@The_Good_Captain allies-4-edited.tsvg
should be good now
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour; Remaining resources: 1 PUs;
Combat Move - Russians
2 fighters moved from Russia to East Europe
57 infantry moved from Karelia S.S.R. to East Europe
19 armour moved from Russia to East Europe
Combat - Russians
Battle in East Europe
Russians attack with 19 armour, 2 fighters and 57 infantry
Germans defend with 1 aaGun, 17 armour, 5 fighters and 38 infantry
Germans roll AA dice in East Europe : 0/2 hits, 0.33 expected hits
Russians roll dice for 19 armour, 2 fighters and 57 infantry in East Europe, round 2 : 17/78 hits, 20.00 expected hits
Germans roll dice for 17 armour, 5 fighters and 38 infantry in East Europe, round 2 : 19/60 hits, 21.67 expected hits
19 infantry owned by the Russians and 17 infantry owned by the Germans lost in East Europe
Russians roll dice for 19 armour, 2 fighters and 38 infantry in East Europe, round 3 : 19/59 hits, 16.83 expected hits
Germans roll dice for 17 armour, 5 fighters and 21 infantry in East Europe, round 3 : 15/43 hits, 16.00 expected hits
15 infantry owned by the Russians and 19 infantry owned by the Germans lost in East Europe
Russians roll dice for 19 armour, 2 fighters and 23 infantry in East Europe, round 4 : 14/44 hits, 14.33 expected hits
Germans roll dice for 17 armour, 5 fighters and 2 infantry in East Europe, round 4 : 6/24 hits, 9.67 expected hits
6 infantry owned by the Russians, 2 infantry owned by the Germans and 12 armour owned by the Germans lost in East Europe
Russians roll dice for 19 armour, 2 fighters and 17 infantry in East Europe, round 5 : 19/38 hits, 13.33 expected hits
Germans roll dice for 5 armour and 5 fighters in East Europe, round 5 : 5/10 hits, 5.00 expected hits
5 infantry owned by the Russians, 5 fighters owned by the Germans and 5 armour owned by the Germans lost in East Europe
Russians win, taking East Europe from Germans with 19 armour, 2 fighters and 12 infantry remaining. Battle score for attacker is 124
Casualties for Russians: 45 infantry
Casualties for Germans: 17 armour, 5 fighters and 38 infantry
Non Combat Move - Russians
2 fighters moved from East Europe to Russia
Place Units - Russians
1 armour placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 fighters
EDIT: Adding units owned by Russians to Karelia S.S.R.: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans AA : -0.33
Germans regular : -7.33
Russians regular : 4.50
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 13
Purchase Units - Germans
Germans buy 8 infantry; Remaining resources: 1 PUs;
Place Units - Germans
7 infantry placed in Germany
1 infantry placed in South Europe
Turn Complete - Germans
Germans collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 13
Purchase Units - British
British buy 1 fighter and 7 infantry; Remaining resources: 1 PUs;
Non Combat Move - British
5 armour moved from Persia to Caucasus
1 armour moved from Syria Jordan to Caucasus
5 infantry moved from Syria Jordan to Persia
13 infantry moved from Persia to Caucasus
1 armour moved from Syria Jordan to Persia
1 fighter moved from Persia to Karelia S.S.R.
1 fighter moved from Syria Jordan to Caucasus
8 infantry moved from Karelia S.S.R. to Russia
2 infantry moved from West Europe to Baltic Sea Zone
1 transport moved from Baltic Sea Zone to West Spain Sea Zone
3 transports moved from Baltic Sea Zone to North Sea Zone
6 infantry moved from United Kingdom to North Sea Zone
6 infantry and 3 transports moved from North Sea Zone to Baltic Sea Zone
8 infantry moved from Baltic Sea Zone to Karelia S.S.R.
1 armour moved from Persia to Caucasus
1 armour moved from Caucasus to Russia
1 armour moved from Caucasus to Russia
Place Units - British
1 fighter and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Sinkiang to India
1 fighter moved from China to India
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Sinkiang to Novosibirsk
1 fighter moved from China to Novosibirsk
1 infantry moved from Sinkiang to India
1 bomber moved from Manchuria to Russia
1 bomber moved from Manchuria to Russia
1 bomber moved from Hawaiian Islands to West US
1 bomber moved from Hawaiian Islands to West US
1 bomber moved from Hawaiian Islands to West US
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 bomber moved from Japan to Evenki National Okrug
Combat - Japanese
Strategic bombing raid in West US
Americans roll AA dice in West US : 0/3 hits, 0.50 expected hits
Bombing raid in West US rolls: 6,5,2,2,3,3,4,3,4 and costs: 32 PUs.
Bombing raid costs 32 PUs
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 1,3,1,6,5,6 and costs: 22 PUs.
Bombing raid costs 22 PUs
Battle in India
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in India, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese win, taking India from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Novosibirsk
Japanese roll dice for 1 fighter and 2 infantry in Novosibirsk, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Evenki National Okrug
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Evenki National Okrug, round 2 : 1/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier moved from Japan Sea Zone to Hawaii Sea Zone
1 transport moved from Alaska Sea Zone to Hawaii Sea Zone
1 fighter moved from China to Hawaii Sea Zone
11 infantry moved from Manchuria to Japan Sea Zone
3 infantry moved from Japan to Japan Sea Zone
1 battleship, 14 infantry and 7 transports moved from Japan Sea Zone to Alaska Sea Zone
14 infantry moved from Alaska Sea Zone to Alaska
1 bomber moved from West US to Alaska
1 bomber moved from West US to Alaska
1 bomber moved from West US to Alaska
1 bomber moved from Russia to Manchuria
1 bomber moved from Russia to Manchuria
1 bomber moved from Evenki National Okrug to Manchuria
1 bomber moved from Japan to Alaska
6 armour moved from Sinkiang to Manchuria
28 infantry moved from Sinkiang to China
1 infantry moved from Sinkiang to China
1 infantry moved from Sinkiang to China
1 aaGun moved from Sinkiang to China
1 fighter moved from Novosibirsk to Manchuria
1 fighter moved from India to China
Place Units - Japanese
2 bombers and 2 infantry placed in Japan
1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Alaska Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to Hawaii Sea Zone: 1 battleship
EDIT: Removing units owned by Japanese from Alaska Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to Hawaii Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33
Americans AA : -0.50
Russians regular : -1.33
British regular : 0.67
Russians AA : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 13
Non Combat Move - Americans
5 armour moved from East Canada to West US
7 infantry moved from West Canada to West US
1 aaGun moved from Ukraine S.S.R. to Caucasus
Turn Complete - Americans
Americans collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Karelia S.S.R. to Germany
19 armour and 12 infantry moved from East Europe to Germany
1 infantry moved from Russia to Evenki National Okrug
2 fighters moved from Russia to Evenki National Okrug
Combat - Russians
Battle in Germany
Russians attack with 20 armour and 12 infantry
Germans defend with 1 aaGun, 1 factory and 30 infantry
Russians roll dice for 20 armour and 12 infantry in Germany, round 2 : 13/32 hits, 12.00 expected hits
Germans roll dice for 30 infantry in Germany, round 2 : 8/30 hits, 10.00 expected hits
8 infantry owned by the Russians and 13 infantry owned by the Germans lost in Germany
Russians roll dice for 20 armour and 4 infantry in Germany, round 3 : 13/24 hits, 10.67 expected hits
Germans roll dice for 17 infantry in Germany, round 3 : 6/17 hits, 5.67 expected hits
4 infantry owned by the Russians, 2 armour owned by the Russians and 13 infantry owned by the Germans lost in Germany
Russians roll dice for 18 armour in Germany, round 4 : 8/18 hits, 9.00 expected hits
Germans roll dice for 4 infantry in Germany, round 4 : 2/4 hits, 1.33 expected hits
2 armour owned by the Russians and 4 infantry owned by the Germans lost in Germany
Russians captures 17PUs while taking Germans capital
Russians win, taking Germany from Germans with 16 armour remaining. Battle score for attacker is 34
Casualties for Russians: 4 armour and 12 infantry
Casualties for Germans: 30 infantry
Battle in Evenki National Okrug
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Evenki National Okrug, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Evenki National Okrug to Russia
1 aaGun moved from East Europe to Ukraine S.S.R.
Place Units - Russians
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -1.00
Russians regular : 2.17
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 14
Combat Move - Germans
1 infantry moved from South Europe to East Europe
Germans take East Europe from Russians
Combat - Germans
Non Combat Move - Germans
1 aaGun moved from South Europe to East Europe
Turn Complete - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Russia to Novosibirsk
2 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
2 infantry moved from Persia to India
2 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Karelia S.S.R. to Kazakh S.S.R.
1 fighter moved from Caucasus to India
Combat - British
Battle in Novosibirsk
British attack with 1 armour and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour and 3 infantry in Novosibirsk, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Novosibirsk
British roll dice for 1 armour and 2 infantry in Novosibirsk, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Novosibirsk, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
British roll dice for 1 armour and 2 infantry in Novosibirsk, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in India
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in India, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakh S.S.R.
British roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
British win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from United Kingdom to Russia
1 infantry moved from Kenya-Rhodesia to Congo
1 transport moved from West Spain Sea Zone to Congo Sea Zone
4 transports moved from Baltic Sea Zone to North Sea Zone
7 infantry moved from United Kingdom to North Sea Zone
7 infantry and 4 transports moved from North Sea Zone to Baltic Sea Zone
7 infantry moved from Baltic Sea Zone to Karelia S.S.R.
8 infantry moved from Karelia S.S.R. to Russia
2 infantry moved from Caucasus to Persia
11 infantry moved from Caucasus to Russia
1 fighter moved from Kazakh S.S.R. to Russia
1 fighter moved from India to Caucasus
Place Units - British
1 armour, 1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
British regular : -3.17
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 6 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
4 bombers moved from Alaska to East US
1 bomber moved from Japan to Novosibirsk
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Sinkiang to Novosibirsk
3 bombers moved from Manchuria to Russia
1 infantry moved from Alaska to West Canada
1 infantry moved from Alaska to West Canada
1 bomber moved from Japan to West Canada
Combat - Japanese
Strategic bombing raid in East US
Bombing raid in East US rolls: 3,2,5,5,1,2,5,2,4,1,1,4 and costs: 35 PUs.
Bombing raid costs 35 PUs
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 3,2,6,2,1,3,2,2,6 and costs: 27 PUs.
Bombing raid costs 27 PUs
Battle in West Canada
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in West Canada, round 2 : 3/5 hits, 2.33 expected hits
British roll dice for 1 infantry in West Canada, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in West Canada
Japanese win, taking West Canada from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 2 infantry
British defend with 1 armour and 2 infantry
Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 armour and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 2 infantry
Non Combat Move - Japanese
1 bomber moved from Novosibirsk to Manchuria
1 bomber moved from Russia to Manchuria
1 bomber moved from Russia to Manchuria
1 bomber moved from Russia to Manchuria
2 infantry moved from Sinkiang to China
3 armour moved from Sinkiang to Manchuria
1 aaGun, 1 fighter and 30 infantry moved from China to Manchuria
1 infantry moved from Yakut S.S.R. to Manchuria
1 bomber moved from West Canada to Alaska
4 bombers moved from East US to Alaska
1 fighter moved from Hawaii Sea Zone to Alaska
1 carrier moved from Hawaii Sea Zone to Alaska Sea Zone
1 fighter moved from Manchuria to Alaska Sea Zone
1 fighter moved from Manchuria to Alaska Sea Zone
1 fighter moved from Alaska Sea Zone to Alaska
2 infantry moved from Japan to Japan Sea Zone
2 infantry and 1 transport moved from Japan Sea Zone to Alaska Sea Zone
1 infantry moved from Alaska Sea Zone to Alaska
1 infantry moved from Alaska Sea Zone to Alaska
1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
2 battleships, 2 infantry and 1 transport moved from Hawaii Sea Zone to Alaska Sea Zone
1 infantry moved from Alaska Sea Zone to Alaska
1 infantry moved from Alaska Sea Zone to Alaska
7 transports moved from Alaska Sea Zone to Japan Sea Zone
Place Units - Japanese
6 transports placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Russians regular : 0.00
British regular : -0.33
Russians AA : -0.50
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 14
Combat Move - Americans
2 infantry moved from West US to West Canada
1 armour moved from West US to West Canada
Combat - Americans
Battle in West Canada
Americans attack with 1 armour and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour and 2 infantry in West Canada, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in West Canada, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in West Canada
Americans win, taking West Canada from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 transport moved from Baltic Sea Zone to North Sea Zone
1 aaGun moved from United Kingdom to North Sea Zone
1 aaGun and 1 transport moved from North Sea Zone to East Canada Sea Zone
1 aaGun moved from East Canada Sea Zone to East Canada
1 battleship, 1 carrier and 4 transports moved from Baltic Sea Zone to East Canada Sea Zone
Turn Complete - Americans
Americans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 14
Combat Move - Americans
2 infantry moved from West US to West Canada
1 armour moved from West US to West Canada
Combat - Americans
Battle in West Canada
Americans attack with 1 armour and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour and 2 infantry in West Canada, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in West Canada, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in West Canada
Americans win, taking West Canada from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 transport moved from Baltic Sea Zone to North Sea Zone
1 aaGun moved from United Kingdom to North Sea Zone
1 aaGun and 1 transport moved from North Sea Zone to East Canada Sea Zone
1 aaGun moved from East Canada Sea Zone to East Canada
1 battleship, 1 carrier and 4 transports moved from Baltic Sea Zone to East Canada Sea Zone
Turn Complete - Americans
Americans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Germany to South Europe
Russians take South Europe from Germans
1 armour moved from South Europe to East Europe
2 armour moved from Germany to East Europe
1 infantry moved from Russia to Novosibirsk
2 fighters moved from Russia to Novosibirsk
1 infantry moved from Evenki National Okrug to Novosibirsk
Combat - Russians
Battle in East Europe
Russians attack with 3 armour
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 3 armour in East Europe, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Europe
Russians win, taking East Europe from Germans with 3 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Novosibirsk to Russia
1 aaGun moved from Russia to Evenki National Okrug
1 aaGun moved from Karelia S.S.R. to Russia
1 aaGun moved from Ukraine S.S.R. to Karelia S.S.R.
13 armour moved from Germany to Karelia S.S.R.
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Germans regular : -0.33
Russians regular : -2.00
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 15
Turn Complete - Germans
Combat Hit Differential Summary :
gonna have to sleep on this UK turn. will get something out tomorrow.
@the_good_captain This is a game that deserves some careful thought and consideration, without a doubt. Sleep well!
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 15
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Kazakh S.S.R. to Sinkiang
Americans take Sinkiang from Japanese
1 infantry moved from India to French Indo China
British take French Indo China from Japanese
1 infantry moved from Congo to Congo Sea Zone
1 infantry and 1 transport moved from Congo Sea Zone to South Africa Sea Zone
1 infantry moved from South Africa Sea Zone to Madagascar
British take Madagascar from Japanese
Combat - British
Non Combat Move - British
1 fighter moved from Caucasus to East Canada Sea Zone
1 carrier moved from Baltic Sea Zone to East Canada Sea Zone
1 fighter moved from United Kingdom to East Canada Sea Zone
1 fighter moved from Russia to East Canada Sea Zone
1 fighter and 43 infantry moved from Russia to Novosibirsk
1 aaGun moved from Persia to Kazakh S.S.R.
5 armour moved from Caucasus to Novosibirsk
5 infantry moved from Persia to India
5 infantry moved from Karelia S.S.R. to Finland Norway
2 infantry moved from Karelia S.S.R. to Baltic Sea Zone
2 infantry and 4 transports moved from Baltic Sea Zone to North Sea Zone
4 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from United Kingdom to North Sea Zone
8 infantry and 4 transports moved from North Sea Zone to East Canada Sea Zone
8 infantry moved from East Canada Sea Zone to East Canada
1 fighter moved from Novosibirsk to Russia
Place Units - British
2 fighters and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 15
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Kazakh S.S.R. to Sinkiang
Americans take Sinkiang from Japanese
1 infantry moved from India to French Indo China
British take French Indo China from Japanese
1 infantry moved from Congo to Congo Sea Zone
1 infantry and 1 transport moved from Congo Sea Zone to South Africa Sea Zone
1 infantry moved from South Africa Sea Zone to Madagascar
British take Madagascar from Japanese
Combat - British
Non Combat Move - British
1 fighter moved from Caucasus to East Canada Sea Zone
1 carrier moved from Baltic Sea Zone to East Canada Sea Zone
1 fighter moved from United Kingdom to East Canada Sea Zone
1 fighter moved from Russia to East Canada Sea Zone
1 fighter and 43 infantry moved from Russia to Novosibirsk
1 aaGun moved from Persia to Kazakh S.S.R.
5 armour moved from Caucasus to Novosibirsk
5 infantry moved from Persia to India
5 infantry moved from Karelia S.S.R. to Finland Norway
2 infantry moved from Karelia S.S.R. to Baltic Sea Zone
2 infantry and 4 transports moved from Baltic Sea Zone to North Sea Zone
4 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from United Kingdom to North Sea Zone
8 infantry and 4 transports moved from North Sea Zone to East Canada Sea Zone
8 infantry moved from East Canada Sea Zone to East Canada
1 fighter moved from Novosibirsk to Russia
Place Units - British
2 fighters and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from East Canada Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to West US: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 fighter
EDIT: Adding units owned by British to East Canada Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
sorry about the edits. it works out.
Eric, this is the most interesting game of classic I have ever played. More so than our first set of games. I’m so glad this has progressed the way it has. This is truly uncharted territory for me. I will do a write up on this thread once we’ve concluded here.
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 bombers and 1 transport; Remaining resources: 6 PUs;
Combat Move - Japanese
1 bomber moved from Manchuria to Russia
1 bomber moved from Manchuria to Russia
1 bomber moved from Manchuria to Russia
1 infantry moved from Manchuria to Yakut S.S.R.
1 armour moved from Manchuria to Yakut S.S.R.
1 infantry moved from China to Sinkiang
1 armour moved from Manchuria to Sinkiang
1 infantry moved from China to French Indo China
1 armour moved from Manchuria to French Indo China
1 infantry moved from Alaska to West Canada
1 infantry moved from Alaska to West Canada
1 bomber moved from Alaska to West Canada
1 fighter moved from Alaska to West Canada
1 fighter moved from Alaska to West Canada
1 fighter moved from Alaska Sea Zone to West Canada
4 bombers moved from Alaska to West US
Combat - Japanese
Strategic bombing raid in West US
Americans roll AA dice in West US : 2/4 hits, 0.67 expected hits
2 bombers killed by AA
Bombing raid in West US rolls: 4,5,2,2,4,4 and costs: 21 PUs.
Bombing raid costs 21 PUs
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 2,6,2,4,1,2,5,5,1 and costs: 28 PUs.
Bombing raid costs 28 PUs
Battle in French Indo China
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in French Indo China, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sinkiang
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
Japanese roll dice for 1 armour in Sinkiang, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Sinkiang
Americans win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in West Canada
Japanese attack with 1 bomber, 3 fighters and 2 infantry
Americans defend with 1 armour and 2 infantry
Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in West Canada, round 2 : 5/8 hits, 3.83 expected hits
British roll dice for 1 armour and 2 infantry in West Canada, round 2 : 0/3 hits, 1.00 expected hits
1 armour owned by the Americans and 2 infantry owned by the Americans lost in West Canada
Japanese win, taking West Canada from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 armour and 2 infantry
Non Combat Move - Japanese
1 bomber moved from Manchuria to Australia
1 bomber moved from West US to Alaska
1 bomber moved from West US to Alaska
1 bomber moved from West Canada to Alaska
1 fighter moved from West Canada to Alaska
1 carrier moved from Alaska Sea Zone to Hawaii Sea Zone
1 fighter moved from West Canada to Alaska
3 bombers moved from Russia to Manchuria
26 infantry moved from Manchuria to Japan Sea Zone
26 infantry and 13 transports moved from Japan Sea Zone to Hawaii Sea Zone
26 infantry moved from Hawaii Sea Zone to Hawaiian Islands
2 transports moved from Alaska Sea Zone to Japan Sea Zone
2 battleships moved from Alaska Sea Zone to Hawaii Sea Zone
1 fighter moved from West Canada to Hawaii Sea Zone
Place Units - Japanese
2 bombers placed in Japan
1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 1.33
Americans AA : 1.33
Russians regular : 0.67
British regular : -2.00
Russians AA : -0.50
@the_good_captain No problem. I saw where the planes were coming from and going.
It’s definitely the strangest board I’ve seen in a game that’s still competitive!