Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsL21 BM3 Ghostglider vs trulpen (+21)
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 6 Sea Zone to 17 Sea Zone EDIT: 1 fighter moved from Korea to 6 Sea Zone EDIT: 1 fighter moved from Wake Island to Korea EDIT: ANZAC undo move 3. EDIT: 1 fighter moved from Wake Island to 6 Sea Zone 2 fighters moved from Jehol to Suiyuyan 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone 1 destroyer moved from 62 Sea Zone to 48 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 16 Sea Zone to 25 Sea Zone EDIT: 1 destroyer moved from 17 Sea Zone to 23 Sea Zone EDIT: 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan EDIT: 1 infantry moved from Anglo Egyptian Sudan to Egypt EDIT: 1 infantry moved from Italian Somaliland to Ethiopia 3 infantry moved from Morocco to Algeria Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from 24 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 3 fighters EDIT: Adding units owned by Americans to Suiyuyan: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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The 3 fig that attacked z19 will land in Suiyuyan. Wouldn’t say any of this is impacted by Italy.
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@trulpen said in L21 BM3 Ghostglider vs trulpen (+21):
The 3 fig that attacked z19 will land in Suiyuyan. Wouldn’t say any of this is impacted by Italy.
You can of course deny any edit, if you feel it’s something unfair or wrong. Or actually, if you just feel like it. :)
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 bombers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Normandy Bordeaux to 94 Sea Zone 1 tactical_bomber moved from Southern Italy to 94 Sea Zone 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 2 infantry moved from Vyborg to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod 1 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Volgograd to Samara 2 tactical_bombers moved from Ukraine to Samara Combat - Germans Battle in 94 Sea Zone Germans attack with 1 bomber and 1 tactical_bomber Americans defend with 1 cruiser and 1 transport Germans roll dice for 1 bomber and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 94 Sea Zone 1 transport owned by the Americans lost in 94 Sea Zone Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in Novgorod Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Samara Germans attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Samara, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Samara to Volgograd 4 artilleries and 17 infantry moved from Rostov to Bryansk 3 artilleries moved from Ukraine to Bryansk 6 artilleries, 3 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 2 armour and 31 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 10 mech_infantrys moved from Germany to Baltic States 3 mech_infantrys moved from Western Germany to Poland 2 fighters moved from Normandy Bordeaux to Western Germany 2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy 1 tactical_bomber moved from 94 Sea Zone to Southern Italy 1 bomber moved from 94 Sea Zone to Western Germany 2 armour moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 2 bombers, 1 fighter and 1 infantry placed in Western Germany 1 transport placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,6,6,2,4,1,3 Germans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Russians regular : -1.33 Germans regular : -0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 2 fighters moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Samara, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 3 aaGuns, 5 artilleries and 41 infantry moved from Smolensk to Russia 2 armour and 2 mech_infantrys moved from Archangel to Russia 3 infantry moved from Archangel to Vologda 1 infantry moved from Urals to Vologda 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 aaGuns and 12 infantry moved from Jehol to Chahar Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -1,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 3 carriers and 2 submarines moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Burma to India 1 mech_infantry moved from Yunnan to India 2 bombers moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to India 1 submarine moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Japanese creates battle in territory 20 Sea Zone Battle in 20 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in India Japanese attack with 1 artillery, 2 bombers, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 bombers, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 2 bombers and 1 tactical_bomber in India, round 3 : 4/4 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from India to Burma 1 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 armour moved from Shan State to Yunnan 2 bombers moved from India to Yunnan 1 aaGun moved from Kweichow to Yunnan 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 3 fighters moved from 20 Sea Zone to Philippines 3 fighters moved from Japan to 35 Sea Zone 1 infantry moved from Kwangtung to Kiangsi 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from 20 Sea Zone to Burma 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from French Indo China to Yunnan 1 fighter moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to Kwangsi Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 2 infantry and 1 mech_infantry placed in Kwangtung Japanese undo move 3. 3 infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in French Indo China 3 destroyers placed in 37 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,3,5,5,1,3,1,5,5,1,1,5,4,1,3,1,4,2,6,3,2,3,4,5,5,5,3,5,4 Japanese collect 44 PUs (8 lost to blockades); end with 44 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -2.17 UK_Pacific regular : 0.00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 6 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Tunisia to Tobruk Americans take Tobruk from Italians 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone EDIT: 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 artillery moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 20 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Suiyuyan to Russia 1 tactical_bomber moved from Chahar to Suiyuyan 4 fighters moved from 6 Sea Zone to Suiyuyan 1 marine moved from Korea to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tunisia to Morocco 2 infantry moved from Tunisia to Algeria 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Morocco to United Kingdom 1 aaGun moved from Central United States to Eastern United States 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Suiyuyan Place Units - Americans 2 destroyers placed in 6 Sea Zone 1 infantry placed in Korea 6 fighters placed in Western United States Americans undo move 3. 1 fighter placed in Eastern United States 5 fighters placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : -0,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries and 3 infantry moved from Suiyuyan to Hopei 1 fighter moved from Chahar to Kweichow 1 infantry moved from Shensi to Kweichow 1 infantry moved from Anhwe to Kweichow EDIT: 1 infantry moved from Jehol to Chahar Combat - Chinese Battle in Hopei Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Hopei, round 2 : 3/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Chahar Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Shensi 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : -0,67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 6 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Tunisia to Tobruk Americans take Tobruk from Italians 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone EDIT: 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 artillery moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 20 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Suiyuyan to Russia 1 tactical_bomber moved from Chahar to Suiyuyan 4 fighters moved from 6 Sea Zone to Suiyuyan 1 marine moved from Korea to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tunisia to Morocco 2 infantry moved from Tunisia to Algeria 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Morocco to United Kingdom 1 aaGun moved from Central United States to Eastern United States 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Suiyuyan Place Units - Americans 2 destroyers placed in 6 Sea Zone 1 infantry placed in Korea 6 fighters placed in Western United States Americans undo move 3. 1 fighter placed in Eastern United States 5 fighters placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries and 3 infantry moved from Suiyuyan to Hopei 1 fighter moved from Chahar to Kweichow 1 infantry moved from Shensi to Kweichow 1 infantry moved from Anhwe to Kweichow EDIT: 1 infantry moved from Jehol to Chahar Combat - Chinese Battle in Hopei Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Hopei, round 2 : 3/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Chahar Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Shensi 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 17 PUs; end with 19 PUs Purchase Units - British British buy 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West India to India 1 bomber moved from Ethiopia to India 1 marine moved from West India to India Combat - British Battle in India British attack with 1 bomber, 1 infantry and 1 marine Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 bomber, 1 infantry and 1 marine in India, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 bomber moved from India to West India 1 aaGun moved from Eastern Persia to West India 1 fighter moved from 97 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Syria to 97 Sea Zone 1 fighter moved from Syria to Persia 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 artilleries and 3 infantry moved from Iraq to Persia 2 fighters moved from Eastern Persia to Russia 3 infantry moved from Trans-Jordan to Iraq 4 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from British Somaliland to Anglo Egyptian Sudan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 1 armour moved from Libya to Alexandria 1 aaGun, 1 artillery and 5 infantry moved from Tunisia to Libya 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 transport placed in 81 Sea Zone 2 submarines placed in 98 Sea Zone 2 fighters placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : 0,50 Japanese regular : -1,33 British regular : 0,00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Belarus to Archangel Italians take Archangel from Russians 1 mech_infantry moved from Tambov to Smolensk Italians take Smolensk from Russians Combat - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Rostov to Tambov 1 aaGun, 2 artilleries and 1 infantry moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Romania to Ukraine 1 aaGun moved from Belarus to Smolensk Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,6,5,6,4,1,6,4 Italians collect 9 PUs (5 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC 1 destroyer moved from 23 Sea Zone to 18 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone 1 submarine moved from 22 Sea Zone to 6 Sea Zone 1 destroyer moved from 48 Sea Zone to 26 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 2 submarines moved from 62 Sea Zone to 63 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 tactical_bomber moved from New South Wales to Queensland 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 fighters moved from Suiyuyan to Russia 1 fighter moved from 6 Sea Zone to Suiyuyan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC 1 destroyer moved from 23 Sea Zone to 18 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone 1 submarine moved from 22 Sea Zone to 6 Sea Zone 1 destroyer moved from 48 Sea Zone to 26 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 2 submarines moved from 62 Sea Zone to 63 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 tactical_bomber moved from New South Wales to Queensland 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 fighters moved from Suiyuyan to Russia 1 fighter moved from 6 Sea Zone to Suiyuyan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Algeria to Tunisia 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 15 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Northwest Persia 2 mech_infantrys moved from Bryansk to Samara 1 tactical_bomber moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Volgograd to Samara 3 bombers moved from Western Germany to Vologda 3 armour moved from Volgograd to Tsinghai 1 mech_infantry moved from Kazakhstan to Tsinghai 1 armour moved from Kazakhstan to Timguska Germans take Novosibirsk from Russians Germans take Timguska from Russians 3 fighters moved from Western Germany to 114 Sea Zone 1 tactical_bomber moved from Baltic States to 114 Sea Zone 1 fighter moved from Baltic States to Vologda 3 mech_infantrys moved from Bryansk to Vologda 1 mech_infantry moved from Bryansk to Vologda Combat - Germans Battle in 114 Sea Zone Germans attack with 3 fighters and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 3 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Tsinghai Germans attack with 3 armour and 1 mech_infantry Chinese defend with 1 infantry Germans roll dice for 3 armour and 1 mech_infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai Germans win, taking Tsinghai from Chinese with 3 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Northwest Persia Germans attack with 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Samara Germans attack with 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 3 bombers, 1 fighter and 4 mech_infantrys Russians defend with 4 infantry Germans roll dice for 3 bombers, 1 fighter and 4 mech_infantrys in Vologda, round 2 : 2/8 hits, 3.17 expected hits Russians roll dice for 4 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda Germans roll dice for 3 bombers, 1 fighter and 2 mech_infantrys in Vologda, round 3 : 3/6 hits, 2.83 expected hits Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 3 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 4 infantry 2 infantry moved from Western Germany to 113 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to Novgorod 1 fighter moved from Vologda to Archangel 3 bombers moved from Vologda to Archangel 1 infantry moved from Baltic States to Belarus 1 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Baltic States to Archangel 7 mech_infantrys moved from Baltic States to Bryansk 3 mech_infantrys moved from Poland to Belarus 1 tactical_bomber moved from Southern Italy to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Novgorod 2 fighters moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Samara to Bryansk 1 tactical_bomber moved from Northwest Persia to Volgograd 2 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Bryansk to Volgograd Place Units - Germans 3 infantry placed in Volgograd 3 artilleries placed in Ukraine 1 infantry placed in Novgorod 2 transports placed in 115 Sea Zone 1 fighter and 3 infantry placed in Western Germany 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,1,3,2,5,2,6,4 Germans collect 61 PUs (5 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Russians regular : 0.17 Germans regular : 0.67 British regular : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Russians lost in Vologda Germans win with 2 mech_infantrys remaining. Battle score for attacker is -16 Casualties for Russians: 1 fighter and 2 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 2 aaGuns moved from Chahar to Hopei 6 infantry moved from Chahar to Suiyuyan 4 infantry moved from Chahar to Hopei Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 2,33 Russians regular : -1,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 2 destroyers moved from 37 Sea Zone to 19 Sea Zone 2 battleships moved from 35 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 18 Sea Zone 3 fighters moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 fighters moved from Japan to Korea 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Jehol 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Manchuria 1 infantry moved from 19 Sea Zone to Shantung 1 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Burma to India 2 fighters moved from 35 Sea Zone to 20 Sea Zone 3 fighters moved from 19 Sea Zone to Kiangsu 2 submarines moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 18 Sea Zone 1 bomber moved from Yunnan to Kweichow 1 bomber moved from Yunnan to Anhwe 1 armour moved from Yunnan to Kweichow 1 tactical_bomber moved from Kwangsi to Anhwe 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Kiangsu Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 19 Sea Zone Japanese attack with 2 battleships, 3 destroyers, 3 submarines and 4 transports Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 3 destroyers, 3 submarines and 4 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 18 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Manchuria Battle in Jehol Battle in Shantung Battle in Kiangsu Japanese attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kiangsu, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Kiangsu Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese, taking Shantung from Chinese, taking Kiangsu from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Anhwe Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 2 fighters Americans defend with 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 2 fighters in Korea, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Korea Japanese win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in India Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry and 1 marine; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry and 1 marine in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 3 : 0/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 marine in India, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 4 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 marine in India, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry and 1 marine Battle in Kweichow Japanese attack with 1 armour, 1 bomber and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 armour and 1 bomber in Kweichow, round 3 : 0/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kweichow 1 bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 5 carriers and 1 submarine moved from 35 Sea Zone to 19 Sea Zone 2 fighters moved from Korea to Japan 2 tactical_bombers moved from 18 Sea Zone to Japan 3 fighters moved from Kiangsu to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 19 Sea Zone 3 fighters moved from 18 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Anhwe to 19 Sea Zone 2 fighters moved from Philippines to 19 Sea Zone 1 fighter moved from Philippines to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 marine moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Yunnan 1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 1 bomber moved from Anhwe to Yunnan 1 bomber moved from Kweichow to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 bombers moved from Yunnan to Malaya Place Units - Japanese 3 infantry placed in Malaya 2 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Kwangtung 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,5,3,6,3,1,4,3,6,6,2,2,2,6,5,3,3,1,6,2,5,2,5 Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.83 Japanese regular : -3.33 UK_Pacific regular : 0.67 ANZAC regular : -0.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 2 destroyers moved from 37 Sea Zone to 19 Sea Zone 2 battleships moved from 35 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 18 Sea Zone 3 fighters moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 fighters moved from Japan to Korea 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Jehol 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Manchuria 1 infantry moved from 19 Sea Zone to Shantung 1 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Burma to India 2 fighters moved from 35 Sea Zone to 20 Sea Zone 3 fighters moved from 19 Sea Zone to Kiangsu 2 submarines moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 18 Sea Zone 1 bomber moved from Yunnan to Kweichow 1 bomber moved from Yunnan to Anhwe 1 armour moved from Yunnan to Kweichow 1 tactical_bomber moved from Kwangsi to Anhwe 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Kiangsu Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 19 Sea Zone Japanese attack with 2 battleships, 3 destroyers, 3 submarines and 4 transports Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 3 destroyers, 3 submarines and 4 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 18 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Manchuria Battle in Jehol Battle in Shantung Battle in Kiangsu Japanese attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kiangsu, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Kiangsu Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese, taking Shantung from Chinese, taking Kiangsu from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Anhwe Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 2 fighters Americans defend with 1 factory_minor, 1 harbour and 1 infantry Japanese roll dice for 2 fighters in Korea, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Korea Japanese win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in India Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry and 1 marine; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry and 1 marine in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 3 : 0/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 marine in India, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 4 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 marine in India, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry and 1 marine Battle in Kweichow Japanese attack with 1 armour, 1 bomber and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 armour and 1 bomber in Kweichow, round 3 : 0/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kweichow 1 bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 5 carriers and 1 submarine moved from 35 Sea Zone to 19 Sea Zone 2 fighters moved from Korea to Japan 2 tactical_bombers moved from 18 Sea Zone to Japan 3 fighters moved from Kiangsu to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 19 Sea Zone 3 fighters moved from 18 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Anhwe to 19 Sea Zone 2 fighters moved from Philippines to 19 Sea Zone 1 fighter moved from Philippines to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 marine moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Yunnan 1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 1 bomber moved from Anhwe to Yunnan 1 bomber moved from Kweichow to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 bombers moved from Yunnan to Malaya Place Units - Japanese 3 infantry placed in Malaya 2 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Kwangtung 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,5,3,6,3,1,4,3,6,6,2,2,2,6,5,3,3,1,6,2,5,2,5 Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Japanese to Kwangsi: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.83 Japanese regular : -3.33 UK_Pacific regular : 0.67 ANZAC regular : -0.33
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Redid and forgot to allocate SBR on Paris.
First the aa:
[dice 1d6=<1]
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1d6<=1: 1; Hits: 1
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Americans buy 1 carrier, 2 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 20 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 34 Sea Zone Americans take 17 Sea Zone from Japanese 1 marine moved from 34 Sea Zone to Paulau Island 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Russia to Timguska 1 infantry moved from Chahar to Jehol 1 fighter and 1 tactical_bomber moved from Suiyuyan to Szechwan 2 fighters moved from Suiyuyan to Jehol 1 fighter moved from Russia to Timguska 1 tactical_bomber moved from Suiyuyan to Timguska 1 fighter moved from Suiyuyan to Szechwan 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Paulau Island Battle in Holland Belgium Battle in Philippines Battle in Southern France Battle in Timguska Americans attack with 2 fighters and 1 tactical_bomber Germans defend with 1 armour Americans roll dice for 2 fighters and 1 tactical_bomber in Timguska, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Americans and 1 armour owned by the Germans lost in Timguska Americans win, taking Paulau Island from Japanese, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Southern France from Germans with 2 fighters remaining. Battle score for attacker is -5 Casualties for Americans: 1 tactical_bomber Casualties for Germans: 1 armour Battle in Szechwan Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Szechwan Americans win with 2 fighters remaining. Battle score for attacker is -8 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in 20 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Americans: 3 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Jehol Americans attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Jehol, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Jehol Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Caroline Islands: 1 mech_infantry EDIT: Adding units owned by Americans to Caroline Islands: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber could not land in 117 Sea Zone and was removed 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 6 carriers, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 34 Sea Zone 3 submarines moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone 5 fighters moved from Western United States to Wake Island 2 fighters moved from Timguska to Suiyuyan 2 fighters moved from Jehol to Kweichow 1 fighter moved from Szechwan to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan 1 mech_infantry moved from Tobruk to Egypt 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to 117 Sea Zone Place Units - Americans 3 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 fighter placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1 Americans collect 62 PUs (3 lost to blockades); end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : 2,67 Germans regular : 0,50