@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Freh v Moz, BM3, friendly
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@mozkaynak scramble in 110?
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@freh no scramble!
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 artilleries and 13 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Slovakia Hungary to Eastern Poland 2 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland 1 armour moved from Bulgaria to Romania 1 armour moved from Romania to Eastern Poland 2 submarines moved from 112 Sea Zone to 118 Sea Zone 2 bombers moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Greece 4 infantry moved from Bulgaria to Greece 1 tactical_bomber moved from Western Germany to 110 Sea Zone Combat - Germans Battle in Greece Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber Neutral_Allies defend with 2 infantry Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 2 : 3/6 hits, 1.83 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 2 infantry Battle in 110 Sea Zone Germans attack with 1 cruiser, 2 fighters and 4 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 cruiser, 2 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 cruiser, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 118 Sea Zone Germans attack with 2 bombers, 1 fighter and 2 submarines British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers and 1 fighter in 118 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 118 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 2 submarines owned by the Germans lost in 118 Sea Zone Germans roll dice for 2 bombers and 1 fighter in 118 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 118 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British, 1 bomber owned by the Germans and 1 fighter owned by the Germans lost in 118 Sea Zone Germans roll dice for 1 bomber in 118 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 battleship in 118 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans and 1 battleship owned by the British lost in 118 Sea Zone British win with no units remaining. Battle score for attacker is -10 Casualties for Germans: 2 bombers, 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Non Combat Move - Germans 1 carrier and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 6 armour and 2 mech_infantrys moved from France to Germany 1 aaGun moved from Western Germany to Germany 1 fighter moved from 110 Sea Zone to Western Germany 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from Greece to Southern Italy 1 tactical_bomber moved from Greece to Southern Italy 2 infantry moved from Norway to Finland 3 aaGuns moved from Poland to Eastern Poland 2 artilleries moved from France to Western Germany Place Units - Germans 1 destroyer and 1 submarine placed in 110 Sea Zone 1 bomber placed in Western Germany 4 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery EDIT: Adding units owned by Germans to France: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Neutral_Allies regular : -0.67 Germans regular : 0.33 British regular : 1.00 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bessarabia to Belarus 1 fighter moved from Baltic States to Belarus 1 tactical_bomber moved from Baltic States to Belarus 1 armour moved from Russia to Belarus 3 artilleries moved from Novgorod to Belarus 11 infantry moved from Novgorod to Belarus 2 aaGuns moved from Novgorod to Belarus 1 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 2 aaGuns moved from Bryansk to Belarus 1 armour moved from Bryansk to Belarus 1 artillery moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 1 artillery moved from Western Ukraine to Bryansk 3 infantry moved from Russia to Bryansk 1 infantry moved from Western Ukraine to Ukraine 4 infantry moved from Western Ukraine to Bryansk 18 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns moved from Buryatia to Yakut S.S.R. 1 submarine moved from 111 Sea Zone to 123 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Ukraine Russians undo move 1. 1 armour, 1 artillery and 1 infantry placed in Ukraine 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.50 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Kiangsi to 20 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 artilleries moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 armour moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 4 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 3 artilleries and 1 mech_infantry moved from Anhwe to Kweichow 3 infantry moved from Hunan to Yunnan 1 infantry moved from Siam to Shan State 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 submarine moved from 36 Sea Zone to 41 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 2 carriers moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 2 bombers moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Kwangtung 3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State 3 fighters moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from 33 Sea Zone to Philippines 1 fighter moved from Caroline Islands to Philippines Combat - Japanese Battle in Borneo Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 destroyers and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Java Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Java, round 2 : 3/8 hits, 3.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Philippines Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 cruisers in Philippines, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 marine in Philippines, round 2 : 2/7 hits, 2.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 4 : 1/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/9 hits, 4.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 2/7 hits, 3.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 artillery moved from Hunan to Yunnan 1 infantry moved from Kiangsi to Hunan 1 aaGun, 1 artillery and 3 infantry moved from Jehol to Anhwe 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 4 infantry moved from Manchuria to Jehol Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : -3.83 UK_Pacific regular : 0.00 ANZAC regular : -0.67 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 1 tactical_bomber; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Guam to 20 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 20 Sea Zone to Amur 1 bomber moved from Central United States to Eastern United States Place Units - Americans 2 carriers and 1 destroyer placed in 101 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.67 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 infantry moved from Szechwan to Sikang 4 infantry moved from Shensi to Kansu 1 fighter moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Tsinghai 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 1 tactical_bomber; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Guam to 20 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 battleship moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 20 Sea Zone to Amur 1 bomber moved from Central United States to Eastern United States Place Units - Americans 2 carriers and 1 destroyer placed in 101 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 infantry moved from Szechwan to Sikang 4 infantry moved from Shensi to Kansu 1 fighter moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Tsinghai 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 cruiser, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 armour moved from Egypt to Alexandria 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 1 bomber moved from Malta to Alexandria 1 artillery moved from Ethiopia to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from 98 Sea Zone to Alexandria 1 cruiser moved from 76 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from British Somaliland to Kenya 1 fighter moved from British Somaliland to Kenya 1 infantry moved from Ethiopia to Kenya 1 mech_infantry moved from Ethiopia to Kenya 1 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Shan State British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kenya British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 2 cruisers in Alexandria, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Alexandria, round 2 : 2/7 hits, 2.67 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 2.17 expected hits 3 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries and 1 bomber in Alexandria, round 3 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Alexandria British roll dice for 1 armour, 2 artilleries and 1 bomber in Alexandria, round 4 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 armour in Alexandria, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the British and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 3 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - British 1 bomber moved from Alexandria to Egypt 1 tactical_bomber moved from Kenya to Egypt 1 fighter moved from Kenya to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 mech_infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 mech_infantry moved from Brazil to British Guiana 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 fighter moved from Shan State to India 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 factory_minor placed in Egypt 1 cruiser, 1 destroyer and 1 submarine placed in 106 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5 UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 7 infantryCombat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -0.17 Japanese regular : 0.33 British regular : -1.00 -
@freh Hey, just checking, is everything alright there?
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@mozkaynak yeah, sorry I was busy yesterday. I’ll do the move today!
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@freh no rush at all. I have been busy as well. Please take your time. I just wanted to check in with you.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 marine and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Tobruk to Libya 1 submarine moved from 91 Sea Zone to 83 Sea Zone 1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to Greece 1 aaGun, 1 armour and 1 artillery moved from Yugoslavia to Romania 1 armour moved from Albania to Romania 2 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 marine placed in Southern Italy 1 submarine placed in 97 Sea Zone Italians undo move 2. 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,4,4,5,5 Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield and 8 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Eastern Poland to Baltic States 3 infantry moved from Eastern Poland to Bessarabia 1 bomber, 1 fighter and 3 tactical_bombers moved from Western Germany to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire 1 infantry moved from Eastern Poland to Baltic States Combat - Germans Battle in Eire Battle in Baltic States Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Eire from Neutral_Allies, taking Baltic States from Russians with 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Bessarabia, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Bessarabia, round 5 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 infantry in Bessarabia, round 6 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans retreated to Eastern Poland Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in 98 Sea Zone Germans attack with 1 bomber, 2 fighters and 4 tactical_bombers British defend with 2 cruisers, 2 destroyers, 1 submarine and 1 transport; French defend with 1 destroyer 1 submarine owned by the British submerged Germans roll dice for 1 bomber, 2 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits British roll dice for 2 cruisers, 3 destroyers and 1 transport in 98 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits 1 destroyer owned by the French, 2 destroyers owned by the British, 2 cruisers owned by the British, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 98 Sea Zone 1 transport owned by the British lost in 98 Sea Zone Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 2 cruisers, 2 destroyers and 1 transport Casualties for French: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Greece: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 1 fighter and 1 tactical_bomber could not land in 98 Sea Zone and were removed 1 tactical_bomber moved from 98 Sea Zone to Syria 1 bomber moved from 98 Sea Zone to Greece 10 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Germany to Poland 1 artillery moved from France to Southern France Germans take Southern France from Neutral_Axis Place Units - Germans 1 airfield placed in Greece Turning on Edit Mode EDIT: Removing units owned by Germans from Greece: 1 infantry EDIT: Adding units owned by Germans to 99 Sea Zone: 1 infantry EDIT: Turning off Edit Mode 8 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -0.17 British regular : 1.00 -
@freh if I attack Syria with my transporter, can your planes in Greece scramble?
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@mozkaynak Not if you attack from the Egypt/TJ/Syria SZ.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 tactical_bomber moved from Russia to Baltic States 1 tactical_bomber moved from Belarus to Romania 2 fighters moved from Belarus to Romania 1 infantry moved from Bessarabia to Romania 1 armour moved from Ukraine to Romania Combat - Russians Battle in Romania Russians attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 aaGun, 2 armour and 1 artillery Italians roll AA dice in Romania : 0/3 hits, 0.50 expected hits Russians roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 aaGun, 2 armour and 1 artillery in Romania, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Romania Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Romania, round 3 : 2/4 hits, 2.17 expected hits Germans roll dice for 2 armour and 1 artillery in Romania, round 3 : 1/3 hits, 1.33 expected hits 1 armour owned by the Russians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Romania Russians roll dice for 2 fighters and 1 tactical_bomber in Romania, round 4 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 armour in Romania, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Romania Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 armour and 1 infantry Casualties for Italians: 1 aaGun, 2 armour and 1 artillery Battle in Baltic States Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 1 tactical_bomber in Baltic States, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Baltic States to Belarus 1 armour moved from Novgorod to Belarus 1 tactical_bomber moved from Romania to Belarus 2 fighters moved from Romania to Belarus 9 infantry moved from Bryansk to Belarus 2 artilleries moved from Bryansk to Belarus 1 infantry moved from Ukraine to Bessarabia 2 aaGuns moved from Yakut S.S.R. to Yenisey 18 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 123 Sea Zone to 106 Sea Zone Place Units - Russians 3 infantry placed in Novgorod 1 armour, 1 fighter and 1 mech_infantry placed in Russia 1 artillery and 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : -0.17 Russians regular : -0.17 Italians AA : -0.50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 2 artilleries, 1 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 4 infantry moved from Java to 42 Sea Zone 4 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone 4 infantry moved from 41 Sea Zone to Sumatra 2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya 1 marine moved from 37 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State 2 infantry moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 3 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Kweichow to Szechwan 2 bombers moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 battleship moved from 42 Sea Zone to 41 Sea Zone 1 battleship moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter moved from Kwangsi to 45 Sea Zone 1 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 1 carrier moved from 35 Sea Zone to 42 Sea Zone 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 1 submarine moved from 41 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/6 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Malaya Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 3 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Malaya, round 2 : 5/8 hits, 3.83 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kweichow to Yunnan 3 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 1 armour moved from Kwangtung to Yunnan 3 infantry moved from Jehol to Manchuria 2 fighters moved from 35 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone 2 bombers moved from Malaya to French Indo China 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 1 aaGun moved from Anhwe to Chahar 1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 fighter moved from Shan State to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from Shan State to French Indo China 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Japanese regular : 2.17 UK_Pacific regular : 1.33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Morocco from Neutral_Axis, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 2 carriers moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from Amur to Timguska 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 carriers, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 aaGun moved from Western United States to Central United States Place Units - Americans 1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 fighter placed in Western United States 1 tactical_bomber placed in Eastern United States 1 marine placed in Eastern United States Americans undo move 4. Americans undo move 1. 1 destroyer and 1 submarine placed in 10 Sea Zone 1 cruiser, 1 submarine and 2 transports placed in 101 Sea Zone 1 infantry and 1 marine placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :





