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 112 Sea Zone British loiter and taunt; Americans attack with 1 carrier, 2 cruisers, 1 destroyer and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 2 cruisers and 1 destroyer in 112 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 112 Sea Zone Americans win with 1 carrier, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Americans roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 infantry in Southern France, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Western Germany to 110 Sea Zone 1 infantry moved from Norway to Finland 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 battleship and 1 marine moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 25 Sea Zone to Hawaiian Islands 1 carrier moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 3 destroyers moved from 54 Sea Zone to 47 Sea Zone 3 destroyers moved from 47 Sea Zone to 33 Sea Zone 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone 1 fighter moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux Place Units - Americans 1 factory_minor placed in Norway 2 armour and 1 infantry placed in Normandy Bordeaux 1 cruiser placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 marine placed in Western United States 1 fighter placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from United Kingdom to 92 Sea Zone 1 bomber moved from Normandy Bordeaux to 92 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Normandy Bordeaux to Northern Italy 1 fighter moved from Normandy Bordeaux to Northern Italy 1 tactical_bomber moved from Egypt to Northern Italy 1 fighter moved from Egypt to 92 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Northern Italy 1 artillery moved from 97 Sea Zone to Northern Italy 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Egypt to 92 Sea Zone 1 fighter moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Eire 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Eire Battle in Northern Italy British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 factory_major and 2 mech_infantrys British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/6 hits, 2.83 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Northern Italy, round 3 : 0/5 hits, 2.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Northern Italy, round 4 : 4/5 hits, 2.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 4 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Eire from Germans, taking Northern Italy from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 1 armour and 2 mech_infantrys Battle in 92 Sea Zone British attack with 1 bomber, 2 fighters and 1 tactical_bomber Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Italians submerged British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 1 fighter Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport Battle in Holland Belgium British attack with 1 fighter and 4 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from 92 Sea Zone to Normandy Bordeaux 1 fighter moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from Northern Italy to 97 Sea Zone 1 fighter moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Northern Italy to Normandy Bordeaux 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 mech_infantry moved from Iraq to Persia 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 1 battleship moved from 54 Sea Zone to 33 Sea Zone 2 aaGuns moved from Norway to Finland Place Units - British 1 transport placed in 98 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 artillery and 1 infantry placed in United Kingdom 1 bomber placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2 British collect 41 PUs (2 lost to blockades); end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -1.67 Italians regular : -0.67 Japanese regular : -1.33 Germans AA : 1.67 Germans regular : 0.00 British regular : -1.83





