TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 4 PUs;Combat Hit Differential Summary :
2nd Edition Classic, no bid
Axis and Allies “Classic” 2nd Edition Optional Rules Checklist (found on page 31):
Total Victory?
a) Yes
b) No
Placing Your Naval Units in Enemy Occupied Sea Zones?
a) Yes (let me know if you prefer “No” - I have no preference)
b) No
Weapons Development Benefits?
a) Yes
b) No
Restricted Attack (Russia Restricted)?
a) Yes
b) No
No New Complexes?
a) Yes (cannot build new complexes)
b) No
An Individual Winner? (Page 22)
a) Yes
b) No
*7) Strict Neutrals?
a) Yes (agreed that air units can fly over if paying the 3 IPC)
b) No
*Imported from future editions of Axis and Allies, this rule is utilized to prevent the Allies from employing “Spanish Harlem”
Test summary from TripleA, engine version: 2.5.22294, time: 10:12:33 AM
Savegame
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
Non Combat Move - Russians
1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 armour moved from Soviet Far East to Novosibirsk
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 aaGun moved from Russia to Caucasus
4 infantry moved from Russia to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Persia
3 infantry moved from Caucasus to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
1 infantry moved from Caucasus to Persia
Place Units - Russians
8 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Hmmm, I was hoping to take the occasional turn here on my office computer, but it looks like it won’t open the application. I’ll still be able to get some turns in each day, but I’ll be a bit slower than I otherwise wanted to be. My apologies.
Oh, and I think I would prefer not to allow naval units in occupied sea zones. That might be a fun option for a future game, but I haven’t played with that rule before and I’d like to start out with something more familiar.
@ericwool sounds good on all. And no rush, I’m in NY for a wedding the next 48 hours. So not a peep from me for two days in regards to turns completed.
Hey man, I finally got my computer issue worked out and got Triple A downloaded again, but I’m doing something wrong in getting our game opened. Are the old instructions in Gargantua’s K.I.S.S. post still good? Or should I look for something more current? Thanks for any help you can give.
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 bomber moved from Germany to East Canada Sea Zone
1 submarine moved from Baltic Sea Zone to North Sea Zone
1 submarine moved from West Spain Sea Zone to North Sea Zone
1 armour moved from Libya to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to Libya
1 battleship moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone
1 fighter moved from Ukraine S.S.R. to West Mediteranean Sea Zone
1 fighter moved from West Europe to North Sea Zone
1 fighter moved from Germany to North Sea Zone
1 fighter moved from East Europe to North Sea Zone
1 fighter moved from Finland Norway to North Sea Zone
1 infantry moved from Algeria to French West Africa
Germans take French West Africa from British
Combat - Germans
Battle in North Sea Zone
Germans attack with 4 fighters and 2 submarines
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine and 1 transport
Germans roll dice for 2 submarines in North Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 transport owned by the Russians and 1 transport owned by the British lost in North Sea Zone
Germans roll dice for 4 fighters in North Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 submarine in North Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 battleship in North Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Russians, 2 submarines owned by the Germans and 1 battleship owned by the British lost in North Sea Zone
Germans win with 4 fighters remaining. Battle score for attacker is 32
Casualties for British: 1 battleship and 1 transport
Casualties for Russians: 1 submarine and 1 transport
Casualties for Germans: 2 submarines
Battle in East Canada Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans roll dice for 1 bomber in East Canada Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 transport in East Canada Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 transport owned by the British and 1 bomber owned by the Germans lost in East Canada Sea Zone
British win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 bomber
Casualties for British: 1 transport
Battle in West Mediteranean Sea Zone
Germans attack with 1 battleship and 1 fighter
British defend with 1 battleship
Germans roll dice for 1 battleship and 1 fighter in West Mediteranean Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 battleship owned by the British lost in West Mediteranean Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 battleship
Casualties for British: 1 battleship
Non Combat Move - Germans
1 infantry moved from Finland Norway to Baltic Sea Zone
1 infantry moved from Finland Norway to Baltic Sea Zone
2 infantry and 1 transport moved from Baltic Sea Zone to West Spain Sea Zone
1 infantry moved from West Spain Sea Zone to Algeria
1 infantry moved from West Spain Sea Zone to Algeria
1 transport moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone
1 infantry moved from West Europe to West Mediteranean Sea Zone
1 infantry moved from West Europe to West Mediteranean Sea Zone
2 infantry and 1 transport moved from West Mediteranean Sea Zone to Central Mediteranean Sea Zone
1 infantry moved from Central Mediteranean Sea Zone to Libya
1 infantry moved from Central Mediteranean Sea Zone to Libya
1 armour moved from Ukraine S.S.R. to East Europe
1 armour moved from Ukraine S.S.R. to East Europe
1 infantry moved from Ukraine S.S.R. to East Europe
1 infantry moved from Ukraine S.S.R. to East Europe
1 armour moved from Germany to East Europe
1 armour moved from Germany to East Europe
1 infantry moved from South Europe to East Europe
1 infantry moved from South Europe to East Europe
1 armour moved from South Europe to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 fighter moved from West Mediteranean Sea Zone to West Europe
4 fighters moved from North Sea Zone to East Europe
1 infantry moved from Germany to East Europe
Place Units - Germans
4 infantry placed in South Europe
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 1.50
British regular : 2.17
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 1
Purchase Units - British
British buy nothing; Remaining resources: 30 PUs;
Combat Move - British
2 fighters moved from United Kingdom to West Spain Sea Zone
1 submarine moved from East Mediteranean Sea Zone to Central Mediteranean Sea Zone
1 bomber moved from United Kingdom to Central Mediteranean Sea Zone
Combat - British
Battle in Central Mediteranean Sea Zone
British attack with 1 bomber and 1 submarine
Germans defend with 1 transport
British roll dice for 1 submarine in Central Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber in Central Mediteranean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 transport in Central Mediteranean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in Central Mediteranean Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 transport owned by the Germans lost in Central Mediteranean Sea Zone
British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 transport
Battle in West Spain Sea Zone
British attack with 2 fighters
Germans defend with 1 transport
British roll dice for 2 fighters in West Spain Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 transport in West Spain Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 transport owned by the Germans and 1 fighter owned by the British lost in West Spain Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Germans: 1 transport
Non Combat Move - British
1 infantry moved from India to Persia
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 armour moved from Anglo Sudan Egypt to Syria Jordan
1 fighter moved from India to Syria Jordan
1 bomber moved from Central Mediteranean Sea Zone to Syria Jordan
1 fighter moved from West Spain Sea Zone to United Kingdom
1 armour moved from East Canada to West Canada
1 transport moved from Indian Ocean Sea Zone to Mozambique Sea Zone
Turn Complete - British
British collect 28 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
1 bomber moved from Japan to Hawaii Sea Zone
1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone
1 carrier moved from Caroline Islands Sea Zone to Hawaii Sea Zone
1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone
1 fighter moved from Philippines to Hawaii Sea Zone
1 battleship moved from Caroline Islands Sea Zone to Hawaii Sea Zone
1 battleship moved from Japan Sea Zone to Hawaii Sea Zone
1 fighter moved from French Indo China to China
1 infantry moved from French Indo China to China
1 infantry moved from French Indo China to China
1 infantry moved from Kwangtung to China
1 infantry moved from Kwangtung to China
1 fighter moved from Japan to China
1 fighter moved from Manchuria to China
Combat - Japanese
Battle in China
Japanese attack with 3 fighters and 4 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 3 fighters and 4 infantry in China, round 2 : 1/7 hits, 2.17 expected hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China
Japanese roll dice for 3 fighters and 2 infantry in China, round 3 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 fighter and 1 infantry in China, round 3 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China
Japanese roll dice for 3 fighters in China, round 4 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 fighter in China, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in China
Japanese win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 4 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Hawaii Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 carrier, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in Hawaii Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 carrier and 2 fighters in Hawaii Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in Hawaii Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 carrier and 2 fighters in Hawaii Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
Americans roll dice for 1 fighter in Hawaii Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Hawaii Sea Zone
Japanese win with 2 battleships, 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 30
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
1 bomber moved from Hawaii Sea Zone to Manchuria
1 fighter moved from China to Manchuria
1 fighter moved from China to Manchuria
1 infantry moved from Philippines to Philippines Sea Zone
1 infantry and 1 transport moved from Philippines Sea Zone to Okinawa Sea Zone
1 infantry moved from Okinawa to Okinawa Sea Zone
2 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
1 transport moved from Japan Sea Zone to Wake Island Sea Zone
1 infantry moved from Wake Island to Wake Island Sea Zone
1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
1 infantry moved from Japan Sea Zone to Manchuria
1 infantry moved from Japan Sea Zone to Manchuria
1 infantry moved from Japan Sea Zone to Manchuria
1 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
3 transports placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : -2.17
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier and 2 transports; Remaining resources: 2 PUs;
Non Combat Move - Americans
1 bomber moved from East US to Karelia S.S.R.
1 armour moved from East US to West Canada
1 aaGun and 2 infantry moved from West US to West Canada
1 fighter moved from East US to West Canada
1 fighter moved from West US to West Canada
1 battleship and 1 transport moved from West US Sea Zone to West Panama Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in East US Sea Zone
Turn Complete - Americans
Americans collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Karelia S.S.R. to Finland Norway
2 armour moved from Karelia S.S.R. to Finland Norway
1 fighter moved from Karelia S.S.R. to Finland Norway
2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
Combat - Russians
Battle in Finland Norway
Russians attack with 2 armour, 1 fighter and 3 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 2 armour, 1 fighter and 3 infantry in Finland Norway, round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 infantry in Finland Norway, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Finland Norway
Russians win, taking Finland Norway from Germans with 2 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 4 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Finland Norway to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 infantry moved from Caucasus to Karelia S.S.R.
1 aaGun moved from Caucasus to Russia
5 infantry moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Persia to Karelia S.S.R.
1 infantry moved from Persia to Caucasus
Place Units - Russians
8 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.83
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 2
Purchase Units - Germans
Germans buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from East Europe to Ukraine S.S.R.
1 fighter moved from West Europe to Central Mediteranean Sea Zone
1 fighter moved from East Europe to Central Mediteranean Sea Zone
1 fighter moved from East Europe to Ukraine S.S.R.
1 fighter moved from East Europe to Ukraine S.S.R.
1 fighter moved from East Europe to Ukraine S.S.R.
1 armour moved from Libya to Anglo Sudan Egypt
Germans take Anglo Sudan Egypt from British
1 armour moved from Anglo Sudan Egypt to Congo
Germans take Congo from British
Combat - Germans
Battle in Central Mediteranean Sea Zone
Germans attack with 2 fighters
British defend with 1 submarine
Germans roll dice for 2 fighters in Central Mediteranean Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the British lost in Central Mediteranean Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 submarine
Battle in Ukraine S.S.R.
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Ukraine S.S.R., round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from South Europe to West Europe
1 infantry moved from South Europe to West Europe
1 infantry moved from South Europe to West Europe
1 infantry moved from South Europe to West Europe
1 fighter moved from Central Mediteranean Sea Zone to West Europe
1 fighter moved from Central Mediteranean Sea Zone to West Europe
1 fighter moved from Ukraine S.S.R. to East Europe
1 fighter moved from Ukraine S.S.R. to East Europe
1 fighter moved from Ukraine S.S.R. to East Europe
6 infantry moved from Germany to East Europe
1 infantry moved from Libya to French Equatorial Africa
1 infantry moved from Libya to French Equatorial Africa
1 infantry moved from Libya to French Equatorial Africa
1 infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from Algeria to French Equatorial Africa
1 infantry moved from Algeria to French Equatorial Africa
Place Units - Germans
12 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 infantry and 4 transports; Remaining resources: 5 PUs;
Combat Move - British
1 armour moved from Syria Jordan to Anglo Sudan Egypt
British take Anglo Sudan Egypt from Germans
1 armour moved from Anglo Sudan Egypt to Congo
1 bomber and 1 fighter moved from Syria Jordan to Congo
Combat - British
Battle in Congo
British attack with 1 armour, 1 bomber and 1 fighter
Germans defend with 1 armour
British roll dice for 1 armour, 1 bomber and 1 fighter in Congo, round 2 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 armour in Congo, round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Congo
British win, taking Congo from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Non Combat Move - British
1 infantry moved from South Africa to Kenya-Rhodesia
1 fighter moved from Congo to Syria Jordan
1 transport moved from Mozambique Sea Zone to Red Sea Zone
1 infantry moved from Persia to Syria Jordan
1 bomber moved from Congo to Syria Jordan
1 fighter moved from United Kingdom to Caucasus
1 infantry moved from Syria Jordan to Red Sea Zone
1 infantry and 1 transport moved from Red Sea Zone to Mozambique Sea Zone
1 infantry moved from Mozambique Sea Zone to Kenya-Rhodesia
Place Units - British
1 carrier and 4 transports placed in North Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : 1.33
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Japan to Japan Sea Zone
1 infantry and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone
1 infantry moved from Hawaii Sea Zone to Hawaiian Islands
1 bomber moved from Manchuria to Russia
1 infantry moved from Manchuria to China
Japanese take China from Americans
1 infantry moved from Manchuria to China
1 infantry moved from Manchuria to China
1 infantry moved from Manchuria to Soviet Far East
1 fighter moved from Hawaii Sea Zone to Soviet Far East
1 fighter moved from Manchuria to Soviet Far East
1 fighter moved from Manchuria to Soviet Far East
1 fighter moved from Hawaii Sea Zone to Hawaiian Islands
1 infantry moved from Manchuria to Soviet Far East
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in Hawaiian Islands
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Soviet Far East
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Soviet Far East, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 carrier moved from Hawaii Sea Zone to North Australia Sea Zone
1 fighter moved from Hawaiian Islands to North Australia Sea Zone
1 transport moved from Japan Sea Zone to Philippines Sea Zone
1 infantry moved from Philippines to Philippines Sea Zone
1 infantry and 1 transport moved from Philippines Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
1 transport moved from Japan Sea Zone to Borneo Sea Zone
1 transport moved from Japan Sea Zone to Caroline Islands Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 infantry moved from Japan Sea Zone to Manchuria
1 infantry moved from Japan Sea Zone to Manchuria
1 armour moved from Japan Sea Zone to Manchuria
1 bomber moved from Russia to Manchuria
1 fighter moved from Soviet Far East to Manchuria
1 fighter moved from Soviet Far East to Manchuria
1 fighter moved from Soviet Far East to Manchuria
Place Units - Japanese
1 transport placed in Japan Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.17
Russians regular : -0.33
Russians AA : -0.17
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 10 infantry and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - Americans
2 transports moved from East US Sea Zone to East Canada Sea Zone
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
1 armour and 2 infantry moved from West Canada to East Canada Sea Zone
1 armour, 2 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone
1 armour and 2 infantry moved from North Sea Zone to Finland Norway
1 fighter moved from West Canada to North Sea Zone
1 carrier moved from East US Sea Zone to North Sea Zone
1 fighter moved from West Canada to Karelia S.S.R.
1 battleship and 1 transport moved from West Panama Sea Zone to East US Sea Zone
2 infantry moved from Sinkiang to Novosibirsk
1 aaGun moved from West Canada to West US
1 infantry moved from Alaska to West Canada
Place Units - Americans
1 transport placed in East US Sea Zone
4 infantry placed in East US
6 infantry placed in West US
Turn Complete - Americans
Americans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 infantry moved from Novosibirsk to Yakut S.S.R.
1 fighter moved from Karelia S.S.R. to Yakut S.S.R.
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Yakut S.S.R. to Novosibirsk
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Caucasus
2 armour moved from Finland Norway to Russia
2 infantry moved from Finland Norway to Karelia S.S.R.
1 infantry moved from Finland Norway to Karelia S.S.R.
1 armour moved from Novosibirsk to Russia
Place Units - Russians
4 infantry placed in Karelia S.S.R.
2 armour placed in Russia
1 armour placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 1.33
Russians regular : -0.50
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
Germans take Anglo Sudan Egypt from British
1 infantry moved from French Equatorial Africa to Congo
1 infantry moved from French Equatorial Africa to Congo
1 infantry moved from French Equatorial Africa to Congo
1 infantry moved from French Equatorial Africa to Congo
1 infantry moved from French Equatorial Africa to Congo
1 infantry moved from East Europe to Ukraine S.S.R.
1 fighter moved from East Europe to Ukraine S.S.R.
1 fighter moved from East Europe to Ukraine S.S.R.
1 fighter moved from East Europe to Ukraine S.S.R.
Combat - Germans
Battle in Congo
Germans attack with 5 infantry
British defend with 1 armour
Germans roll dice for 5 infantry in Congo, round 2 : 0/5 hits, 0.83 expected hits
British roll dice for 1 armour in Congo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Congo
Germans roll dice for 4 infantry in Congo, round 3 : 1/4 hits, 0.67 expected hits
British roll dice for 1 armour in Congo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Congo
Germans win, taking Congo from British with 3 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for British: 1 armour
Battle in Ukraine S.S.R.
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Ukraine S.S.R., round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Libya
1 fighter moved from Ukraine S.S.R. to Libya
1 fighter moved from Ukraine S.S.R. to Libya
1 fighter moved from West Europe to Libya
1 armour moved from West Europe to East Europe
1 armour moved from West Europe to East Europe
1 fighter moved from West Europe to East Europe
1 infantry moved from West Europe to Germany
1 infantry moved from West Europe to Germany
1 infantry moved from West Europe to Germany
12 infantry moved from Germany to East Europe
1 fighter moved from East Europe to Germany
Place Units - Germans
1 armour and 10 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.17
British regular : 1.33
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
Germans take Anglo Sudan Egypt from British
1 infantry moved from French Equatorial Africa to Congo
1 infantry moved from French Equatorial Africa to Congo
1 infantry moved from French Equatorial Africa to Congo
1 infantry moved from French Equatorial Africa to Congo
1 infantry moved from French Equatorial Africa to Congo
1 infantry moved from East Europe to Ukraine S.S.R.
1 fighter moved from East Europe to Ukraine S.S.R.
1 fighter moved from East Europe to Ukraine S.S.R.
1 fighter moved from East Europe to Ukraine S.S.R.
Combat - Germans
Battle in Congo
Germans attack with 5 infantry
British defend with 1 armour
Germans roll dice for 5 infantry in Congo, round 2 : 0/5 hits, 0.83 expected hits
British roll dice for 1 armour in Congo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Congo
Germans roll dice for 4 infantry in Congo, round 3 : 1/4 hits, 0.67 expected hits
British roll dice for 1 armour in Congo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Congo
Germans win, taking Congo from British with 3 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for British: 1 armour
Battle in Ukraine S.S.R.
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Ukraine S.S.R., round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Libya
1 fighter moved from Ukraine S.S.R. to Libya
1 fighter moved from Ukraine S.S.R. to Libya
1 fighter moved from West Europe to Libya
1 armour moved from West Europe to East Europe
1 armour moved from West Europe to East Europe
1 fighter moved from West Europe to East Europe
1 infantry moved from West Europe to Germany
1 infantry moved from West Europe to Germany
1 infantry moved from West Europe to Germany
12 infantry moved from Germany to East Europe
1 fighter moved from East Europe to Germany
Place Units - Germans
1 armour and 10 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.17
British regular : 1.33
TripleA Turn Summary for game: World War II Classic, version: 2.0.0
Game History
Round: 3
Purchase Units - British
British buy 1 armour and 6 infantry; Remaining resources: 10 PUs;
Combat Move - British
2 infantry moved from Syria Jordan to Anglo Sudan Egypt
1 bomber and 1 fighter moved from Syria Jordan to Anglo Sudan Egypt
1 armour and 3 infantry moved from United Kingdom to North Sea Zone
1 armour, 3 infantry and 4 transports moved from North Sea Zone to East Canada Sea Zone
1 armour and 1 infantry moved from West Canada to East Canada Sea Zone
2 armour, 4 infantry and 4 transports moved from East Canada Sea Zone to West Spain Sea Zone
2 armour and 4 infantry moved from West Spain Sea Zone to Algeria
British take Algeria from Germans
Combat - British
Battle in Anglo Sudan Egypt
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Anglo Sudan Egypt, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Anglo Sudan Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Sudan Egypt
British win, taking Anglo Sudan Egypt from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 infantry moved from India to Persia
1 bomber and 1 fighter moved from Anglo Sudan Egypt to Persia
1 fighter moved from Caucasus to Persia
1 carrier moved from North Sea Zone to West Spain Sea Zone
Place Units - British
1 armour and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : 1.50